pokeemerald/data/event_scripts.s

14829 lines
466 KiB
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#include "constants/flags.h"
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#include "constants/items.h"
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#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/species.h"
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#include "constants/vars.h"
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#include "constants/trainers.h"
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.include "asm/macros.inc"
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.include "asm/macros/event.inc"
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.include "constants/constants.inc"
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.section script_data, "aw", %progbits
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@ 81DB67C
.include "data/script_cmd_table.inc"
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gSpecialVars:: @ 81DBA0C
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.4byte gSpecialVar_0x8000
.4byte gSpecialVar_0x8001
.4byte gSpecialVar_0x8002
.4byte gSpecialVar_0x8003
.4byte gSpecialVar_0x8004
.4byte gSpecialVar_0x8005
.4byte gSpecialVar_0x8006
.4byte gSpecialVar_0x8007
.4byte gSpecialVar_0x8008
.4byte gSpecialVar_0x8009
.4byte gSpecialVar_0x800A
.4byte gSpecialVar_0x800B
.4byte gSpecialVar_Facing
.4byte gSpecialVar_Result
.4byte gSpecialVar_ItemId
.4byte gSpecialVar_LastTalked
.4byte gSpecialVar_ContestRank
.4byte gSpecialVar_ContestCategory
.4byte gSpecialVar_MonBoxId
.4byte gSpecialVar_MonBoxPos
.4byte gSpecialVar_0x8014
.4byte gTrainerBattleOpponent_A
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.include "data/specials.inc"
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gStdScripts:: @ 81DC2A0
.4byte Std_ObtainItem
.4byte Std_FindItem
.4byte Std_2
.4byte Std_3
.4byte Std_4
.4byte Std_5
.4byte Std_6
.4byte Std_ObtainDecoration
.4byte Std_8
.4byte Std_9
.4byte Std_10
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gStdScripts_End:: @ 81DC2CC
map_script 3, PetalburgCity_MapScript1_1DC2D7
map_script 2, PetalburgCity_MapScript2_1DC31C
.byte 0
.include "data/scripts/maps/PetalburgCity.inc"
.include "data/scripts/maps/SlateportCity.inc"
.include "data/scripts/maps/MauvilleCity.inc"
.include "data/scripts/maps/RustboroCity.inc"
.include "data/scripts/maps/FortreeCity.inc"
.include "data/scripts/maps/LilycoveCity.inc"
.include "data/scripts/maps/MossdeepCity.inc"
.include "data/scripts/maps/SootopolisCity.inc"
.include "data/scripts/maps/EverGrandeCity.inc"
.include "data/scripts/maps/LittlerootTown.inc"
.include "data/scripts/maps/OldaleTown.inc"
.include "data/scripts/maps/DewfordTown.inc"
.include "data/scripts/maps/LavaridgeTown.inc"
.include "data/scripts/maps/FallarborTown.inc"
.include "data/scripts/maps/VerdanturfTown.inc"
.include "data/scripts/maps/PacifidlogTown.inc"
.include "data/scripts/maps/Route101.inc"
.include "data/scripts/maps/Route102.inc"
.include "data/scripts/maps/Route103.inc"
.include "data/scripts/maps/Route104.inc"
.include "data/scripts/maps/Route105.inc"
.include "data/scripts/maps/Route106.inc"
.include "data/scripts/maps/Route107.inc"
.include "data/scripts/maps/Route108.inc"
.include "data/scripts/maps/Route109.inc"
.include "data/scripts/maps/Route110.inc"
.include "data/scripts/maps/Route111.inc"
.include "data/scripts/maps/Route112.inc"
.include "data/scripts/maps/Route113.inc"
.include "data/scripts/maps/Route114.inc"
.include "data/scripts/maps/Route115.inc"
.include "data/scripts/maps/Route116.inc"
.include "data/scripts/maps/Route117.inc"
.include "data/scripts/maps/Route118.inc"
.include "data/scripts/maps/Route119.inc"
.include "data/scripts/maps/Route120.inc"
.include "data/scripts/maps/Route121.inc"
.include "data/scripts/maps/Route122.inc"
.include "data/scripts/maps/Route123.inc"
.include "data/scripts/maps/Route124.inc"
.include "data/scripts/maps/Route125.inc"
.include "data/scripts/maps/Route126.inc"
.include "data/scripts/maps/Route127.inc"
.include "data/scripts/maps/Route128.inc"
.include "data/scripts/maps/Route129.inc"
.include "data/scripts/maps/Route130.inc"
.include "data/scripts/maps/Route131.inc"
.include "data/scripts/maps/Route132.inc"
.include "data/scripts/maps/Route133.inc"
.include "data/scripts/maps/Route134.inc"
.include "data/scripts/maps/Underwater1.inc"
.include "data/scripts/maps/Underwater2.inc"
.include "data/scripts/maps/Underwater3.inc"
.include "data/scripts/maps/Underwater4.inc"
.include "data/scripts/maps/Underwater5.inc"
.include "data/scripts/maps/Underwater6.inc"
.include "data/scripts/maps/Underwater7.inc"
.include "data/scripts/maps/LittlerootTown_BrendansHouse_1F.inc"
.include "data/scripts/maps/LittlerootTown_BrendansHouse_2F.inc"
.include "data/scripts/maps/LittlerootTown_MaysHouse_1F.inc"
.include "data/scripts/maps/LittlerootTown_MaysHouse_2F.inc"
.include "data/scripts/maps/LittlerootTown_ProfessorBirchsLab.inc"
.include "data/scripts/maps/OldaleTown_House1.inc"
.include "data/scripts/maps/OldaleTown_House2.inc"
.include "data/scripts/maps/OldaleTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/OldaleTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/OldaleTown_Mart.inc"
.include "data/scripts/maps/DewfordTown_House1.inc"
.include "data/scripts/maps/DewfordTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/DewfordTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/DewfordTown_Gym.inc"
.include "data/scripts/maps/DewfordTown_Hall.inc"
.include "data/scripts/maps/DewfordTown_House2.inc"
.include "data/scripts/maps/LavaridgeTown_HerbShop.inc"
.include "data/scripts/maps/LavaridgeTown_Gym_1F.inc"
.include "data/scripts/maps/LavaridgeTown_Gym_B1F.inc"
.include "data/scripts/maps/LavaridgeTown_House.inc"
.include "data/scripts/maps/LavaridgeTown_Mart.inc"
.include "data/scripts/maps/LavaridgeTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/LavaridgeTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/FallarborTown_Mart.inc"
.include "data/scripts/maps/FallarborTown_BattleTentLobby.inc"
.include "data/scripts/maps/FallarborTown_BattleTentCorridor.inc"
.include "data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc"
.include "data/scripts/maps/FallarborTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/FallarborTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/FallarborTown_House1.inc"
.include "data/scripts/maps/FallarborTown_House2.inc"
.include "data/scripts/maps/VerdanturfTown_BattleTentLobby.inc"
.include "data/scripts/maps/VerdanturfTown_BattleTentCorridor.inc"
.include "data/scripts/maps/VerdanturfTown_BattleTentBattleRoom.inc"
.include "data/scripts/maps/VerdanturfTown_Mart.inc"
.include "data/scripts/maps/VerdanturfTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/VerdanturfTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/VerdanturfTown_WandasHouse.inc"
.include "data/scripts/maps/VerdanturfTown_FriendshipRatersHouse.inc"
.include "data/scripts/maps/VerdanturfTown_House.inc"
.include "data/scripts/maps/PacifidlogTown_PokemonCenter_1F.inc"
.include "data/scripts/maps/PacifidlogTown_PokemonCenter_2F.inc"
.include "data/scripts/maps/PacifidlogTown_House1.inc"
.include "data/scripts/maps/PacifidlogTown_House2.inc"
.include "data/scripts/maps/PacifidlogTown_House3.inc"
.include "data/scripts/maps/PacifidlogTown_House4.inc"
.include "data/scripts/maps/PacifidlogTown_House5.inc"
.include "data/scripts/maps/PetalburgCity_WallysHouse.inc"
.include "data/scripts/maps/PetalburgCity_Gym.inc"
.include "data/scripts/maps/PetalburgCity_House1.inc"
.include "data/scripts/maps/PetalburgCity_House2.inc"
.include "data/scripts/maps/PetalburgCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/PetalburgCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/PetalburgCity_Mart.inc"
.include "data/scripts/maps/SlateportCity_SternsShipyard_1F.inc"
.include "data/scripts/maps/SlateportCity_SternsShipyard_2F.inc"
.include "data/scripts/maps/SlateportCity_BattleTentLobby.inc"
.include "data/scripts/maps/SlateportCity_BattleTentCorridor.inc"
.include "data/scripts/maps/SlateportCity_BattleTentBattleRoom.inc"
.include "data/scripts/maps/SlateportCity_House1.inc"
.include "data/scripts/maps/SlateportCity_PokemonFanClub.inc"
.include "data/scripts/maps/SlateportCity_OceanicMuseum_1F.inc"
.include "data/scripts/maps/SlateportCity_OceanicMuseum_2F.inc"
.include "data/scripts/maps/SlateportCity_Harbor.inc"
.include "data/scripts/maps/SlateportCity_House2.inc"
.include "data/scripts/maps/SlateportCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/SlateportCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/SlateportCity_Mart.inc"
.include "data/scripts/maps/MauvilleCity_Gym.inc"
.include "data/scripts/maps/MauvilleCity_BikeShop.inc"
.include "data/scripts/maps/MauvilleCity_House1.inc"
.include "data/scripts/maps/MauvilleCity_GameCorner.inc"
.include "data/scripts/maps/MauvilleCity_House2.inc"
.include "data/scripts/maps/MauvilleCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/MauvilleCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/MauvilleCity_Mart.inc"
.include "data/scripts/maps/RustboroCity_DevonCorp_1F.inc"
.include "data/scripts/maps/RustboroCity_DevonCorp_2F.inc"
.include "data/scripts/maps/RustboroCity_DevonCorp_3F.inc"
.include "data/scripts/maps/RustboroCity_Gym.inc"
.include "data/scripts/maps/RustboroCity_PokemonSchool.inc"
.include "data/scripts/maps/RustboroCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/RustboroCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/RustboroCity_Mart.inc"
.include "data/scripts/maps/RustboroCity_Flat1_1F.inc"
.include "data/scripts/maps/RustboroCity_Flat1_2F.inc"
.include "data/scripts/maps/RustboroCity_House1.inc"
.include "data/scripts/maps/RustboroCity_CuttersHouse.inc"
.include "data/scripts/maps/RustboroCity_House2.inc"
.include "data/scripts/maps/RustboroCity_Flat2_1F.inc"
.include "data/scripts/maps/RustboroCity_Flat2_2F.inc"
.include "data/scripts/maps/RustboroCity_Flat2_3F.inc"
.include "data/scripts/maps/RustboroCity_House3.inc"
.include "data/scripts/maps/FortreeCity_House1.inc"
.include "data/scripts/maps/FortreeCity_Gym.inc"
.include "data/scripts/maps/FortreeCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/FortreeCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/FortreeCity_Mart.inc"
.include "data/scripts/maps/FortreeCity_House2.inc"
.include "data/scripts/maps/FortreeCity_House3.inc"
.include "data/scripts/maps/FortreeCity_House4.inc"
.include "data/scripts/maps/FortreeCity_House5.inc"
.include "data/scripts/maps/FortreeCity_DecorationShop.inc"
.include "data/scripts/maps/LilycoveCity_CoveLilyMotel_1F.inc"
.include "data/scripts/maps/LilycoveCity_CoveLilyMotel_2F.inc"
.include "data/scripts/maps/LilycoveCity_LilycoveMuseum_1F.inc"
.include "data/scripts/maps/LilycoveCity_LilycoveMuseum_2F.inc"
.include "data/scripts/maps/LilycoveCity_ContestLobby.inc"
.include "data/scripts/maps/LilycoveCity_ContestHall.inc"
.include "data/scripts/maps/LilycoveCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/LilycoveCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/LilycoveCity_UnusedMart.inc"
.include "data/scripts/maps/LilycoveCity_PokemonTrainerFanClub.inc"
.include "data/scripts/maps/LilycoveCity_Harbor.inc"
.include "data/scripts/maps/LilycoveCity_MoveDeletersHouse.inc"
.include "data/scripts/maps/LilycoveCity_House1.inc"
.include "data/scripts/maps/LilycoveCity_House2.inc"
.include "data/scripts/maps/LilycoveCity_House3.inc"
.include "data/scripts/maps/LilycoveCity_House4.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStore_1F.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStore_2F.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStore_3F.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStore_4F.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStore_5F.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStoreRooftop.inc"
.include "data/scripts/maps/LilycoveCity_DepartmentStoreElevator.inc"
.include "data/scripts/maps/MossdeepCity_Gym.inc"
.include "data/scripts/maps/MossdeepCity_House1.inc"
.include "data/scripts/maps/MossdeepCity_House2.inc"
.include "data/scripts/maps/MossdeepCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/MossdeepCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/MossdeepCity_Mart.inc"
.include "data/scripts/maps/MossdeepCity_House3.inc"
.include "data/scripts/maps/MossdeepCity_StevensHouse.inc"
.include "data/scripts/maps/MossdeepCity_House4.inc"
.include "data/scripts/maps/MossdeepCity_SpaceCenter_1F.inc"
.include "data/scripts/maps/MossdeepCity_SpaceCenter_2F.inc"
.include "data/scripts/maps/MossdeepCity_GameCorner_1F.inc"
.include "data/scripts/maps/MossdeepCity_GameCorner_B1F.inc"
.include "data/scripts/maps/SootopolisCity_Gym_1F.inc"
.include "data/scripts/maps/SootopolisCity_Gym_B1F.inc"
.include "data/scripts/maps/SootopolisCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/SootopolisCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/SootopolisCity_Mart.inc"
.include "data/scripts/maps/SootopolisCity_House1.inc"
.include "data/scripts/maps/SootopolisCity_House2.inc"
.include "data/scripts/maps/SootopolisCity_House3.inc"
.include "data/scripts/maps/SootopolisCity_House4.inc"
.include "data/scripts/maps/SootopolisCity_House5.inc"
.include "data/scripts/maps/SootopolisCity_House6.inc"
.include "data/scripts/maps/SootopolisCity_House7.inc"
.include "data/scripts/maps/SootopolisCity_LotadAndSeedotHouse.inc"
.include "data/scripts/maps/SootopolisCity_MysteryEventsHouse_1F.inc"
.include "data/scripts/maps/SootopolisCity_MysteryEventsHouse_B1F.inc"
.include "data/scripts/maps/EverGrandeCity_SidneysRoom.inc"
.include "data/scripts/maps/EverGrandeCity_PhoebesRoom.inc"
.include "data/scripts/maps/EverGrandeCity_GlaciasRoom.inc"
.include "data/scripts/maps/EverGrandeCity_DrakesRoom.inc"
.include "data/scripts/maps/EverGrandeCity_ChampionsRoom.inc"
.include "data/scripts/maps/EverGrandeCity_Hall1.inc"
.include "data/scripts/maps/EverGrandeCity_Hall2.inc"
.include "data/scripts/maps/EverGrandeCity_Hall3.inc"
.include "data/scripts/maps/EverGrandeCity_Hall4.inc"
.include "data/scripts/maps/EverGrandeCity_Hall5.inc"
.include "data/scripts/maps/EverGrandeCity_PokemonLeague_1F.inc"
.include "data/scripts/maps/EverGrandeCity_HallOfFame.inc"
.include "data/scripts/maps/EverGrandeCity_PokemonCenter_1F.inc"
.include "data/scripts/maps/EverGrandeCity_PokemonCenter_2F.inc"
.include "data/scripts/maps/EverGrandeCity_PokemonLeague_2F.inc"
.include "data/scripts/maps/Route104_MrBrineysHouse.inc"
.include "data/scripts/maps/Route104_PrettyPetalFlowerShop.inc"
.include "data/scripts/maps/Route111_WinstrateFamilysHouse.inc"
.include "data/scripts/maps/Route111_OldLadysRestStop.inc"
.include "data/scripts/maps/Route112_CableCarStation.inc"
.include "data/scripts/maps/MtChimney_CableCarStation.inc"
.include "data/scripts/maps/Route114_FossilManiacsHouse.inc"
.include "data/scripts/maps/Route114_FossilManiacsTunnel.inc"
.include "data/scripts/maps/Route114_LanettesHouse.inc"
.include "data/scripts/maps/Route116_TunnelersRestHouse.inc"
.include "data/scripts/maps/Route117_PokemonDayCare.inc"
.include "data/scripts/maps/Route121_SafariZoneEntrance.inc"
.include "data/scripts/maps/MeteorFalls_1F_1R.inc"
.include "data/scripts/maps/MeteorFalls_1F_2R.inc"
.include "data/scripts/maps/MeteorFalls_B1F_1R.inc"
.include "data/scripts/maps/MeteorFalls_B1F_2R.inc"
.include "data/scripts/maps/RusturfTunnel.inc"
.include "data/scripts/maps/Underwater_SootopolisCity.inc"
.include "data/scripts/maps/DesertRuins.inc"
.include "data/scripts/maps/GraniteCave_1F.inc"
.include "data/scripts/maps/GraniteCave_B1F.inc"
.include "data/scripts/maps/GraniteCave_B2F.inc"
.include "data/scripts/maps/GraniteCave_StevensRoom.inc"
.include "data/scripts/maps/PetalburgWoods.inc"
.include "data/scripts/maps/MtChimney.inc"
.include "data/scripts/maps/JaggedPass.inc"
.include "data/scripts/maps/FieryPath.inc"
.include "data/scripts/maps/MtPyre_1F.inc"
.include "data/scripts/maps/MtPyre_2F.inc"
.include "data/scripts/maps/MtPyre_3F.inc"
.include "data/scripts/maps/MtPyre_4F.inc"
.include "data/scripts/maps/MtPyre_5F.inc"
.include "data/scripts/maps/MtPyre_6F.inc"
.include "data/scripts/maps/MtPyre_Exterior.inc"
.include "data/scripts/maps/MtPyre_Summit.inc"
.include "data/scripts/maps/AquaHideout_1F.inc"
.include "data/scripts/maps/AquaHideout_B1F.inc"
.include "data/scripts/maps/AquaHideout_B2F.inc"
.include "data/scripts/maps/Underwater_SeafloorCavern.inc"
.include "data/scripts/maps/SeafloorCavern_Entrance.inc"
.include "data/scripts/maps/SeafloorCavern_Room1.inc"
.include "data/scripts/maps/SeafloorCavern_Room2.inc"
.include "data/scripts/maps/SeafloorCavern_Room3.inc"
.include "data/scripts/maps/SeafloorCavern_Room4.inc"
.include "data/scripts/maps/SeafloorCavern_Room5.inc"
.include "data/scripts/maps/SeafloorCavern_Room6.inc"
.include "data/scripts/maps/SeafloorCavern_Room7.inc"
.include "data/scripts/maps/SeafloorCavern_Room8.inc"
.include "data/scripts/maps/SeafloorCavern_Room9.inc"
.include "data/scripts/maps/CaveOfOrigin_Entrance.inc"
.include "data/scripts/maps/CaveOfOrigin_1F.inc"
.include "data/scripts/maps/CaveOfOrigin_UnusedRubySapphireMap1.inc"
.include "data/scripts/maps/CaveOfOrigin_UnusedRubySapphireMap2.inc"
.include "data/scripts/maps/CaveOfOrigin_UnusedRubySapphireMap3.inc"
.include "data/scripts/maps/CaveOfOrigin_B1F.inc"
.include "data/scripts/maps/VictoryRoad_1F.inc"
.include "data/scripts/maps/VictoryRoad_B1F.inc"
.include "data/scripts/maps/VictoryRoad_B2F.inc"
.include "data/scripts/maps/ShoalCave_LowTideEntranceRoom.inc"
.include "data/scripts/maps/ShoalCave_LowTideInnerRoom.inc"
.include "data/scripts/maps/ShoalCave_LowTideStairsRoom.inc"
.include "data/scripts/maps/ShoalCave_LowTideLowerRoom.inc"
.include "data/scripts/maps/ShoalCave_HighTideEntranceRoom.inc"
.include "data/scripts/maps/ShoalCave_HighTideInnerRoom.inc"
.include "data/scripts/maps/NewMauville_Entrance.inc"
.include "data/scripts/maps/NewMauville_Inside.inc"
.include "data/scripts/maps/AbandonedShip_Deck.inc"
.include "data/scripts/maps/AbandonedShip_Corridors_1F.inc"
.include "data/scripts/maps/AbandonedShip_Rooms_1F.inc"
.include "data/scripts/maps/AbandonedShip_Corridors_B1F.inc"
.include "data/scripts/maps/AbandonedShip_Rooms_B1F.inc"
.include "data/scripts/maps/AbandonedShip_Rooms2_B1F.inc"
.include "data/scripts/maps/AbandonedShip_Underwater1.inc"
.include "data/scripts/maps/AbandonedShip_Room_B1F.inc"
.include "data/scripts/maps/AbandonedShip_Rooms2_1F.inc"
.include "data/scripts/maps/AbandonedShip_CaptainsOffice.inc"
.include "data/scripts/maps/AbandonedShip_Underwater2.inc"
.include "data/scripts/maps/AbandonedShip_HiddenFloorCorridors.inc"
.include "data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc"
.include "data/scripts/maps/IslandCave.inc"
.include "data/scripts/maps/AncientTomb.inc"
.include "data/scripts/maps/Underwater_Route134.inc"
.include "data/scripts/maps/Underwater_SealedChamber.inc"
.include "data/scripts/maps/SealedChamber_OuterRoom.inc"
.include "data/scripts/maps/SealedChamber_InnerRoom.inc"
.include "data/scripts/maps/ScorchedSlab.inc"
.include "data/scripts/maps/AquaHideout_UnusedRubyMap1.inc"
.include "data/scripts/maps/AquaHideout_UnusedRubyMap2.inc"
.include "data/scripts/maps/AquaHideout_UnusedRubyMap3.inc"
.include "data/scripts/maps/SkyPillar_Entrance.inc"
.include "data/scripts/maps/SkyPillar_Outside.inc"
.include "data/scripts/maps/SkyPillar_1F.inc"
.include "data/scripts/maps/SkyPillar_2F.inc"
.include "data/scripts/maps/SkyPillar_3F.inc"
.include "data/scripts/maps/SkyPillar_4F.inc"
.include "data/scripts/maps/ShoalCave_LowTideIceRoom.inc"
.include "data/scripts/maps/SkyPillar_5F.inc"
.include "data/scripts/maps/SkyPillar_Top.inc"
.include "data/scripts/maps/MagmaHideout_1F.inc"
.include "data/scripts/maps/MagmaHideout_2F_1R.inc"
.include "data/scripts/maps/MagmaHideout_2F_2R.inc"
.include "data/scripts/maps/MagmaHideout_3F_1R.inc"
.include "data/scripts/maps/MagmaHideout_3F_2R.inc"
.include "data/scripts/maps/MagmaHideout_4F.inc"
.include "data/scripts/maps/MagmaHideout_3F_3R.inc"
.include "data/scripts/maps/MagmaHideout_2F_3R.inc"
.include "data/scripts/maps/MirageTower_1F.inc"
.include "data/scripts/maps/MirageTower_2F.inc"
.include "data/scripts/maps/MirageTower_3F.inc"
.include "data/scripts/maps/MirageTower_4F.inc"
.include "data/scripts/maps/DesertUnderpass.inc"
.include "data/scripts/maps/ArtisanCave_B1F.inc"
.include "data/scripts/maps/ArtisanCave_1F.inc"
.include "data/scripts/maps/Underwater_MarineCave.inc"
.include "data/scripts/maps/MarineCave_Entrance.inc"
.include "data/scripts/maps/MarineCave_End.inc"
.include "data/scripts/maps/TerraCave_Entrance.inc"
.include "data/scripts/maps/TerraCave_End.inc"
.include "data/scripts/maps/AlteringCave.inc"
.include "data/scripts/maps/MeteorFalls_StevensCave.inc"
.include "data/scripts/maps/SecretBase_BlueCave1.inc"
.include "data/scripts/maps/SecretBase_BlueCave2.inc"
.include "data/scripts/maps/SecretBase_BlueCave3.inc"
.include "data/scripts/maps/SecretBase_BlueCave4.inc"
.include "data/scripts/maps/SecretBase_BrownCave1.inc"
.include "data/scripts/maps/SecretBase_BrownCave2.inc"
.include "data/scripts/maps/SecretBase_BrownCave3.inc"
.include "data/scripts/maps/SecretBase_BrownCave4.inc"
.include "data/scripts/maps/SecretBase_RedCave1.inc"
.include "data/scripts/maps/SecretBase_RedCave2.inc"
.include "data/scripts/maps/SecretBase_RedCave3.inc"
.include "data/scripts/maps/SecretBase_RedCave4.inc"
.include "data/scripts/maps/SecretBase_Shrub1.inc"
.include "data/scripts/maps/SecretBase_Shrub2.inc"
.include "data/scripts/maps/SecretBase_Shrub3.inc"
.include "data/scripts/maps/SecretBase_Shrub4.inc"
.include "data/scripts/maps/SecretBase_Tree1.inc"
.include "data/scripts/maps/SecretBase_Tree2.inc"
.include "data/scripts/maps/SecretBase_Tree3.inc"
.include "data/scripts/maps/SecretBase_Tree4.inc"
.include "data/scripts/maps/SecretBase_YellowCave1.inc"
.include "data/scripts/maps/SecretBase_YellowCave2.inc"
.include "data/scripts/maps/SecretBase_YellowCave3.inc"
.include "data/scripts/maps/SecretBase_YellowCave4.inc"
2017-11-10 02:21:31 +01:00
gUnknown_0823B4BB:: @ 823B4BB
lockall
playse 2
message Text_276805
dofieldeffect 61
waitstate
waitmessage
waitbuttonpress
playse 5
goto EventScript_23B4D3
2017-11-10 02:21:31 +01:00
end
EventScript_23B4D3:: @ 823B4D3
message Text_27681A
waitmessage
checkflag FLAG_0x10C
goto_eq EventScript_23B4EF
goto EventScript_23B531
2017-11-10 02:21:31 +01:00
end
gUnknown_0823B4E8:: @ 823B4E8
lockall
goto EventScript_23B4D3
2017-11-10 02:21:31 +01:00
end
EventScript_23B4EF:: @ 823B4EF
multichoice 0, 0, 6, 0
switch VAR_RESULT
case 0, EventScript_23B581
case 1, EventScript_23B568
case 2, EventScript_23B585
case 3, EventScript_23B66E
case 127, EventScript_23B66E
2017-11-10 02:21:31 +01:00
end
EventScript_23B531:: @ 823B531
multichoice 0, 0, 5, 0
switch VAR_RESULT
case 0, EventScript_23B581
case 1, EventScript_23B568
case 2, EventScript_23B66E
case 127, EventScript_23B66E
2017-11-10 02:21:31 +01:00
end
EventScript_23B568:: @ 823B568
msgbox Text_2766AA, 5
compare VAR_RESULT, 0
goto_eq EventScript_23B4D3
closemessage
special sub_80E9AC0
releaseall
2017-11-10 02:21:31 +01:00
end
EventScript_23B581:: @ 823B581
special sub_80E9C74
end
2017-11-10 02:21:31 +01:00
EventScript_23B585:: @ 823B585
special sub_80E9C88
end
2017-11-10 02:21:31 +01:00
gUnknown_0823B589:: @ 823B589
lockall
message Text_276805
playse 2
dofieldeffect 61
waitstate
waitmessage
waitbuttonpress
playse 5
goto EventScript_23B5A1
end
2017-11-10 02:21:31 +01:00
EventScript_23B5A1:: @ 823B5A1
message Text_27681A
waitmessage
multichoice 0, 0, 7, 0
switch VAR_RESULT
case 0, EventScript_23B5F0
case 1, EventScript_23B585
case 2, EventScript_23B660
case 3, EventScript_23B66E
case 127, EventScript_23B66E
end
gUnknown_0823B5E9:: @ 823B5E9
lockall
goto EventScript_23B5A1
end
2017-11-10 02:21:31 +01:00
EventScript_23B5F0:: @ 823B5F0
special sub_80E9BDC
compare VAR_RESULT, 1
goto_eq EventScript_23B62F
compare VAR_RESULT, 2
goto_eq EventScript_23B652
special sub_80E980C
msgbox Text_276707, 5
compare VAR_RESULT, 0
goto_eq EventScript_23B5A1
msgbox Text_2767D1, 3
special sub_80E9C2C
special sub_80FA57C
releaseall
end
EventScript_23B62F:: @ 823B62F
msgbox Text_276731, 5
compare VAR_RESULT, 0
goto_eq EventScript_23B5A1
msgbox Text_2767E9, 3
special sub_80E9C2C
special sub_80FA57C
releaseall
end
EventScript_23B652:: @ 823B652
msgbox Text_27676F, 3
special sub_80FA57C
closemessage
releaseall
end
EventScript_23B660:: @ 823B660
msgbox Text_276835, 4
goto EventScript_23B5A1
end
EventScript_23B66E:: @ 823B66E
special sub_80FA57C
closemessage
releaseall
end
EventScript_23B674:: @ 823B674
special sub_80EB498
end
EventScript_23B678:: @ 823B678
special sub_80EB56C
end
EventScript_23B67C:: @ 823B67C
special sub_80EB9E0
end
EventScript_23B680:: @ 823B680
special sub_80EBB28
2017-11-10 02:21:31 +01:00
end
gUnknown_0823B684:: @ 823B684
special sub_80EBE7C
dofieldeffect 52
2017-11-10 02:21:31 +01:00
waitstate
end
gUnknown_0823B68C:: @ 823B68C
special sub_80FAC78
compare VAR_RESULT, 0
goto_eq EventScript_23B6BC
compare VAR_RESULT, 1
goto_eq EventScript_23B6C5
compare VAR_RESULT, 2
goto_eq EventScript_23B6CE
compare VAR_RESULT, 3
goto_eq EventScript_23B6D7
end
2017-11-10 02:21:31 +01:00
EventScript_23B6BC:: @ 823B6BC
msgbox Text_27692B, 3
end
2017-11-10 02:21:31 +01:00
EventScript_23B6C5:: @ 823B6C5
msgbox Text_276974, 3
end
2017-11-10 02:21:31 +01:00
EventScript_23B6CE:: @ 823B6CE
msgbox Text_2769B8, 3
end
2017-11-10 02:21:31 +01:00
EventScript_23B6D7:: @ 823B6D7
msgbox Text_2769FF, 3
end
2017-11-10 02:21:31 +01:00
gText_23B6E0:: @ 823B6E0
.string "Theres a small indent in the wall.$"
2017-11-10 02:21:31 +01:00
gText_23B704:: @ 823B704
.string "Theres a small indent in the wall.\p"
.string "Use the SECRET POWER?$"
gText_23B73E:: @ 823B73E
.string "Discovered a small cavern!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_23B759: @ 823B759
.string "Want to make your SECRET BASE here?$"
2017-11-10 02:21:31 +01:00
.include "data/scripts/maps/SingleBattleColosseum.inc"
.include "data/scripts/maps/TradeCenter.inc"
.include "data/scripts/maps/RecordCorner.inc"
.include "data/scripts/maps/DoubleBattleColosseum.inc"
.include "data/scripts/maps/LinkContestRoom1.inc"
.include "data/scripts/maps/LinkContestRoom2.inc"
.include "data/scripts/maps/LinkContestRoom3.inc"
.include "data/scripts/maps/LinkContestRoom4.inc"
.include "data/scripts/maps/LinkContestRoom5.inc"
.include "data/scripts/maps/LinkContestRoom6.inc"
.include "data/scripts/maps/UnknownMap_25_29.inc"
.include "data/scripts/maps/UnknownMap_25_30.inc"
.include "data/scripts/maps/UnknownMap_25_31.inc"
.include "data/scripts/maps/UnknownMap_25_32.inc"
.include "data/scripts/maps/UnknownMap_25_33.inc"
.include "data/scripts/maps/UnknownMap_25_34.inc"
.include "data/scripts/maps/InsideOfTruck.inc"
.include "data/scripts/maps/SSTidalCorridor.inc"
.include "data/scripts/maps/SSTidalLowerDeck.inc"
.include "data/scripts/maps/SSTidalRooms.inc"
.include "data/scripts/maps/BattlePyramidSquare01.inc"
.include "data/scripts/maps/BattlePyramidSquare02.inc"
.include "data/scripts/maps/BattlePyramidSquare03.inc"
.include "data/scripts/maps/BattlePyramidSquare04.inc"
.include "data/scripts/maps/BattlePyramidSquare05.inc"
.include "data/scripts/maps/BattlePyramidSquare06.inc"
.include "data/scripts/maps/BattlePyramidSquare07.inc"
.include "data/scripts/maps/BattlePyramidSquare08.inc"
.include "data/scripts/maps/BattlePyramidSquare09.inc"
.include "data/scripts/maps/BattlePyramidSquare10.inc"
.include "data/scripts/maps/BattlePyramidSquare11.inc"
.include "data/scripts/maps/BattlePyramidSquare12.inc"
.include "data/scripts/maps/BattlePyramidSquare13.inc"
.include "data/scripts/maps/BattlePyramidSquare14.inc"
.include "data/scripts/maps/BattlePyramidSquare15.inc"
.include "data/scripts/maps/BattlePyramidSquare16.inc"
.include "data/scripts/maps/UnionRoom.inc"
.include "data/scripts/maps/SafariZone_Northwest.inc"
.include "data/scripts/maps/SafariZone_North.inc"
.include "data/scripts/maps/SafariZone_Southwest.inc"
.include "data/scripts/maps/SafariZone_South.inc"
.include "data/scripts/maps/BattleFrontier_OutsideWest.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerElevator.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerCorridor.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerBattleRoom.inc"
.include "data/scripts/maps/SouthernIsland_Exterior.inc"
.include "data/scripts/maps/SouthernIsland_Interior.inc"
.include "data/scripts/maps/SafariZone_RestHouse.inc"
.include "data/scripts/maps/SafariZone_Northeast.inc"
.include "data/scripts/maps/SafariZone_Southeast.inc"
.include "data/scripts/maps/BattleFrontier_OutsideEast.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerMultiBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerCorridor2.inc"
.include "data/scripts/maps/BattleFrontier_BattleTowerBattleRoom2.inc"
.include "data/scripts/maps/BattleFrontier_BattleDomeLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattleDomeCorridor.inc"
.include "data/scripts/maps/BattleFrontier_BattleDomePreBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattleDomeBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattlePalaceLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattlePalaceCorridor.inc"
.include "data/scripts/maps/BattleFrontier_BattlePalaceBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattlePyramidLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattlePyramidEmptySquare.inc"
.include "data/scripts/maps/BattleFrontier_BattlePyramidTop.inc"
.include "data/scripts/maps/BattleFrontier_BattleArenaLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattleArenaCorridor.inc"
.include "data/scripts/maps/BattleFrontier_BattleArenaBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattleFactoryPreBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattleFactoryBattleRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeLobby.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeCorridor.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeThreePathRoom.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeRandomRoom1.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeRandomRoom2.inc"
.include "data/scripts/maps/BattleFrontier_BattlePikeRandomRoom3.inc"
.include "data/scripts/maps/BattleFrontier_RankingHall.inc"
.include "data/scripts/maps/BattleFrontier_Lounge1.inc"
.include "data/scripts/maps/BattleFrontier_BattlePointExchangeServiceCorner.inc"
.include "data/scripts/maps/BattleFrontier_Lounge2.inc"
.include "data/scripts/maps/BattleFrontier_Lounge3.inc"
.include "data/scripts/maps/BattleFrontier_Lounge4.inc"
.include "data/scripts/maps/BattleFrontier_ScottsHouse.inc"
.include "data/scripts/maps/BattleFrontier_Lounge5.inc"
.include "data/scripts/maps/BattleFrontier_Lounge6.inc"
.include "data/scripts/maps/BattleFrontier_Lounge7.inc"
.include "data/scripts/maps/BattleFrontier_ReceptionGate.inc"
.include "data/scripts/maps/BattleFrontier_Lounge8.inc"
.include "data/scripts/maps/BattleFrontier_Lounge9.inc"
.include "data/scripts/maps/BattleFrontier_PokemonCenter_1F.inc"
.include "data/scripts/maps/BattleFrontier_PokemonCenter_2F.inc"
.include "data/scripts/maps/BattleFrontier_Mart.inc"
.include "data/scripts/maps/FarawayIsland_Entrance.inc"
.include "data/scripts/maps/FarawayIsland_Interior.inc"
.include "data/scripts/maps/BirthIsland_Exterior.inc"
.include "data/scripts/maps/BirthIsland_Harbor.inc"
.include "data/scripts/maps/TrainerHill_Entrance.inc"
.include "data/scripts/maps/TrainerHill_1F.inc"
.include "data/scripts/maps/TrainerHill_2F.inc"
.include "data/scripts/maps/TrainerHill_3F.inc"
.include "data/scripts/maps/TrainerHill_4F.inc"
.include "data/scripts/maps/TrainerHill_Roof.inc"
.include "data/scripts/maps/NavelRock_Exterior.inc"
.include "data/scripts/maps/NavelRock_Harbor.inc"
.include "data/scripts/maps/NavelRock_Entrance.inc"
.include "data/scripts/maps/NavelRock_B1F.inc"
.include "data/scripts/maps/NavelRock_Fork.inc"
.include "data/scripts/maps/NavelRock_Up1.inc"
.include "data/scripts/maps/NavelRock_Up2.inc"
.include "data/scripts/maps/NavelRock_Up3.inc"
.include "data/scripts/maps/NavelRock_Up4.inc"
.include "data/scripts/maps/NavelRock_Top.inc"
.include "data/scripts/maps/NavelRock_Down01.inc"
.include "data/scripts/maps/NavelRock_Down02.inc"
.include "data/scripts/maps/NavelRock_Down03.inc"
.include "data/scripts/maps/NavelRock_Down04.inc"
.include "data/scripts/maps/NavelRock_Down05.inc"
.include "data/scripts/maps/NavelRock_Down06.inc"
.include "data/scripts/maps/NavelRock_Down07.inc"
.include "data/scripts/maps/NavelRock_Down08.inc"
.include "data/scripts/maps/NavelRock_Down09.inc"
.include "data/scripts/maps/NavelRock_Down10.inc"
.include "data/scripts/maps/NavelRock_Down11.inc"
.include "data/scripts/maps/NavelRock_Bottom.inc"
.include "data/scripts/maps/TrainerHill_Elevator.inc"
.include "data/scripts/maps/Route104_Prototype.inc"
.include "data/scripts/maps/Route104_PrototypePrettyPetalFlowerShop.inc"
.include "data/scripts/maps/Route109_SeashoreHouse.inc"
.include "data/scripts/maps/Route110_TrickHouseEntrance.inc"
.include "data/scripts/maps/Route110_TrickHouseEnd.inc"
.include "data/scripts/maps/Route110_TrickHouseCorridor.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle1.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle2.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle3.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle4.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle5.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle6.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle7.inc"
.include "data/scripts/maps/Route110_TrickHousePuzzle8.inc"
.include "data/scripts/maps/Route110_SeasideCyclingRoadEntrance1.inc"
.include "data/scripts/maps/Route110_SeasideCyclingRoadEntrance2.inc"
.include "data/scripts/maps/Route113_GlassWorkshop.inc"
.include "data/scripts/maps/Route123_BerryMastersHouse.inc"
.include "data/scripts/maps/Route119_WeatherInstitute_1F.inc"
.include "data/scripts/maps/Route119_WeatherInstitute_2F.inc"
.include "data/scripts/maps/Route119_House.inc"
.include "data/scripts/maps/Route124_DivingTreasureHuntersHouse.inc"
2017-11-11 01:12:18 +01:00
Std_2: @ 8271315
lock
faceplayer
message 0x0
waitmessage
waitbuttonpress
release
return
Std_3: @ 8271320
lockall
message 0x0
waitmessage
waitbuttonpress
releaseall
return
Std_4: @ 827132A
message 0x0
waitmessage
waitbuttonpress
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
Std_5: @ 8271332
message 0x0
waitmessage
yesnobox 20, 8
return
Std_9: @ 827133C
message 0x0
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_POINTGET
2017-11-11 01:12:18 +01:00
waitfanfare
waitmessage
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
Std_10: @ 8271347
pokenavcall 0x0
waitmessage
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_27134E: @ 827134E
return
BattleFrontier_BattleArenaLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattleDomeLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattleFactoryLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattlePalaceLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattlePikeLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattlePyramidLobby_EventScript_27134F:: @ 827134F
BattleFrontier_BattleTowerLobby_EventScript_27134F:: @ 827134F
FallarborTown_BattleTentLobby_EventScript_27134F:: @ 827134F
LilycoveCity_ContestLobby_EventScript_27134F:: @ 827134F
MossdeepCity_GameCorner_1F_EventScript_27134F:: @ 827134F
OldaleTown_PokemonCenter_2F_EventScript_27134F:: @ 827134F
SecretBase_RedCave1_EventScript_27134F:: @ 827134F
SlateportCity_BattleTentLobby_EventScript_27134F:: @ 827134F
SootopolisCity_MysteryEventsHouse_1F_EventScript_27134F:: @ 827134F
TrainerHill_Entrance_EventScript_27134F:: @ 827134F
VerdanturfTown_BattleTentLobby_EventScript_27134F:: @ 827134F
special sub_809FF80
waitstate
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_271354:: @ 8271354
cmdD8
cmdD9
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_271356:: @ 8271356
special SetUpTrainerEncounterMusic
2017-12-18 23:26:44 +01:00
special EndTrainerApproach
2017-11-11 01:12:18 +01:00
waitstate
2017-12-01 21:25:13 +01:00
goto EventScript_ShowTrainerIntroMsg
2017-11-11 01:12:18 +01:00
EventScript_271362:: @ 8271362
lock
faceplayer
2017-12-01 21:25:13 +01:00
applymovement VAR_LAST_TALKED, Movement_27143A
2017-11-11 01:12:18 +01:00
waitmovement 0
2017-12-01 21:25:13 +01:00
specialvar VAR_RESULT, GetTrainerFlag
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_if 5, EventScript_271389
special SetUpTrainerEncounterMusic
special sub_80B16D8
2017-12-01 21:25:13 +01:00
goto EventScript_ShowTrainerIntroMsg
2017-11-11 01:12:18 +01:00
EventScript_271389:: @ 8271389
2017-12-17 20:38:01 +01:00
gotopostbattlescript
2017-11-11 01:12:18 +01:00
2017-12-01 21:25:13 +01:00
EventScript_TryDoDoubleTrainerBattle:: @ 827138A
2017-11-11 01:12:18 +01:00
lock
faceplayer
call EventScript_27142F
2017-12-01 21:25:13 +01:00
specialvar VAR_RESULT, GetTrainerFlag
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_if 5, EventScript_2713C1
2017-12-01 21:25:13 +01:00
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, 0
2017-12-01 21:25:13 +01:00
goto_if 5, EventScript_NotEnoughMonsForDoubleBattle
2017-11-11 01:12:18 +01:00
special SetUpTrainerEncounterMusic
special sub_80B16D8
2017-12-01 21:25:13 +01:00
goto EventScript_ShowTrainerIntroMsg
2017-11-11 01:12:18 +01:00
2017-12-01 21:25:13 +01:00
EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
special ShowTrainerCantBattleSpeech
2017-11-11 01:12:18 +01:00
waitmessage
waitbuttonpress
release
end
EventScript_2713C1:: @ 82713C1
2017-12-17 20:38:01 +01:00
gotopostbattlescript
2017-11-11 01:12:18 +01:00
EventScript_2713C2:: @ 82713C2
2017-12-01 21:25:13 +01:00
applymovement VAR_LAST_TALKED, Movement_27143A
2017-11-11 01:12:18 +01:00
waitmovement 0
special SetUpTrainerEncounterMusic
trainerbattlebegin
2017-12-17 20:38:01 +01:00
gotopostbattlescript
2017-11-11 01:12:18 +01:00
EventScript_2713D1:: @ 82713D1
call EventScript_27142F
2017-12-01 21:25:13 +01:00
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2713F7
special SetUpTrainerEncounterMusic
special sub_80B16D8
2017-12-01 21:25:13 +01:00
special ShowTrainerIntroSpeech
2017-11-11 01:12:18 +01:00
waitmessage
waitbuttonpress
2017-12-01 21:25:13 +01:00
special BattleSetup_StartRematchBattle
2017-11-11 01:12:18 +01:00
waitstate
releaseall
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2713F7:: @ 82713F7
2017-12-17 20:38:01 +01:00
gotopostbattlescript
2017-11-10 02:21:31 +01:00
2017-12-01 21:25:13 +01:00
EventScript_TryDoDoubleRematchBattle:: @ 82713F8
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271427
2017-12-01 21:25:13 +01:00
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, 0
2017-12-01 21:25:13 +01:00
goto_if 5, EventScript_NotEnoughMonsForDoubleRematchBattle
2017-11-11 01:12:18 +01:00
special SetUpTrainerEncounterMusic
special sub_80B16D8
2017-12-01 21:25:13 +01:00
special ShowTrainerIntroSpeech
2017-11-11 01:12:18 +01:00
waitmessage
waitbuttonpress
2017-12-01 21:25:13 +01:00
special BattleSetup_StartRematchBattle
2017-11-11 01:12:18 +01:00
waitstate
releaseall
end
EventScript_271427:: @ 8271427
2017-12-17 20:38:01 +01:00
gotopostbattlescript
2017-11-11 01:12:18 +01:00
2017-12-01 21:25:13 +01:00
EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
special ShowTrainerCantBattleSpeech
2017-11-11 01:12:18 +01:00
waitmessage
waitbuttonpress
release
end
EventScript_27142F:: @ 827142F
2017-12-01 21:25:13 +01:00
applymovement VAR_LAST_TALKED, Movement_27143A
2017-11-11 01:12:18 +01:00
waitmovement 0
return
Movement_27143A: @ 827143A
step_59
step_end
2017-12-01 21:25:13 +01:00
EventScript_ShowTrainerIntroMsg:: @ 827143C
special ShowTrainerIntroSpeech
2017-11-11 01:12:18 +01:00
waitmessage
waitbuttonpress
special sub_80B45D0
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271356
2017-12-01 21:25:13 +01:00
goto EventScript_DoTrainerBattle
2017-11-11 01:12:18 +01:00
2017-12-01 21:25:13 +01:00
EventScript_DoTrainerBattle:: @ 8271454
2017-11-11 01:12:18 +01:00
trainerbattlebegin
2017-12-01 21:25:13 +01:00
specialvar VAR_RESULT, GetTrainerBattleMode
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271491
compare VAR_RESULT, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271491
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271491
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271491
compare VAR_RESULT, 8
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271491
EventScript_271491:: @ 8271491
2017-12-17 20:38:01 +01:00
gotobeatenscript
2017-11-11 01:12:18 +01:00
releaseall
end
Std_6:: @ 8271494
message 0x0
waitmessage
waitbuttonpress
release
return
EventScript_27149D:: @ 827149D
setberrytree 2, 7, 5
setberrytree 1, 3, 5
setberrytree 11, 7, 5
setberrytree 13, 3, 5
setberrytree 4, 7, 5
setberrytree 76, 1, 5
setberrytree 8, 1, 5
setberrytree 10, 6, 5
setberrytree 25, 20, 5
setberrytree 26, 2, 5
setberrytree 66, 2, 5
setberrytree 67, 20, 5
setberrytree 69, 22, 5
setberrytree 70, 22, 5
setberrytree 71, 22, 5
setberrytree 55, 17, 5
setberrytree 56, 17, 5
setberrytree 5, 1, 5
setberrytree 6, 6, 5
setberrytree 7, 1, 5
setberrytree 16, 18, 5
setberrytree 17, 18, 5
setberrytree 18, 18, 5
setberrytree 29, 19, 5
setberrytree 28, 19, 5
setberrytree 27, 19, 5
setberrytree 24, 4, 5
setberrytree 23, 3, 5
setberrytree 22, 3, 5
setberrytree 21, 4, 5
setberrytree 19, 16, 5
setberrytree 20, 16, 5
setberrytree 80, 7, 5
setberrytree 81, 7, 5
setberrytree 77, 8, 5
setberrytree 78, 8, 5
setberrytree 68, 8, 5
setberrytree 31, 10, 5
setberrytree 33, 10, 5
setberrytree 34, 21, 5
setberrytree 35, 21, 5
setberrytree 36, 21, 5
setberrytree 83, 24, 5
setberrytree 84, 24, 5
setberrytree 85, 10, 5
setberrytree 86, 6, 5
setberrytree 37, 5, 5
setberrytree 38, 5, 5
setberrytree 39, 5, 5
setberrytree 40, 3, 5
setberrytree 41, 3, 5
setberrytree 42, 3, 5
setberrytree 46, 19, 5
setberrytree 45, 20, 5
setberrytree 44, 18, 5
setberrytree 43, 16, 5
setberrytree 47, 8, 5
setberrytree 48, 5, 5
setberrytree 49, 4, 5
setberrytree 50, 2, 5
setberrytree 52, 18, 5
setberrytree 53, 18, 5
setberrytree 62, 6, 5
setberrytree 64, 6, 5
setberrytree 58, 21, 5
setberrytree 59, 21, 5
setberrytree 60, 25, 5
setberrytree 61, 25, 5
setberrytree 79, 23, 5
setberrytree 14, 23, 5
setberrytree 15, 21, 5
setberrytree 30, 21, 5
setberrytree 65, 25, 5
setberrytree 72, 25, 5
setberrytree 73, 23, 5
setberrytree 74, 23, 5
setberrytree 87, 3, 5
setberrytree 88, 10, 5
setberrytree 89, 4, 5
setberrytree 82, 36, 5
return
EventScript_2715DE:: @ 82715DE
setflag FLAG_0x056
setflag FLAG_0x301
setflag FLAG_0x302
setflag FLAG_0x303
setflag FLAG_0x2D1
setflag FLAG_0x379
setflag FLAG_0x32B
setflag FLAG_0x32C
setflag FLAG_0x346
setflag FLAG_0x2D6
setflag FLAG_0x363
setflag FLAG_0x2DB
setflag FLAG_0x2DC
setflag FLAG_0x32E
setflag FLAG_0x34C
setflag FLAG_0x364
setflag FLAG_0x2E3
setflag FLAG_0x371
setflag FLAG_0x2E2
setflag FLAG_0x2E4
setflag FLAG_0x2E5
setflag FLAG_0x2E7
setflag FLAG_0x2E8
setflag FLAG_0x38A
setflag FLAG_0x345
setflag FLAG_0x306
setflag FLAG_0x37F
setflag FLAG_0x308
setflag FLAG_0x309
setflag FLAG_0x30A
setflag FLAG_0x30B
setflag FLAG_0x30C
setflag FLAG_0x30D
setflag FLAG_0x338
setflag FLAG_0x2E9
setflag FLAG_0x2EA
setflag FLAG_0x2F8
setflag FLAG_0x2D2
setflag FLAG_0x2DE
setflag FLAG_0x351
setflag FLAG_0x32F
setflag FLAG_0x315
setflag FLAG_0x316
setflag FLAG_0x317
setflag FLAG_0x318
setflag FLAG_0x2DA
setflag FLAG_0x31D
setflag FLAG_0x31E
setflag FLAG_0x31F
setflag FLAG_0x385
setflag FLAG_0x386
setflag FLAG_0x387
setflag FLAG_0x388
setflag FLAG_0x323
setflag FLAG_0x322
setflag FLAG_0x326
setflag FLAG_0x328
setflag FLAG_0x329
setflag FLAG_0x3D8
setflag FLAG_0x2FE
setflag FLAG_0x33E
setflag FLAG_0x362
setflag FLAG_0x365
setflag FLAG_0x33C
setflag FLAG_0x33D
setflag FLAG_0x33F
setflag FLAG_0x35B
setflag FLAG_0x355
setflag FLAG_0x349
setflag FLAG_0x34D
setflag FLAG_0x34E
setflag FLAG_0x35C
setflag FLAG_0x35D
setflag FLAG_0x343
setflag FLAG_0x348
setflag FLAG_0x350
setflag FLAG_0x353
setflag FLAG_0x312
setflag FLAG_0x3CD
setflag FLAG_0x330
setflag FLAG_0x366
setflag FLAG_0x368
setflag FLAG_0x36D
setflag FLAG_0x3E2
setflag FLAG_0x36F
setflag FLAG_0x37B
setflag FLAG_0x370
setflag FLAG_0x36E
setflag FLAG_0x327
setflag FLAG_0x3D7
setflag FLAG_0x376
setflag FLAG_0x374
setflag FLAG_0x375
setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
2017-11-11 01:12:18 +01:00
setflag FLAG_0x378
setflag FLAG_0x2F0
setflag FLAG_0x2F5
setflag FLAG_0x31A
setflag FLAG_0x31B
setflag FLAG_0x37C
setflag FLAG_0x380
setflag FLAG_0x381
setflag FLAG_0x382
setflag FLAG_0x38D
setflag FLAG_0x2EC
setflag FLAG_0x38E
setflag FLAG_0x38F
setflag FLAG_0x393
setflag FLAG_0x358
setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON
2017-11-11 01:12:18 +01:00
setflag FLAG_0x2FD
setflag FLAG_0x398
setflag FLAG_0x399
setflag FLAG_0x39A
setflag FLAG_0x39B
setflag FLAG_0x2CF
setflag FLAG_0x39D
setflag FLAG_0x3A1
setflag FLAG_0x3A2
setflag FLAG_0x3A6
setflag FLAG_0x3AA
setflag FLAG_0x3AC
setflag FLAG_0x3A0
setflag FLAG_0x3E0
setflag FLAG_0x342
setflag FLAG_0x3B0
setflag FLAG_0x3B1
setflag FLAG_0x3B3
setflag FLAG_0x3B4
setflag FLAG_0x2ED
setflag FLAG_0x35A
setflag FLAG_0x2EF
setflag FLAG_0x3B6
setflag FLAG_0x3C7
setflag FLAG_0x3C8
setflag FLAG_0x2D7
setflag FLAG_0x3D3
setflag FLAG_0x3DF
setflag FLAG_0x3E3
setflag FLAG_0x3E4
setflag FLAG_0x3E5
setflag FLAG_0x3E6
setflag FLAG_0x356
setflag FLAG_0x33A
setflag FLAG_0x33B
setflag FLAG_0x36C
setflag FLAG_0x36B
setflag FLAG_0x36A
setflag FLAG_0x337
setflag FLAG_0x2F4
setflag FLAG_0x35E
setflag FLAG_0x35F
setflag FLAG_0x340
setflag FLAG_0x2FB
setflag FLAG_0x2EB
setflag FLAG_0x2FF
setflag FLAG_0x319
setflag FLAG_0x357
setflag FLAG_0x050
call EventScript_27149D
end
2017-11-10 02:21:31 +01:00
EverGrandeCity_HallOfFame_EventScript_2717C1:: @ 82717C1
special sub_81AFDD0
setflag FLAG_0x87F
call EverGrandeCity_HallOfFame_EventScript_271829
compare VAR_0x40CC, 0
2017-11-10 02:21:31 +01:00
call_if 1, EverGrandeCity_HallOfFame_EventScript_271839
clearflag FLAG_0x39D
call EverGrandeCity_HallOfFame_EventScript_2718CC
setflag FLAG_0x365
clearflag FLAG_0x3B6
clearflag FLAG_0x2D7
setvar VAR_0x40C6, 2
setflag FLAG_0x35A
clearflag FLAG_0x2EF
clearflag FLAG_0x35C
clearflag FLAG_0x35D
setflag FLAG_0x2CD
clearflag FLAG_0x2EB
setflag FLAG_0x3CB
special sub_813BA60
checkflag FLAG_0x123
call_if 0, EverGrandeCity_HallOfFame_EventScript_271843
checkflag FLAG_0x12A
call_if 0, EverGrandeCity_HallOfFame_EventScript_27183F
setflag FLAG_0x2F8
setflag FLAG_0x2D2
compare VAR_0x40D3, 0
2017-11-10 02:21:31 +01:00
call_if 1, EverGrandeCity_HallOfFame_EventScript_271851
return
EverGrandeCity_HallOfFame_EventScript_271829:: @ 8271829
clearflag FLAG_0x1C7
clearflag FLAG_0x1C8
clearflag FLAG_0x1AC
clearflag FLAG_0x1DD
clearflag FLAG_0x1DC
return
EverGrandeCity_HallOfFame_EventScript_271839:: @ 8271839
setvar VAR_0x40CC, 1
return
EverGrandeCity_HallOfFame_EventScript_27183F:: @ 827183F
clearflag FLAG_0x3C8
return
EverGrandeCity_HallOfFame_EventScript_271843:: @ 8271843
setvar VAR_0x4082, 3
setvar VAR_0x408C, 3
clearflag FLAG_0x2DE
return
EverGrandeCity_HallOfFame_EventScript_271851:: @ 8271851
setvar VAR_0x40D3, 1
return
2015-10-10 14:20:38 +02:00
2018-02-12 15:01:43 +01:00
EventScript_WhiteOut:: @ 8271857
2017-11-11 01:12:18 +01:00
call EverGrandeCity_HallOfFame_EventScript_2718CC
2018-02-12 15:01:43 +01:00
goto EventScript_271862
2017-11-11 01:12:18 +01:00
end
2015-10-10 14:20:38 +02:00
2018-02-12 15:01:43 +01:00
EventScript_271862:: @ 8271862
compare VAR_0x4096, 1
2017-11-11 01:12:18 +01:00
goto_eq EverGrandeCity_HallOfFame_EventScript_271884
compare VAR_0x4096, 2
2017-11-11 01:12:18 +01:00
goto_eq EverGrandeCity_HallOfFame_EventScript_27189A
compare VAR_0x4096, 3
2017-11-11 01:12:18 +01:00
goto_eq EverGrandeCity_HallOfFame_EventScript_2718B3
end
EverGrandeCity_HallOfFame_EventScript_271884:: @ 8271884
setflag FLAG_0x2E4
setflag FLAG_0x2E7
setflag FLAG_0x2E5
setflag FLAG_0x2E8
clearflag FLAG_0x2E6
clearflag FLAG_0x2E3
clearflag FLAG_0x371
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EverGrandeCity_HallOfFame_EventScript_27189A:: @ 827189A
setflag FLAG_0x2E5
setflag FLAG_0x2E8
setflag FLAG_0x2E2
setflag FLAG_0x2E6
setflag FLAG_0x2E3
setflag FLAG_0x371
clearflag FLAG_0x2E4
clearflag FLAG_0x2E7
end
EverGrandeCity_HallOfFame_EventScript_2718B3:: @ 82718B3
setflag FLAG_0x2E2
setflag FLAG_0x2E6
setflag FLAG_0x2E3
setflag FLAG_0x371
setflag FLAG_0x2E4
setflag FLAG_0x2E7
clearflag FLAG_0x2E5
clearflag FLAG_0x2E8
end
2017-11-10 02:21:31 +01:00
EverGrandeCity_HallOfFame_EventScript_2718CC:: @ 82718CC
clearflag FLAG_0x4FB
clearflag FLAG_0x4FC
clearflag FLAG_0x4FD
clearflag FLAG_0x4FE
setvar VAR_0x409C, 0
return
DewfordTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
FallarborTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
LavaridgeTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
MauvilleCity_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
OldaleTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
PetalburgCity_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
RustboroCity_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
SlateportCity_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
VerdanturfTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE
checkflag FLAG_0x0BC
goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_27374E
checkflag FLAG_0x4F4
goto_eq OldaleTown_PokemonCenter_1F_EventScript_27374E
checkflag FLAG_0x2E6
goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_27190C
checkflag FLAG_0x2E4
goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271912
checkflag FLAG_0x2E5
goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271918
return
OldaleTown_PokemonCenter_1F_EventScript_27190C:: @ 827190C
setvar VAR_0x4096, 1
return
OldaleTown_PokemonCenter_1F_EventScript_271912:: @ 8271912
setvar VAR_0x4096, 2
return
OldaleTown_PokemonCenter_1F_EventScript_271918:: @ 8271918
setvar VAR_0x4096, 3
return
BattleFrontier_PokemonCenter_1F_EventScript_27191E:: @ 827191E
DewfordTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
EverGrandeCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
EverGrandeCity_PokemonLeague_1F_EventScript_27191E:: @ 827191E
FallarborTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
FortreeCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
LavaridgeTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
LilycoveCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
MauvilleCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
MossdeepCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
OldaleTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
PacifidlogTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
PetalburgCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
RustboroCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
SlateportCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
SootopolisCity_PokemonCenter_1F_EventScript_27191E:: @ 827191E
TrainerHill_Entrance_EventScript_27191E:: @ 827191E
VerdanturfTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E
lock
faceplayer
setvar VAR_0x8004, 0
specialvar VAR_RESULT, sub_80C2E40
compare VAR_RESULT, 4
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A68
msgbox gUnknown_082726EB, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_27195A
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271954
end
OldaleTown_PokemonCenter_1F_EventScript_271954:: @ 8271954
message gUnknown_082727DB
return
OldaleTown_PokemonCenter_1F_EventScript_27195A:: @ 827195A
incrementgamestat 15
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
call_if 1, OldaleTown_PokemonCenter_1F_EventScript_271987
compare VAR_0x8004, 1
2017-11-10 02:21:31 +01:00
call_if 1, OldaleTown_PokemonCenter_1F_EventScript_27198D
waitmessage
call OldaleTown_PokemonCenter_1F_EventScript_271993
checkflag FLAG_0x111
goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271A43
goto OldaleTown_PokemonCenter_1F_EventScript_2719B1
end
OldaleTown_PokemonCenter_1F_EventScript_271987:: @ 8271987
message gUnknown_08272768
return
OldaleTown_PokemonCenter_1F_EventScript_27198D:: @ 827198D
message gUnknown_082729C0
return
OldaleTown_PokemonCenter_1F_EventScript_271993:: @ 8271993
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_2725A4
waitmovement 0
dofieldeffect 25
waitfieldeffect 25
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_2725AA
waitmovement 0
2017-12-16 00:08:23 +01:00
special HealPlayerParty
2017-11-10 02:21:31 +01:00
return
OldaleTown_PokemonCenter_1F_EventScript_2719B1:: @ 82719B1
specialvar VAR_RESULT, sub_8139ED0
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_2719E2
specialvar VAR_RESULT, sp182_move_string
copyvar VAR_0x8008, VAR_RESULT
compare VAR_0x8008, 0
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_2719E2
compare VAR_0x8008, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A19
end
OldaleTown_PokemonCenter_1F_EventScript_2719E2:: @ 82719E2
compare VAR_0x8004, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A03
message gUnknown_08272798
waitmessage
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_271AD0
waitmovement 0
message gUnknown_082727DB
return
OldaleTown_PokemonCenter_1F_EventScript_271A03:: @ 8271A03
message gUnknown_082729F0
waitmessage
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_271AD0
waitmovement 0
message gUnknown_08272A07
return
OldaleTown_PokemonCenter_1F_EventScript_271A19:: @ 8271A19
checkflag FLAG_0x880
goto_eq OldaleTown_PokemonCenter_1F_EventScript_2719E2
msgbox gUnknown_08272798, 4
setflag FLAG_0x880
message OldaleTown_PokemonCenter_1F_Text_278A48
waitmessage
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_271AD0
waitmovement 0
message gUnknown_082727DB
return
OldaleTown_PokemonCenter_1F_EventScript_271A43:: @ 8271A43
specialvar VAR_RESULT, IsPokerusInParty
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A5F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_2719B1
end
OldaleTown_PokemonCenter_1F_EventScript_271A5F:: @ 8271A5F
message gUnknown_08272F07
setflag FLAG_0x111
return
OldaleTown_PokemonCenter_1F_EventScript_271A68:: @ 8271A68
checkflag FLAG_0x159
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AAC
setflag FLAG_0x159
msgbox gUnknown_082727F5, 4
playse SE_PIN
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_272598
waitmovement 0
applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_27259A
waitmovement 0
msgbox gUnknown_08272860, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AC5
message gUnknown_08272A07
return
OldaleTown_PokemonCenter_1F_EventScript_271AAC:: @ 8271AAC
msgbox gUnknown_08272982, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AC5
message gUnknown_08272A07
return
OldaleTown_PokemonCenter_1F_EventScript_271AC5:: @ 8271AC5
setvar VAR_0x8004, 1
goto OldaleTown_PokemonCenter_1F_EventScript_27195A
end
OldaleTown_PokemonCenter_1F_Movement_271AD0: @ 8271AD0
step_4f
step_12
step_end
2017-11-11 01:12:18 +01:00
Std_ObtainItem:: @ 8271AD3
giveitem VAR_0x8000, 32769
copyvar VAR_0x8007, VAR_RESULT
call EventScript_271AE3
return
EventScript_271AE3:: @ 8271AE3
bufferitemnameplural 1, VAR_0x8000, 32769
checkitemtype VAR_0x8000
call EventScript_271B08
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271B95
compare VAR_0x8007, 0
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BA9
return
EventScript_271B08:: @ 8271B08
switch VAR_RESULT
case 1, EventScript_271B45
case 5, EventScript_271B55
case 2, EventScript_271B65
case 3, EventScript_271B75
case 4, EventScript_271B85
end
EventScript_271B45:: @ 8271B45
bufferstdstring 2, 14
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BAF
return
EventScript_271B55:: @ 8271B55
bufferstdstring 2, 15
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BAF
return
EventScript_271B65:: @ 8271B65
bufferstdstring 2, 16
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BAF
return
EventScript_271B75:: @ 8271B75
bufferstdstring 2, 17
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BB3
return
EventScript_271B85:: @ 8271B85
bufferstdstring 2, 18
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BAF
return
EventScript_271B95:: @ 8271B95
message gUnknown_08272A78
waitfanfare
msgbox gUnknown_08272A9A, 4
setvar VAR_RESULT, 1
return
EventScript_271BA9:: @ 8271BA9
setvar VAR_RESULT, 0
return
EventScript_271BAF:: @ 8271BAF
2017-12-22 08:46:19 +01:00
playfanfare MUS_FANFA4
2017-11-11 01:12:18 +01:00
return
EventScript_271BB3:: @ 8271BB3
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_WAZA
2017-11-11 01:12:18 +01:00
return
Std_ObtainDecoration:: @ 8271BB7
givedecoration VAR_0x8000
copyvar VAR_0x8007, VAR_RESULT
call EventScript_271BC5
return
EventScript_271BC5:: @ 8271BC5
bufferdecorationname 1, VAR_0x8000
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BE0
compare VAR_0x8007, 0
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271BF7
return
EventScript_271BE0:: @ 8271BE0
2017-12-22 08:46:19 +01:00
playfanfare MUS_FANFA4
2017-11-11 01:12:18 +01:00
message gUnknown_08272B09
waitfanfare
msgbox gUnknown_08272B48, 4
setvar VAR_RESULT, 1
return
EventScript_271BF7:: @ 8271BF7
setvar VAR_RESULT, 0
return
Std_FindItem:: @ 8271BFD
lock
faceplayer
waitse
copyvar VAR_0x8004, VAR_0x8000
copyvar VAR_0x8005, VAR_0x8001
checkitemspace VAR_0x8000, 32769
copyvar VAR_0x8007, VAR_RESULT
bufferitemnameplural 1, VAR_0x8000, 32769
checkitemtype VAR_0x8000
call EventScript_271B08
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271C3A
compare VAR_0x8007, 0
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271CA1
release
return
EventScript_271C3A:: @ 8271C3A
removeobject VAR_LAST_TALKED
giveitem VAR_0x8004, 32773
specialvar VAR_RESULT, sub_81398C0
copyvar VAR_0x8008, VAR_RESULT
compare VAR_0x8008, 1
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271C8F
compare VAR_0x8008, 0
2017-11-11 01:12:18 +01:00
call_if 1, EventScript_271C9B
waitfanfare
waitmessage
bufferitemnameplural 1, VAR_0x8004, 32773
setvar VAR_0x8004, 12
special sub_81A8E7C
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271C86
msgbox gUnknown_08272A9A, 4
return
EventScript_271C86:: @ 8271C86
msgbox gUnknown_08272AEA, 4
return
EventScript_271C8F:: @ 8271C8F
bufferitemnameplural 0, VAR_0x8004, 32773
message gUnknown_082731A9
return
EventScript_271C9B:: @ 8271C9B
message gUnknown_08272ABF
return
EventScript_271CA1:: @ 8271CA1
msgbox gUnknown_08272A78, 4
msgbox gUnknown_08272AD0, 4
setvar VAR_RESULT, 0
return
EventScript_271CB7:: @ 8271CB7
lockall
waitse
giveitem VAR_0x8005, 1
copyvar VAR_0x8007, VAR_RESULT
bufferitemnameplural 1, VAR_0x8005, 1
checkitemtype VAR_0x8005
call EventScript_271B08
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271CE8
compare VAR_0x8007, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271D47
end
EventScript_271CE8:: @ 8271CE8
copyvar VAR_0x8008, VAR_0x8004
copyvar VAR_0x8004, VAR_0x8005
specialvar VAR_RESULT, sub_81398C0
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271D0E
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271D1F
end
EventScript_271D0E:: @ 8271D0E
bufferitemnameplural 0, VAR_0x8004, 1
message gUnknown_082731A9
goto EventScript_271D2A
end
EventScript_271D1F:: @ 8271D1F
message gUnknown_08272ABF
goto EventScript_271D2A
end
EventScript_271D2A:: @ 8271D2A
waitmessage
waitfanfare
bufferitemnameplural 1, VAR_0x8004, 1
copyvar VAR_0x8004, VAR_0x8008
msgbox gUnknown_08272A9A, 4
special sub_80EDCE8
special SetFlagInVar
2017-11-11 01:12:18 +01:00
releaseall
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_271D47:: @ 8271D47
msgbox gUnknown_08272ABF, 4
msgbox gUnknown_08272AD0, 4
setvar VAR_RESULT, 0
releaseall
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_271D5E:: @ 8271D5E
lock
faceplayer
msgbox Text_27260D, 5
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271D83
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271D89
goto EventScript_271D89
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_271D83:: @ 8271D83
special sub_80E6BE8
waitstate
lock
faceplayer
EventScript_271D89:: @ 8271D89
message Text_272640
waitmessage
waitbuttonpress
release
end
EventScript_271D92:: @ 8271D92
lockall
setvar VAR_0x8004, 0
special DoPCTurnOnEffect
2017-11-11 01:12:18 +01:00
playse SE_PC_ON
msgbox Text_27265A, 4
goto EventScript_271DAC
end
EventScript_271DAC:: @ 8271DAC
message gUnknown_0827266F
waitmessage
2018-01-21 20:45:43 +01:00
special ScrSpecial_CreatePCMenu
2017-11-11 01:12:18 +01:00
waitstate
goto EventScript_271DBC
end
EventScript_271DBC:: @ 8271DBC
switch VAR_RESULT
case 0, EventScript_271E0E
case 1, EventScript_271DF9
case 2, EventScript_271E54
case 3, EventScript_271E47
case 127, EventScript_271E47
end
EventScript_271DF9:: @ 8271DF9
2017-12-22 08:46:19 +01:00
playse SE_PC_LOGIN
2017-11-11 01:12:18 +01:00
msgbox gUnknown_082726C2, 4
special sub_816AE98
waitstate
goto EventScript_271DAC
end
EventScript_271E0E:: @ 8271E0E
2017-12-22 08:46:19 +01:00
playse SE_PC_LOGIN
2017-11-11 01:12:18 +01:00
checkflag FLAG_SYS_PC_LANETTE
call_if 0, EventScript_271E35
checkflag FLAG_SYS_PC_LANETTE
call_if 1, EventScript_271E3E
msgbox gUnknown_082726A3, 4
special sub_80C7578
waitstate
goto EventScript_271DAC
end
EventScript_271E35:: @ 8271E35
msgbox gUnknown_0827268C, 4
return
EventScript_271E3E:: @ 8271E3E
msgbox gUnknown_082726D4, 4
return
EventScript_271E47:: @ 8271E47
setvar VAR_0x8004, 0
playse SE_PC_OFF
special DoPCTurnOffEffect
2017-11-11 01:12:18 +01:00
releaseall
end
EventScript_271E54:: @ 8271E54
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, EventScript_271E47
2017-12-22 08:46:19 +01:00
playse SE_PC_LOGIN
special AccessHallOfFamePC
2017-11-11 01:12:18 +01:00
waitstate
goto EventScript_271DBC
end
2017-11-10 02:21:31 +01:00
BattleFrontier_OutsideWest_EventScript_271E6A:: @ 8271E6A
FallarborTown_EventScript_271E6A:: @ 8271E6A
FortreeCity_EventScript_271E6A:: @ 8271E6A
LavaridgeTown_EventScript_271E6A:: @ 8271E6A
MauvilleCity_EventScript_271E6A:: @ 8271E6A
MossdeepCity_EventScript_271E6A:: @ 8271E6A
OldaleTown_EventScript_271E6A:: @ 8271E6A
PetalburgCity_EventScript_271E6A:: @ 8271E6A
RustboroCity_EventScript_271E6A:: @ 8271E6A
SlateportCity_EventScript_271E6A:: @ 8271E6A
SootopolisCity_EventScript_271E6A:: @ 8271E6A
VerdanturfTown_EventScript_271E6A:: @ 8271E6A
msgbox gUnknown_08272B6A, 3
end
BattleFrontier_OutsideEast_EventScript_271E73:: @ 8271E73
DewfordTown_EventScript_271E73:: @ 8271E73
EverGrandeCity_EventScript_271E73:: @ 8271E73
FallarborTown_EventScript_271E73:: @ 8271E73
FortreeCity_EventScript_271E73:: @ 8271E73
LavaridgeTown_EventScript_271E73:: @ 8271E73
LilycoveCity_EventScript_271E73:: @ 8271E73
MauvilleCity_EventScript_271E73:: @ 8271E73
MossdeepCity_EventScript_271E73:: @ 8271E73
OldaleTown_EventScript_271E73:: @ 8271E73
PacifidlogTown_EventScript_271E73:: @ 8271E73
PetalburgCity_EventScript_271E73:: @ 8271E73
RustboroCity_EventScript_271E73:: @ 8271E73
SlateportCity_EventScript_271E73:: @ 8271E73
SootopolisCity_EventScript_271E73:: @ 8271E73
VerdanturfTown_EventScript_271E73:: @ 8271E73
msgbox gUnknown_08272B9E, 3
end
BattleFrontier_BattleTowerLobby_EventScript_271E7C:: @ 8271E7C
DewfordTown_EventScript_271E7C:: @ 8271E7C
LilycoveCity_ContestLobby_EventScript_271E7C:: @ 8271E7C
LilycoveCity_PokemonTrainerFanClub_EventScript_271E7C:: @ 8271E7C
MauvilleCity_PokemonCenter_1F_EventScript_271E7C:: @ 8271E7C
PetalburgCity_PokemonCenter_1F_EventScript_271E7C:: @ 8271E7C
Route111_EventScript_271E7C:: @ 8271E7C
Route123_BerryMastersHouse_EventScript_271E7C:: @ 8271E7C
SlateportCity_OceanicMuseum_1F_EventScript_271E7C:: @ 8271E7C
SlateportCity_PokemonFanClub_EventScript_271E7C:: @ 8271E7C
fadescreen 1
special easy_chat_input_maybe
fadescreen 0
return
DewfordTown_Gym_EventScript_271E84:: @ 8271E84
LavaridgeTown_Gym_1F_EventScript_271E84:: @ 8271E84
MauvilleCity_Gym_EventScript_271E84:: @ 8271E84
RustboroCity_Gym_EventScript_271E84:: @ 8271E84
clearflag FLAG_0x30D
setflag FLAG_0x128
return
DewfordTown_EventScript_271E8B:: @ 8271E8B
DewfordTown_Hall_EventScript_271E8B:: @ 8271E8B
dodailyevents
setvar VAR_0x8004, 0
special sub_8122998
return
DewfordTown_EventScript_271E95:: @ 8271E95
Route104_MrBrineysHouse_EventScript_271E95:: @ 8271E95
Route109_EventScript_271E95:: @ 8271E95
copyvar VAR_0x8008, VAR_0x4096
setvar VAR_0x4096, 0
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_271EA0:: @ 8271EA0
checkpartymove MOVE_SURF
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271ED6
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
lockall
msgbox gUnknown_08272FD6, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271ED5
msgbox gUnknown_0827300D, 4
dofieldeffect 9
EventScript_271ED5:: @ 8271ED5
releaseall
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_271ED6:: @ 8271ED6
end
2017-11-10 02:21:31 +01:00
EverGrandeCity_ChampionsRoom_EventScript_271ED7:: @ 8271ED7
LavaridgeTown_EventScript_271ED7:: @ 8271ED7
LilycoveCity_EventScript_271ED7:: @ 8271ED7
LittlerootTown_EventScript_271ED7:: @ 8271ED7
LittlerootTown_ProfessorBirchsLab_EventScript_271ED7:: @ 8271ED7
OldaleTown_EventScript_271ED7:: @ 8271ED7
Route103_EventScript_271ED7:: @ 8271ED7
Route104_EventScript_271ED7:: @ 8271ED7
Route110_EventScript_271ED7:: @ 8271ED7
Route119_EventScript_271ED7:: @ 8271ED7
RustboroCity_EventScript_271ED7:: @ 8271ED7
checkplayergender
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq RustboroCity_EventScript_271EEF
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq RustboroCity_EventScript_271EF5
end
RustboroCity_EventScript_271EEF:: @ 8271EEF
setvar VAR_0x4010, 105
return
RustboroCity_EventScript_271EF5:: @ 8271EF5
setvar VAR_0x4010, 100
return
LavaridgeTown_EventScript_271EFB:: @ 8271EFB
Route110_EventScript_271EFB:: @ 8271EFB
Route119_EventScript_271EFB:: @ 8271EFB
checkplayergender
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LavaridgeTown_EventScript_271F13
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LavaridgeTown_EventScript_271F19
end
LavaridgeTown_EventScript_271F13:: @ 8271F13
setvar VAR_0x4013, 106
return
LavaridgeTown_EventScript_271F19:: @ 8271F19
setvar VAR_0x4013, 101
return
2017-11-11 01:12:18 +01:00
EventScript_271F1F:: @ 8271F1F
checkplayergender
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271F37
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_271F3D
end
EventScript_271F37:: @ 8271F37
setvar VAR_0x4010, 100
return
EventScript_271F3D:: @ 8271F3D
setvar VAR_0x4010, 105
return
2017-11-10 02:21:31 +01:00
DewfordTown_Gym_EventScript_271F43:: @ 8271F43
FortreeCity_Gym_EventScript_271F43:: @ 8271F43
LavaridgeTown_Gym_1F_EventScript_271F43:: @ 8271F43
MauvilleCity_Gym_EventScript_271F43:: @ 8271F43
MossdeepCity_Gym_EventScript_271F43:: @ 8271F43
PetalburgCity_Gym_EventScript_271F43:: @ 8271F43
RustboroCity_Gym_EventScript_271F43:: @ 8271F43
SootopolisCity_Gym_1F_EventScript_271F43:: @ 8271F43
switch VAR_0x8008
case 1, DewfordTown_Gym_EventScript_271FA1
case 2, DewfordTown_Gym_EventScript_271FAB
case 3, DewfordTown_Gym_EventScript_271FBE
case 4, DewfordTown_Gym_EventScript_271FCE
case 5, DewfordTown_Gym_EventScript_271FE7
case 6, DewfordTown_Gym_EventScript_271FFD
case 7, DewfordTown_Gym_EventScript_272010
case 8, DewfordTown_Gym_EventScript_272035
end
DewfordTown_Gym_EventScript_271FA1:: @ 8271FA1
settrainerflag TRAINER_JOSH
settrainerflag TRAINER_TOMMY
settrainerflag TRAINER_MARC
return
DewfordTown_Gym_EventScript_271FAB:: @ 8271FAB
settrainerflag TRAINER_TAKAO
settrainerflag TRAINER_JOCELYN
settrainerflag TRAINER_LAURA
settrainerflag TRAINER_BRENDEN
settrainerflag TRAINER_CRISTIAN
settrainerflag TRAINER_LILITH
return
DewfordTown_Gym_EventScript_271FBE:: @ 8271FBE
settrainerflag TRAINER_KIRK
settrainerflag TRAINER_SHAWN
settrainerflag TRAINER_BEN
settrainerflag TRAINER_VIVIAN
settrainerflag TRAINER_ANGELO
return
DewfordTown_Gym_EventScript_271FCE:: @ 8271FCE
settrainerflag TRAINER_COLE
settrainerflag TRAINER_AXLE
settrainerflag TRAINER_KEEGAN
settrainerflag TRAINER_GERALD
settrainerflag TRAINER_DANIELLE
settrainerflag TRAINER_JACE
settrainerflag TRAINER_JEFF
settrainerflag TRAINER_ELI
return
DewfordTown_Gym_EventScript_271FE7:: @ 8271FE7
settrainerflag TRAINER_RANDALL
settrainerflag TRAINER_PARKER
settrainerflag TRAINER_GEORGE
settrainerflag TRAINER_BERKE
settrainerflag TRAINER_MARY
settrainerflag TRAINER_ALEXIA
settrainerflag TRAINER_JODY
return
DewfordTown_Gym_EventScript_271FFD:: @ 8271FFD
settrainerflag TRAINER_JARED
settrainerflag TRAINER_FLINT
settrainerflag TRAINER_ASHLEY
settrainerflag TRAINER_EDWARDO
settrainerflag TRAINER_HUMBERTO
settrainerflag TRAINER_DARIUS
return
DewfordTown_Gym_EventScript_272010:: @ 8272010
settrainerflag TRAINER_PRESTON
settrainerflag TRAINER_VIRGIL
settrainerflag TRAINER_BLAKE
settrainerflag TRAINER_HANNAH
settrainerflag TRAINER_SAMANTHA
settrainerflag TRAINER_MAURA
settrainerflag TRAINER_SYLVIA
settrainerflag TRAINER_NATE
settrainerflag TRAINER_KATHLEEN
settrainerflag TRAINER_CLIFFORD
settrainerflag TRAINER_MACEY
settrainerflag TRAINER_NICHOLAS
return
DewfordTown_Gym_EventScript_272035:: @ 8272035
settrainerflag TRAINER_ANDREA
settrainerflag TRAINER_CRISSY
settrainerflag TRAINER_BRIANNA
settrainerflag TRAINER_CONNIE
settrainerflag TRAINER_BRIDGET
settrainerflag TRAINER_OLIVIA
settrainerflag TRAINER_TIFFANY
settrainerflag TRAINER_BETHANY
settrainerflag TRAINER_ANNIKA
settrainerflag TRAINER_DAPHNE
return
DewfordTown_Gym_EventScript_272054:: @ 8272054
DewfordTown_Hall_EventScript_272054:: @ 8272054
FallarborTown_House1_EventScript_272054:: @ 8272054
FortreeCity_Gym_EventScript_272054:: @ 8272054
FortreeCity_House2_EventScript_272054:: @ 8272054
FortreeCity_House4_EventScript_272054:: @ 8272054
LavaridgeTown_Gym_1F_EventScript_272054:: @ 8272054
LavaridgeTown_HerbShop_EventScript_272054:: @ 8272054
LilycoveCity_EventScript_272054:: @ 8272054
LilycoveCity_House2_EventScript_272054:: @ 8272054
LittlerootTown_BrendansHouse_1F_EventScript_272054:: @ 8272054
MauvilleCity_EventScript_272054:: @ 8272054
MauvilleCity_Gym_EventScript_272054:: @ 8272054
MossdeepCity_EventScript_272054:: @ 8272054
MossdeepCity_Gym_EventScript_272054:: @ 8272054
MossdeepCity_SpaceCenter_1F_EventScript_272054:: @ 8272054
MtPyre_1F_EventScript_272054:: @ 8272054
PacifidlogTown_House2_EventScript_272054:: @ 8272054
PetalburgCity_Gym_EventScript_272054:: @ 8272054
PetalburgWoods_EventScript_272054:: @ 8272054
Route104_EventScript_272054:: @ 8272054
Route104_PrettyPetalFlowerShop_EventScript_272054:: @ 8272054
Route109_EventScript_272054:: @ 8272054
Route111_EventScript_272054:: @ 8272054
Route111_WinstrateFamilysHouse_EventScript_272054:: @ 8272054
Route114_EventScript_272054:: @ 8272054
Route114_FossilManiacsHouse_EventScript_272054:: @ 8272054
Route120_EventScript_272054:: @ 8272054
Route123_BerryMastersHouse_EventScript_272054:: @ 8272054
Route123_EventScript_272054:: @ 8272054
RustboroCity_DevonCorp_3F_EventScript_272054:: @ 8272054
RustboroCity_Flat2_2F_EventScript_272054:: @ 8272054
RustboroCity_Gym_EventScript_272054:: @ 8272054
RustboroCity_PokemonSchool_EventScript_272054:: @ 8272054
SSTidalRooms_EventScript_272054:: @ 8272054
ShoalCave_LowTideEntranceRoom_EventScript_272054:: @ 8272054
ShoalCave_LowTideInnerRoom_EventScript_272054:: @ 8272054
ShoalCave_LowTideLowerRoom_EventScript_272054:: @ 8272054
ShoalCave_LowTideStairsRoom_EventScript_272054:: @ 8272054
SlateportCity_BattleTentLobby_EventScript_272054:: @ 8272054
SlateportCity_Harbor_EventScript_272054:: @ 8272054
SlateportCity_PokemonFanClub_EventScript_272054:: @ 8272054
SootopolisCity_EventScript_272054:: @ 8272054
SootopolisCity_Gym_1F_EventScript_272054:: @ 8272054
SootopolisCity_House1_EventScript_272054:: @ 8272054
VerdanturfTown_BattleTentLobby_EventScript_272054:: @ 8272054
msgbox gUnknown_08272AD0, 4
release
end
DewfordTown_Gym_EventScript_27205E:: @ 827205E
FortreeCity_Gym_EventScript_27205E:: @ 827205E
LavaridgeTown_Gym_1F_EventScript_27205E:: @ 827205E
LilycoveCity_ContestLobby_EventScript_27205E:: @ 827205E
LinkContestRoom1_EventScript_27205E:: @ 827205E
MauvilleCity_GameCorner_EventScript_27205E:: @ 827205E
MauvilleCity_Gym_EventScript_27205E:: @ 827205E
MossdeepCity_Gym_EventScript_27205E:: @ 827205E
PetalburgCity_Gym_EventScript_27205E:: @ 827205E
Route110_TrickHouseEnd_EventScript_27205E:: @ 827205E
Route110_TrickHouseEntrance_EventScript_27205E:: @ 827205E
Route113_GlassWorkshop_EventScript_27205E:: @ 827205E
SootopolisCity_Gym_1F_EventScript_27205E:: @ 827205E
msgbox gUnknown_08272AD0, 4
return
Route114_LanettesHouse_EventScript_272067:: @ 8272067
msgbox gUnknown_08272B1A, 4
release
end
LilycoveCity_LilycoveMuseum_2F_EventScript_272071:: @ 8272071
MauvilleCity_GameCorner_EventScript_272071:: @ 8272071
Route110_TrickHouseEnd_EventScript_272071:: @ 8272071
Route110_TrickHouseEntrance_EventScript_272071:: @ 8272071
Route113_GlassWorkshop_EventScript_272071:: @ 8272071
msgbox gUnknown_08272B1A, 4
return
EverGrandeCity_EventScript_27207A:: @ 827207A
LilycoveCity_EventScript_27207A:: @ 827207A
MossdeepCity_EventScript_27207A:: @ 827207A
Route124_EventScript_27207A:: @ 827207A
Route125_EventScript_27207A:: @ 827207A
Route126_EventScript_27207A:: @ 827207A
Route127_EventScript_27207A:: @ 827207A
Route128_EventScript_27207A:: @ 827207A
Route129_EventScript_27207A:: @ 827207A
Route130_EventScript_27207A:: @ 827207A
Route131_EventScript_27207A:: @ 827207A
SkyPillar_Outside_EventScript_27207A:: @ 827207A
SootopolisCity_EventScript_27207A:: @ 827207A
setweather 15
return
DewfordTown_Gym_EventScript_27207E:: @ 827207E
FortreeCity_Gym_EventScript_27207E:: @ 827207E
LavaridgeTown_Gym_1F_EventScript_27207E:: @ 827207E
LilycoveCity_CoveLilyMotel_2F_EventScript_27207E:: @ 827207E
MauvilleCity_Gym_EventScript_27207E:: @ 827207E
MossdeepCity_Gym_EventScript_27207E:: @ 827207E
PetalburgCity_Gym_EventScript_27207E:: @ 827207E
RustboroCity_Gym_EventScript_27207E:: @ 827207E
SootopolisCity_Gym_1F_EventScript_27207E:: @ 827207E
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_BACHI
2017-11-10 02:21:31 +01:00
waitfanfare
return
LittlerootTown_BrendansHouse_1F_EventScript_272083:: @ 8272083
Route111_OldLadysRestStop_EventScript_272083:: @ 8272083
Route119_WeatherInstitute_1F_EventScript_272083:: @ 8272083
RustboroCity_DevonCorp_3F_EventScript_272083:: @ 8272083
SSTidalRooms_EventScript_272083:: @ 8272083
fadescreen 1
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_ASA
2017-11-10 02:21:31 +01:00
waitfanfare
2017-12-16 00:08:23 +01:00
special HealPlayerParty
2017-11-10 02:21:31 +01:00
fadescreen 0
return
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_27208F:: @ 827208F
lockall
msgbox LittlerootTown_BrendansHouse_2F_Text_1F8820, 4
fadescreen 1
special FieldShowRegionMap
2017-11-11 01:12:18 +01:00
waitstate
releaseall
end
2017-11-10 02:21:31 +01:00
DewfordTown_EventScript_2720A0:: @ 82720A0
Route104_EventScript_2720A0:: @ 82720A0
Route109_EventScript_2720A0:: @ 82720A0
setflag FLAG_SPECIAL_FLAG_0x4001
2017-12-22 08:46:19 +01:00
playbgm MUS_M_BOAT, 0
2017-11-10 02:21:31 +01:00
return
DewfordTown_EventScript_2720A8:: @ 82720A8
Route104_EventScript_2720A8:: @ 82720A8
Route109_EventScript_2720A8:: @ 82720A8
clearflag FLAG_SPECIAL_FLAG_0x4001
fadedefaultbgm
return
LittlerootTown_ProfessorBirchsLab_EventScript_2720AD:: @ 82720AD
Route101_EventScript_2720AD:: @ 82720AD
Route103_EventScript_2720AD:: @ 82720AD
compare VAR_0x4085, 0
2017-11-10 02:21:31 +01:00
goto_eq Route101_EventScript_27374E
checkflag FLAG_SYS_GAME_CLEAR
goto_eq Route101_EventScript_27211A
compare VAR_BIRCH_STATE, 0
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_27211A
compare VAR_BIRCH_STATE, 1
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_27211A
compare VAR_BIRCH_STATE, 2
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_272127
compare VAR_BIRCH_STATE, 3
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_272127
compare VAR_BIRCH_STATE, 4
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_272134
compare VAR_BIRCH_STATE, 5
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_272134
compare VAR_BIRCH_STATE, 6
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_27211A
compare VAR_BIRCH_STATE, 7
2017-11-10 02:21:31 +01:00
call_if 1, Route101_EventScript_27211A
return
Route101_EventScript_27211A:: @ 827211A
clearflag FLAG_0x2D1
clearflag FLAG_0x380
setflag FLAG_0x381
setflag FLAG_0x382
return
Route101_EventScript_272127:: @ 8272127
clearflag FLAG_0x381
setflag FLAG_0x2D1
setflag FLAG_0x380
setflag FLAG_0x382
return
Route101_EventScript_272134:: @ 8272134
clearflag FLAG_0x382
setflag FLAG_0x381
setflag FLAG_0x2D1
setflag FLAG_0x380
return
LittlerootTown_ProfessorBirchsLab_EventScript_272141:: @ 8272141
Route101_EventScript_272141:: @ 8272141
Route103_EventScript_272141:: @ 8272141
lock
faceplayer
2017-12-16 01:08:55 +01:00
checkflag FLAG_HAS_MATCH_CALL
2017-11-10 02:21:31 +01:00
goto_if 0, Route101_EventScript_272155
checkflag FLAG_0x119
goto_if 0, Route101_EventScript_1FA2D2
Route101_EventScript_272155:: @ 8272155
msgbox gUnknown_082A5C9C, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq Route101_EventScript_27216F
call Route101_EventScript_272184
release
end
Route101_EventScript_27216F:: @ 827216F
msgbox Route101_Text_2A5CEB, 4
release
end
Route101_EventScript_272179:: @ 8272179
copyvar VAR_0x8004, VAR_0x8009
special ShowPokedexRatingMessage
2017-11-10 02:21:31 +01:00
waitmessage
waitbuttonpress
return
EverGrandeCity_ChampionsRoom_EventScript_272184:: @ 8272184
Route101_EventScript_272184:: @ 8272184
setvar VAR_0x8004, 0
specialvar VAR_RESULT, ScriptGetPokedexInfo
2017-11-10 02:21:31 +01:00
copyvar VAR_0x8008, VAR_0x8005
copyvar VAR_0x8009, VAR_0x8006
copyvar VAR_0x800A, VAR_RESULT
buffernumberstring 0, VAR_0x8008
buffernumberstring 1, VAR_0x8009
msgbox gUnknown_082A5D2C, 4
call Route101_EventScript_272179
compare VAR_0x800A, 0
2017-11-10 02:21:31 +01:00
goto_eq Route101_EventScript_27374E
setvar VAR_0x8004, 1
specialvar VAR_RESULT, ScriptGetPokedexInfo
2017-11-10 02:21:31 +01:00
copyvar VAR_0x8008, VAR_0x8005
copyvar VAR_0x8009, VAR_0x8006
buffernumberstring 0, VAR_0x8008
buffernumberstring 1, VAR_0x8009
msgbox gUnknown_082A633D, 4
return
BattleFrontier_OutsideWest_EventScript_2721E2:: @ 82721E2
LilycoveCity_Harbor_EventScript_2721E2:: @ 82721E2
SlateportCity_Harbor_EventScript_2721E2:: @ 82721E2
delay 60
applymovement VAR_0x8004, SlateportCity_Harbor_Movement_2721F0
waitmovement 0
return
SlateportCity_Harbor_Movement_2721F0: @ 82721F0
slow_step_right
slow_step_right
slow_step_right
step_right
step_right
step_right
step_right
step_end
PetalburgCity_Gym_EventScript_2721F8:: @ 82721F8
setflag FLAG_0x2E4
setflag FLAG_0x2E7
setflag FLAG_0x2E5
setflag FLAG_0x2E8
setflag FLAG_0x2E2
setflag FLAG_0x2E6
setflag FLAG_0x2E3
setflag FLAG_0x371
setvar VAR_0x4096, 0
return
RusturfTunnel_EventScript_272216:: @ 8272216
removeobject 1
removeobject 10
clearflag FLAG_0x328
clearflag FLAG_0x3D8
setvar VAR_0x409A, 6
setflag FLAG_0x0C7
return
2017-11-11 01:12:18 +01:00
EventScript_27222B:: @ 827222B
delay 30
applymovement 255, PetalburgCity_Movement_2725A6
waitmovement 0
showobjectat 255, PETALBURG_CITY
delay 30
applymovement 255, Movement_27224E
waitmovement 0
delay 30
return
Movement_27224E: @ 827224E
step_up
step_end
2017-11-10 02:21:31 +01:00
BattleFrontier_OutsideWest_EventScript_272250:: @ 8272250
BirthIsland_Harbor_EventScript_272250:: @ 8272250
FarawayIsland_Entrance_EventScript_272250:: @ 8272250
NavelRock_Harbor_EventScript_272250:: @ 8272250
SouthernIsland_Exterior_EventScript_272250:: @ 8272250
compare VAR_FACING, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_OutsideWest_EventScript_242A21
compare VAR_FACING, 3
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_OutsideWest_EventScript_242A2C
delay 30
hideobjectat 255, PETALBURG_CITY
call BattleFrontier_OutsideWest_EventScript_2721E2
return
2017-11-11 01:12:18 +01:00
EventScript_272274:: @ 8272274
lockall
waitse
playmoncry SPECIES_KYOGRE, 2
waitmoncry
setvar VAR_0x4005, 1
releaseall
end
EventScript_272283:: @ 8272283
lockall
setvar VAR_0x4001, 1
goto EventScript_2722A7
end
EventScript_27228F:: @ 827228F
lockall
setvar VAR_0x4002, 1
goto EventScript_2722A7
end
EventScript_27229B:: @ 827229B
lockall
setvar VAR_0x4003, 1
goto EventScript_2722A7
end
EventScript_2722A7:: @ 82722A7
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
setvar VAR_0x8006, 8
setvar VAR_0x8007, 5
special sub_8139560
waitstate
releaseall
end
2017-11-10 02:21:31 +01:00
CaveOfOrigin_1F_EventScript_2722C1:: @ 82722C1
CaveOfOrigin_UnusedRubySapphireMap1_EventScript_2722C1:: @ 82722C1
CaveOfOrigin_UnusedRubySapphireMap2_EventScript_2722C1:: @ 82722C1
CaveOfOrigin_UnusedRubySapphireMap3_EventScript_2722C1:: @ 82722C1
setvar VAR_0x4001, 1
setvar VAR_0x4002, 1
setvar VAR_0x4003, 1
setvar VAR_0x4004, 1
setvar VAR_0x4005, 1
return
Route120_EventScript_2722DB:: @ 82722DB
lock
faceplayer
setvar VAR_0x8009, 1
goto Route120_EventScript_272336
end
Route120_EventScript_2722E8:: @ 82722E8
lock
faceplayer
setvar VAR_0x8009, 2
goto Route120_EventScript_272336
end
Route120_EventScript_2722F5:: @ 82722F5
lock
faceplayer
setvar VAR_0x8009, 3
goto Route120_EventScript_272336
end
Route120_EventScript_272302:: @ 8272302
lock
faceplayer
setvar VAR_0x8009, 4
goto Route120_EventScript_272336
end
Route120_EventScript_27230F:: @ 827230F
lock
faceplayer
setvar VAR_0x8009, 5
goto Route120_EventScript_272336
end
Route119_EventScript_27231C:: @ 827231C
lock
faceplayer
setvar VAR_0x8009, 6
goto Route119_EventScript_272336
end
Route119_EventScript_272329:: @ 8272329
lock
faceplayer
setvar VAR_0x8009, 7
goto Route119_EventScript_272336
end
Route119_EventScript_272336:: @ 8272336
Route120_EventScript_272336:: @ 8272336
checkitem ITEM_DEVON_SCOPE, 1
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq Route119_EventScript_272350
msgbox Route119_Text_1F5D00, 4
release
end
Route119_EventScript_272350:: @ 8272350
msgbox Route119_Text_1F5D23, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq Route119_EventScript_272365
release
end
Route119_EventScript_272365:: @ 8272365
msgbox Route119_Text_1F5D63, 4
closemessage
applymovement VAR_LAST_TALKED, Route119_Movement_27259E
waitmovement 0
applymovement VAR_LAST_TALKED, Route119_Movement_2723C7
waitmovement 0
waitse
playmoncry SPECIES_KECLEON, 2
delay 40
waitmoncry
setwildbattle SPECIES_KECLEON, 30, ITEM_NONE
setflag FLAG_SYS_CTRL_OBJ_DELETE
dowildbattle
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, sub_8138B80
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq Route119_EventScript_2723C1
compare VAR_RESULT, 4
2017-11-10 02:21:31 +01:00
goto_eq Route119_EventScript_2723C1
compare VAR_RESULT, 5
2017-11-10 02:21:31 +01:00
goto_eq Route119_EventScript_2723C1
release
end
Route119_EventScript_2723C1:: @ 82723C1
goto Route119_EventScript_27376D
end
FortreeCity_Movement_2723C7: @ 82723C7
Route119_Movement_2723C7: @ 82723C7
Route120_Movement_2723C7: @ 82723C7
step_55
step_12
step_54
step_12
step_55
step_12
step_54
step_12
step_55
step_13
step_54
step_13
step_55
step_13
step_54
step_13
step_55
step_14
step_54
step_14
step_55
step_end
LittlerootTown_ProfessorBirchsLab_EventScript_2723DD:: @ 82723DD
MossdeepCity_StevensHouse_EventScript_2723DD:: @ 82723DD
Route119_WeatherInstitute_2F_EventScript_2723DD:: @ 82723DD
RustboroCity_DevonCorp_2F_EventScript_2723DD:: @ 82723DD
SlateportCity_House1_EventScript_2723DD:: @ 82723DD
fadescreen 1
special ChangePokemonNickname
waitstate
return
FallarborTown_House1_EventScript_2723E4:: @ 82723E4
GraniteCave_StevensRoom_EventScript_2723E4:: @ 82723E4
SlateportCity_OceanicMuseum_2F_EventScript_2723E4:: @ 82723E4
bufferitemname 0, VAR_0x8004
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_WAZA
2017-11-10 02:21:31 +01:00
message gUnknown_08273161
waitmessage
waitfanfare
takeitem VAR_0x8004, 1
return
EverGrandeCity_DrakesRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_GlaciasRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_PhoebesRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_SidneysRoom_EventScript_2723F8:: @ 82723F8
applymovement 255, EverGrandeCity_SidneysRoom_Movement_2725C6
waitmovement 0
playse SE_DOOR
setmetatile 6, 1, 836, 0
setmetatile 6, 2, 837, 0
setmetatile 0, 2, 734, 1
setmetatile 1, 2, 733, 1
setmetatile 2, 2, 734, 1
setmetatile 3, 2, 733, 1
setmetatile 4, 2, 734, 1
setmetatile 8, 2, 733, 1
setmetatile 9, 2, 734, 1
setmetatile 10, 2, 733, 1
setmetatile 11, 2, 734, 1
setmetatile 12, 2, 733, 1
special DrawWholeMapView
return
EverGrandeCity_DrakesRoom_EventScript_272475:: @ 8272475
EverGrandeCity_GlaciasRoom_EventScript_272475:: @ 8272475
EverGrandeCity_PhoebesRoom_EventScript_272475:: @ 8272475
EverGrandeCity_SidneysRoom_EventScript_272475:: @ 8272475
applymovement 255, EverGrandeCity_SidneysRoom_Movement_2725BA
waitmovement 0
playse SE_TRACK_DOOR
setmetatile 5, 12, 518, 1
setmetatile 6, 12, 518, 1
setmetatile 7, 12, 518, 1
setmetatile 5, 13, 526, 1
setmetatile 6, 13, 526, 1
setmetatile 7, 13, 526, 1
special DrawWholeMapView
return
EverGrandeCity_DrakesRoom_EventScript_2724BC:: @ 82724BC
EverGrandeCity_GlaciasRoom_EventScript_2724BC:: @ 82724BC
EverGrandeCity_PhoebesRoom_EventScript_2724BC:: @ 82724BC
EverGrandeCity_SidneysRoom_EventScript_2724BC:: @ 82724BC
setmetatile 6, 1, 836, 0
setmetatile 6, 2, 837, 0
setmetatile 5, 12, 518, 1
setmetatile 6, 12, 518, 1
setmetatile 7, 12, 518, 1
setmetatile 5, 13, 526, 1
setmetatile 6, 13, 526, 1
setmetatile 7, 13, 526, 1
setmetatile 0, 2, 734, 1
setmetatile 1, 2, 733, 1
setmetatile 2, 2, 734, 1
setmetatile 3, 2, 733, 1
setmetatile 4, 2, 734, 1
setmetatile 8, 2, 733, 1
setmetatile 9, 2, 734, 1
setmetatile 10, 2, 733, 1
setmetatile 11, 2, 734, 1
setmetatile 12, 2, 733, 1
return
EverGrandeCity_DrakesRoom_EventScript_27255F:: @ 827255F
EverGrandeCity_GlaciasRoom_EventScript_27255F:: @ 827255F
EverGrandeCity_PhoebesRoom_EventScript_27255F:: @ 827255F
EverGrandeCity_SidneysRoom_EventScript_27255F:: @ 827255F
setmetatile 5, 12, 518, 1
setmetatile 6, 12, 518, 1
setmetatile 7, 12, 518, 1
setmetatile 5, 13, 526, 1
setmetatile 6, 13, 526, 1
setmetatile 7, 13, 526, 1
return
SlateportCity_Movement_272596: @ 8272596
step_57
step_end
AquaHideout_B2F_Movement_272598: @ 8272598
BattleFrontier_BattleTowerBattleRoom_Movement_272598: @ 8272598
BattleFrontier_ReceptionGate_Movement_272598: @ 8272598
CaveOfOrigin_B1F_Movement_272598: @ 8272598
EverGrandeCity_ChampionsRoom_Movement_272598: @ 8272598
FarawayIsland_Interior_Movement_272598: @ 8272598
JaggedPass_Movement_272598: @ 8272598
LavaridgeTown_Movement_272598: @ 8272598
LilycoveCity_ContestLobby_Movement_272598: @ 8272598
LilycoveCity_CoveLilyMotel_1F_Movement_272598: @ 8272598
LilycoveCity_Harbor_Movement_272598: @ 8272598
LittlerootTown_BrendansHouse_1F_Movement_272598: @ 8272598
LittlerootTown_BrendansHouse_2F_Movement_272598: @ 8272598
LittlerootTown_MaysHouse_1F_Movement_272598: @ 8272598
LittlerootTown_MaysHouse_2F_Movement_272598: @ 8272598
LittlerootTown_Movement_272598: @ 8272598
MauvilleCity_House2_Movement_272598: @ 8272598
MauvilleCity_Movement_272598: @ 8272598
MeteorFalls_1F_1R_Movement_272598: @ 8272598
MeteorFalls_StevensCave_Movement_272598: @ 8272598
MossdeepCity_SpaceCenter_2F_Movement_272598: @ 8272598
MossdeepCity_StevensHouse_Movement_272598: @ 8272598
MtChimney_Movement_272598: @ 8272598
MtPyre_Summit_Movement_272598: @ 8272598
OldaleTown_PokemonCenter_1F_Movement_272598: @ 8272598
PetalburgCity_Gym_Movement_272598: @ 8272598
PetalburgCity_Movement_272598: @ 8272598
Route103_Movement_272598: @ 8272598
Route104_Movement_272598: @ 8272598
Route110_Movement_272598: @ 8272598
Route110_TrickHouseEnd_Movement_272598: @ 8272598
Route110_TrickHouseEntrance_Movement_272598: @ 8272598
Route110_TrickHousePuzzle5_Movement_272598: @ 8272598
Route119_WeatherInstitute_2F_Movement_272598: @ 8272598
RustboroCity_DevonCorp_2F_Movement_272598: @ 8272598
RustboroCity_Movement_272598: @ 8272598
RusturfTunnel_Movement_272598: @ 8272598
SeafloorCavern_Entrance_Movement_272598: @ 8272598
SeafloorCavern_Room9_Movement_272598: @ 8272598
SlateportCity_Movement_272598: @ 8272598
SlateportCity_OceanicMuseum_1F_Movement_272598: @ 8272598
SlateportCity_PokemonFanClub_Movement_272598: @ 8272598
step_56
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_27259A: @ 827259A
BattleFrontier_ReceptionGate_Movement_27259A: @ 827259A
CaveOfOrigin_B1F_Movement_27259A: @ 827259A
EverGrandeCity_ChampionsRoom_Movement_27259A: @ 827259A
FarawayIsland_Interior_Movement_27259A: @ 827259A
JaggedPass_Movement_27259A: @ 827259A
LavaridgeTown_Movement_27259A: @ 827259A
LilycoveCity_CoveLilyMotel_1F_Movement_27259A: @ 827259A
LilycoveCity_Harbor_Movement_27259A: @ 827259A
LittlerootTown_BrendansHouse_1F_Movement_27259A: @ 827259A
LittlerootTown_BrendansHouse_2F_Movement_27259A: @ 827259A
LittlerootTown_MaysHouse_1F_Movement_27259A: @ 827259A
LittlerootTown_MaysHouse_2F_Movement_27259A: @ 827259A
MauvilleCity_House2_Movement_27259A: @ 827259A
MauvilleCity_Movement_27259A: @ 827259A
MeteorFalls_1F_1R_Movement_27259A: @ 827259A
MeteorFalls_StevensCave_Movement_27259A: @ 827259A
MossdeepCity_SpaceCenter_2F_Movement_27259A: @ 827259A
MossdeepCity_StevensHouse_Movement_27259A: @ 827259A
MtChimney_Movement_27259A: @ 827259A
MtPyre_Summit_Movement_27259A: @ 827259A
OldaleTown_PokemonCenter_1F_Movement_27259A: @ 827259A
PetalburgCity_Gym_Movement_27259A: @ 827259A
PetalburgCity_Movement_27259A: @ 827259A
Route103_Movement_27259A: @ 827259A
Route104_Movement_27259A: @ 827259A
Route110_Movement_27259A: @ 827259A
Route110_TrickHouseEntrance_Movement_27259A: @ 827259A
Route110_TrickHousePuzzle5_Movement_27259A: @ 827259A
Route119_WeatherInstitute_2F_Movement_27259A: @ 827259A
RustboroCity_DevonCorp_2F_Movement_27259A: @ 827259A
RustboroCity_Movement_27259A: @ 827259A
RusturfTunnel_Movement_27259A: @ 827259A
SeafloorCavern_Entrance_Movement_27259A: @ 827259A
SeafloorCavern_Room9_Movement_27259A: @ 827259A
SlateportCity_Movement_27259A: @ 827259A
SlateportCity_OceanicMuseum_1F_Movement_27259A: @ 827259A
SlateportCity_PokemonFanClub_Movement_27259A: @ 827259A
step_14
step_14
step_14
step_end
AquaHideout_B2F_Movement_27259E: @ 827259E
BattleFrontier_BattlePyramidLobby_Movement_27259E: @ 827259E
BattleFrontier_ScottsHouse_Movement_27259E: @ 827259E
CaveOfOrigin_B1F_Movement_27259E: @ 827259E
EverGrandeCity_PokemonLeague_1F_Movement_27259E: @ 827259E
FallarborTown_House2_Movement_27259E: @ 827259E
FortreeCity_House4_Movement_27259E: @ 827259E
JaggedPass_Movement_27259E: @ 827259E
LilycoveCity_ContestHall_Movement_27259E: @ 827259E
LilycoveCity_CoveLilyMotel_1F_Movement_27259E: @ 827259E
LilycoveCity_DepartmentStore_1F_Movement_27259E: @ 827259E
LilycoveCity_DepartmentStore_5F_Movement_27259E: @ 827259E
LilycoveCity_Harbor_Movement_27259E: @ 827259E
LilycoveCity_LilycoveMuseum_1F_Movement_27259E: @ 827259E
LilycoveCity_LilycoveMuseum_2F_Movement_27259E: @ 827259E
LilycoveCity_MoveDeletersHouse_Movement_27259E: @ 827259E
LilycoveCity_Movement_27259E: @ 827259E
LittlerootTown_BrendansHouse_1F_Movement_27259E: @ 827259E
LittlerootTown_BrendansHouse_2F_Movement_27259E: @ 827259E
MagmaHideout_4F_Movement_27259E: @ 827259E
MauvilleCity_Movement_27259E: @ 827259E
MeteorFalls_StevensCave_Movement_27259E: @ 827259E
MossdeepCity_SpaceCenter_2F_Movement_27259E: @ 827259E
MtChimney_Movement_27259E: @ 827259E
OldaleTown_Movement_27259E: @ 827259E
PetalburgCity_Gym_Movement_27259E: @ 827259E
PetalburgCity_Movement_27259E: @ 827259E
Route103_Movement_27259E: @ 827259E
Route104_Movement_27259E: @ 827259E
Route110_TrickHouseEnd_Movement_27259E: @ 827259E
Route110_TrickHouseEntrance_Movement_27259E: @ 827259E
Route110_TrickHousePuzzle5_Movement_27259E: @ 827259E
Route111_Movement_27259E: @ 827259E
Route119_Movement_27259E: @ 827259E
RustboroCity_Flat1_2F_Movement_27259E: @ 827259E
RustboroCity_Movement_27259E: @ 827259E
RusturfTunnel_Movement_27259E: @ 827259E
SeafloorCavern_Room9_Movement_27259E: @ 827259E
SlateportCity_Movement_27259E: @ 827259E
SlateportCity_SternsShipyard_1F_Movement_27259E: @ 827259E
SootopolisCity_Movement_27259E: @ 827259E
step_3e
step_end
BattleFrontier_OutsideWest_Movement_2725A0: @ 82725A0
step_3f
step_end
BattleFrontier_Lounge3_Movement_2725A2: @ 82725A2
BattleFrontier_OutsideWest_Movement_2725A2: @ 82725A2
EverGrandeCity_PokemonLeague_1F_Movement_2725A2: @ 82725A2
JaggedPass_Movement_2725A2: @ 82725A2
LilycoveCity_ContestHall_Movement_2725A2: @ 82725A2
LilycoveCity_ContestLobby_Movement_2725A2: @ 82725A2
LilycoveCity_CoveLilyMotel_1F_Movement_2725A2: @ 82725A2
LilycoveCity_House3_Movement_2725A2: @ 82725A2
LilycoveCity_LilycoveMuseum_1F_Movement_2725A2: @ 82725A2
LilycoveCity_Movement_2725A2: @ 82725A2
LittlerootTown_Movement_2725A2: @ 82725A2
MauvilleCity_GameCorner_Movement_2725A2: @ 82725A2
MauvilleCity_Movement_2725A2: @ 82725A2
MossdeepCity_Movement_2725A2: @ 82725A2
MossdeepCity_SpaceCenter_1F_Movement_2725A2: @ 82725A2
MossdeepCity_SpaceCenter_2F_Movement_2725A2: @ 82725A2
MtChimney_Movement_2725A2: @ 82725A2
OldaleTown_Movement_2725A2: @ 82725A2
PetalburgCity_Movement_2725A2: @ 82725A2
Route109_Movement_2725A2: @ 82725A2
Route110_Movement_2725A2: @ 82725A2
Route111_Movement_2725A2: @ 82725A2
Route111_WinstrateFamilysHouse_Movement_2725A2: @ 82725A2
Route112_Movement_2725A2: @ 82725A2
Route119_Movement_2725A2: @ 82725A2
RustboroCity_DevonCorp_3F_Movement_2725A2: @ 82725A2
RustboroCity_Movement_2725A2: @ 82725A2
RusturfTunnel_Movement_2725A2: @ 82725A2
SlateportCity_Harbor_Movement_2725A2: @ 82725A2
SlateportCity_Movement_2725A2: @ 82725A2
SlateportCity_OceanicMuseum_2F_Movement_2725A2: @ 82725A2
SlateportCity_SternsShipyard_1F_Movement_2725A2: @ 82725A2
SootopolisCity_Movement_2725A2: @ 82725A2
VerdanturfTown_Movement_2725A2: @ 82725A2
step_4e
step_end
AquaHideout_B2F_Movement_2725A4: @ 82725A4
BattleFrontier_BattleFactoryBattleRoom_Movement_2725A4: @ 82725A4
BattleFrontier_OutsideWest_Movement_2725A4: @ 82725A4
BattleFrontier_ScottsHouse_Movement_2725A4: @ 82725A4
DewfordTown_Hall_Movement_2725A4: @ 82725A4
EverGrandeCity_ChampionsRoom_Movement_2725A4: @ 82725A4
EverGrandeCity_HallOfFame_Movement_2725A4: @ 82725A4
LavaridgeTown_Movement_2725A4: @ 82725A4
LilycoveCity_Harbor_Movement_2725A4: @ 82725A4
LilycoveCity_PokemonTrainerFanClub_Movement_2725A4: @ 82725A4
LittlerootTown_BrendansHouse_1F_Movement_2725A4: @ 82725A4
LittlerootTown_BrendansHouse_2F_Movement_2725A4: @ 82725A4
LittlerootTown_MaysHouse_1F_Movement_2725A4: @ 82725A4
LittlerootTown_MaysHouse_2F_Movement_2725A4: @ 82725A4
LittlerootTown_Movement_2725A4: @ 82725A4
LittlerootTown_ProfessorBirchsLab_Movement_2725A4: @ 82725A4
MeteorFalls_1F_1R_Movement_2725A4: @ 82725A4
MossdeepCity_SpaceCenter_2F_Movement_2725A4: @ 82725A4
MossdeepCity_StevensHouse_Movement_2725A4: @ 82725A4
MtChimney_Movement_2725A4: @ 82725A4
MtPyre_Summit_Movement_2725A4: @ 82725A4
OldaleTown_PokemonCenter_1F_Movement_2725A4: @ 82725A4
PetalburgCity_Gym_Movement_2725A4: @ 82725A4
PetalburgCity_Movement_2725A4: @ 82725A4
PetalburgWoods_Movement_2725A4: @ 82725A4
Route101_Movement_2725A4: @ 82725A4
Route110_Movement_2725A4: @ 82725A4
Route110_TrickHouseEnd_Movement_2725A4: @ 82725A4
Route111_Movement_2725A4: @ 82725A4
Route112_Movement_2725A4: @ 82725A4
Route116_Movement_2725A4: @ 82725A4
Route120_Movement_2725A4: @ 82725A4
Route128_Movement_2725A4: @ 82725A4
RustboroCity_Movement_2725A4: @ 82725A4
SeafloorCavern_Entrance_Movement_2725A4: @ 82725A4
SeafloorCavern_Room9_Movement_2725A4: @ 82725A4
SkyPillar_Outside_Movement_2725A4: @ 82725A4
SlateportCity_Movement_2725A4: @ 82725A4
SlateportCity_OceanicMuseum_1F_Movement_2725A4: @ 82725A4
SlateportCity_OceanicMuseum_2F_Movement_2725A4: @ 82725A4
SootopolisCity_Movement_2725A4: @ 82725A4
step_27
step_end
BattleFrontier_BattleTowerCorridor2_Movement_2725A6: @ 82725A6
BattleFrontier_BattleTowerMultiBattleRoom_Movement_2725A6: @ 82725A6
BattleFrontier_OutsideWest_Movement_2725A6: @ 82725A6
BattleFrontier_ReceptionGate_Movement_2725A6: @ 82725A6
BattleFrontier_ScottsHouse_Movement_2725A6: @ 82725A6
CaveOfOrigin_B1F_Movement_2725A6: @ 82725A6
DewfordTown_Hall_Movement_2725A6: @ 82725A6
EverGrandeCity_ChampionsRoom_Movement_2725A6: @ 82725A6
EverGrandeCity_HallOfFame_Movement_2725A6: @ 82725A6
LavaridgeTown_Movement_2725A6: @ 82725A6
LilycoveCity_DepartmentStore_5F_Movement_2725A6: @ 82725A6
LilycoveCity_Harbor_Movement_2725A6: @ 82725A6
LittlerootTown_BrendansHouse_1F_Movement_2725A6: @ 82725A6
LittlerootTown_BrendansHouse_2F_Movement_2725A6: @ 82725A6
LittlerootTown_MaysHouse_2F_Movement_2725A6: @ 82725A6
LittlerootTown_Movement_2725A6: @ 82725A6
LittlerootTown_ProfessorBirchsLab_Movement_2725A6: @ 82725A6
MagmaHideout_4F_Movement_2725A6: @ 82725A6
MeteorFalls_1F_1R_Movement_2725A6: @ 82725A6
MossdeepCity_SpaceCenter_2F_Movement_2725A6: @ 82725A6
MtPyre_Summit_Movement_2725A6: @ 82725A6
NewMauville_Entrance_Movement_2725A6: @ 82725A6
OldaleTown_PokemonCenter_2F_Movement_2725A6: @ 82725A6
PetalburgCity_Gym_Movement_2725A6: @ 82725A6
PetalburgCity_Movement_2725A6: @ 82725A6
PetalburgWoods_Movement_2725A6: @ 82725A6
Route104_Movement_2725A6: @ 82725A6
Route110_TrickHouseEnd_Movement_2725A6: @ 82725A6
Route110_TrickHouseEntrance_Movement_2725A6: @ 82725A6
Route111_Movement_2725A6: @ 82725A6
Route114_FossilManiacsTunnel_Movement_2725A6: @ 82725A6
Route120_Movement_2725A6: @ 82725A6
Route121_SafariZoneEntrance_Movement_2725A6: @ 82725A6
Route128_Movement_2725A6: @ 82725A6
RustboroCity_Movement_2725A6: @ 82725A6
RusturfTunnel_Movement_2725A6: @ 82725A6
SeafloorCavern_Entrance_Movement_2725A6: @ 82725A6
SeafloorCavern_Room9_Movement_2725A6: @ 82725A6
SlateportCity_BattleTentCorridor_Movement_2725A6: @ 82725A6
SlateportCity_Harbor_Movement_2725A6: @ 82725A6
SlateportCity_Movement_2725A6: @ 82725A6
SlateportCity_OceanicMuseum_2F_Movement_2725A6: @ 82725A6
SootopolisCity_MysteryEventsHouse_1F_Movement_2725A6: @ 82725A6
VerdanturfTown_BattleTentBattleRoom_Movement_2725A6: @ 82725A6
step_26
step_end
BattleFrontier_BattleFactoryBattleRoom_Movement_2725A8: @ 82725A8
BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8: @ 82725A8
BattleFrontier_OutsideWest_Movement_2725A8: @ 82725A8
BattleFrontier_ScottsHouse_Movement_2725A8: @ 82725A8
DewfordTown_Hall_Movement_2725A8: @ 82725A8
EverGrandeCity_ChampionsRoom_Movement_2725A8: @ 82725A8
EverGrandeCity_HallOfFame_Movement_2725A8: @ 82725A8
LavaridgeTown_Movement_2725A8: @ 82725A8
LilycoveCity_DepartmentStore_1F_Movement_2725A8: @ 82725A8
LilycoveCity_PokemonTrainerFanClub_Movement_2725A8: @ 82725A8
LittlerootTown_BrendansHouse_1F_Movement_2725A8: @ 82725A8
LittlerootTown_BrendansHouse_2F_Movement_2725A8: @ 82725A8
LittlerootTown_MaysHouse_1F_Movement_2725A8: @ 82725A8
LittlerootTown_Movement_2725A8: @ 82725A8
LittlerootTown_ProfessorBirchsLab_Movement_2725A8: @ 82725A8
MagmaHideout_4F_Movement_2725A8: @ 82725A8
MauvilleCity_Movement_2725A8: @ 82725A8
MossdeepCity_SpaceCenter_1F_Movement_2725A8: @ 82725A8
MossdeepCity_SpaceCenter_2F_Movement_2725A8: @ 82725A8
MtPyre_Summit_Movement_2725A8: @ 82725A8
OldaleTown_Movement_2725A8: @ 82725A8
PetalburgCity_Gym_Movement_2725A8: @ 82725A8
PetalburgCity_Movement_2725A8: @ 82725A8
Route101_Movement_2725A8: @ 82725A8
Route110_Movement_2725A8: @ 82725A8
Route110_TrickHouseEnd_Movement_2725A8: @ 82725A8
Route112_Movement_2725A8: @ 82725A8
Route116_Movement_2725A8: @ 82725A8
Route120_Movement_2725A8: @ 82725A8
Route128_Movement_2725A8: @ 82725A8
RustboroCity_Movement_2725A8: @ 82725A8
SSTidalCorridor_Movement_2725A8: @ 82725A8
SeafloorCavern_Entrance_Movement_2725A8: @ 82725A8
SkyPillar_Outside_Movement_2725A8: @ 82725A8
SlateportCity_Harbor_Movement_2725A8: @ 82725A8
SlateportCity_Movement_2725A8: @ 82725A8
SlateportCity_OceanicMuseum_1F_Movement_2725A8: @ 82725A8
SlateportCity_OceanicMuseum_2F_Movement_2725A8: @ 82725A8
SootopolisCity_Movement_2725A8: @ 82725A8
VerdanturfTown_BattleTentBattleRoom_Movement_2725A8: @ 82725A8
step_28
step_end
BattleFrontier_OutsideWest_Movement_2725AA: @ 82725AA
BattleFrontier_ScottsHouse_Movement_2725AA: @ 82725AA
BirthIsland_Harbor_Movement_2725AA: @ 82725AA
DewfordTown_Hall_Movement_2725AA: @ 82725AA
EverGrandeCity_ChampionsRoom_Movement_2725AA: @ 82725AA
FarawayIsland_Entrance_Movement_2725AA: @ 82725AA
LilycoveCity_CoveLilyMotel_1F_Movement_2725AA: @ 82725AA
LilycoveCity_DepartmentStoreElevator_Movement_2725AA: @ 82725AA
LilycoveCity_Harbor_Movement_2725AA: @ 82725AA
LilycoveCity_Movement_2725AA: @ 82725AA
LilycoveCity_PokemonTrainerFanClub_Movement_2725AA: @ 82725AA
LittlerootTown_BrendansHouse_1F_Movement_2725AA: @ 82725AA
LittlerootTown_MaysHouse_1F_Movement_2725AA: @ 82725AA
LittlerootTown_Movement_2725AA: @ 82725AA
MauvilleCity_Movement_2725AA: @ 82725AA
MeteorFalls_1F_1R_Movement_2725AA: @ 82725AA
MossdeepCity_SpaceCenter_2F_Movement_2725AA: @ 82725AA
MtPyre_Summit_Movement_2725AA: @ 82725AA
NavelRock_Harbor_Movement_2725AA: @ 82725AA
OldaleTown_PokemonCenter_1F_Movement_2725AA: @ 82725AA
PetalburgCity_Gym_Movement_2725AA: @ 82725AA
PetalburgCity_Movement_2725AA: @ 82725AA
PetalburgWoods_Movement_2725AA: @ 82725AA
Route110_Movement_2725AA: @ 82725AA
Route110_TrickHouseEnd_Movement_2725AA: @ 82725AA
Route114_FossilManiacsTunnel_Movement_2725AA: @ 82725AA
Route119_Movement_2725AA: @ 82725AA
Route120_Movement_2725AA: @ 82725AA
Route128_Movement_2725AA: @ 82725AA
RustboroCity_Movement_2725AA: @ 82725AA
RustboroCity_PokemonSchool_Movement_2725AA: @ 82725AA
RusturfTunnel_Movement_2725AA: @ 82725AA
SeafloorCavern_Entrance_Movement_2725AA: @ 82725AA
SeafloorCavern_Room9_Movement_2725AA: @ 82725AA
SkyPillar_Outside_Movement_2725AA: @ 82725AA
SlateportCity_Harbor_Movement_2725AA: @ 82725AA
SlateportCity_Movement_2725AA: @ 82725AA
SlateportCity_OceanicMuseum_2F_Movement_2725AA: @ 82725AA
SouthernIsland_Exterior_Movement_2725AA: @ 82725AA
VerdanturfTown_BattleTentBattleRoom_Movement_2725AA: @ 82725AA
VictoryRoad_1F_Movement_2725AA: @ 82725AA
step_25
step_end
RustboroCity_Movement_2725AC: @ 82725AC
step_03
step_end
RustboroCity_Movement_2725AE: @ 82725AE
step_02
step_end
BattleFrontier_Mart_Movement_2725B0: @ 82725B0
MeteorFalls_1F_1R_Movement_2725B0: @ 82725B0
step_00
step_end
MarineCave_End_Movement_2725B2: @ 82725B2
MtPyre_Summit_Movement_2725B2: @ 82725B2
Route118_Movement_2725B2: @ 82725B2
SkyPillar_Top_Movement_2725B2: @ 82725B2
SlateportCity_Movement_2725B2: @ 82725B2
TerraCave_End_Movement_2725B2: @ 82725B2
step_01
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_2725B4: @ 82725B4
MeteorFalls_1F_1R_Movement_2725B4: @ 82725B4
step_1d
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_2725B6: @ 82725B6
BattleFrontier_BattleTowerBattleRoom_Movement_2725B6: @ 82725B6
step_1f
step_end
Route121_Movement_2725B8: @ 82725B8
step_20
step_end
EverGrandeCity_SidneysRoom_Movement_2725BA: @ 82725BA
step_up
step_up
step_up
step_up
step_up
step_up
step_end
EverGrandeCity_ChampionsRoom_Movement_2725C1: @ 82725C1
step_up
step_up
step_up
step_up
step_end
EverGrandeCity_SidneysRoom_Movement_2725C6: @ 82725C6
step_14
step_14
step_end
Route110_TrickHouseEntrance_Movement_2725C9: @ 82725C9
step_up
step_end
2017-11-11 01:12:18 +01:00
Movement_2725CB:: @ 82725CB
step_up
step_up
step_end
EventScript_2725CE:: @ 82725CE
msgbox Text_2A81E5, 3
end
EventScript_2725D7:: @ 82725D7
msgbox Text_2A820D, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2725E0:: @ 82725E0
msgbox Text_2A8232, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2725E9:: @ 82725E9
msgbox Text_2A8276, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2725F2:: @ 82725F2
msgbox Text_2A82B3, 3
end
EventScript_2725FB:: @ 82725FB
msgbox Text_2A82BF, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_272604:: @ 8272604
msgbox Text_2A82F7, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
Text_27260D: @ 827260D
.string "Would you like to mix records with\n"
.string "other TRAINERS?$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
Text_272640: @ 8272640
.string "We hope to see you again!$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
Text_27265A: @ 827265A
.string "{PLAYER} booted up the PC.$"
2015-10-10 14:20:38 +02:00
2016-09-03 10:17:20 +02:00
gUnknown_0827266F:: @ 827266F
2017-09-19 21:12:51 +02:00
.string "Which PC should be accessed?$"
2017-09-26 14:30:12 +02:00
gUnknown_0827268C:: @ 827268C
2017-09-19 21:12:51 +02:00
.string "Accessed SOMEONES PC.$"
2017-09-26 14:30:12 +02:00
gUnknown_082726A3:: @ 82726A3
2017-09-19 21:12:51 +02:00
.string "POKéMON Storage System opened.$"
2017-09-26 14:30:12 +02:00
gUnknown_082726C2:: @ 82726C2
2017-09-19 21:12:51 +02:00
.string "Accessed {PLAYER}s PC.$"
2017-09-26 14:30:12 +02:00
gUnknown_082726D4:: @ 82726D4
2017-09-19 21:12:51 +02:00
.string "Accessed LANETTEs PC.$"
2017-09-26 14:30:12 +02:00
gUnknown_082726EB:: @ 82726EB
2017-09-19 21:12:51 +02:00
.string "Hello, and welcome to\nthe POKéMON CENTER.\pWe restore your tired POKéMON\nto full health.\pWould you like to rest your POKéMON?$"
gUnknown_08272768:: @ 8272768
2017-09-19 21:12:51 +02:00
.string "Okay, Ill take your POKéMON\nfor a few seconds.$"
gUnknown_08272798:: @ 8272798
2017-09-19 21:12:51 +02:00
.string "Thank you for waiting.\pWeve restored your POKéMON\nto full health.$"
2017-09-26 14:30:12 +02:00
gUnknown_082727DB:: @ 82727DB
2017-09-19 21:12:51 +02:00
.string "We hope to see you again!$"
2017-09-26 14:30:12 +02:00
gUnknown_082727F5:: @ 82727F5
2017-09-19 21:12:51 +02:00
.string "Hello, and welcome to\nthe POKéMON CENTER.\pWe restore your tired POKéMON\nto full health.\pWould you like to$"
gUnknown_08272860:: @ 8272860
2017-09-19 21:12:51 +02:00
.string "Th-that card\nCould it be The GOLD CARD?!\pOh, the gold color is brilliant!\nThe four stars seem to sparkle!\pIve seen several TRAINERS with\na SILVER CARD before, but, {PLAYER},\lyoure the first TRAINER Ive ever\lseen with a GOLD CARD!\pOkay, {PLAYER}, please allow me\nthe honor of resting your POKéMON!$"
gUnknown_08272982:: @ 8272982
2017-09-19 21:12:51 +02:00
.string "Im delighted to see you, {PLAYER}!\nYou want the usual, am I right?$"
2017-09-26 14:30:12 +02:00
gUnknown_082729C0:: @ 82729C0
2017-09-19 21:12:51 +02:00
.string "Okay, Ill take your POKéMON\nfor a few seconds.$"
2017-09-26 14:30:12 +02:00
gUnknown_082729F0:: @ 82729F0
2017-09-19 21:12:51 +02:00
.string "Thank you for waiting.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A07:: @ 8272A07
2017-09-19 21:12:51 +02:00
.string "We hope to see you again!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A21:: @ 8272A21
2017-09-19 21:12:51 +02:00
.string "Welcome!\pHow may I serve you?$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A3F:: @ 8272A3F
2017-09-19 21:12:51 +02:00
.string "Please come again!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A52:: @ 8272A52
2017-09-19 21:12:51 +02:00
.string "{PLAYER}{STRING 5}, welcome!\pWhat can I do for you?$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A78:: @ 8272A78
2017-09-19 21:12:51 +02:00
.string "Obtained the {STR_VAR_2}!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A89:: @ 8272A89
2017-09-19 21:12:51 +02:00
.string "The BAG is full$"
2017-09-26 14:30:12 +02:00
gUnknown_08272A9A:: @ 8272A9A
2017-09-19 21:12:51 +02:00
.string "{PLAYER} put away the {STR_VAR_2}\nin the {STR_VAR_3} POCKET.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272ABF:: @ 8272ABF
2017-09-19 21:12:51 +02:00
.string "{PLAYER} found one {STR_VAR_2}!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272AD0:: @ 8272AD0
2017-09-19 21:12:51 +02:00
.string "Too bad!\nThe BAG is full$"
2017-09-26 14:30:12 +02:00
gUnknown_08272AEA:: @ 8272AEA
2017-09-19 21:12:51 +02:00
.string "{PLAYER} put away the {STR_VAR_2}\nin the BAG.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272B09:: @ 8272B09
2017-09-19 21:12:51 +02:00
.string "Obtained the {STR_VAR_2}!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272B1A:: @ 8272B1A
2017-09-19 21:12:51 +02:00
.string "Too bad! Theres no room left for\nanother {STR_VAR_2}$"
2017-09-26 14:30:12 +02:00
gUnknown_08272B48:: @ 8272B48
2017-09-19 21:12:51 +02:00
.string "The {STR_VAR_2} was transferred\nto the PC.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272B6A:: @ 8272B6A
2017-09-19 21:12:51 +02:00
.string "Selected items for your convenience!\nPOKéMON MART$"
2017-09-26 14:30:12 +02:00
gUnknown_08272B9E:: @ 8272B9E
2017-09-19 21:12:51 +02:00
.string "Rejuvenate your tired partners!\nPOKéMON CENTER$"
2017-09-26 14:30:12 +02:00
gUnknown_08272BCF:: @ 8272BCF
2017-09-19 21:12:51 +02:00
.string "{STR_VAR_1} might like this program.\n \pBetter get going!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272C1D:: @ 8272C1D
2017-09-19 21:12:51 +02:00
.string "Welcome to LILYCOVE DEPARTMENT STORE.\pWhich floor would you like?$"
2017-09-26 14:30:12 +02:00
gUnknown_08272C5F:: @ 8272C5F
2017-09-19 21:12:51 +02:00
.string "The sandstorm is vicious.\nIts impossible to keep going.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272C98:: @ 8272C98
2017-09-19 21:12:51 +02:00
.string "An item in the BAG can be\nregistered to SELECT for easy use.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272CD5:: @ 8272CD5
2017-09-19 21:12:51 +02:00
.string "Theres an e-mail from POKéMON TRAINER\nSCHOOL.\p \pA POKéMON may learn up to four moves.\pA TRAINERs expertise is tested on the\nmove sets chosen for POKéMON.\p $"
2017-09-26 14:30:12 +02:00
gUnknown_08272D87:: @ 8272D87
2017-09-19 21:12:51 +02:00
.string "{PLAYER} booted up the PC.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272D9C:: @ 8272D9C
2017-09-19 21:12:51 +02:00
.string "The link was canceled.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272DB3:: @ 8272DB3
2017-09-19 21:12:51 +02:00
.string "Want to give a nickname to\nthe {STR_VAR_2} you received?$"
2017-09-26 14:30:12 +02:00
gUnknown_08272DE3:: @ 8272DE3
2017-09-19 21:12:51 +02:00
.string "{PLAYER} is out of usable\nPOKéMON!\p{PLAYER} whited out!$"
2017-09-26 14:30:12 +02:00
gUnknown_08272E0F:: @ 8272E0F
2017-09-19 21:12:51 +02:00
.string "Registered {STR_VAR_1} {STR_VAR_2}\nin the POKéNAV.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272E30:: @ 8272E30
2017-09-19 21:12:51 +02:00
.string "Do you know the TM SECRET POWER?\pOur group, we love the TM SECRET\nPOWER.\pOne of our members will give it to you.\nCome back and show me if you get it.\pWell accept you as a member and sell\nyou good stuff in secrecy.$"
2017-09-26 14:30:12 +02:00
gUnknown_08272F07:: @ 8272F07
2017-09-19 21:12:51 +02:00
.string "Your POKéMON may be infected with\nPOKéRUS.\pLittle is known about the POKéRUS\nexcept that they are microscopic life-\lforms that attach to POKéMON.\pWhile infected, POKéMON are said to\ngrow exceptionally well.$"
.include "data/text/surf.inc"
2017-09-19 21:12:51 +02:00
2017-09-26 14:30:12 +02:00
gUnknown_0827301B:: @ 827301B
2017-09-19 21:12:51 +02:00
.string "It sounded as if a door opened\nsomewhere far away.$"
2017-09-26 14:30:12 +02:00
gUnknown_0827304E:: @ 827304E
2017-09-19 21:12:51 +02:00
.string "There is a big hole in the wall.$"
2017-09-26 14:30:12 +02:00
gUnknown_0827306F:: @ 827306F
2017-09-19 21:12:51 +02:00
.string "Im terribly sorry.\nThe POKéMON WIRELESS CLUB is\lundergoing adjustments now.$"
2017-09-26 14:30:12 +02:00
gUnknown_082730BC:: @ 82730BC
2017-09-19 21:12:51 +02:00
.string "It appears to be undergoing\nadjustments$"
2017-09-26 14:30:12 +02:00
gUnknown_082730E5:: @ 82730E5
2017-09-19 21:12:51 +02:00
.string "Im terribly sorry. The TRADE CENTER\nis undergoing inspections.$"
gUnknown_08273125:: @ 8273125
2017-09-19 21:12:51 +02:00
.string "Im terribly sorry. The RECORD CORNER\nis under preparation.$"
gUnknown_08273161:: @ 8273161
2017-09-19 21:12:51 +02:00
.string "{PLAYER} handed over the\n{STR_VAR_1}.$"
gUnknown_08273178:: @ 8273178
2017-09-19 21:12:51 +02:00
.string "Thank you for accessing the\nMYSTERY GIFT System.$"
2017-09-26 14:30:12 +02:00
gUnknown_082731A9:: @ 82731A9
2017-09-19 21:12:51 +02:00
.string "{PLAYER} found one {STR_VAR_1}\n{STR_VAR_2}!$"
2017-09-26 14:30:12 +02:00
gUnknown_082731BD:: @ 82731BD
2017-09-19 21:12:51 +02:00
.string "The weird tree doesnt like the\nWAILMER PAIL!\pThe weird tree attacked!$"
gUnknown_08273204:: @ 8273204
2017-09-19 21:12:51 +02:00
.string "The {STR_VAR_1} flew away!$"
gText_PkmnTransferredSomeonesPC:: @ 8273216
.string "{STR_VAR_2} was transferred to\nSOMEONES PC.\pIt was placed in \nBOX {STR_VAR_1}.$"
gText_PkmnTransferredLanettesPC:: @ 8273256
.string "{STR_VAR_2} was transferred to\nLANETTES PC.\pIt was placed in \nBOX {STR_VAR_1}.$"
gText_PkmnBoxSomeonesPCFull:: @ 8273296
.string "BOX {STR_VAR_3} on\nSOMEONES PC was full.\p{STR_VAR_2} was transferred to\nBOX {STR_VAR_1}.$"
gText_PkmnBoxLanettesPCFull:: @ 82732D9
.string "BOX {STR_VAR_3} on\nLANETTES PC was full.\p{STR_VAR_2} was transferred to\nBOX {STR_VAR_1}.$"
2017-09-26 14:30:12 +02:00
gUnknown_0827331C:: @ 827331C
2017-09-19 21:12:51 +02:00
.string "Theres no more room for POKéMON!\pThe POKéMON BOXES are full and\ncant accept any more!$"
gUnknown_08273374:: @ 8273374
2017-09-19 21:12:51 +02:00
.string "Do you want to give a nickname to\nthis {STR_VAR_1}?$"
2017-09-26 14:30:12 +02:00
gUnknown_0827339F:: @ 827339F
2017-09-19 21:12:51 +02:00
.string "There is a questionnaire.\nWould you like to fill it out?$"
2017-09-26 14:30:12 +02:00
gUnknown_082733D8:: @ 82733D8
2017-09-19 21:12:51 +02:00
.string "Thank you for taking the time to\nfill out our questionnaire.\pYour feedback will be used for\nfuture reference.$"
gUnknown_08273446:: @ 8273446
2017-09-19 21:12:51 +02:00
.string "Oh, hello!\nYou know those words?\pThat means you must know about\nthe MYSTERY GIFT.\pFrom now on, you should be\nreceiving MYSTERY GIFTS!$"
2017-09-26 14:30:12 +02:00
gUnknown_082734CC:: @ 82734CC
2017-09-19 21:12:51 +02:00
.string "Once you save your game, you can\naccess the MYSTERY GIFT.$"
gUnknown_08273506:: @ 8273506
2017-09-19 21:12:51 +02:00
.string "Oh, hello!\nYou know those words?\pThat means you must know about\nthe MYSTERY EVENT.$"
gUnknown_08273559:: @ 8273559
2017-09-19 21:12:51 +02:00
.string "Once you save your game, you can\naccess the MYSTERY EVENT.$"
gUnknown_08273594:: @ 8273594
2017-09-19 21:12:51 +02:00
.string "Thank you for using the MYSTERY\nEVENT System.\pYou must be {PLAYER}.\nThere is a ticket here for you.$"
2017-09-26 14:30:12 +02:00
gUnknown_082735F2:: @ 82735F2
2017-09-19 21:12:51 +02:00
.string "It appears to be for use at\nthe LILYCOVE CITY port.\pWhy not give it a try and see what\nit is about?$"
gUnknown_08273656:: @ 8273656
2017-09-19 21:12:51 +02:00
.string "The massive downpour appears to\nhave stopped$"
gUnknown_08273684:: @ 8273684
2017-09-19 21:12:51 +02:00
.string "The intense sunshine appears to\nhave subsided$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2736B3:: @ 82736B3
msgbox gUnknown_08272C98, 3
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2736BC:: @ 82736BC
lockall
special sub_80F972C
waitstate
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2736D9
compare VAR_RESULT, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2736F8
releaseall
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_2736D9:: @ 82736D9
message gUnknown_08272DE3
waitmessage
waitbuttonpress
special sub_80B05B4
waitstate
fadescreen 1
checkflag FLAG_0x06C
call_if 1, EventScript_2736F4
special sp0C8_whiteout_maybe
waitstate
end
EventScript_2736F4:: @ 82736F4
setrespawn 16
return
EventScript_2736F8:: @ 82736F8
message gUnknown_08272DE3
waitmessage
waitbuttonpress
setvar VAR_0x8004, 16
special sub_81A703C
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222
setvar VAR_0x8004, 12
special sub_81A8E7C
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 2
2017-11-11 01:12:18 +01:00
goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
setvar VAR_0x8004, 10
special sp194_trainer_tower
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq TrainerHill_1F_EventScript_2C83C9
special sub_80B05B4
waitstate
fadescreen 1
special sp0C8_whiteout_maybe
waitstate
end
2017-11-10 02:21:31 +01:00
AncientTomb_EventScript_27374E:: @ 827374E
AquaHideout_B1F_EventScript_27374E:: @ 827374E
BattleFrontier_BattleDomeBattleRoom_EventScript_27374E:: @ 827374E
BattleFrontier_OutsideEast_EventScript_27374E:: @ 827374E
BirthIsland_Exterior_EventScript_27374E:: @ 827374E
DesertRuins_EventScript_27374E:: @ 827374E
EverGrandeCity_PokemonCenter_1F_EventScript_27374E:: @ 827374E
FarawayIsland_Interior_EventScript_27374E:: @ 827374E
IslandCave_EventScript_27374E:: @ 827374E
LilycoveCity_Harbor_EventScript_27374E:: @ 827374E
MarineCave_End_EventScript_27374E:: @ 827374E
NavelRock_Bottom_EventScript_27374E:: @ 827374E
NavelRock_Top_EventScript_27374E:: @ 827374E
NewMauville_Inside_EventScript_27374E:: @ 827374E
OldaleTown_PokemonCenter_1F_EventScript_27374E:: @ 827374E
PacifidlogTown_House2_EventScript_27374E:: @ 827374E
Route101_EventScript_27374E:: @ 827374E
Route119_EventScript_27374E:: @ 827374E
Route120_EventScript_27374E:: @ 827374E
SkyPillar_Top_EventScript_27374E:: @ 827374E
SouthernIsland_Interior_EventScript_27374E:: @ 827374E
TerraCave_End_EventScript_27374E:: @ 827374E
return
2017-11-11 01:12:18 +01:00
EventScript_27374F:: @ 827374F
setvar VAR_RESULT, 1
return
2017-11-10 02:21:31 +01:00
OldaleTown_PokemonCenter_2F_EventScript_273755:: @ 8273755
setvar VAR_RESULT, 0
return
BattleFrontier_PokemonCenter_2F_EventScript_27375B:: @ 827375B
DewfordTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
EverGrandeCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
EverGrandeCity_PokemonLeague_2F_EventScript_27375B:: @ 827375B
FallarborTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
FortreeCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
LavaridgeTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
LilycoveCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
MauvilleCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
MossdeepCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
OldaleTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
PacifidlogTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
PetalburgCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
RustboroCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
SlateportCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
SootopolisCity_PokemonCenter_2F_EventScript_27375B:: @ 827375B
VerdanturfTown_PokemonCenter_2F_EventScript_27375B:: @ 827375B
call OldaleTown_PokemonCenter_2F_EventScript_27751B
end
BattleFrontier_PokemonCenter_2F_EventScript_273761:: @ 8273761
DewfordTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
EverGrandeCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
EverGrandeCity_PokemonLeague_2F_EventScript_273761:: @ 8273761
FallarborTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
FortreeCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
LavaridgeTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
LilycoveCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
MauvilleCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
MossdeepCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
OldaleTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
PacifidlogTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
PetalburgCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
RustboroCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
SlateportCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
SootopolisCity_PokemonCenter_2F_EventScript_273761:: @ 8273761
VerdanturfTown_PokemonCenter_2F_EventScript_273761:: @ 8273761
call OldaleTown_PokemonCenter_2F_EventScript_277672
end
BattleFrontier_PokemonCenter_2F_EventScript_273767:: @ 8273767
DewfordTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
EverGrandeCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
EverGrandeCity_PokemonLeague_2F_EventScript_273767:: @ 8273767
FallarborTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
FortreeCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
LavaridgeTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
LilycoveCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
MauvilleCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
MossdeepCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
OldaleTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
PacifidlogTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
PetalburgCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
RustboroCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
SlateportCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
SootopolisCity_PokemonCenter_2F_EventScript_273767:: @ 8273767
VerdanturfTown_PokemonCenter_2F_EventScript_273767:: @ 8273767
call OldaleTown_PokemonCenter_2F_EventScript_2776A4
end
AncientTomb_EventScript_27376D:: @ 827376D
AquaHideout_B1F_EventScript_27376D:: @ 827376D
DesertRuins_EventScript_27376D:: @ 827376D
IslandCave_EventScript_27376D:: @ 827376D
MarineCave_End_EventScript_27376D:: @ 827376D
NewMauville_Inside_EventScript_27376D:: @ 827376D
Route119_EventScript_27376D:: @ 827376D
TerraCave_End_EventScript_27376D:: @ 827376D
fadescreenswapbuffers 1
removeobject VAR_LAST_TALKED
fadescreenswapbuffers 0
release
end
AncientTomb_EventScript_273776:: @ 8273776
BirthIsland_Exterior_EventScript_273776:: @ 8273776
DesertRuins_EventScript_273776:: @ 8273776
FarawayIsland_Interior_EventScript_273776:: @ 8273776
IslandCave_EventScript_273776:: @ 8273776
MarineCave_End_EventScript_273776:: @ 8273776
NavelRock_Bottom_EventScript_273776:: @ 8273776
NavelRock_Top_EventScript_273776:: @ 8273776
SouthernIsland_Interior_EventScript_273776:: @ 8273776
TerraCave_End_EventScript_273776:: @ 8273776
fadescreenswapbuffers 1
removeobject VAR_LAST_TALKED
fadescreenswapbuffers 0
bufferspeciesname 0, VAR_0x8004
msgbox gUnknown_08273204, 4
release
end
LittlerootTown_ProfessorBirchsLab_EventScript_27378B:: @ 827378B
MossdeepCity_StevensHouse_EventScript_27378B:: @ 827378B
Route119_WeatherInstitute_2F_EventScript_27378B:: @ 827378B
RustboroCity_DevonCorp_2F_EventScript_27378B:: @ 827378B
getpartysize
subvar VAR_RESULT, 1
copyvar VAR_0x8004, VAR_RESULT
return
LittlerootTown_ProfessorBirchsLab_EventScript_273797:: @ 8273797
MossdeepCity_StevensHouse_EventScript_273797:: @ 8273797
Route119_WeatherInstitute_2F_EventScript_273797:: @ 8273797
RustboroCity_DevonCorp_2F_EventScript_273797:: @ 8273797
fadescreen 1
special ChangeBoxPokemonNickname
waitstate
lock
faceplayer
return
LittlerootTown_ProfessorBirchsLab_EventScript_2737A0:: @ 82737A0
MossdeepCity_StevensHouse_EventScript_2737A0:: @ 82737A0
Route119_WeatherInstitute_2F_EventScript_2737A0:: @ 82737A0
RustboroCity_DevonCorp_2F_EventScript_2737A0:: @ 82737A0
bufferboxname 0, 16438
bufferspeciesname 1, VAR_0x4001
checkflag FLAG_SYS_PC_LANETTE
call_if 0, LittlerootTown_ProfessorBirchsLab_EventScript_2737BB
checkflag FLAG_SYS_PC_LANETTE
call_if 1, LittlerootTown_ProfessorBirchsLab_EventScript_2737E6
return
LittlerootTown_ProfessorBirchsLab_EventScript_2737BB:: @ 82737BB
specialvar VAR_RESULT, sub_813B21C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_2737D4
msgbox gText_PkmnTransferredSomeonesPC, 4
return
LittlerootTown_ProfessorBirchsLab_EventScript_2737D4:: @ 82737D4
specialvar VAR_RESULT, get_unknown_box_id
bufferboxname 2, 32781
msgbox gText_PkmnBoxSomeonesPCFull, 4
return
LittlerootTown_ProfessorBirchsLab_EventScript_2737E6:: @ 82737E6
specialvar VAR_RESULT, sub_813B21C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_2737FF
msgbox gText_PkmnTransferredLanettesPC, 4
return
LittlerootTown_ProfessorBirchsLab_EventScript_2737FF:: @ 82737FF
specialvar VAR_RESULT, get_unknown_box_id
bufferboxname 2, 32781
msgbox gText_PkmnBoxLanettesPCFull, 4
return
LittlerootTown_ProfessorBirchsLab_EventScript_273811:: @ 8273811
MossdeepCity_StevensHouse_EventScript_273811:: @ 8273811
Route119_WeatherInstitute_2F_EventScript_273811:: @ 8273811
RustboroCity_DevonCorp_2F_EventScript_273811:: @ 8273811
msgbox gUnknown_0827331C, 4
release
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_27381B:: @ 827381B
lockall
msgbox gUnknown_0827339F, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2738FD
setvar VAR_0x8004, 20
call MauvilleCity_PokemonCenter_1F_EventScript_271E7C
lock
faceplayer
specialvar VAR_0x8008, sub_813B490
compare VAR_0x8004, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_27386D
compare VAR_0x8004, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2738B5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2738FD
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_2738FF
end
EventScript_27386D:: @ 827386D
checkflag FLAG_SYS_POKEDEX_GET
goto_if 0, EventScript_2738FF
checkflag FLAG_SYS_MYSTERY_EVENT_ENABLE
goto_eq EventScript_2738FF
applymovement VAR_0x8008, BattleFrontier_Mart_Movement_2725B0
waitmovement 0
playse SE_PIN
applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_272598
waitmovement 0
applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_27259A
waitmovement 0
msgbox gUnknown_08273506, 4
setflag FLAG_SYS_MYSTERY_EVENT_ENABLE
msgbox gUnknown_08273559, 4
releaseall
end
EventScript_2738B5:: @ 82738B5
checkflag FLAG_SYS_POKEDEX_GET
goto_if 0, EventScript_2738FF
checkflag FLAG_SYS_MYSTERY_GIFT_ENABLE
goto_eq EventScript_2738FF
applymovement VAR_0x8008, BattleFrontier_Mart_Movement_2725B0
waitmovement 0
playse SE_PIN
applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_272598
waitmovement 0
applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_27259A
waitmovement 0
msgbox gUnknown_08273446, 4
setflag FLAG_SYS_MYSTERY_GIFT_ENABLE
msgbox gUnknown_082734CC, 4
releaseall
end
EventScript_2738FD:: @ 82738FD
releaseall
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_2738FF:: @ 82738FF
applymovement VAR_0x8008, BattleFrontier_Mart_Movement_2725B0
waitmovement 0
msgbox gUnknown_082733D8, 4
releaseall
end
2017-11-10 02:21:31 +01:00
Route114_EventScript_273913:: @ 8273913
setmetatile 7, 3, 839, 1
setmetatile 7, 4, 847, 0
return
Route114_EventScript_273926:: @ 8273926
setmetatile 6, 45, 601, 1
setmetatile 6, 46, 609, 0
return
Route115_EventScript_273939:: @ 8273939
setmetatile 21, 5, 601, 1
setmetatile 21, 6, 609, 0
return
Route115_EventScript_27394C:: @ 827394C
setmetatile 36, 9, 601, 1
setmetatile 36, 10, 609, 0
return
Route116_EventScript_27395F:: @ 827395F
setmetatile 59, 12, 159, 1
setmetatile 59, 13, 167, 0
return
Route116_EventScript_273972:: @ 8273972
setmetatile 79, 5, 159, 1
setmetatile 79, 6, 167, 0
return
Route118_EventScript_273985:: @ 8273985
setmetatile 42, 5, 159, 1
setmetatile 42, 6, 167, 0
return
Route118_EventScript_273998:: @ 8273998
setmetatile 9, 5, 159, 1
setmetatile 9, 6, 167, 0
return
Route105_EventScript_2739AB:: @ 82739AB
setmetatile 10, 28, 334, 0
setmetatile 11, 28, 334, 0
setmetatile 9, 29, 334, 0
setmetatile 10, 29, 335, 0
setmetatile 11, 29, 335, 0
setmetatile 12, 29, 334, 0
setmetatile 9, 30, 334, 0
setmetatile 10, 30, 335, 0
setmetatile 11, 30, 335, 0
setmetatile 12, 30, 334, 0
setmetatile 10, 31, 334, 0
setmetatile 11, 31, 334, 0
return
Route105_EventScript_273A18:: @ 8273A18
setmetatile 20, 53, 334, 0
setmetatile 21, 53, 334, 0
setmetatile 19, 54, 334, 0
setmetatile 20, 54, 335, 0
setmetatile 21, 54, 335, 0
setmetatile 22, 54, 334, 0
setmetatile 19, 55, 334, 0
setmetatile 20, 55, 335, 0
setmetatile 21, 55, 335, 0
setmetatile 22, 55, 334, 0
setmetatile 20, 56, 334, 0
setmetatile 21, 56, 334, 0
return
Route125_EventScript_273A85:: @ 8273A85
setmetatile 8, 16, 334, 0
setmetatile 9, 16, 334, 0
setmetatile 7, 17, 334, 0
setmetatile 8, 17, 335, 0
setmetatile 9, 17, 335, 0
setmetatile 10, 17, 334, 0
setmetatile 7, 18, 334, 0
setmetatile 8, 18, 335, 0
setmetatile 9, 18, 335, 0
setmetatile 10, 18, 334, 0
setmetatile 8, 19, 334, 0
setmetatile 9, 19, 334, 0
return
Route125_EventScript_273AF2:: @ 8273AF2
setmetatile 53, 18, 334, 0
setmetatile 54, 18, 334, 0
setmetatile 52, 19, 334, 0
setmetatile 53, 19, 335, 0
setmetatile 54, 19, 335, 0
setmetatile 55, 19, 334, 0
setmetatile 52, 20, 334, 0
setmetatile 53, 20, 335, 0
setmetatile 54, 20, 335, 0
setmetatile 55, 20, 334, 0
setmetatile 53, 21, 334, 0
setmetatile 54, 21, 334, 0
return
Route127_EventScript_273B5F:: @ 8273B5F
setmetatile 57, 9, 334, 0
setmetatile 58, 9, 334, 0
setmetatile 56, 10, 334, 0
setmetatile 57, 10, 335, 0
setmetatile 58, 10, 335, 0
setmetatile 59, 10, 334, 0
setmetatile 56, 11, 334, 0
setmetatile 57, 11, 335, 0
setmetatile 58, 11, 335, 0
setmetatile 59, 11, 334, 0
setmetatile 57, 12, 334, 0
setmetatile 58, 12, 334, 0
return
Route127_EventScript_273BCC:: @ 8273BCC
setmetatile 61, 30, 334, 0
setmetatile 62, 30, 334, 0
setmetatile 60, 31, 334, 0
setmetatile 61, 31, 335, 0
setmetatile 62, 31, 335, 0
setmetatile 63, 31, 334, 0
setmetatile 60, 32, 334, 0
setmetatile 61, 32, 335, 0
setmetatile 62, 32, 335, 0
setmetatile 63, 32, 334, 0
setmetatile 61, 33, 334, 0
setmetatile 62, 33, 334, 0
return
Route129_EventScript_273C39:: @ 8273C39
setmetatile 16, 14, 334, 0
setmetatile 17, 14, 334, 0
setmetatile 15, 15, 334, 0
setmetatile 16, 15, 335, 0
setmetatile 17, 15, 335, 0
setmetatile 18, 15, 334, 0
setmetatile 15, 16, 334, 0
setmetatile 16, 16, 335, 0
setmetatile 17, 16, 335, 0
setmetatile 18, 16, 334, 0
setmetatile 16, 17, 334, 0
setmetatile 17, 17, 334, 0
return
Route129_EventScript_273CA6:: @ 8273CA6
setmetatile 42, 19, 334, 0
setmetatile 43, 19, 334, 0
setmetatile 41, 20, 334, 0
setmetatile 42, 20, 335, 0
setmetatile 43, 20, 335, 0
setmetatile 44, 20, 334, 0
setmetatile 41, 21, 334, 0
setmetatile 42, 21, 335, 0
setmetatile 43, 21, 335, 0
setmetatile 44, 21, 334, 0
setmetatile 42, 22, 334, 0
setmetatile 43, 22, 334, 0
return
Route105_EventScript_273D13:: @ 8273D13
Route114_EventScript_273D13:: @ 8273D13
Route115_EventScript_273D13:: @ 8273D13
Route116_EventScript_273D13:: @ 8273D13
Route118_EventScript_273D13:: @ 8273D13
Route125_EventScript_273D13:: @ 8273D13
Route127_EventScript_273D13:: @ 8273D13
Route129_EventScript_273D13:: @ 8273D13
setflag FLAG_SPECIAL_FLAG_0x4000
return
Route105_EventScript_273D17:: @ 8273D17
Route125_EventScript_273D17:: @ 8273D17
Route127_EventScript_273D17:: @ 8273D17
Route129_EventScript_273D17:: @ 8273D17
setweather 13
return
Route114_EventScript_273D1B:: @ 8273D1B
Route115_EventScript_273D1B:: @ 8273D1B
Route116_EventScript_273D1B:: @ 8273D1B
Route118_EventScript_273D1B:: @ 8273D1B
setweather 12
return
gUnknown_08273D1F:: @ 8273D1F
2015-10-10 14:20:38 +02:00
2016-09-03 10:17:20 +02:00
gUnknown_08273D1F:: @ 8273D1F
2017-11-10 02:21:31 +01:00
lockall
compare VAR_0x4037, 9
2017-11-10 02:21:31 +01:00
goto_if 4, Route105_EventScript_273D51
goto Route105_EventScript_273D5F
end
Route105_EventScript_273D31:: @ 8273D31
closemessage
fadescreenswapbuffers 1
setweather 2
doweather
call Route105_EventScript_273D6D
special DrawWholeMapView
setvar VAR_0x4037, 0
setvar VAR_0x4039, 0
clearflag FLAG_SPECIAL_FLAG_0x4000
fadescreenswapbuffers 0
releaseall
end
Route105_EventScript_273D51:: @ 8273D51
msgbox gUnknown_08273656, 4
goto Route105_EventScript_273D31
end
Route105_EventScript_273D5F:: @ 8273D5F
msgbox gUnknown_08273684, 4
goto Route105_EventScript_273D31
end
Route105_EventScript_273D6D:: @ 8273D6D
switch VAR_0x4037
case 1, Route105_EventScript_273E23
case 2, Route105_EventScript_273E36
case 3, Route105_EventScript_273E49
case 4, Route105_EventScript_273E5C
case 5, Route105_EventScript_273E6F
case 6, Route105_EventScript_273E82
case 7, Route105_EventScript_273E95
case 8, Route105_EventScript_273EA8
case 9, Route105_EventScript_273EBB
case 10, Route105_EventScript_273F28
case 11, Route105_EventScript_273F95
case 12, Route105_EventScript_274002
case 13, Route105_EventScript_27406F
case 14, Route105_EventScript_2740DC
case 15, Route105_EventScript_274149
case 16, Route105_EventScript_2741B6
return
Route105_EventScript_273E23:: @ 8273E23
setmetatile 7, 3, 617, 1
setmetatile 7, 4, 617, 1
return
Route105_EventScript_273E36:: @ 8273E36
setmetatile 6, 45, 613, 1
setmetatile 6, 46, 613, 1
return
Route105_EventScript_273E49:: @ 8273E49
setmetatile 21, 5, 613, 1
setmetatile 21, 6, 613, 1
return
Route105_EventScript_273E5C:: @ 8273E5C
setmetatile 36, 9, 613, 1
setmetatile 36, 10, 613, 1
return
Route105_EventScript_273E6F:: @ 8273E6F
setmetatile 59, 12, 124, 1
setmetatile 59, 13, 124, 1
return
Route105_EventScript_273E82:: @ 8273E82
setmetatile 79, 5, 124, 1
setmetatile 79, 6, 124, 1
return
Route105_EventScript_273E95:: @ 8273E95
setmetatile 42, 5, 124, 1
setmetatile 42, 6, 121, 1
return
Route105_EventScript_273EA8:: @ 8273EA8
setmetatile 9, 5, 124, 1
setmetatile 9, 6, 121, 1
return
Route105_EventScript_273EBB:: @ 8273EBB
setmetatile 10, 28, 368, 0
setmetatile 11, 28, 368, 0
setmetatile 9, 29, 368, 0
setmetatile 10, 29, 368, 0
setmetatile 11, 29, 368, 0
setmetatile 12, 29, 368, 0
setmetatile 9, 30, 368, 0
setmetatile 10, 30, 368, 0
setmetatile 11, 30, 368, 0
setmetatile 12, 30, 368, 0
setmetatile 10, 31, 368, 0
setmetatile 11, 31, 368, 0
return
Route105_EventScript_273F28:: @ 8273F28
setmetatile 20, 53, 368, 0
setmetatile 21, 53, 368, 0
setmetatile 19, 54, 368, 0
setmetatile 20, 54, 368, 0
setmetatile 21, 54, 368, 0
setmetatile 22, 54, 368, 0
setmetatile 19, 55, 368, 0
setmetatile 20, 55, 368, 0
setmetatile 21, 55, 368, 0
setmetatile 22, 55, 368, 0
setmetatile 20, 56, 368, 0
setmetatile 21, 56, 368, 0
return
Route105_EventScript_273F95:: @ 8273F95
setmetatile 8, 16, 368, 0
setmetatile 9, 16, 368, 0
setmetatile 7, 17, 368, 0
setmetatile 8, 17, 368, 0
setmetatile 9, 17, 368, 0
setmetatile 10, 17, 368, 0
setmetatile 7, 18, 368, 0
setmetatile 8, 18, 368, 0
setmetatile 9, 18, 368, 0
setmetatile 10, 18, 368, 0
setmetatile 8, 19, 368, 0
setmetatile 9, 19, 368, 0
return
Route105_EventScript_274002:: @ 8274002
setmetatile 53, 18, 368, 0
setmetatile 54, 18, 368, 0
setmetatile 52, 19, 368, 0
setmetatile 53, 19, 368, 0
setmetatile 54, 19, 368, 0
setmetatile 55, 19, 368, 0
setmetatile 52, 20, 368, 0
setmetatile 53, 20, 368, 0
setmetatile 54, 20, 368, 0
setmetatile 55, 20, 368, 0
setmetatile 53, 21, 368, 0
setmetatile 54, 21, 368, 0
return
Route105_EventScript_27406F:: @ 827406F
setmetatile 57, 9, 368, 0
setmetatile 58, 9, 368, 0
setmetatile 56, 10, 368, 0
setmetatile 57, 10, 368, 0
setmetatile 58, 10, 368, 0
setmetatile 59, 10, 368, 0
setmetatile 56, 11, 368, 0
setmetatile 57, 11, 368, 0
setmetatile 58, 11, 368, 0
setmetatile 59, 11, 368, 0
setmetatile 57, 12, 368, 0
setmetatile 58, 12, 368, 0
return
Route105_EventScript_2740DC:: @ 82740DC
setmetatile 61, 30, 368, 0
setmetatile 62, 30, 368, 0
setmetatile 60, 31, 368, 0
setmetatile 61, 31, 368, 0
setmetatile 62, 31, 368, 0
setmetatile 63, 31, 368, 0
setmetatile 60, 32, 368, 0
setmetatile 61, 32, 368, 0
setmetatile 62, 32, 368, 0
setmetatile 63, 32, 368, 0
setmetatile 61, 33, 368, 0
setmetatile 62, 33, 368, 0
return
Route105_EventScript_274149:: @ 8274149
setmetatile 16, 14, 368, 0
setmetatile 17, 14, 368, 0
setmetatile 15, 15, 368, 0
setmetatile 16, 15, 368, 0
setmetatile 17, 15, 368, 0
setmetatile 18, 15, 368, 0
setmetatile 15, 16, 368, 0
setmetatile 16, 16, 368, 0
setmetatile 17, 16, 368, 0
setmetatile 18, 16, 368, 0
setmetatile 16, 17, 368, 0
setmetatile 17, 17, 368, 0
return
Route105_EventScript_2741B6:: @ 82741B6
setmetatile 42, 19, 368, 0
setmetatile 43, 19, 368, 0
setmetatile 41, 20, 368, 0
setmetatile 42, 20, 368, 0
setmetatile 43, 20, 368, 0
setmetatile 44, 20, 368, 0
setmetatile 41, 21, 368, 0
setmetatile 42, 21, 368, 0
setmetatile 43, 21, 368, 0
setmetatile 44, 21, 368, 0
setmetatile 42, 22, 368, 0
setmetatile 43, 22, 368, 0
return
Underwater3_EventScript_274223:: @ 8274223
Underwater5_EventScript_274223:: @ 8274223
Underwater6_EventScript_274223:: @ 8274223
Underwater7_EventScript_274223:: @ 8274223
switch VAR_0x4037
case 9, Underwater3_EventScript_274281
case 10, Underwater3_EventScript_27428A
case 11, Underwater3_EventScript_274293
case 12, Underwater3_EventScript_27429C
case 13, Underwater3_EventScript_2742A5
case 14, Underwater3_EventScript_2742AE
case 15, Underwater3_EventScript_2742B7
case 16, Underwater3_EventScript_2742C0
return
Underwater3_EventScript_274281:: @ 8274281
setescapewarp ROUTE_105, 255, 11, 29
return
Underwater3_EventScript_27428A:: @ 827428A
setescapewarp ROUTE_105, 255, 21, 54
return
Underwater3_EventScript_274293:: @ 8274293
setescapewarp ROUTE_125, 255, 9, 17
return
Underwater3_EventScript_27429C:: @ 827429C
setescapewarp ROUTE_125, 255, 54, 19
return
Underwater3_EventScript_2742A5:: @ 82742A5
setescapewarp ROUTE_127, 255, 58, 10
return
Underwater3_EventScript_2742AE:: @ 82742AE
setescapewarp ROUTE_127, 255, 62, 31
return
Underwater3_EventScript_2742B7:: @ 82742B7
setescapewarp ROUTE_129, 255, 17, 15
return
Underwater3_EventScript_2742C0:: @ 82742C0
setescapewarp ROUTE_129, 255, 43, 20
return
2017-11-11 01:12:18 +01:00
Std_8:: @ 82742C9
buffertrainerclassname 0, VAR_0x8000
buffertrainername 1, VAR_0x8000
closemessage
delay 30
2017-12-22 08:46:19 +01:00
playfanfare MUS_ME_TORE_EYE
2017-11-11 01:12:18 +01:00
msgbox gUnknown_08272E0F, 4
waitfanfare
closemessage
delay 30
return
2017-11-10 02:21:31 +01:00
2017-12-01 21:25:13 +01:00
EventScript_TryGetTrainerScript:: @ 82742E6
special ShouldTryGetTrainerScript
compare VAR_RESULT, 1
2017-12-01 21:25:13 +01:00
goto_eq EventScript_GotoTrainerScript
2017-11-11 01:12:18 +01:00
releaseall
end
2017-11-10 02:21:31 +01:00
2017-12-01 21:25:13 +01:00
EventScript_GotoTrainerScript:: @ 82742F6
2017-12-17 20:38:01 +01:00
gotobeatenscript
2017-11-10 02:21:31 +01:00
releaseall
end
.include "data/scripts/berry_tree.inc"
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
Text_274746: @ 8274746
.string "If some vines drop down, this tree can\n"
.string "be climbed.$"
Text_274779: @ 8274779
.string "If some vines drop down, this tree can\n"
.string "be climbed.\p"
.string "Use the SECRET POWER?$"
Text_2747C2: @ 82747C2
.string "A thick vine dropped down!$"
Text_2747DD: @ 82747DD
.string "If this clump of grass can be moved,\n"
.string "it might be possible to go inside.$"
Text_274825: @ 8274825
.string "If this clump of grass can be moved,\n"
.string "it might be possible to go inside.\p"
.string "Use the SECRET POWER?$"
Text_274883: @ 8274883
.string "Discovered a small entrance!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_2748A0: @ 82748A0
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Since youre already here, how would\n"
.string "you like to battle?$"
SecretBase_RedCave1_Text_274939: @ 8274939
.string "Okay!\n"
.string "Here we come!$"
SecretBase_RedCave1_Text_27494D: @ 827494D
.string "Hunh?\n"
.string "Oh, you cant now$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_274966:: @ 8274966
.string "Waaargh! Youre too strong!\n"
.string "About me losing Please keep it secret!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_2749AA: @ 82749AA
.string "What do you think of my SECRET BASE?\n"
.string "Come visit me again tomorrow.$"
SecretBase_RedCave1_Text_2749ED: @ 82749ED
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Feel free to hang out!$"
SecretBase_RedCave1_Text_274A64: @ 8274A64
.string "Therere a lot of places where\n"
.string "you can make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Dont you think its nice?\p"
.string "Oh, would you like to have a battle?$"
SecretBase_RedCave1_Text_274AFA: @ 8274AFA
.string "Okay, here goes!$"
SecretBase_RedCave1_Text_274B0B: @ 8274B0B
.string "Oh\n"
.string "You cant now, okay.$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_274B24:: @ 8274B24
.string "Hmmm Its our loss\n"
.string "But dont tell anyone!\l"
.string "Its a confidential secret!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_274B6C: @ 8274B6C
.string "If youre in this area again,\n"
.string "I hope youll visit me.$"
SecretBase_RedCave1_Text_274BA2: @ 8274BA2
.string "Therere a lot of places where you can\n"
.string "make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Dont you think its nice?$"
SecretBase_RedCave1_Text_274C13: @ 8274C13
.string "This is a popular spot.\n"
.string "Its always taken.\p"
.string "Oh! Were you thinking about\n"
.string "taking this spot, too?\p"
.string "Ill tell you what, you can have this\n"
.string "spot if you can beat me.$"
SecretBase_RedCave1_Text_274CB0: @ 8274CB0
.string "Okay!\n"
.string "Im going to defend my SECRET BASE!$"
SecretBase_RedCave1_Text_274CDA: @ 8274CDA
.string "Hunh? Is that right?\n"
.string "Youre not interested in this spot?$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_274D13:: @ 8274D13
.string "I cant keep going!\n"
.string "I surrender!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_274D34: @ 8274D34
.string "Okay, when I move one day,\n"
.string "this place will be yours!$"
SecretBase_RedCave1_Text_274D69: @ 8274D69
.string "This is a popular spot.\n"
.string "Its always taken.\p"
.string "I waited a long time for it to open.\n"
.string "I finally got to use it!$"
SecretBase_RedCave1_Text_274DD2: @ 8274DD2
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.\p"
.string "Would you like to see how strong I am?$"
SecretBase_RedCave1_Text_274E41: @ 8274E41
.string "Im going to go all out!$"
SecretBase_RedCave1_Text_274E5A: @ 8274E5A
.string "Oh.\n"
.string "Some other time, then!$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_274E75:: @ 8274E75
.string "Hmm Ive still got lots to learn.\n"
.string "I have to study some more.$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_274EB3: @ 8274EB3
.string "Thanks for battling with me.\n"
.string "Please come back again tomorrow.$"
SecretBase_RedCave1_Text_274EF1: @ 8274EF1
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.$"
SecretBase_RedCave1_Text_274F39: @ 8274F39
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.\p"
.string "So, how would you like a battle?$"
SecretBase_RedCave1_Text_274FCA: @ 8274FCA
.string "Thats the way!$"
SecretBase_RedCave1_Text_274FDA: @ 8274FDA
.string "When youre ready, give me a shout!$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_274FFE:: @ 8274FFE
.string "Aww! Done in!\n"
.string "But its still fun to battle!$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_27502A: @ 827502A
.string "Well, anyway, I should go buy some\n"
.string "decorations and furniture.\p"
.string "I want my SECRET BASE to be a place\n"
.string "other people can enjoy.$"
SecretBase_RedCave1_Text_2750A4: @ 82750A4
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.$"
SecretBase_RedCave1_Text_275114: @ 8275114
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
.string "as much.\p"
.string "If you would be so kind, will you battle\n"
.string "with my POKéMON?$"
SecretBase_RedCave1_Text_2751AF: @ 82751AF
.string "Thank you.\n"
.string "Shall we begin?$"
SecretBase_RedCave1_Text_2751CA: @ 82751CA
.string "Oh.\n"
.string "How disappointing$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_2751E1:: @ 82751E1
.string "I concede$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_2751EC: @ 82751EC
.string "That was all in good fun!\n"
.string "I should go enjoy shopping now.$"
SecretBase_RedCave1_Text_275226: @ 8275226
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
.string "as much.$"
SecretBase_RedCave1_Text_275287: @ 8275287
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?\p"
.string "But since you found me, how about we\n"
.string "have a battle?$"
SecretBase_RedCave1_Text_275315: @ 8275315
.string "Im not going down easily!$"
SecretBase_RedCave1_Text_275330: @ 8275330
.string "Oh Are you maybe tired from searching\n"
.string "for this place?$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_275367:: @ 8275367
.string "I went down$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_275374: @ 8275374
.string "Wheres your SECRET BASE?\n"
.string "I should go visit you there.$"
SecretBase_RedCave1_Text_2753AB: @ 82753AB
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?$"
SecretBase_RedCave1_Text_275405: @ 8275405
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!\p"
.string "In the meantime, want to battle?$"
SecretBase_RedCave1_Text_2754B2: @ 82754B2
.string "This is my SECRET BASE.\n"
.string "I cant lose!$"
SecretBase_RedCave1_Text_2754D8: @ 82754D8
.string "Ill battle with you anytime.$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_2754F6:: @ 82754F6
.string "Huh?\n"
.string "Did I just lose?$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_27550C: @ 827550C
.string "I wont lose at collecting decorations.\n"
.string "Come visit again!$"
SecretBase_RedCave1_Text_275546: @ 8275546
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!$"
SecretBase_RedCave1_Text_2755D2: @ 82755D2
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
.string "stronger with it.\p"
.string "Thats what I do.\n"
.string "Want to battle with me?$"
SecretBase_RedCave1_Text_275679: @ 8275679
.string "Show me what youre made of!$"
SecretBase_RedCave1_Text_275696: @ 8275696
.string "I guess there are times when youre not\n"
.string "into it.$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_2756C7:: @ 82756C7
.string "I know exactly what youre made of now.$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_2756EF: @ 82756EF
.string "We can both become stronger.\n"
.string "Lets keep at it!$"
SecretBase_RedCave1_Text_27571E: @ 827571E
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
.string "stronger with it.\p"
.string "Every day is a great day.$"
SecretBase_RedCave1_Text_2757B5: @ 82757B5
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"
.string "display them.\p"
.string "What do you think of my taste?\n"
.string "Are you speechless?\p"
.string "Want to see my taste in battling?$"
SecretBase_RedCave1_Text_275884: @ 8275884
.string "Theres no holding back!$"
SecretBase_RedCave1_Text_27589D: @ 827589D
.string "Ill be happy to demonstrate my style\n"
.string "anytime.$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
SecretBase_RedCave1_Text_2758CC:: @ 82758CC
.string "Youre supremely talented!\n"
.string "Your power seems to be limitless$"
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_Text_275909: @ 8275909
.string "What did you think of my style?\n"
.string "Ill keep on polishing it!$"
SecretBase_RedCave1_Text_275944: @ 8275944
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"
.string "display them.\p"
.string "What do you think of my taste?\n"
.string "Are you speechless?$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_2759F1:: @ 82759F1
special sub_80E8C98
special sub_80E8BC8
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275BE8
checkpartymove MOVE_SECRET_POWER
setfieldeffectargument 0, VAR_RESULT
buffermovename 1, MOVE_SECRET_POWER
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A50
compare VAR_0x8007, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A50
compare VAR_0x8007, 3
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A50
compare VAR_0x8007, 4
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A50
compare VAR_0x8007, 5
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275AA9
compare VAR_0x8007, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275B02
end
EventScript_275A50:: @ 8275A50
lockall
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A91
bufferpartymonnick 0, VAR_RESULT
msgbox gText_23B704, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
msgbox Route103_Text_290771, 4
closemessage
dofieldeffect 11
waitstate
goto EventScript_275A9B
end
EventScript_275A86:: @ 8275A86
lockall
dofieldeffect 11
waitstate
goto EventScript_275A9B
end
EventScript_275A91:: @ 8275A91
msgbox gText_23B6E0, 4
releaseall
end
EventScript_275A9B:: @ 8275A9B
msgbox gText_23B73E, 4
goto EventScript_275B5B
end
EventScript_275AA9:: @ 8275AA9
lockall
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275AEA
bufferpartymonnick 0, VAR_RESULT
msgbox Text_274779, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
msgbox Route103_Text_290771, 4
closemessage
dofieldeffect 26
waitstate
goto EventScript_275AF4
end
EventScript_275ADF:: @ 8275ADF
lockall
dofieldeffect 26
waitstate
goto EventScript_275AF4
end
EventScript_275AEA:: @ 8275AEA
msgbox Text_274746, 4
releaseall
end
EventScript_275AF4:: @ 8275AF4
msgbox Text_2747C2, 4
goto EventScript_275B5B
end
EventScript_275B02:: @ 8275B02
lockall
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275B43
bufferpartymonnick 0, VAR_RESULT
msgbox Text_274825, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
msgbox Route103_Text_290771, 4
closemessage
dofieldeffect 27
waitstate
goto EventScript_275B4D
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275B38:: @ 8275B38
lockall
dofieldeffect 27
waitstate
goto EventScript_275B4D
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275B43:: @ 8275B43
msgbox Text_2747DD, 4
releaseall
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275B4D:: @ 8275B4D
msgbox Text_274883, 4
goto EventScript_275B5B
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_275B5B:: @ 8275B5B
closemessage
playse SE_KAIDAN
setvar VAR_0x4097, 0
setflag FLAG_0x0AD
special sub_80E8E18
special sub_80E9068
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
special sub_80E933C
setvar VAR_0x4089, 1
waitstate
end
2017-11-10 02:21:31 +01:00
SecretBase_RedCave1_EventScript_275B81:: @ 8275B81
applymovement 255, SecretBase_RedCave1_Movement_275BB4
waitmovement 0
setvar VAR_0x4097, 1
msgbox SecretBase_RedCave1_Text_23B759, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275BAB
closemessage
playse SE_KAIDAN
special sub_80E9A90
end
SecretBase_RedCave1_EventScript_275BAB:: @ 8275BAB
closemessage
setflag FLAG_0x060
special sub_80E91F8
waitstate
end
SecretBase_RedCave1_Movement_275BB4: @ 8275BB4
step_up
step_up
step_end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275BB7:: @ 8275BB7
lockall
setvar VAR_0x4097, 1
playse SE_KAIDAN
special sub_80E9744
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275BDB
clearflag FLAG_0x0AD
special sub_80E9068
setvar VAR_0x4089, 0
waitstate
end
EventScript_275BDB:: @ 8275BDB
setflag FLAG_0x0AD
special sub_80E9068
setvar VAR_0x4089, 0
waitstate
end
EventScript_275BE8:: @ 8275BE8
checkpartymove MOVE_SECRET_POWER
compare VAR_RESULT, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275C9A
setfieldeffectargument 0, VAR_RESULT
setorcopyvar VAR_0x8004, VAR_RESULT
lockall
special GetSecretBaseNearbyMapName
2017-11-11 01:12:18 +01:00
msgbox Text_276A3D, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
msgbox Text_2766AA, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
fadescreenswapbuffers 1
special sub_80E9B70
closemessage
fadescreenswapbuffers 0
msgbox Text_276A95, 5
compare VAR_RESULT, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275CDE
bufferpartymonnick 0, VAR_0x8004
buffermovename 1, MOVE_SECRET_POWER
msgbox Route103_Text_290771, 4
closemessage
closemessage
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A86
compare VAR_0x8007, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A86
compare VAR_0x8007, 3
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A86
compare VAR_0x8007, 4
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A86
compare VAR_0x8007, 5
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275ADF
compare VAR_0x8007, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275B38
releaseall
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_275C9A:: @ 8275C9A
lockall
compare VAR_0x8007, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A91
compare VAR_0x8007, 2
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A91
compare VAR_0x8007, 3
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A91
compare VAR_0x8007, 4
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275A91
compare VAR_0x8007, 5
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275AEA
compare VAR_0x8007, 6
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275B43
end
EventScript_275CDE:: @ 8275CDE
closemessage
releaseall
end
2017-11-10 02:21:31 +01:00
LittlerootTown_BrendansHouse_2F_EventScript_275CE1:: @ 8275CE1
LittlerootTown_MaysHouse_2F_EventScript_275CE1:: @ 8275CE1
SecretBase_RedCave1_EventScript_275CE1:: @ 8275CE1
setflag FLAG_0x0AE
setflag FLAG_0x0AF
setflag FLAG_0x0B0
setflag FLAG_0x0B1
setflag FLAG_0x0B2
setflag FLAG_0x0B3
setflag FLAG_0x0B4
setflag FLAG_0x0B5
setflag FLAG_0x0B6
setflag FLAG_0x0B7
setflag FLAG_0x0B8
setflag FLAG_0x0B9
setflag FLAG_0x0BA
setflag FLAG_0x0BB
return
2017-11-11 01:12:18 +01:00
EventScript_275D0C:: @ 8275D0C
2017-11-10 02:21:31 +01:00
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
special sub_80E933C
setvar VAR_0x4089, 1
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275D1F:: @ 8275D1F
setvar VAR_0x8005, 0
goto EventScript_275D2A
end
EventScript_275D2A:: @ 8275D2A
special sub_8127E18
end
EventScript_275D2E:: @ 8275D2E
setvar VAR_0x8004, 0
goto EventScript_275D39
end
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
EventScript_275D39:: @ 8275D39
special sub_8129708
compare VAR_RESULT, 1
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275D63
addvar VAR_0x8004, 1
compare VAR_0x8005, 0
2017-11-11 01:12:18 +01:00
goto_eq EventScript_275D39
removeobject VAR_0x8006
setflag 0x8005
goto EventScript_275D39
end
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
EventScript_275D63:: @ 8275D63
end
2017-11-10 02:21:31 +01:00
SecretBase_BlueCave1_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave2_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave3_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave4_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave1_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave2_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave3_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave4_EventScript_275D64:: @ 8275D64
SecretBase_RedCave1_EventScript_275D64:: @ 8275D64
SecretBase_RedCave2_EventScript_275D64:: @ 8275D64
SecretBase_RedCave3_EventScript_275D64:: @ 8275D64
SecretBase_RedCave4_EventScript_275D64:: @ 8275D64
SecretBase_Shrub1_EventScript_275D64:: @ 8275D64
SecretBase_Shrub2_EventScript_275D64:: @ 8275D64
SecretBase_Shrub3_EventScript_275D64:: @ 8275D64
SecretBase_Shrub4_EventScript_275D64:: @ 8275D64
SecretBase_Tree1_EventScript_275D64:: @ 8275D64
SecretBase_Tree2_EventScript_275D64:: @ 8275D64
SecretBase_Tree3_EventScript_275D64:: @ 8275D64
SecretBase_Tree4_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave1_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave2_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave3_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave4_EventScript_275D64:: @ 8275D64
special sub_80EA354
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275DD6
compare VAR_0x8004, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275E4E
compare VAR_0x8004, 2
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275EC6
compare VAR_0x8004, 3
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F3E
compare VAR_0x8004, 4
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275FB6
compare VAR_0x8004, 5
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27602E
compare VAR_0x8004, 6
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_2760A6
compare VAR_0x8004, 7
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27611E
compare VAR_0x8004, 8
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276196
compare VAR_0x8004, 9
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27620E
end
SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_275E25
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275E44
msgbox SecretBase_RedCave1_Text_2748A0, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275E2F
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275E2F
msgbox SecretBase_RedCave1_Text_274939, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275E25:: @ 8275E25
msgbox SecretBase_RedCave1_Text_2749ED, 4
release
end
SecretBase_RedCave1_EventScript_275E2F:: @ 8275E2F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_27494D, 4
release
end
SecretBase_RedCave1_EventScript_275E44:: @ 8275E44
msgbox SecretBase_RedCave1_Text_2749AA, 4
release
end
SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_275E9D
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275EBC
msgbox SecretBase_RedCave1_Text_274C13, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275EA7
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275EA7
msgbox SecretBase_RedCave1_Text_274CB0, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275E9D:: @ 8275E9D
msgbox SecretBase_RedCave1_Text_274D69, 4
release
end
SecretBase_RedCave1_EventScript_275EA7:: @ 8275EA7
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274CDA, 4
release
end
SecretBase_RedCave1_EventScript_275EBC:: @ 8275EBC
msgbox SecretBase_RedCave1_Text_274D34, 4
release
end
SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_275F15
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F34
msgbox SecretBase_RedCave1_Text_274F39, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F1F
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F1F
msgbox SecretBase_RedCave1_Text_274FCA, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275F15:: @ 8275F15
msgbox SecretBase_RedCave1_Text_2750A4, 4
release
end
SecretBase_RedCave1_EventScript_275F1F:: @ 8275F1F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274FDA, 4
release
end
SecretBase_RedCave1_EventScript_275F34:: @ 8275F34
msgbox SecretBase_RedCave1_Text_27502A, 4
release
end
SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_275F8D
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275FAC
msgbox SecretBase_RedCave1_Text_275287, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F97
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_275F97
msgbox SecretBase_RedCave1_Text_275315, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275F8D:: @ 8275F8D
msgbox SecretBase_RedCave1_Text_2753AB, 4
release
end
SecretBase_RedCave1_EventScript_275F97:: @ 8275F97
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_275330, 4
release
end
SecretBase_RedCave1_EventScript_275FAC:: @ 8275FAC
msgbox SecretBase_RedCave1_Text_275374, 4
release
end
SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_276005
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276024
msgbox SecretBase_RedCave1_Text_2755D2, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27600F
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27600F
msgbox SecretBase_RedCave1_Text_275679, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_276005:: @ 8276005
msgbox SecretBase_RedCave1_Text_27571E, 4
release
end
SecretBase_RedCave1_EventScript_27600F:: @ 827600F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_275696, 4
release
end
SecretBase_RedCave1_EventScript_276024:: @ 8276024
msgbox SecretBase_RedCave1_Text_2756EF, 4
release
end
SecretBase_RedCave1_EventScript_27602E:: @ 827602E
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_27607D
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27609C
msgbox SecretBase_RedCave1_Text_274A64, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276087
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276087
msgbox SecretBase_RedCave1_Text_274AFA, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27607D:: @ 827607D
msgbox SecretBase_RedCave1_Text_274BA2, 4
release
end
SecretBase_RedCave1_EventScript_276087:: @ 8276087
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274B0B, 4
release
end
SecretBase_RedCave1_EventScript_27609C:: @ 827609C
msgbox SecretBase_RedCave1_Text_274B6C, 4
release
end
SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_2760F5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276114
msgbox SecretBase_RedCave1_Text_274DD2, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_2760FF
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_2760FF
msgbox SecretBase_RedCave1_Text_274E41, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_2760F5:: @ 82760F5
msgbox SecretBase_RedCave1_Text_274EF1, 4
release
end
SecretBase_RedCave1_EventScript_2760FF:: @ 82760FF
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274E5A, 4
release
end
SecretBase_RedCave1_EventScript_276114:: @ 8276114
msgbox SecretBase_RedCave1_Text_274EB3, 4
release
end
SecretBase_RedCave1_EventScript_27611E:: @ 827611E
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_27616D
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27618C
msgbox SecretBase_RedCave1_Text_275114, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276177
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276177
msgbox SecretBase_RedCave1_Text_2751AF, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27616D:: @ 827616D
msgbox SecretBase_RedCave1_Text_275226, 4
release
end
SecretBase_RedCave1_EventScript_276177:: @ 8276177
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_2751CA, 4
release
end
SecretBase_RedCave1_EventScript_27618C:: @ 827618C
msgbox SecretBase_RedCave1_Text_2751EC, 4
release
end
SecretBase_RedCave1_EventScript_276196:: @ 8276196
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_2761E5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276204
msgbox SecretBase_RedCave1_Text_275405, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_2761EF
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_2761EF
msgbox SecretBase_RedCave1_Text_2754B2, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_2761E5:: @ 82761E5
msgbox SecretBase_RedCave1_Text_275546, 4
release
end
SecretBase_RedCave1_EventScript_2761EF:: @ 82761EF
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_2754D8, 4
release
end
SecretBase_RedCave1_EventScript_276204:: @ 8276204
msgbox SecretBase_RedCave1_Text_27550C, 4
release
end
SecretBase_RedCave1_EventScript_27620E:: @ 827620E
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if 0, SecretBase_RedCave1_EventScript_27625D
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_27627C
msgbox SecretBase_RedCave1_Text_2757B5, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276267
setvar VAR_RESULT, 1
special sub_80EA30C
call SecretBase_RedCave1_EventScript_27134F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SecretBase_RedCave1_EventScript_276267
msgbox SecretBase_RedCave1_Text_275884, 4
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27625D:: @ 827625D
msgbox SecretBase_RedCave1_Text_275944, 4
release
end
SecretBase_RedCave1_EventScript_276267:: @ 8276267
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_27589D, 4
release
end
SecretBase_RedCave1_EventScript_27627C:: @ 827627C
msgbox SecretBase_RedCave1_Text_275909, 4
release
end
SecretBase_RedCave1_EventScript_276286:: @ 8276286
special sub_80EA2E4
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
special sub_8163AC4
waitstate
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
call_if 1, SecretBase_RedCave1_EventScript_2762BD
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 1, SecretBase_RedCave1_EventScript_2762C1
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
call_if 1, SecretBase_RedCave1_EventScript_2762C5
2017-12-16 00:08:23 +01:00
special HealPlayerParty
2017-11-10 02:21:31 +01:00
release
end
SecretBase_RedCave1_EventScript_2762BD:: @ 82762BD
special sub_80EB438
return
SecretBase_RedCave1_EventScript_2762C1:: @ 82762C1
special sub_80EB368
return
SecretBase_RedCave1_EventScript_2762C5:: @ 82762C5
special sub_80EB3D0
return
.include "data/scripts/secret_power_tm.inc"
2017-11-10 00:40:08 +01:00
Text_2766AA: @ 82766AA
.string "All decorations and furniture in your\n"
.string "SECRET BASE will be returned to your PC.\p"
.string "Is that okay?$"
Text_276707: @ 8276707
.string "Do you want to register\n"
.string "{STR_VAR_1}s SECRET BASE?$"
Text_276731: @ 8276731
.string "This data is already registered.\n"
.string "Would you like to delete it?$"
Text_27676F: @ 827676F
.string "Up to 10 locations can be registered.\p"
.string "Delete a location if you want to\n"
.string "register another location.$"
Text_2767D1: @ 82767D1
.string "Registration completed.$"
Text_2767E9: @ 82767E9
.string "Data has been unregistered.$"
Text_276805: @ 8276805
.string "{PLAYER} booted up the PC.$"
Text_27681A: @ 827681A
.string "What would you like to do?$"
Text_276835: @ 8276835
.string "Once registered, a SECRET BASE will not\n"
.string "disappear unless the other TRAINER\l"
.string "moves it to a different location.\p"
.string "If a SECRET BASE is deleted from the\n"
.string "registered list, another one may take\l"
.string "its place.\p"
.string "Up to ten SECRET BASE locations\n"
.string "may be registered.$"
Text_27692B: @ 827692B
.string "A shield of {STR_VAR_2} that marks winning\n"
.string "{STR_VAR_1} times in a row at the BATTLE TOWER.$"
Text_276974: @ 8276974
.string "A realistic toy TV. It could be easily\n"
.string "mistaken for the real thing.$"
Text_2769B8: @ 82769B8
.string "A toy TV shaped like a SEEDOT.\n"
.string "It looks ready to roll away on its own$"
Text_2769FF: @ 82769FF
.string "A toy TV shaped like a SKITTY.\n"
.string "It looks ready to stroll away$"
2017-11-11 01:12:18 +01:00
Text_276A3D: @ 8276A3D
.string "You may only make one SECRET BASE.\p"
.string "Would you like to move from the SECRET\n"
.string "BASE near {STR_VAR_1}?$"
Text_276A95: @ 8276A95
.string "Moving completed.\p"
.string "Would you like to use the SECRET POWER?$"
2017-11-10 02:21:31 +01:00
.include "data/scripts/cable_club.inc"
.include "data/scripts/contest_hall.inc"
.include "data/text/contest_strings.inc"
2017-11-10 02:21:31 +01:00
gUnknown_0827E8CE:: @ 827E8CE
.string "Missed turn$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E8DA:: @ 827E8DA
.string "Link standby!$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E8E8:: @ 827E8E8
.string "The winner is {STR_VAR_1}s {STR_VAR_2}!\n"
.string "Congratulations!$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E910:: @ 827E910
.string "The winner is {STR_VAR_1}s {STR_VAR_2}!{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E929:: @ 827E929
.string "Primary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E943:: @ 827E943
.string "Secondary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E95F:: @ 827E95F
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E973:: @ 827E973
.string "The move used most often:\n"
.string "{STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E992:: @ 827E992
.string "The most impressive POKéMON:\n"
.string "{STR_VAR_1}s {STR_VAR_2}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E9B9:: @ 827E9B9
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827E9CD:: @ 827E9CD
.string "A link TV program will not be made\n"
.string "because the TRAINER lost.{PAUSE_UNTIL_PRESS}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EA0C:: @ 827EA0C
.string "{STR_VAR_1}\n"
.string "{STR_VAR_2}s {STR_VAR_3}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EA17:: @ 827EA17
.string "CONTEST$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestRankNormal::
.string "NORMAL RANK$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestRankSuper::
.string "SUPER RANK$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestRankHyper::
.string "HYPER RANK$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestRankMaster::
.string "MASTER RANK$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestLink::
.string "LINK$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestCoolness::
.string "COOLNESS$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestBeauty::
.string "BEAUTY$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestCuteness::
.string "CUTENESS$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestSmartness::
.string "SMARTNESS$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestToughness::
.string "TOUGHNESS$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCool1::
.string "Nonstop supercool--\n"
.string "the inestimable {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCool2::
.string "Hey, there!\n"
.string "The good-looking POKéMON {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCool3::
.string "The marvelous, wonderful, and\n"
.string "very great {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingBeauty1::
.string "This centurys last Venus--\n"
.string "the beautiful {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingBeauty2::
.string "{STR_VAR_1}s dazzling,\n"
.string "glittering smile$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingBeauty3::
.string "POKéMON CENTERs super idol--\n"
.string "the incomparable {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCute1::
.string "The lovely and sweet {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCute2::
.string "The pretty {STR_VAR_1}s\n"
.string "winning portrait$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingCute3::
.string "Give us a wink!\n"
.string "The cutie POKéMON {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingSmart1::
.string "The smartness maestro--\n"
.string "the wise POKéMON {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingSmart2::
.string "{STR_VAR_1}--the one chosen\n"
.string "above all POKéMON$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingSmart3::
.string "The excellent {STR_VAR_1}s\n"
.string "moment of elegance$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingTough1::
.string "The powerfully muscular\n"
.string "speedster {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingTough2::
.string "The strong, stronger, and\n"
.string "strongest {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
2017-11-15 13:55:16 +01:00
gContestPaintingTough3::
.string "The mighty tough\n"
.string "hyper POKéMON {STR_VAR_1}$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECBC:: @ 27ECBC
.string "ODDISH$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECC3:: @ 27ECC3
.string "POOCHYENA$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECCD:: @ 27ECCD
.string "TAILLOW$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECD5:: @ 27ECD5
.string "AZURILL$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECDD:: @ 27ECDD
.string "LOTAD$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECE3:: @ 27ECE3
.string "WINGULL$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECEB:: @ 27ECEB
.string "DUSTOX$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECF2:: @ 27ECF2
.string "ZUBAT$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ECF8:: @ 27ECF8
.string "NINCADA$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED00:: @ 27ED00
.string "RALTS$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED06:: @ 27ED06
.string "ZIGZAGOON$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED10:: @ 27ED10
.string "SLAKOTH$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED18:: @ 27ED18
.string "POOCHYENA$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED22:: @ 27ED22
.string "SHROOMISH$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED2C:: @ 27ED2C
.string "ZIGZAGOON$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED36:: @ 27ED36
.string "POOCHYENA$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED40:: @ 27ED40
.string "ZUBAT$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED46:: @ 27ED46
.string "CARVANHA$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED4F:: @ 27ED4F
.string "BURN HEAL$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED59:: @ 27ED59
.string "HARBOR MAIL$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED65:: @ 27ED65
.string "Same price$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED70:: @ 27ED70
.string "¥60$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED74:: @ 27ED74
.string "¥55$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED78:: @ 27ED78
.string "Nothing$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED80:: @ 27ED80
.string "They will cost more.$"
2017-11-10 02:21:31 +01:00
gUnknown_0827ED95:: @ 27ED95
.string "They will cost less.$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDAA:: @ 27EDAA
.string "Same price$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDB5:: @ 27EDB5
.string "Male$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDBA:: @ 27EDBA
.string "Female$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDC1:: @ 27EDC1
.string "Neither$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDC9:: @ 27EDC9
.string "Elderly men$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDD5:: @ 27EDD5
.string "Elderly ladies$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDE4:: @ 27EDE4
.string "Same number$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDF0:: @ 27EDF0
.string "None$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDF5:: @ 27EDF5
.string "1$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDF7:: @ 27EDF7
.string "2$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDF9:: @ 27EDF9
.string "2$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDFB:: @ 27EDFB
.string "3$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDFD:: @ 27EDFD
.string "4$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EDFF:: @ 27EDFF
.string "6$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EE01:: @ 27EE01
.string "7$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EE03:: @ 27EE03
.string "8$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EE05:: @ 27EE05
.string "6$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EE07:: @ 27EE07
.string "7$"
2017-11-10 02:21:31 +01:00
gUnknown_0827EE09:: @ 27EE09
.string "8$"
2017-11-10 02:21:31 +01:00
.include "data/scripts/tv.inc"
.include "data/text/tv.inc"
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28C7E9:: @ 828C7E9
LilycoveCity_ContestLobby_EventScript_28C7E9:: @ 828C7E9
SlateportCity_OceanicMuseum_1F_EventScript_28C7E9:: @ 828C7E9
SlateportCity_PokemonFanClub_EventScript_28C7E9:: @ 828C7E9
special InterviewAfter
incrementgamestat 6
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C7F0:: @ 828C7F0
setvar VAR_0x8005, 1
special InterviewBefore
compare VAR_RESULT, 1
goto_eq SlateportCity_PokemonFanClub_EventScript_28C879
copyvar VAR_0x8009, VAR_0x8006
msgbox SlateportCity_PokemonFanClub_Text_280674, 5
compare VAR_RESULT, 1
goto_eq SlateportCity_PokemonFanClub_EventScript_28C827
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28C85C
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C827:: @ 828C827
msgbox SlateportCity_PokemonFanClub_Text_28073B, 4
setvar VAR_0x8004, 5
copyvar VAR_0x8005, VAR_0x8009
setvar VAR_0x8006, 1
call SlateportCity_PokemonFanClub_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 1
goto_eq SlateportCity_PokemonFanClub_EventScript_28C866
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28C85C
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C85C:: @ 828C85C
msgbox SlateportCity_PokemonFanClub_Text_2805E2, 4
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C866:: @ 828C866
msgbox SlateportCity_PokemonFanClub_Text_280789, 4
setvar VAR_0x8005, 1
goto SlateportCity_PokemonFanClub_EventScript_28C7E9
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C879:: @ 828C879
msgbox SlateportCity_PokemonFanClub_Text_28062E, 4
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C883:: @ 828C883
lock
faceplayer
setvar VAR_0x8005, 2
special InterviewBefore
compare VAR_RESULT, 1
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C939
copyvar VAR_0x8009, VAR_0x8006
checkflag FLAG_0x069
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8C8
setflag FLAG_0x069
msgbox SlateportCity_OceanicMuseum_1F_Text_2811A0, 5
compare VAR_RESULT, 1
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8E7
compare VAR_RESULT, 0
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C91C
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C8C8:: @ 828C8C8
msgbox SlateportCity_OceanicMuseum_1F_Text_28126D, 5
compare VAR_RESULT, 1
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8E7
compare VAR_RESULT, 0
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C91C
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C8E7:: @ 828C8E7
msgbox SlateportCity_OceanicMuseum_1F_Text_2812F2, 4
setvar VAR_0x8004, 5
copyvar VAR_0x8005, VAR_0x8009
setvar VAR_0x8006, 0
call SlateportCity_OceanicMuseum_1F_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 1
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C926
compare VAR_RESULT, 0
goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C91C
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C91C:: @ 828C91C
msgbox SlateportCity_OceanicMuseum_1F_Text_281367, 4
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C926:: @ 828C926
msgbox SlateportCity_OceanicMuseum_1F_Text_2813B9, 4
setvar VAR_0x8005, 2
goto SlateportCity_OceanicMuseum_1F_EventScript_28C7E9
end
2017-11-10 02:21:31 +01:00
SlateportCity_OceanicMuseum_1F_EventScript_28C939:: @ 828C939
msgbox SlateportCity_OceanicMuseum_1F_Text_28144D, 4
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C943:: @ 828C943
lock
faceplayer
specialvar VAR_RESULT, sub_80EF8F8
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28C7F0
setvar VAR_0x8005, 3
special InterviewBefore
compare VAR_RESULT, 1
goto_eq SlateportCity_PokemonFanClub_EventScript_28CA4F
copyvar VAR_0x8009, VAR_0x8006
msgbox SlateportCity_PokemonFanClub_Text_280270, 5
compare VAR_RESULT, 1
goto_eq SlateportCity_PokemonFanClub_EventScript_28C98C
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28CA45
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C98C:: @ 828C98C
msgbox SlateportCity_PokemonFanClub_Text_28034F, 4
random 3
copyvar VAR_0x800A, VAR_RESULT
switch VAR_RESULT
case 0, SlateportCity_PokemonFanClub_EventScript_28C9C3
case 1, SlateportCity_PokemonFanClub_EventScript_28C9D1
case 2, SlateportCity_PokemonFanClub_EventScript_28C9DF
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C9C3:: @ 828C9C3
msgbox SlateportCity_PokemonFanClub_Text_280393, 4
goto SlateportCity_PokemonFanClub_EventScript_28C9ED
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C9D1:: @ 828C9D1
msgbox SlateportCity_PokemonFanClub_Text_2803EF, 4
goto SlateportCity_PokemonFanClub_EventScript_28C9ED
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C9DF:: @ 828C9DF
msgbox SlateportCity_PokemonFanClub_Text_280454, 4
goto SlateportCity_PokemonFanClub_EventScript_28C9ED
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28C9ED:: @ 828C9ED
setvar VAR_0x8004, 7
copyvar VAR_0x8005, VAR_0x8009
setvar VAR_0x8006, 0
call SlateportCity_PokemonFanClub_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28CA45
msgbox SlateportCity_PokemonFanClub_Text_2804AC, 4
setvar VAR_0x8006, 1
call SlateportCity_PokemonFanClub_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 0
goto_eq SlateportCity_PokemonFanClub_EventScript_28CA45
msgbox SlateportCity_PokemonFanClub_Text_280523, 4
copyvar VAR_0x8007, VAR_0x800A
setvar VAR_0x8005, 3
goto SlateportCity_PokemonFanClub_EventScript_28C7E9
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28CA45:: @ 828CA45
msgbox SlateportCity_PokemonFanClub_Text_2805E2, 4
release
end
2017-11-10 02:21:31 +01:00
SlateportCity_PokemonFanClub_EventScript_28CA4F:: @ 828CA4F
msgbox SlateportCity_PokemonFanClub_Text_28062E, 4
release
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CA59:: @ 828CA59
lock
faceplayer
checkflag FLAG_0x002
goto_eq LilycoveCity_ContestLobby_EventScript_28CB21
setvar VAR_0x8005, 6
special InterviewBefore
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_28CB21
copyvar VAR_0x8009, VAR_0x8006
msgbox LilycoveCity_ContestLobby_Text_27EF15, 5
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_28CA9B
compare VAR_RESULT, 0
goto_eq LilycoveCity_ContestLobby_EventScript_28CAD0
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CA9B:: @ 828CA9B
msgbox LilycoveCity_ContestLobby_Text_27EFE7, 4
setvar VAR_0x8004, 11
copyvar VAR_0x8005, VAR_0x8009
setvar VAR_0x8006, 0
call LilycoveCity_ContestLobby_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_28CADA
compare VAR_RESULT, 0
goto_eq LilycoveCity_ContestLobby_EventScript_28CAD0
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CAD0:: @ 828CAD0
msgbox LilycoveCity_ContestLobby_Text_27F1EF, 4
release
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CADA:: @ 828CADA
setvar VAR_0x8004, 24
special SetContestCategoryStringVarForInterview
msgbox LilycoveCity_ContestLobby_Text_27F03E, 4
setvar VAR_0x8004, 11
copyvar VAR_0x8005, VAR_0x8009
setvar VAR_0x8006, 1
call LilycoveCity_ContestLobby_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 0
goto_eq LilycoveCity_ContestLobby_EventScript_28CAD0
msgbox LilycoveCity_ContestLobby_Text_27F0EC, 4
setflag FLAG_0x002
setvar VAR_0x8005, 6
goto LilycoveCity_ContestLobby_EventScript_28C7E9
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CB21:: @ 828CB21
msgbox LilycoveCity_ContestLobby_Text_27F23F, 4
release
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CB2B:: @ 828CB2B
compare VAR_0x4086, 2
goto_if 5, LilycoveCity_ContestLobby_EventScript_28CB95
setvar VAR_0x8005, 6
special InterviewBefore
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_28CB95
switch VAR_0x4088
case 0, LilycoveCity_ContestLobby_EventScript_28CB95
case 2, LilycoveCity_ContestLobby_EventScript_28CB91
case 1, LilycoveCity_ContestLobby_EventScript_28CB91
case 3, LilycoveCity_ContestLobby_EventScript_28CB91
case 4, LilycoveCity_ContestLobby_EventScript_28CB91
case 5, LilycoveCity_ContestLobby_EventScript_28CB95
end
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CB91:: @ 828CB91
clearflag FLAG_0x322
return
2017-11-10 02:21:31 +01:00
LilycoveCity_ContestLobby_EventScript_28CB95:: @ 828CB95
return
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CB96:: @ 828CB96
lock
faceplayer
checkflag FLAG_0x002
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC7A
setvar VAR_0x8005, 7
special InterviewBefore
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC7A
copyvar VAR_0x8009, VAR_0x8006
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F704, 5
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CBD8
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC2E
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CBD8:: @ 828CBD8
2017-11-12 01:17:46 +01:00
message BattleFrontier_BattleTowerLobby_Text_27F7BA
waitmessage
multichoice 20, 8, 45, 1
copyvar VAR_0x8008, VAR_RESULT
compare VAR_RESULT, 0
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_28CC38
compare VAR_RESULT, 1
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_28CC41
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F97A, 4
setvar VAR_0x8004, 12
copyvar VAR_0x8005, VAR_0x8009
call BattleFrontier_BattleTowerLobby_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC4A
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC70
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC2E:: @ 828CC2E
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F84C, 4
release
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC38:: @ 828CC38
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F8AE, 4
return
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC41:: @ 828CC41
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F921, 4
return
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC4A:: @ 828CC4A
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC70
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27F9FD, 4
setflag FLAG_0x002
copyvar VAR_0x8004, VAR_0x8008
setvar VAR_0x8005, 7
goto BattleFrontier_BattleTowerLobby_EventScript_28C7E9
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC70:: @ 828CC70
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27FA6F, 4
release
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC7A:: @ 828CC7A
2017-11-12 01:17:46 +01:00
msgbox BattleFrontier_BattleTowerLobby_Text_27FAF3, 4
release
end
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CC84:: @ 828CC84
compare VAR_0x40BC, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CCA6
setvar VAR_0x8005, 7
special InterviewBefore
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CCA6
clearflag FLAG_0x396
return
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_28CCA6:: @ 828CCA6
setflag FLAG_0x396
return
2017-11-10 02:21:31 +01:00
.include "data/scripts/gabby_and_ty.inc"
.include "data/text/pokemon_news.inc"
.include "data/scripts/mauville_man.inc"
.include "data/scripts/field_move_scripts.inc"
.include "data/scripts/item_ball_scripts.inc"
.include "data/scripts/mystery_event_club.inc"
.include "data/scripts/day_care.inc"
2017-11-10 02:21:31 +01:00
EventScript_2926F8:: @ 82926F8
animateflash 1
setflashradius 1
end
2017-11-10 02:21:31 +01:00
.include "data/scripts/players_house.inc"
2017-11-10 02:21:31 +01:00
EventScript_292DE5:: @ 8292DE5
msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F66, 3
end
2017-11-10 02:21:31 +01:00
.include "data/scripts/pokeblocks.inc"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoPretty:: @ 8294295
.string " so pretty!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoDarling:: @ 82942A1
.string " so darling!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoRelaxed:: @ 82942AE
.string " so relaxed!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoSunny:: @ 82942BB
.string " so sunny!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoDesirable:: @ 82942C6
.string " so desirable!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoExciting:: @ 82942D5
.string " so exciting!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoAmusing:: @ 82942E3
.string " so amusing!$"
2017-11-10 02:21:31 +01:00
2017-12-19 20:52:52 +01:00
gText_SoMagical:: @ 82942F0
.string " so magical!$"
2017-11-10 02:21:31 +01:00
gUnknown_082942FD:: @ 82942FD
.string " is$"
2017-11-10 02:21:31 +01:00
gUnknown_08294301:: @ 8294301
.string "\n"
.string "Dont you agree?$"
2017-11-11 01:12:18 +01:00
gUnknown_08294313:: @ 8294313
.string "I so want to go on a vacation.\n"
.string "Would you happen to know a nice place?$"
2017-11-11 01:12:18 +01:00
gUnknown_08294359:: @ 8294359
.string "I bought crayons with 120 colors!\n"
.string "Dont you think thats nice?$"
2017-11-11 01:12:18 +01:00
gUnknown_08294398:: @ 8294398
.string "Wouldnt it be nice if we could float\n"
.string "away on a cloud of bubbles?$"
2017-11-11 01:12:18 +01:00
gUnknown_082943DA:: @ 82943DA
.string "When you write on a sandy beach,\n"
.string "they wash away. It makes me sad.$"
2017-11-11 01:12:18 +01:00
gUnknown_0829441C:: @ 829441C
.string "Whats the bottom of the sea like?\n"
.string "Just once I would so love to go!$"
2017-11-11 01:12:18 +01:00
gUnknown_08294460:: @ 8294460
.string "When you see the setting sun, does it\n"
.string "make you want to go home?$"
2017-11-11 01:12:18 +01:00
gUnknown_082944A0:: @ 82944A0
.string "Lying back in the green grass\n"
.string "Oh, its so, so nice!$"
2017-11-11 01:12:18 +01:00
gUnknown_082944D5:: @ 82944D5
.string "SECRET BASES are so wonderful!\n"
.string "Cant you feel the excitement?$"
2017-11-11 01:12:18 +01:00
.include "data/text/trainers.inc"
2017-11-11 01:12:18 +01:00
EventScript_RepelWoreOff:: @ 82A4B2A
msgbox Text_RepelWoreOff, 3
2017-11-11 01:12:18 +01:00
end
Text_RepelWoreOff: @ 82A4B33
.string "REPELs effect wore off$"
2017-11-10 02:21:31 +01:00
.include "data/scripts/safari_zone.inc"
2017-11-10 02:21:31 +01:00
MauvilleCity_GameCorner_EventScript_2A5AB1:: @ 82A5AB1
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_GameCorner_EventScript_210456
setvar VAR_0x8004, 0
getpricereduction 2
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_GameCorner_EventScript_2A5B0D
addvar VAR_0x8004, 128
goto MauvilleCity_GameCorner_EventScript_2A5B0D
end
MauvilleCity_GameCorner_EventScript_2A5ADF:: @ 82A5ADF
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_GameCorner_EventScript_210456
setvar VAR_0x8004, 1
getpricereduction 2
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_GameCorner_EventScript_2A5B0D
addvar VAR_0x8004, 128
goto MauvilleCity_GameCorner_EventScript_2A5B0D
end
MauvilleCity_GameCorner_EventScript_2A5B0D:: @ 82A5B0D
special sub_8142BC8
waitstate
end
.include "data/text/roulette.inc"
.include "data/text/pokedex_rating.inc"
.include "data/text/lottery_corner.inc"
.include "data/text/eon_ticket.inc"
.include "data/text/braille.inc"
.include "data/text/berries.inc"
.include "data/text/shoal_cave.inc"
2017-11-10 02:21:31 +01:00
2017-11-11 01:12:18 +01:00
Text_2A81E5: @ 82A81E5
.string "Theres a set of POKéMON picture books.$"
Text_2A820D: @ 82A820D
.string "Its filled with all sorts of books.$"
Text_2A8232: @ 82A8232
.string "POKéMON magazines!\n"
.string "POKéMON PAL\p"
.string "POKéMON HANDBOOK\n"
.string "ADORABLE POKéMON$"
Text_2A8276: @ 82A8276
.string "This vase looks expensive\n"
.string "Peered inside\p"
.string "But, it was empty.$"
Text_2A82B3: @ 82A82B3
.string "Its empty.$"
Text_2A82BF: @ 82A82BF
.string "The shelves brim with all sorts of\n"
.string "POKéMON merchandise.$"
Text_2A82F7: @ 82A82F7
.string "A blueprint of some sort?\n"
.string "Its too complicated!$"
2017-11-10 02:21:31 +01:00
GraniteCave_B1F_MapScript2_2A8327: @ 82A8327
MirageTower_2F_MapScript2_2A8327: @ 82A8327
MirageTower_3F_MapScript2_2A8327: @ 82A8327
MtPyre_2F_MapScript2_2A8327: @ 82A8327
SkyPillar_2F_MapScript2_2A8327: @ 82A8327
SkyPillar_4F_MapScript2_2A8327: @ 82A8327
map_script_2 VAR_ICE_STEP_COUNT, 0, gUnknown_082A8337
.2byte 0
GraniteCave_B1F_MapScript1_2A8331: @ 82A8331
MirageTower_2F_MapScript1_2A8331: @ 82A8331
MirageTower_3F_MapScript1_2A8331: @ 82A8331
MtPyre_2F_MapScript1_2A8331: @ 82A8331
copyvar VAR_ICE_STEP_COUNT, 0x1
end
gUnknown_082A8337:: @ 82A8337
lockall
delay 20
applymovement 255, GraniteCave_B1F_Movement_2A8369
waitmovement 0
playse SE_RU_HYUU
delay 60
warphole UNDEFINED
waitstate
end
2015-10-10 14:20:38 +02:00
2016-09-03 10:17:20 +02:00
gUnknown_082A8350:: @ 82A8350
2017-11-11 01:12:18 +01:00
lockall
delay 20
applymovement 255, GraniteCave_B1F_Movement_2A8369
waitmovement 0
playse SE_RU_HYUU
delay 60
special sp13F_fall_to_last_warp
waitstate
end
2017-11-10 02:21:31 +01:00
GraniteCave_B1F_Movement_2A8369: @ 82A8369
step_54
step_end
LilycoveCity_PokemonCenter_1F_EventScript_2A836B:: @ 82A836B
special sub_818DAEC
switch VAR_RESULT
case 0, LilycoveCity_PokemonCenter_1F_EventScript_2A8554
case 1, LilycoveCity_PokemonCenter_1F_EventScript_2A8395
case 2, LilycoveCity_PokemonCenter_1F_EventScript_2A882A
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8395:: @ 82A8395
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A69, 4
specialvar VAR_RESULT, sub_818DBE8
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83D0
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83C6
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8510
end
LilycoveCity_PokemonCenter_1F_EventScript_2A83C6:: @ 82A83C6
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8AB1, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0
special sub_818DC2C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A7D, 4
specialvar VAR_RESULT, sub_818DC60
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8435
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83F7
end
LilycoveCity_PokemonCenter_1F_EventScript_2A83F7:: @ 82A83F7
special sub_818DCC8
special sub_818DD14
specialvar VAR_RESULT, sub_818DD54
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8419
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8427
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8419:: @ 82A8419
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8ACE, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8435
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8427:: @ 82A8427
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B36, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8435
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8435:: @ 82A8435
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B69, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8454
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A845E
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8454:: @ 82A8454
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BCD, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A845E:: @ 82A845E
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BAD, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A846C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A846C:: @ 82A846C
fadescreen 1
setvar VAR_RESULT, 0
special sub_818DD78
waitstate
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A848E
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84AD
end
LilycoveCity_PokemonCenter_1F_EventScript_2A848E:: @ 82A848E
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BEE, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8454
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A846C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD
specialvar VAR_RESULT, sub_818DE44
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84C9
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84D6
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84C9:: @ 82A84C9
special sub_818DC2C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C0F, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6
specialvar VAR_RESULT, sub_818DE5C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84F2
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84FF
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84F2:: @ 82A84F2
special sub_818DC2C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C6F, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84FF:: @ 82A84FF
special sub_818DC2C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8CC8, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8510
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8510:: @ 82A8510
setvar VAR_0x8004, 0
specialvar VAR_0x8004, sub_818DEA0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8D5D, 4
giveitem_std VAR_0x8004
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8545
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A854F
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8545:: @ 82A8545
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8DBD, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A854F:: @ 82A854F
special sub_818DEDC
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8554:: @ 82A8554
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E2B, 4
specialvar VAR_RESULT, sub_818E038
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8585
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85AC
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86EC
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8585:: @ 82A8585
specialvar VAR_RESULT, sub_818E06C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85C8
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85D2
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85E0
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85AC:: @ 82A85AC
specialvar VAR_RESULT, sub_818E2D8
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8759
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85C8
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85C8:: @ 82A85C8
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E4E, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85D2:: @ 82A85D2
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A85EE
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85E0:: @ 82A85E0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A85EE
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85EE:: @ 82A85EE
setvar VAR_0x8004, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EEC, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A861C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8612
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8612:: @ 82A8612
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F65, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A861C:: @ 82A861C
special sub_818E3BC
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A864C
compare VAR_0x8004, 15
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8656
LilycoveCity_PokemonCenter_1F_EventScript_2A8635:: @ 82A8635
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8660
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8689
end
LilycoveCity_PokemonCenter_1F_EventScript_2A864C:: @ 82A864C
special sub_811A858
waitstate
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8656:: @ 82A8656
special sub_818E2FC
waitstate
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8660:: @ 82A8660
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F7E, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A867F
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A861C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A867F:: @ 82A867F
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F9A, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8689:: @ 82A8689
special sub_818E37C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F4D, 4
specialvar VAR_RESULT, sub_818E308
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86C7
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86B0
end
LilycoveCity_PokemonCenter_1F_EventScript_2A86B0:: @ 82A86B0
playse SE_SEIKAI
delay 10
playse SE_SEIKAI
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8FC7, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A86EC
end
LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7
special sub_818E538
special sub_818E274
playse SE_HAZURE
delay 10
playse SE_HAZURE
msgbox LilycoveCity_PokemonCenter_1F_Text_2A90A5, 4
msgbox LilycoveCity_PokemonCenter_1F_Text_2A90CD, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8759
end
LilycoveCity_PokemonCenter_1F_EventScript_2A86EC:: @ 82A86EC
specialvar VAR_RESULT, sub_818E298
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8708
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8716
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8708:: @ 82A8708
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8724
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8716:: @ 82A8716
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8724
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724
setvar VAR_0x8005, 0
special sub_818E358
special sub_818E37C
giveitem_std VAR_0x8005
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A874C
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8759
end
LilycoveCity_PokemonCenter_1F_EventScript_2A874C:: @ 82A874C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A906A, 4
special sub_818E39C
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8759:: @ 82A8759
msgbox LilycoveCity_PokemonCenter_1F_Text_2A90FB, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8785
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8778
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8778:: @ 82A8778
special sub_818E3EC
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9131, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8785:: @ 82A8785
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9153, 4
LilycoveCity_PokemonCenter_1F_EventScript_2A878D:: @ 82A878D
fadescreen 1
setvar VAR_RESULT, 0
special sub_818E3E0
waitstate
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87AF
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87CE
end
LilycoveCity_PokemonCenter_1F_EventScript_2A87AF:: @ 82A87AF
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9212, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8778
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A878D
end
LilycoveCity_PokemonCenter_1F_EventScript_2A87CE:: @ 82A87CE
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9270, 4
special sub_818E430
special sub_818E3BC
setvar VAR_0x8004, 16
LilycoveCity_PokemonCenter_1F_EventScript_2A87E1:: @ 82A87E1
fadescreen 1
special sub_818E47C
waitstate
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87F8
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8817
end
LilycoveCity_PokemonCenter_1F_EventScript_2A87F8:: @ 82A87F8
msgbox LilycoveCity_PokemonCenter_1F_Text_2A92D3, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8778
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87E1
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8817:: @ 82A8817
special sub_818E490
special sub_818E4A4
special sub_818E510
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9336, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A882A:: @ 82A882A
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93A7, 4
specialvar VAR_RESULT, sub_818E8B4
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8850
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A886C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8850:: @ 82A8850
specialvar VAR_RESULT, sub_818E8E0
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8876
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A886C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A886C:: @ 82A886C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93D6, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8876:: @ 82A8876
special sub_818E914
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93F4, 4
checkitem ITEM_POKEBLOCK_CASE, 1
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A89AE
msgbox LilycoveCity_PokemonCenter_1F_Text_2A94E8, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88B0
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88BA
end
LilycoveCity_PokemonCenter_1F_EventScript_2A88B0:: @ 82A88B0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9556, 4
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A88BA:: @ 82A88BA
fadescreen 1
special sub_818E92C
waitstate
compare VAR_RESULT, 65535
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88D7
compare VAR_RESULT, 65535
2017-11-10 02:21:31 +01:00
goto_if 5, LilycoveCity_PokemonCenter_1F_EventScript_2A88F6
end
LilycoveCity_PokemonCenter_1F_EventScript_2A88D7:: @ 82A88D7
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9537, 5
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88B0
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88BA
end
LilycoveCity_PokemonCenter_1F_EventScript_2A88F6:: @ 82A88F6
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9571, 4
special sub_818E940
special sub_818E960
goto LilycoveCity_PokemonCenter_1F_EventScript_2A890A
end
LilycoveCity_PokemonCenter_1F_EventScript_2A890A:: @ 82A890A
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89B8
waitmovement 0
delay 60
applymovement 5, LilycoveCity_PokemonCenter_1F_Movement_2A89BB
waitmovement 0
delay 60
waitse
playmoncry VAR_0x8005, 0
delay 120
waitmoncry
compare VAR_0x8004, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A893F
goto LilycoveCity_PokemonCenter_1F_EventScript_2A894C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A893F:: @ 82A893F
applymovement 5, LilycoveCity_PokemonCenter_1F_Movement_2A89C2
waitmovement 0
delay 60
LilycoveCity_PokemonCenter_1F_EventScript_2A894C:: @ 82A894C
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89C0
waitmovement 0
delay 60
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8970
compare VAR_0x8004, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A897E
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8970:: @ 82A8970
msgbox LilycoveCity_PokemonCenter_1F_Text_2A95AD, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F
end
LilycoveCity_PokemonCenter_1F_EventScript_2A897E:: @ 82A897E
special sub_818E914
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9605, 4
goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F
end
LilycoveCity_PokemonCenter_1F_EventScript_2A898F:: @ 82A898F
specialvar VAR_RESULT, sub_818E8E0
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A89A1
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A89A1:: @ 82A89A1
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9669, 4
special PutLilycoveContestLadyShowOnTheAir
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A89AE:: @ 82A89AE
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9451, 4
release
end
LilycoveCity_PokemonCenter_1F_Movement_2A89B8: @ 82A89B8
step_03
step_13
step_end
LilycoveCity_PokemonCenter_1F_Movement_2A89BB: @ 82A89BB
step_02
step_13
step_end
2017-11-11 01:12:18 +01:00
LilycoveCity_PokemonCenter_1F_Movement_2A89BE: @ 82A89BE
step_00
step_end
2017-11-10 02:21:31 +01:00
LilycoveCity_PokemonCenter_1F_Movement_2A89C0: @ 82A89C0
step_3e
step_end
LilycoveCity_PokemonCenter_1F_Movement_2A89C2: @ 82A89C2
step_51
step_48
step_51
step_48
step_end
LilycoveCity_PokemonCenter_1F_EventScript_2A89C7:: @ 82A89C7
specialvar VAR_RESULT, sub_818E990
special sub_818E914
special sub_818E960
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A0A
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A1D
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A30
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A43
compare VAR_RESULT, 4
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A56
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8A0A:: @ 82A8A0A
lock
faceplayer
waitse
playmoncry VAR_0x8005, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A96DA, 4
waitmoncry
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8A1D:: @ 82A8A1D
lock
faceplayer
waitse
playmoncry VAR_0x8005, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A970E, 4
waitmoncry
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8A30:: @ 82A8A30
lock
faceplayer
waitse
playmoncry VAR_0x8005, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A96F6, 4
waitmoncry
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8A43:: @ 82A8A43
lock
faceplayer
waitse
playmoncry VAR_0x8005, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A96E6, 4
waitmoncry
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8A56:: @ 82A8A56
lock
faceplayer
waitse
playmoncry VAR_0x8005, 0
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9703, 4
waitmoncry
release
end
LilycoveCity_PokemonCenter_1F_Text_2A8A69: @ 82A8A69
.string "Im the FAVOR LADY$"
LilycoveCity_PokemonCenter_1F_Text_2A8A7D: @ 82A8A7D
.string "Ive recently developed an obsession\n"
.string "for {STR_VAR_1} things$"
LilycoveCity_PokemonCenter_1F_Text_2A8AB1: @ 82A8AB1
.string "Oh\n"
.string "Thank you for last time$"
LilycoveCity_PokemonCenter_1F_Text_2A8ACE: @ 82A8ACE
.string "Before, I think it was {STR_VAR_3}\p"
.string "{STR_VAR_3} gave me one {STR_VAR_2},\n"
.string "saying it was {STR_VAR_1}.\p"
.string "But it wasnt {STR_VAR_1}.\n"
.string "Not in the least bit.$"
LilycoveCity_PokemonCenter_1F_Text_2A8B36: @ 82A8B36
.string "Before, {STR_VAR_3} gave me a very\n"
.string "{STR_VAR_1} {STR_VAR_2}.\p"
.string "I cherish it now.$"
LilycoveCity_PokemonCenter_1F_Text_2A8B69: @ 82A8B69
.string "Listen, if you have anything that\n"
.string "is {STR_VAR_1}, will you share it\l"
.string "with me?$"
LilycoveCity_PokemonCenter_1F_Text_2A8BAD: @ 82A8BAD
.string "Really?\n"
.string "What will you give me?$"
LilycoveCity_PokemonCenter_1F_Text_2A8BCD: @ 82A8BCD
.string "Is that so?\n"
.string "Then, its good-bye$"
LilycoveCity_PokemonCenter_1F_Text_2A8BEE: @ 82A8BEE
.string "Oh\n"
.string "Youre not willing to share?$"
LilycoveCity_PokemonCenter_1F_Text_2A8C0F: @ 82A8C0F
.string "Oh?\n"
.string "That {STR_VAR_2} is {STR_VAR_1}?\p"
.string "Oh, is that right?\p"
.string "Well, I owe you a thanks anyway.\n"
.string "Ill try to cherish it$"
LilycoveCity_PokemonCenter_1F_Text_2A8C6F: @ 82A8C6F
.string "Oh\p"
.string "Thats a quite {STR_VAR_1}\n"
.string "{STR_VAR_2}\p"
.string "Isnt it nice?\n"
.string "Its so dreamy\p"
.string "Thank you\n"
.string "I will cherish this$"
LilycoveCity_PokemonCenter_1F_Text_2A8CC8: @ 82A8CC8
.string "Oh, oh, oh\p"
.string "This is amazing!\n"
.string "This really is {STR_VAR_1}!\p"
.string "I never knew that one {STR_VAR_2}\n"
.string "could be this {STR_VAR_1}!\p"
.string "Thank you!\p"
.string "I will treasure this for the rest\n"
.string "of my life!$"
LilycoveCity_PokemonCenter_1F_Text_2A8D5D: @ 82A8D5D
.string "Ill give you this wonderful item in\n"
.string "return for your fabulous gift.\p"
.string "I hope you will cherish it$"
LilycoveCity_PokemonCenter_1F_Text_2A8DBD: @ 82A8DBD
.string "Oh, you cant have it if you dont have\n"
.string "the space for it.\p"
.string "Please come see me when you get\n"
.string "your BAG organized$"
LilycoveCity_PokemonCenter_1F_Text_2A8E2B: @ 82A8E2B
.string "Im the QUIZ LADY!\n"
.string "I love quizzes!$"
LilycoveCity_PokemonCenter_1F_Text_2A8E4E: @ 82A8E4E
.string "Oh?\p"
.string "Im waiting for a challenger to answer\n"
.string "the quiz you made.\p"
.string "We can chat another time, okay?$"
LilycoveCity_PokemonCenter_1F_Text_2A8EAC: @ 82A8EAC
.string "Im waiting for someone to challenge\n"
.string "a quiz this {STR_VAR_1} thought up!$"
LilycoveCity_PokemonCenter_1F_Text_2A8EEC: @ 82A8EEC
.string "If you answer correctly, you can win\n"
.string "fabulous prizes!\p"
.string "Would you like to take the quiz\n"
.string "challenge?$"
LilycoveCity_PokemonCenter_1F_Text_2A8F4D: @ 82A8F4D
.string " \n"
.string " $"
LilycoveCity_PokemonCenter_1F_Text_2A8F65: @ 82A8F65
.string "Oh, how boring!\n"
.string "Bye-bye!$"
LilycoveCity_PokemonCenter_1F_Text_2A8F7E: @ 82A8F7E
.string "Awww!\n"
.string "Youre going to quit?$"
LilycoveCity_PokemonCenter_1F_Text_2A8F9A: @ 82A8F9A
.string "Please take the quiz challenge\n"
.string "another time!$"
LilycoveCity_PokemonCenter_1F_Text_2A8FC7: @ 82A8FC7
.string "Youre amazing! Youve got it right!\n"
.string "Youre one sharp customer!$"
LilycoveCity_PokemonCenter_1F_Text_2A9007: @ 82A9007
.string "Congratulations!\n"
.string "Youve got the quiz right!\p"
.string "Youve won a prize provided by\n"
.string "{STR_VAR_1}!$"
2017-11-11 01:12:18 +01:00
LilycoveCity_PokemonCenter_1F_Text_2A9056: @ 82A9056
.string "{STR_VAR_1} received\n"
.string "one {STR_VAR_2}!$"
2017-11-10 02:21:31 +01:00
LilycoveCity_PokemonCenter_1F_Text_2A906A: @ 82A906A
.string "Oh? Your BAG is filled up!\n"
.string "Come see me when you have room.$"
LilycoveCity_PokemonCenter_1F_Text_2A90A5: @ 82A90A5
.string "Hmm Wrong!\n"
.string "The correct answer is {STR_VAR_3}!$"
LilycoveCity_PokemonCenter_1F_Text_2A90CD: @ 82A90CD
.string "Too bad!\p"
.string "I get to keep the quiz prize\n"
.string "{STR_VAR_1} now!$"
LilycoveCity_PokemonCenter_1F_Text_2A90FB: @ 82A90FB
.string "Listen, listen!\n"
.string "Would you like to make your own quiz?$"
LilycoveCity_PokemonCenter_1F_Text_2A9131: @ 82A9131
.string "Oh, I see\n"
.string "Well, maybe next time!$"
LilycoveCity_PokemonCenter_1F_Text_2A9153: @ 82A9153
.string "Okay, the first thing you have to do\n"
.string "is pick the prize for the person that\l"
.string "answers your quiz correctly.\p"
.string "But beware, if the person taking\n"
.string "the quiz cant get it right, I get to\l"
.string "keep the prize!$"
LilycoveCity_PokemonCenter_1F_Text_2A9212: @ 82A9212
.string "If you dont choose a prize,\n"
.string "your quiz cant be made.\p"
.string "Are you going to quit making\n"
.string "your quiz?$"
LilycoveCity_PokemonCenter_1F_Text_2A9270: @ 82A9270
.string "Oh, how nice!\n"
.string "Thats a wonderful prize!\p"
.string "Next, you need to write your quiz\n"
.string "question and its answer.$"
LilycoveCity_PokemonCenter_1F_Text_2A92D3: @ 82A92D3
.string "Are you going to quit writing\n"
.string "your quiz question?$"
2017-11-11 01:12:18 +01:00
LilycoveCity_PokemonCenter_1F_Text_2A9305: @ 82A9305
.string "Are you going to quit choosing\n"
.string "your quiz answer?$"
2017-11-10 02:21:31 +01:00
LilycoveCity_PokemonCenter_1F_Text_2A9336: @ 82A9336
.string "Thank you!\n"
.string "Youve put together a nice quiz.\p"
.string "Ill go look for someone wholl take\n"
.string "your quiz challenge right away.$"
LilycoveCity_PokemonCenter_1F_Text_2A93A7: @ 82A93A7
.string "Im the CONTEST LADY!\n"
.string "I sure do love CONTESTS!$"
LilycoveCity_PokemonCenter_1F_Text_2A93D6: @ 82A93D6
.string "Thanks for your {POKEBLOCK} before!$"
LilycoveCity_PokemonCenter_1F_Text_2A93F4: @ 82A93F4
.string "This is my friend {STR_VAR_1}!\n"
.string "Its the epitome of {STR_VAR_2}!\p"
.string "But I think that it will display\n"
.string "even more {STR_VAR_2}!$"
LilycoveCity_PokemonCenter_1F_Text_2A9451: @ 82A9451
.string "So, I need your help!\p"
.string "Please, may I have one {POKEBLOCK}?\n"
.string "All Im asking for is one!\p"
.string "Oh, but\n"
.string "Dont you have a {POKEBLOCK} CASE?\l"
.string "Thats no good. Next time, then!$"
LilycoveCity_PokemonCenter_1F_Text_2A94E8: @ 82A94E8
.string "So, I need your help!\p"
.string "Please, may I have one {POKEBLOCK}?\n"
.string "All Im asking for is one!$"
LilycoveCity_PokemonCenter_1F_Text_2A9537: @ 82A9537
.string "Awww!\n"
.string "I cant have one {POKEBLOCK}?!$"
LilycoveCity_PokemonCenter_1F_Text_2A9556: @ 82A9556
.string "Sheesh!\n"
.string "What a cheapskate!$"
LilycoveCity_PokemonCenter_1F_Text_2A9571: @ 82A9571
.string "Yay!\n"
.string "Thank you!\p"
.string "Ill feed my POKéMON your {POKEBLOCK}\n"
.string "right away.$"
LilycoveCity_PokemonCenter_1F_Text_2A95AD: @ 82A95AD
.string "It doesnt seem to have changed\n"
.string "in any way at all\p"
.string "Hmm\p"
.string "Oh, well!\n"
.string "Thank you very much!$"
LilycoveCity_PokemonCenter_1F_Text_2A9605: @ 82A9605
.string "Oh, yay!\n"
.string "Its really delighted!\p"
.string "I think it really improved {STR_VAR_1}s\n"
.string "{STR_VAR_2} quality, too.\p"
.string "Thank you so much!$"
LilycoveCity_PokemonCenter_1F_Text_2A9669: @ 82A9669
.string "Hmm\p"
.string "I think we may be ready to enter\n"
.string "some CONTESTS.\p"
.string "If you see us in one somewhere,\n"
.string "I hope youll cheer for us.$"
LilycoveCity_PokemonCenter_1F_Text_2A96DA: @ 82A96DA
.string "{STR_VAR_1}: Guguuh!$"
LilycoveCity_PokemonCenter_1F_Text_2A96E6: @ 82A96E6
.string "{STR_VAR_1}: Igigigiiih!$"
LilycoveCity_PokemonCenter_1F_Text_2A96F6: @ 82A96F6
.string "{STR_VAR_1}: Baaarun$"
2017-11-11 01:12:18 +01:00
LilycoveCity_PokemonCenter_1F_Text_2A9703: @ 82A9703
.string "{STR_VAR_1}: Pikka!$"
LilycoveCity_PokemonCenter_1F_Text_2A970E: @ 82A970E
.string "{STR_VAR_1}: Umyaaaan!$"
BattleFrontier_PokeNav_2A971C:: @ 82A971C
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}{STRING 5}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I saw this {STR_VAR_2} a while back\n"
.string "but I couldnt catch it.\p"
.string "It was so close, too!\n"
.string "Well, see you again!$"
BattleFrontier_PokeNav_2A9798:: @ 82A9798
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its {STR_VAR_1}.\p"
.string "I tried to catch a nice {STR_VAR_2}\n"
.string "a little while ago.\p"
.string "But, it got away.\n"
.string "I was sure disappointed!\p"
.string "Okay, bye!$"
BattleFrontier_PokeNav_2A9813:: @ 82A9813
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I just took a shot at catching\n"
.string "this {STR_VAR_2}, but it took off.\p"
.string "I came oh so close, too!\p"
.string "It spoiled my day\n"
.string "All right, see you!$"
BattleFrontier_PokeNav_2A98A8:: @ 82A98A8
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "You know the POKéMON {STR_VAR_2}?\n"
.string "I came close to getting one.\p"
.string "It was just a while back.\n"
.string "I thought I had it but it escaped.\p"
.string "If I see it again, Ill get it for\n"
.string "sure, though.\p"
.string "Okay, catch you later.$"
BattleFrontier_PokeNav_2A9977:: @ 82A9977
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\l"
.string "Catching any POKéMON lately?\p"
.string "A little while ago I came close to\n"
.string "nabbing one, but it got loose.\p"
.string "Right, take care!$"
BattleFrontier_PokeNav_2A99FD:: @ 82A99FD
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\l"
.string "Caught any POKéMON lately?\p"
.string "I nearly nabbed one the other day.\n"
.string "But it evaded me somehow.\p"
.string "You take care.$"
BattleFrontier_PokeNav_2A9A78:: @ 82A9A78
2017-11-11 01:12:18 +01:00
.string "Uh, {PLAYER}{STRING 5}?\n"
.string "Its me, {STR_VAR_1}.\p"
.string "Oh, wait! Wait!\n"
.string "I can catch this {STR_VAR_2}\p"
.string "Aaarrrgh! It bolted loose!\n"
.string "That wasnt just close!$"
BattleFrontier_PokeNav_2A9AE8:: @ 82A9AE8
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "Have you had success catching\n"
.string "POKéMON lately?\p"
.string "I came very close a little while\n"
.string "ago, but my target got free.\p"
.string "I need to try harder!\n"
.string "See you again!$"
BattleFrontier_PokeNav_2A9BA7:: @ 82A9BA7
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "So? Are you getting more POKéMON\n"
.string "together?\p"
.string "Im having a rotten time of it!\n"
.string "They all get away from me!\p"
.string "See you!$"
BattleFrontier_PokeNav_2A9C36:: @ 82A9C36
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "Listen, I came within a whisker of\n"
.string "catching this {STR_VAR_2}\p"
.string "But, it gave me the slip\p"
.string "I need to try harder.\n"
.string "See you around.$"
BattleFrontier_PokeNav_2A9CC8:: @ 82A9CC8
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "I tried to catch a wild {STR_VAR_2}\n"
.string "earlier, but it managed to flee.\p"
.string "I feel defeated$"
BattleFrontier_PokeNav_2A9D44:: @ 82A9D44
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you still catching POKéMON?\p"
.string "Ive been trying to catch them\n"
.string "myself, but its not so easy.\p"
.string "The way of POKéMON is deep!$"
BattleFrontier_PokeNav_2A9DD7:: @ 82A9DD7
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Have you been catching POKéMON?\p"
.string "Ive been trying to catch them\n"
.string "myself, but with little success.\p"
.string "The way of POKéMON is deep!$"
BattleFrontier_PokeNav_2A9E70:: @ 82A9E70
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1}.\p"
.string "Just now, I tried to catch a cute\n"
.string "{STR_VAR_2}.\p"
.string "It got away, though!\n"
.string "Oh, you bet I was disappointed!\p"
.string "Bye-bye!$"
BattleFrontier_PokeNav_2A9EFD:: @ 82A9EFD
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}!\n"
.string "This is {STR_VAR_1}!\p"
.string "Ive been thinking about trying\n"
.string "to catch me some POKéMON.\p"
.string "But I cant seem to find any.\n"
.string "Its a real puzzler for me!\p"
.string "Im at my wits end!\n"
.string "See you around!$"
BattleFrontier_PokeNav_2A9FAB:: @ 82A9FAB
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}{STRING 5}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I tried battling another TRAINER,\n"
.string "but I lost.\p"
.string "It was really disappointing.\n"
.string "Well, see you again!$"
BattleFrontier_PokeNav_2AA028:: @ 82AA028
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its {STR_VAR_1}.\p"
.string "I challenged someone else after\n"
.string "we battled.\p"
.string "I came close, but I ended up\n"
.string "losing. Oh, well!$"
BattleFrontier_PokeNav_2AA099:: @ 82AA099
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I just got cleaned in a battle.\p"
.string "I guess I need to raise my team\n"
.string "some more!$"
BattleFrontier_PokeNav_2AA100:: @ 82AA100
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}.\n"
.string "{STR_VAR_1} here.\p"
.string "I tried another battle yesterday,\n"
.string "but I couldnt pull out the win.\p"
.string "My team needs more raising.\n"
.string "Okay, catch you later.$"
BattleFrontier_PokeNav_2AA188:: @ 82AA188
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}!\n"
.string "Its {STR_VAR_1}.\p"
.string "How are things with you?\p"
.string "Ive been battling on,\n"
.string "but I havent won very often.\p"
.string "I cant get it together.\n"
.string "Right, take care!$"
BattleFrontier_PokeNav_2AA214:: @ 82AA214
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}.\n"
.string "{STR_VAR_1} here.\p"
.string "Hows it going for you?\p"
.string "Ive been battling hard lately,\n"
.string "but to little success.\p"
.string "I cant get into the groove.\n"
.string "You take care.$"
BattleFrontier_PokeNav_2AA2A1:: @ 82AA2A1
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} here.\n"
.string "Hows it going lately?\p"
.string "I lost a battle yesterday,\n"
.string "and its filled my thoughts.\p"
.string "I have to devise a plan\n"
.string "See you.$"
BattleFrontier_PokeNav_2AA31B:: @ 82AA31B
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "How are your POKéMON doing?\n"
.string "I lost a match the other day.\p"
.string "I need to try harder!\n"
.string "See you again!$"
BattleFrontier_PokeNav_2AA3A8:: @ 82AA3A8
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Listen, listen, you have to hear\n"
.string "this!\p"
.string "I had a POKéMON battle earlier,\n"
.string "but I lost at the last second.\p"
.string "Oh, it burns me up!$"
BattleFrontier_PokeNav_2AA442:: @ 82AA442
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "A little earlier, I was in a battle.\n"
.string "I lost, though.\p"
.string "I need to raise my POKéMON more.\n"
.string "See you around.$"
BattleFrontier_PokeNav_2AA4C5:: @ 82AA4C5
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are your POKéMON?\p"
.string "I just lost yet another battle.\p"
.string "Well, see you!$"
BattleFrontier_PokeNav_2AA520:: @ 82AA520
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you still battling hard?\p"
.string "As for me, I lost recently, so Ive\n"
.string "been training my team all over.\p"
.string "Lets meet again.$"
BattleFrontier_PokeNav_2AA5AD:: @ 82AA5AD
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope youve been keeping well.\p"
.string "I was in a battle just a little\n"
.string "while before this.\p"
.string "{PLAYER}{STRING 5}, try to be active like me.\n"
.string "See you again!$"
BattleFrontier_PokeNav_2AA64D:: @ 82AA64D
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Are you doing good?\p"
.string "You should go home every so often,\n"
.string "though.\p"
.string "Bye-bye!$"
BattleFrontier_PokeNav_2AA6AF:: @ 82AA6AF
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}{STRING 5}, hello!\n"
.string "This is {STR_VAR_1}!\p"
.string "I battled another TRAINER earlier.\n"
.string "I won! I won!\p"
.string "My {STR_VAR_2} really worked hard\n"
.string "for me. This is so great!$"
BattleFrontier_PokeNav_2AA730:: @ 82AA730
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}!\p"
.string "I had a battle yesterday and\n"
.string "I won! Its fantastic!$"
BattleFrontier_PokeNav_2AA77A:: @ 82AA77A
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}!\l"
.string "Hows your battling?\p"
.string "Me, I had a battle the other day,\n"
.string "and my {STR_VAR_2} came up huge!\p"
.string "The next time I battle you,\n"
.string "{PLAYER}, it wont be me losing!$"
BattleFrontier_PokeNav_2AA81C:: @ 82AA81C
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}.\n"
.string "{STR_VAR_1} here.\p"
.string "I had a match earlier.\n"
.string "I managed to win, but it was close.\p"
.string "My {STR_VAR_2} put on one\n"
.string "inspired showing.$"
BattleFrontier_PokeNav_2AA88C:: @ 82AA88C
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Battling much?\p"
.string "I just won a while back!\n"
.string "My {STR_VAR_2} was brilliant!\p"
.string "You wait. Im going to beat you\n"
.string "next time! Right, take care!$"
BattleFrontier_PokeNav_2AA934:: @ 82AA934
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "Hows it going for you?\p"
.string "Ive been riding a hot streak.\n"
.string "Why, I just won a battle.\p"
.string "When we have our next battle,\n"
.string "Im sure not going to lose!$"
BattleFrontier_PokeNav_2AA9D3:: @ 82AA9D3
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here.\p"
.string "My {STR_VAR_2} is a force!\n"
.string "It won me another battle just now!\p"
.string "I cant wait to have a rematch\n"
.string "with you.$"
BattleFrontier_PokeNav_2AAA40:: @ 82AAA40
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope youve been well.\n"
.string "I wanted to tell you I just won.\p"
.string "My {STR_VAR_2} worked especially\n"
.string "hard to get the win.\p"
.string "See you again!$"
BattleFrontier_PokeNav_2AAAE4:: @ 82AAAE4
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "How are your POKéMON holding up?\n"
.string "Mine just won a battle!\p"
.string "My {STR_VAR_2} was spectacular,\n"
.string "I must say!\p"
.string "I wish I couldve shown you!\n"
.string "See you again!$"
BattleFrontier_PokeNav_2AAB8C:: @ 82AAB8C
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "How has life been treating you?\p"
.string "My POKéMON appear to be charged\n"
.string "with energy.\p"
.string "I just won a battle with them.\n"
.string "See you around.$"
BattleFrontier_PokeNav_2AAC25:: @ 82AAC25
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Been in any battles lately?\n"
.string "I just won another one today!\p"
.string "Im on a roll! Gahahaha!\n"
.string "Well, see you!$"
BattleFrontier_PokeNav_2AAC9D:: @ 82AAC9D
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I trust youve been well?\n"
.string "Im still bursting with life!\p"
.string "Why, just now, I won another match.\n"
.string "Im not stepping aside to you\l"
.string "youngsters yet!$"
BattleFrontier_PokeNav_2AAD41:: @ 82AAD41
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope youve been keeping well.\n"
.string "I still have a bounce in my step!\p"
.string "Why, I just won a battle yet again.\n"
.string "Oh, I wont lose to young people\l"
.string "quite yet!\p"
.string "See you again!$"
BattleFrontier_PokeNav_2AAE00:: @ 82AAE00
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I was in a battle recently, and my\n"
.string "{STR_VAR_2} was exceptional!\p"
.string "I wish you could have seen it,\n"
.string "{PLAYER}{STRING 5}. Bye-bye!$"
BattleFrontier_PokeNav_2AAE7F:: @ 82AAE7F
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "Huh? Wait, youre near\n"
.string "{STR_VAR_2}?\p"
.string "Oh, wow, we have to battle, then!\n"
.string "Ill be waiting! See you!$"
BattleFrontier_PokeNav_2AAEF1:: @ 82AAEF1
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}!\n"
.string "Its {STR_VAR_1}.\p"
.string "Oh? You happen to be around\n"
.string "{STR_VAR_2} right now?\p"
.string "Would you like to battle now?\n"
.string "Ill wait for you! See you!$"
BattleFrontier_PokeNav_2AAF69:: @ 82AAF69
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "Oh, hey, are you near\n"
.string "{STR_VAR_2} right now?\p"
.string "How would you like to battle with\n"
.string "me right now?\p"
.string "Im not losing again!\n"
.string "Ill be waiting! Catch you soon!$"
BattleFrontier_PokeNav_2AB010:: @ 82AB010
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "Whereabouts are you now?\n"
.string "Huh? {STR_VAR_2}?\p"
.string "Want to battle now?\n"
.string "Ill wait for you. See you!$"
BattleFrontier_PokeNav_2AB076:: @ 82AB076
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "Youre where now?\n"
.string "{STR_VAR_2}?\p"
.string "Well, how about we have a quick\n"
.string "rematch right away?\p"
.string "Ill keep an eye out for you.\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2AB11A:: @ 82AB11A
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are your POKéMON keeping?\p"
.string "Oh, is that right? Youre around\n"
.string "{STR_VAR_2}?\p"
.string "Well, then, wed better have\n"
.string "a rematch.\p"
.string "I can wait, sure.\n"
.string "See you!$"
BattleFrontier_PokeNav_2AB1B4:: @ 82AB1B4
2017-11-11 01:12:18 +01:00
.string "Er, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here\p"
.string "Oh, you happen to be around\n"
.string "{STR_VAR_2}?\p"
.string "Then, lets battle.\n"
.string "Right away, I mean.\p"
.string "Ill show you my POKéMON.\n"
.string "Ill wait for you.$"
BattleFrontier_PokeNav_2AB23D:: @ 82AB23D
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope youre doing well.\n"
.string "Oh, youre near {STR_VAR_2}.\p"
.string "Would you like to have a battle\n"
.string "with me, then?\p"
.string "Ill wait for you.\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2AB2E9:: @ 82AB2E9
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Are you keeping up?\n"
.string "Oh, youre near {STR_VAR_2}?\p"
.string "Oh, well, then dont you think we\n"
.string "should battle?\p"
.string "Dont keep me waiting too long!$"
BattleFrontier_PokeNav_2AB382:: @ 82AB382
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Oh, youre near {STR_VAR_2}.\p"
.string "We should have a battle now, then.\p"
.string "Im ready and waiting.\n"
.string "Be quick!$"
BattleFrontier_PokeNav_2AB410:: @ 82AB410
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Ah, so where you are now is\n"
.string "{STR_VAR_2}?\p"
.string "Well, then, we just have to have\n"
.string "a battle, dont you think?\p"
.string "Ill wait around for you!\n"
.string "See you real quick!$"
BattleFrontier_PokeNav_2AB4B0:: @ 82AB4B0
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "{STR_VAR_2}?\n"
.string "Thats quite close by!\p"
.string "What do you say we have a battle\n"
.string "now?\p"
.string "I can wait.\n"
.string "See you!$"
BattleFrontier_PokeNav_2AB538:: @ 82AB538
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope youve been keeping well.\n"
.string "Oh, youre near {STR_VAR_2}?\p"
.string "Since thats not very far away,\n"
.string "come see me for a battle.\p"
.string "Ill wait for you.\n"
.string "Bye for now.$"
BattleFrontier_PokeNav_2AB5E4:: @ 82AB5E4
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Youre what? {STR_VAR_2}?\n"
.string "Thats very close.\p"
.string "Dont you think we ought to have\n"
.string "a battle?\p"
.string "Ill be looking for you!\n"
.string "Bye-bye!$"
BattleFrontier_PokeNav_2AB670:: @ 82AB670
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "Want to have a battle with me?\p"
.string "Ill be waiting for you around\n"
.string "{STR_VAR_2}!$"
BattleFrontier_PokeNav_2AB6CD:: @ 82AB6CD
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}!\n"
.string "Its {STR_VAR_1}.\p"
.string "Would you like to have a battle\n"
.string "with me again?\p"
.string "You can find me around\n"
.string "{STR_VAR_2}. Ill be waiting!$"
BattleFrontier_PokeNav_2AB73C:: @ 82AB73C
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "My POKéMON have grown a lot\n"
.string "tougher since last time.\p"
.string "I want to see how strong theyve\n"
.string "become with your POKéMON, {PLAYER}.\p"
.string "So, lets have a battle!\p"
.string "Ill be waiting for you around\n"
.string "{STR_VAR_2}.$"
BattleFrontier_PokeNav_2AB808:: @ 82AB808
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are things with you?\p"
.string "My POKéMON have grown pretty\n"
.string "tough lately.\p"
.string "Hey, how would you like to have\n"
.string "another battle with me?\p"
.string "Lets meet up around\n"
.string "{STR_VAR_2}, okay?$"
BattleFrontier_PokeNav_2AB8B7:: @ 82AB8B7
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "My POKéMON are growing up in\n"
.string "decent ways.\p"
.string "Id really like to have another\n"
.string "battle with you.\p"
.string "Ill keep an eye out for you around\n"
.string "{STR_VAR_2}. See you soon!$"
BattleFrontier_PokeNav_2AB95D:: @ 82AB95D
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\l"
.string "I hope youre on top of things.\p"
.string "I was thinking Id like another\n"
.string "battle with you. What do you say?\p"
.string "If you feel like a battle,\n"
.string "come to {STR_VAR_2}.\p"
.string "See you!$"
BattleFrontier_PokeNav_2ABA03:: @ 82ABA03
2017-11-11 01:12:18 +01:00
.string "Er, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here\l"
.string "So? Are your POKéMON growing?\p"
.string "Mine sure got stronger.\n"
.string "Id like to show you.\p"
.string "Ill be around {STR_VAR_2}.\n"
.string "Come see me for a match.\p"
.string "See you around.$"
BattleFrontier_PokeNav_2ABA9F:: @ 82ABA9F
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope youre doing well.\n"
.string "My POKéMON are very frisky.\p"
.string "If youre ever in the area, please\n"
.string "give me a rematch.\p"
.string "Ill be around {STR_VAR_2}.\n"
.string "Until then, good-bye!$"
BattleFrontier_PokeNav_2ABB62:: @ 82ABB62
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\l"
.string "How are your POKéMON doing?\p"
.string "My POKéMON keep getting better.\n"
.string "Id like to show you, {PLAYER}{STRING 5}.\p"
.string "Im around {STR_VAR_2} now,\n"
.string "so lets battle if youre close by.\p"
.string "Hope I see you soon!$"
BattleFrontier_PokeNav_2ABC26:: @ 82ABC26
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\l"
.string "So, how are things with you?\p"
.string "My POKéMON have grown much\n"
.string "stronger than before.\p"
.string "Id love another battle with you,\n"
.string "{PLAYER}{STRING 5}.\p"
.string "Ill be around {STR_VAR_2}.\n"
.string "Come see me if youre close.$"
BattleFrontier_PokeNav_2ABCE9:: @ 82ABCE9
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "My POKéMON are full of life.\n"
.string "They appear to be looking forward\l"
.string "to seeing your POKéMON, {PLAYER}{STRING 5}.\p"
.string "Im around {STR_VAR_2} now.\n"
.string "I hope youll seek us out.$"
BattleFrontier_PokeNav_2ABDA2:: @ 82ABDA2
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I should tell you, my POKéMON have\n"
.string "grown to be quite robust lately.\p"
.string "I would like to see them in a battle\n"
.string "with you, {PLAYER}{STRING 5}.\p"
.string "Well be around {STR_VAR_2}.\n"
.string "Come see us anytime!$"
BattleFrontier_PokeNav_2ABE5E:: @ 82ABE5E
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Are your POKéMON keeping well?\p"
.string "My POKéMON have been so healthy,\n"
.string "they dont look capable of losing!\p"
.string "I would surely love to have another\n"
.string "battle with you.\p"
.string "If youre near {STR_VAR_2},\n"
.string "do come see us.$"
BattleFrontier_PokeNav_2ABF36:: @ 82ABF36
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Keeping well, I hope.\p"
.string "Oh, yes! My POKéMON are\n"
.string "much stronger than before.\p"
.string "Dont you think we ought to have\n"
.string "a battle, {PLAYER}{STRING 5}?\p"
.string "Well be waiting for you around\n"
.string "{STR_VAR_2}.\p"
.string "Come see us anytime, okay?$"
BattleFrontier_PokeNav_2AC009:: @ 82AC009
2017-11-11 01:12:18 +01:00
.string "Its me, the mountain-loving\n"
.string "{STR_VAR_1}!\p"
.string "Well, since we met, have you grown\n"
.string "to appreciate the mountains more?\p"
.string "I rarely see you in the mountains\p"
.string "Next time, well meet somewhere\n"
.string "around {STR_VAR_2}.$"
BattleFrontier_PokeNav_2AC0BD:: @ 82AC0BD
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}.\n"
.string "Hello.\p"
.string "I was just telling a new TRAINER\n"
.string "about you.\p"
.string "I told her about a strong TRAINER\n"
.string "who raises POKéMON with care.\p"
.string "I hope youll become a TRAINER\n"
.string "that everyone will admire.\p"
.string "I hope we meet again!$"
BattleFrontier_PokeNav_2AC18C:: @ 82AC18C
2017-11-11 01:12:18 +01:00
.string "Hello! Its {STR_VAR_1}.\p"
.string "I love where I am now.\n"
.string "Its pleasant with sweet aromas!\p"
.string "I think someone planted BERRIES,\n"
.string "and they burst into bloom.\p"
.string "See you again sometime!$"
BattleFrontier_PokeNav_2AC228:: @ 82AC228
2017-11-11 01:12:18 +01:00
.string "Hello! Thirty years of exploration,\n"
.string "{STR_VAR_1} at your service!\p"
.string "It seems that youre energetically\n"
.string "traveling here and there.\p"
.string "Have you discovered any new ruins?\n"
.string "Please tell if you have!\p"
.string "Now, if youll excuse me,\n"
.string "I have ruins to explore.$"
BattleFrontier_PokeNav_2AC30C:: @ 82AC30C
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}!\p"
.string "Know what Im doing today?\n"
.string "Looking at waves from the beach!\p"
.string "Sigh The waves are all sparkly.\n"
.string "The sea is the prettiest from here.\l"
.string "Im getting hungry, so bye-bye!$"
BattleFrontier_PokeNav_2AC3B6:: @ 82AC3B6
2017-11-11 01:12:18 +01:00
.string "Munch-chew\n"
.string "Oh, hi, its {STR_VAR_1}.\l"
.string "I love eating on the beach.\p"
.string "My POKéMON and I have been doing\n"
.string "great. Were fully fueled!\l"
.string "Im going for a swim. Bye!$"
BattleFrontier_PokeNav_2AC446:: @ 82AC446
2017-11-11 01:12:18 +01:00
.string "Hello, this is {STR_VAR_1}\p"
.string "Ive grown a little jaded with this\n"
.string "whole COOLTRAINER thing\p"
.string "Everyone thinks Im a perfect\n"
.string "TRAINER, and that makes me try to\l"
.string "live up to that expectation.\p"
.string "But I guess that goes with being\n"
.string "a COOLTRAINER.\p"
.string "Ill just have to buckle down\n"
.string "and grin and bear it.\p"
.string "Youre the only person that I could\n"
.string "confide in like this.\p"
.string "But when I see you next,\n"
.string "dont worry, I wont whine!$"
BattleFrontier_PokeNav_2AC5C7:: @ 82AC5C7
2017-11-11 01:12:18 +01:00
.string "Yahoo, its {STR_VAR_1}!\n"
.string "How do you do?\p"
.string "Ive been raising my POKéMON with\n"
.string "you as the target.\p"
.string "I dont intend to lose when we\n"
.string "battle again.\p"
.string "Isnt it great to have TRAINER\n"
.string "friends? Lets meet again!$"
BattleFrontier_PokeNav_2AC682:: @ 82AC682
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}\n"
.string "Right now, behind you\l"
.string "Wasnt there something?\p"
.string "The power of the POKéMON that\n"
.string "sleep here at MT. PYRE\p"
.string "Its telling me about you\p"
.string "You should walk away quickly and\n"
.string "never once look back\p"
.string "Giggle\n"
.string "Farewell$"
BattleFrontier_PokeNav_2AC755:: @ 82AC755
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}.\n"
.string "How do you do?\p"
.string "Isnt it convenient that we can\n"
.string "chat like this at a distance?\p"
.string "Before, if I wanted to speak with\n"
.string "anyone, I had to have my father\l"
.string "drive me\p"
.string "I should be going now.\n"
.string "Im glad we had this chat.$"
BattleFrontier_PokeNav_2AC82C:: @ 82AC82C
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}!\n"
.string "Will you listen to this?\p"
.string "I like the SAFARI ZONE a lot,\n"
.string "but whenever I go, I get lost!\p"
.string "All that tall grass!\n"
.string "And its much too spread out!\p"
.string "I feel better getting that off\n"
.string "my chest!\p"
.string "Im off to the SAFARI ZONE again!\n"
.string "Catch you!$"
BattleFrontier_PokeNav_2AC914:: @ 82AC914
2017-11-11 01:12:18 +01:00
.string "Hello, {STR_VAR_1} here.\n"
.string "Yes, correct, I am rich, yes.\p"
.string "I should tell you, my wealth has\n"
.string "grown since we last met.\p"
.string "Whats more, my POKéMON have also\n"
.string "grown stronger.\p"
.string "I cant shake the feeling that\n"
.string "this world exists for me!\p"
.string "Oh, no need to say a word!\n"
.string "Everyone knows its true!\p"
.string "Oh, you must excuse me, I have this\n"
.string "formal dinner to attend.$"
BattleFrontier_PokeNav_2ACA59:: @ 82ACA59
2017-11-11 01:12:18 +01:00
.string "Ufufufufu\n"
.string "Its me, {STR_VAR_1}\p"
.string "Can you guess what Im seeing?\n"
.string "A pair of {STR_VAR_2} in a battle.\p"
.string "Maybe Ill try catching the winner\n"
.string "Ufufufufufu\p"
.string "I Im kind of busy now.\n"
.string "I have to go.$"
BattleFrontier_PokeNav_2ACB02:: @ 82ACB02
2017-11-11 01:12:18 +01:00
.string "Oh, its {STR_VAR_1}!\p"
.string "I was just thinking Im getting\n"
.string "bored of the ABANDONED SHIP.\p"
.string "But since Im already here,\n"
.string "and I want to beat you once,\l"
.string "Ill be sticking around a bit more.\p"
.string "If you feel compelled, why dont\n"
.string "you come see me?\p"
.string "I think today will be the day that\n"
.string "I finally challenge the man next\l"
.string "door to a match.\p"
.string "Be seeing you!$"
BattleFrontier_PokeNav_2ACC3F:: @ 82ACC3F
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}!\n"
.string "The man of the sea!\p"
.string "You know what I think?\p"
.string "The TRAINERS out at sea are\n"
.string "the toughest of the tough!\p"
.string "You should learn from me and train\n"
.string "in the sea\p"
.string "Whoops, giant surf rising!\p"
.string "Its a great training opportunity!\n"
.string "Sorry, but I have to go!$"
BattleFrontier_PokeNav_2ACD2F:: @ 82ACD2F
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}! Listen, Ive been\n"
.string "teaching karate to my POKéMON.\p"
.string "But now theyre better than me!\n"
.string "Ive done nothing but lose to them!\p"
.string "But even though I may lose to\n"
.string "POKéMON, I wont lose to another\l"
.string "TRAINER, no sir!\p"
.string "We have to battle again!\n"
.string "Ugwaah!$"
BattleFrontier_PokeNav_2ACE1E:: @ 82ACE1E
2017-11-11 01:12:18 +01:00
.string "Its me, {STR_VAR_1}.\n"
.string "Howre your travels unwinding?\p"
.string "Whoa, is that right?\n"
.string "Sounds awfully stimulating!\p"
.string "I think I could write a song about\n"
.string "one of your episodes.\p"
.string "Oh, hey, Im feeling it.\n"
.string "I hear the riffs in my head.\p"
.string "Id better get this tune properly\n"
.string "written, so Ive got to fly! Later!$"
BattleFrontier_PokeNav_2ACF32:: @ 82ACF32
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}\n"
.string "Hear my new song.\p"
.string "Lalala, {STR_VAR_2}, {STR_VAR_2}!\n"
.string "Why are you that {STR_VAR_2}?\l"
.string "Why cant I be you, {STR_VAR_2}?\l"
.string "Lala, {STR_VAR_2} and {STR_VAR_1},\l"
.string "{STR_VAR_1} and {STR_VAR_2}\p"
.string "Repeat chorus, fade$"
BattleFrontier_PokeNav_2ACFBE:: @ 82ACFBE
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}, you know,\n"
.string "the camping expert!\p"
.string "When we battled, I couldnt help\n"
.string "but lose to you.\p"
.string "After all, my expertise is in\n"
.string "camping.\p"
.string "But win or lose, I like to battle\n"
.string "when Im camping.\p"
.string "Battle with us again, okay?\n"
.string "Oh, and lets go camping, too!$"
BattleFrontier_PokeNav_2AD0AC:: @ 82AD0AC
2017-11-11 01:12:18 +01:00
.string "Its me, me, {STR_VAR_1}!\p"
.string "Id like to climb other mountains\n"
.string "than this one, to be honest.\p"
.string "But Im not sure if thered be any\n"
.string "ladies like on MT. CHIMNEY.\p"
.string "If you know any other mountain\n"
.string "with ladies around, let me know!\p"
.string "Ehehehe, see you around!$"
BattleFrontier_PokeNav_2AD194:: @ 82AD194
2017-11-11 01:12:18 +01:00
.string " \n"
.string " \l"
.string "Its {STR_VAR_1}\p"
.string " \n"
.string " \l"
.string "Thats all today$"
BattleFrontier_PokeNav_2AD1DF:: @ 82AD1DF
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}. Today, I had\n"
.string "this feeling I would chat with you.\p"
.string "My desire to defeat you builds\n"
.string "by day and by night.\p"
.string "You have a rival like that, yes?\n"
.string "I wish it were me\p"
.string "Im glad you heard me out.\n"
.string "See you!$"
BattleFrontier_PokeNav_2AD2A8:: @ 82AD2A8
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}.\p"
.string "When theres a strong TRAINER\n"
.string "nearby, I can sometimes sense that\l"
.string "somehow.\p"
.string "Did you pass close by, {PLAYER}{STRING 5}?\n"
.string "Maybe it was you.\p"
.string "Ill be waiting for your visit.\n"
.string "Bye!$"
BattleFrontier_PokeNav_2AD34F:: @ 82AD34F
2017-11-11 01:12:18 +01:00
.string "Hello, this is {STR_VAR_1}.\n"
.string "You sound well, {PLAYER}{STRING 5}.\p"
.string "Ive traveled around the world,\n"
.string "but I must say Ive taken a great\l"
.string "shine to this region.\p"
.string "I plan to stay here a while.\n"
.string "Perhaps we can meet again?\p"
.string "Ive not forgotten your dazzling\n"
.string "techniques.\p"
.string "I do hope for a rematch.$"
BattleFrontier_PokeNav_2AD44E:: @ 82AD44E
2017-11-11 01:12:18 +01:00
.string "Snivel Its {STR_VAR_1}\n"
.string "Sob\p"
.string "ROXANNE chewed me out in class\n"
.string "today.\p"
.string "But I dont dislike her or anything.\p"
.string "ROXANNE tells me exactly what\n"
.string "I did wrong so I can learn from it.\p"
.string "You bet Ill be going to\n"
.string "the TRAINERS SCHOOL tomorrow!\p"
.string "See you later!$"
BattleFrontier_PokeNav_2AD53A:: @ 82AD53A
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}!\p"
.string "ROXANNE let me battle with her\n"
.string "yesterday.\p"
.string "The results\n"
.string "Terrible, like you needed to ask.\p"
.string "But I was delighted that ROXANNE\n"
.string "would even let me challenge her!\p"
.string "You wouldnt believe how much\n"
.string "more I admire her!\p"
.string "Im going to really focus and work!\n"
.string "Id better go!$"
BattleFrontier_PokeNav_2AD642:: @ 82AD642
2017-11-11 01:12:18 +01:00
.string "Hi, its ANNA! Im with my junior\n"
.string "partner MEG again today.\p"
.string "I really love caring for MEG and\n"
.string "POKéMON. Theyre so cute!\p"
.string "I wish I could look after them\n"
.string "as if they were my siblings!\p"
.string "Oh, hi, MEG!\n"
.string "Did you get the buns?\p"
.string "Huh? No, no, Im not treating you\n"
.string "like my personal slave!\p"
.string "You lost the match, so you have\n"
.string "to go buy the bread as punishment!\p"
.string "I wouldnt treat you like a slave,\n"
.string "MEG! Youre too special to me!\p"
.string "I have to go now.\n"
.string "Its time for our snack!$"
BattleFrontier_PokeNav_2AD801:: @ 82AD801
2017-11-11 01:12:18 +01:00
.string "I love POKéMON!\n"
.string "Its {STR_VAR_1} from the FAN CLUB!\p"
.string "You have to hear this!\n"
.string "My sweet POKéMON\p"
.string "Snort! Wahaha!\n"
.string "I cant say any more! Its a secret!\l"
.string "Its just too cute for words!\p"
.string "Oh, my sweet {STR_VAR_2} is begging\n"
.string "for a {POKEBLOCK}!\p"
.string "Its the picture of cuteness!\p"
.string "Sorry, but I cant talk now!\n"
.string "Youll have to hear this next time!$"
BattleFrontier_PokeNav_2AD92E:: @ 82AD92E
2017-11-11 01:12:18 +01:00
.string "Ohoho!\p"
.string "This is {STR_VAR_1}! I cant wait to\n"
.string "tell you about my darling POKéMON!\p"
.string "Please, you must listen to this.\n"
.string "Its about my darling {STR_VAR_2}.\p"
.string "Whenever anyone picks it up,\n"
.string "it leaps straight into my arms!\p"
.string "Oh Oh Could there be anything\n"
.string "more blissful?\p"
.string "Oh, it feels so heavenly!\p"
.string "Im so glad I could share some of\n"
.string "my happiness with you.\p"
.string "Well, I must be going.\n"
.string "Bye, now!$"
BattleFrontier_PokeNav_2ADA8F:: @ 82ADA8F
2017-11-11 01:12:18 +01:00
.string "I am {STR_VAR_1}.\n"
.string "People call me an EXPERT.\p"
.string "But there is one thing I know.\n"
.string "I could not be an EXPERT on my own\l"
.string "power.\p"
.string "Only with the help of POKéMON can\n"
.string "a TRAINER become an EXPERT.\p"
.string "Humph! I believe I may have said\n"
.string "something deep and profound!\p"
.string "I shall leave you in good spirits!$"
BattleFrontier_PokeNav_2ADB9B:: @ 82ADB9B
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}.\n"
.string "Im glad to chat with you!\p"
.string "I am feeling alive and refreshed\n"
.string "soaking in this hot-spring tub.\p"
.string "Ive been battling young TRAINERS\n"
.string "since we met, but youre still\l"
.string "the best of the lot.\p"
.string "I imagine youll become an EXPERT\n"
.string "in your old age! Ohohoho$"
BattleFrontier_PokeNav_2ADC92:: @ 82ADC92
2017-11-11 01:12:18 +01:00
.string "Yay! This is {STR_VAR_1}!\n"
.string "Whats up?\p"
.string "I might be imagining this, but when\n"
.string "I win battles, my shorts seem to\l"
.string "feel, like, better. Materially.\p"
.string "What do I mean by that?\n"
.string "Its kind of hard to explain, but\l"
.string "How would I say this now\l"
.string "My shorts feel silkier!\p"
.string "And when I battled you, {PLAYER}{STRING 5},\n"
.string "my shorts felt icky and coarse.\p"
.string " \n"
.string "You didnt really believe that?\l"
.string "Ehehehe, thats all! Bye now!$"
BattleFrontier_PokeNav_2ADE08:: @ 82ADE08
2017-11-11 01:12:18 +01:00
.string "Ahoy!\n"
.string "{STR_VAR_1} here!\p"
.string "As always, Im fishing with wild\n"
.string "abandon!\p"
.string "Are there other places I can fish\n"
.string "than the sea and rivers?\p"
.string "I get these powerful urges to\n"
.string "fish just about anywhere!\p"
.string "Oh, gosh, darn it!\n"
.string "My lines tangled up!\p"
.string "Gotta go!\n"
.string "Find me some new fishing spots!$"
BattleFrontier_PokeNav_2ADF07:: @ 82ADF07
2017-11-11 01:12:18 +01:00
.string "Hey, there! Its {STR_VAR_1}.\n"
.string "Are you taking it casually?\p"
.string "Ever since I was a kid, you know,\n"
.string "Ive always been placid, huh?\p"
.string "I never was much for getting all\n"
.string "stressed or rushing things.\p"
.string "But wouldnt you know it,\n"
.string "Im now a TRIATHLETE.\p"
.string "You just cant tell where life will\n"
.string "take you, if you get my drift.\p"
.string "Youre a TRAINER now, but who\n"
.string "knows what the future holds, huh?\p"
.string "Imagine yourself as a teacher,\n"
.string "or maybe an artist. Cool, huh?\p"
.string "But, hey, be cool. Take it casual.\n"
.string "See you around.$"
BattleFrontier_PokeNav_2AE0D9:: @ 82AE0D9
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}!\n"
.string "Im cycling right now.\p"
.string "I love swimming and running,\n"
.string "but cycling is my first love!\p"
.string "It makes my whole body feel as if\n"
.string "Im one with the wind.\p"
.string "It exhilarates me as if I were\n"
.string "flying!\p"
.string "Okay! Today, Im going to set a new\n"
.string "CYCLING ROAD record!\p"
.string "You should make the challenge, too!\n"
.string "See you!$"
BattleFrontier_PokeNav_2AE1FD:: @ 82AE1FD
2017-11-11 01:12:18 +01:00
.string "Yo, this is {STR_VAR_1}! Im smack\n"
.string "in the middle of a triathlon!\p"
.string "But, hey, Ive always got time to\n"
.string "shoot the breeze!\p"
.string "Working out with POKéMON feels\n"
.string "mighty good!\p"
.string "Without exchanging words, we synch\n"
.string "as if we shared a heart.\p"
.string "Its inspiring!\p"
.string "Gasp Chatting while running\n"
.string "Im getting run down\l"
.string "Gasp Havetogo$"
BattleFrontier_PokeNav_2AE327:: @ 82AE327
2017-11-11 01:12:18 +01:00
.string "Hi, its {STR_VAR_1}.\n"
.string "If you want to improve endurance,\l"
.string "high-altitude training is it!\p"
.string "Try running on a mountaintop.\n"
.string "Youll be gasping in no time!\p"
.string "Im getting oxygen starved, too!\n"
.string "See you!$"
BattleFrontier_PokeNav_2AE3DA:: @ 82AE3DA
2017-11-11 01:12:18 +01:00
.string "Oh, its {STR_VAR_1}, hello.\p"
.string "Ive been swimming a lot but I still\n"
.string "cant seem to reach EVERGRANDE.\p"
.string "Maybe Im just going in circles.\p"
.string "No, no, that cant be possible.\n"
.string "Wahahaha.\l"
.string "Take care!$"
BattleFrontier_PokeNav_2AE489:: @ 82AE489
2017-11-11 01:12:18 +01:00
.string "Hey, its {STR_VAR_1}\n"
.string "Whoops!\p"
.string "Splash!\p"
.string "Blug-blug-blug-blug\p"
.string "Sploosh!\p"
.string "Whiff-whiff! Whiff-whiff!\p"
.string "Hey! Sorry about that!\n"
.string "I just put on some suntan oil.\p"
.string "So my POKéNAV went whoopsy\n"
.string "out of my hand into the water!\p"
.string "But, boy, DEVONs POKéNAV is built\n"
.string "tough. It survived that dunking!\p"
.string "Anyways, Im busy sunbathing,\n"
.string "so lets chat another time.$"
BattleFrontier_PokeNav_2AE5CD:: @ 82AE5CD
2017-11-11 01:12:18 +01:00
.string "Hello, this is {STR_VAR_1}.\p"
.string "Out of the three triathlon events,\n"
.string "I like swimming best.\p"
.string "But if I stay in the sea too long,\n"
.string "wont I get all prune-like?\p"
.string "Ooh, triathlon is such a grueling\n"
.string "test of human endurance! Bye!$"
BattleFrontier_PokeNav_2AE698:: @ 82AE698
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "How are your POKéMON doing?\p"
.string "My DRAGON POKéMON appear to be\n"
.string "in peak form. Bye for now.$"
BattleFrontier_PokeNav_2AE704:: @ 82AE704
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} here.\p"
.string "My {STR_VAR_2} has grown even more\n"
.string "tough than that last time.\p"
.string "Im not going to lose again to you.\n"
.string "You wait till next time!\p"
.string "See you around!$"
BattleFrontier_PokeNav_2AE78F:: @ 82AE78F
2017-11-11 01:12:18 +01:00
.string "It is {STR_VAR_1} here.\p"
.string "I have continued with my studies\n"
.string "in the art of concealment.\p"
.string "But I have been too successful.\n"
.string "No one has been able to find me.\l"
.string "My success makes me lonely\p"
.string "Like smoke I disappear!\n"
.string "Farewell!$"
BattleFrontier_PokeNav_2AE859:: @ 82AE859
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}.\n"
.string "I kept up my training since we met.\p"
.string "My {STR_VAR_2} is getting pretty\n"
.string "tough.\p"
.string "Training on a beach is effective,\n"
.string "just as I thought. Bye now!$"
BattleFrontier_PokeNav_2AE8E6:: @ 82AE8E6
2017-11-11 01:12:18 +01:00
.string "How do you do?\n"
.string "This is {STR_VAR_1}.\p"
.string "I wonder when this yucky volcanic\n"
.string "ash will stop falling?\p"
.string "If it gets too deep, it will cover\n"
.string "up the pattern on my parasol\p"
.string "Lets promise to meet again!$"
BattleFrontier_PokeNav_2AE998:: @ 82AE998
2017-11-11 01:12:18 +01:00
.string "Hi, {STR_VAR_1} here.\p"
.string "Did you know that its easier to\n"
.string "float in the sea than a pool?\p"
.string "Just by lying still, your body will\n"
.string "float on its own.\p"
.string "But if you float for too long,\n"
.string "watch that you dont get carried\l"
.string "off too far out.\p"
.string "Where am I, anyway?\n"
.string "Id better go!$"
BattleFrontier_PokeNav_2AEA8F:: @ 82AEA8F
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello!\n"
.string "This is {STR_VAR_1}.\l"
.string "Im up in the mountains now.\p"
.string "But the ground is too bumpy.\n"
.string "I cant pitch my tent here\p"
.string "Oh, I had a brilliant idea!\p"
.string "Maybe I can get my POKéMON to tamp\n"
.string "the ground flat here!\p"
.string "Im going to try that!\n"
.string "Bye-bye!$"
BattleFrontier_PokeNav_2AEB77:: @ 82AEB77
2017-11-11 01:12:18 +01:00
.string "Oh, hi, hi, this is {STR_VAR_1}!\p"
.string "Im raising POKéMON with LIV!\n"
.string "Were trying very hard!\p"
.string "If we try harder, can we become\n"
.string "number one? Bye-bye!$"
BattleFrontier_PokeNav_2AEBFA:: @ 82AEBFA
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} here!\p"
.string "Im a SAILOR, but Im not on a boat\n"
.string "now.\p"
.string "It makes me wonder--what should\n"
.string "a SAILOR on land be called?\p"
.string "Thats what Ive been thinking\n"
.string "while staring out across the waves.\p"
.string "All right, next time!$"
BattleFrontier_PokeNav_2AECC1:: @ 82AECC1
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}.\n"
.string "So? Get any more POKéMON?\p"
.string "If you catch a new POKéMON,\n"
.string "you have to come show me.\p"
.string "I wont whine for it, honest.\n"
.string "Ill be waiting. See you.$"
BattleFrontier_PokeNav_2AED52:: @ 82AED52
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}.\p"
.string "Are you raising your POKéMON\n"
.string "in the optimal way?\p"
.string "The air is clean where I am.\n"
.string "Its the perfect environment for\l"
.string "raising POKéMON.\p"
.string "If youre going to focus on raising\n"
.string "POKéMON, you should come out to\l"
.string "{STR_VAR_2}. Take care now.$"
BattleFrontier_PokeNav_2AEE35:: @ 82AEE35
2017-11-11 01:12:18 +01:00
.string "Hi, this is {STR_VAR_1}.\p"
.string "I gave a {POKEBLOCK} to my {STR_VAR_2}.\n"
.string "It seemed to enjoy it very much.\p"
.string "It looks like POKéMON have their\n"
.string "likes and dislikes with {POKEBLOCK}S.\p"
.string "I find that quite fascinating.\n"
.string "Please do take care.$"
BattleFrontier_PokeNav_2AEEF4:: @ 82AEEF4
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} here.\p"
.string "If you cooperate with POKéMON,\n"
.string "one can be comfortable in the wild.\p"
.string "Everyone should realize that and\n"
.string "cooperate with POKéMON more.\p"
.string "That would be ideal.\n"
.string "I really think so.\p"
.string "I think youre on the right track!\n"
.string "Catch you later!$"
BattleFrontier_PokeNav_2AEFDA:: @ 82AEFDA
2017-11-11 01:12:18 +01:00
.string "Hi, its {STR_VAR_1}. You know,\n"
.string "the TRAINER whos always prepared!\p"
.string "{PLAYER}{STRING 5}, do you have enough items?\n"
.string "Are your POKéMON fit for action?\p"
.string "Keeping everything perfect around\n"
.string "you all the time is the secret to\l"
.string "keeping your journey going.\p"
.string "Id better go check my own\n"
.string "supplies! Be vigilant!$"
BattleFrontier_PokeNav_2AF0E7:: @ 82AF0E7
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}!\n"
.string "Its {STR_VAR_1}!\p"
.string "{STR_VAR_2} is a very busy\n"
.string "thoroughfare, so I get challenged\l"
.string "by all kinds of TRAINERS every day.\p"
.string "Today, I won five battles and lost\n"
.string "only three!\p"
.string "How did you do today?\n"
.string "Tell me about it next time, okay?$"
BattleFrontier_PokeNav_2AF1B8:: @ 82AF1B8
2017-11-11 01:12:18 +01:00
.string "Its me, {STR_VAR_1}.\p"
.string "Im popular because I have lots\n"
.string "of BUG POKéMON, right?\p"
.string "Well, I took a bunch of my fave\n"
.string "bugs to school today.\p"
.string "This girl I like started crying!\n"
.string "Go ahead and laugh if you want.\p"
.string "I have to try teaching her what\n"
.string "makes BUG POKéMON so appealing.\p"
.string "Snivel\n"
.string "See you!$"
BattleFrontier_PokeNav_2AF2C4:: @ 82AF2C4
2017-11-11 01:12:18 +01:00
.string "Hah! Hah! Hah! Hah!\p"
.string "Hi! Its {STR_VAR_1}! Hah! Hah!\p"
.string "Trying to chat\n"
.string "While climbing\l"
.string "Is harsh exercise Hah! Hah!\p"
.string "Urgh! Oof\n"
.string "Its steeper now\l"
.string "Well chatanother time\l"
.string "Hah! Hah! Hah!$"
BattleFrontier_PokeNav_2AF371:: @ 82AF371
2017-11-11 01:12:18 +01:00
.string "Oh, hi!\p"
.string "Im still searching for treasures\n"
.string "with KIRA!\p"
.string "Maybe there isnt any treasure\n"
.string "here at all\p"
.string "But the important thing is for me\n"
.string "to search alongside KIRA.\p"
.string "Oh, hey, KIRA!\n"
.string "Wh-why are you angry?\p"
.string "Im not ignoring you, honey!\n"
.string "Youre my one and only!\p"
.string "{PLAYER}, I have to go, bye!$"
BattleFrontier_PokeNav_2AF480:: @ 82AF480
2017-11-11 01:12:18 +01:00
.string "This is {STR_VAR_1}!\p"
.string "I went to DEWFORDs GYM again\n"
.string "for training.\p"
.string "BRAWLY, the GYM LEADER, seems\n"
.string "to be tougher now.\p"
.string "Something about being toughened\n"
.string "by the wild waves\p"
.string "But hes still as cool as ever.\n"
.string "The ladies adore him!\l"
.string "It makes me envious, frankly.\p"
.string "I wonder Is his friend BRUNO\n"
.string "the same way as BRAWLY?\p"
.string "You know, all sweaty or smelly,\n"
.string "and prone to calling people\l"
.string "big wave, that sort of thing.\p"
.string "But, hey, this jealousy thing isnt\n"
.string "very seemly, is it?\p"
.string "Forget this chat ever happened,\n"
.string "how about it? So long!$"
BattleFrontier_PokeNav_2AF671:: @ 82AF671
2017-11-11 01:12:18 +01:00
.string "Its a pleasure to chat with\n"
.string "a young TRAINER like you.\p"
.string "I imagine that you will continue to\n"
.string "enjoy POKéMON whatever your age.\p"
.string "Wouldnt it be good if you had\n"
.string "a partnership like ours?\p"
.string "Of course, {PLAYER}{STRING 5}, you already\n"
.string "enjoy the trust and companionship\l"
.string "of your POKéMON now.\p"
.string "You have the makings of long and\n"
.string "enduring relationships already!\p"
.string "Hahaha!\n"
.string "Never be discouraged!$"
BattleFrontier_PokeNav_2AF7D8:: @ 82AF7D8
2017-11-11 01:12:18 +01:00
.string "Hi, this is {STR_VAR_1}!\n"
.string "We just won a battle!\p"
.string "We dont win often, but it was this\n"
.string "cool SWIMMER guy.\p"
.string "My sister was steamed!\p"
.string "She wanted to pretend that she\n"
.string "was weak to make an impression!\p"
.string "She always chews me out whether\n"
.string "we win or lose!\p"
.string "{PLAYER}{STRING 5}, can you say something\n"
.string "to her next time?\p"
.string "Okay, see you!$"
BattleFrontier_PokeNav_2AF8F7:: @ 82AF8F7
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} here, yes.\n"
.string "I headed out to sea yesterday.\p"
.string "I had been hoping to find a new\n"
.string "ruin to explore.\p"
.string "But the tides somehow seemed to\n"
.string "carry me back where I started.\p"
.string "Im still weak at battling, too\n"
.string "Feel free to mock me\l"
.string "But I wont give up.\p"
.string "My day will come when I discover\n"
.string "a new ruin!\p"
.string "Thats all I have to say!\n"
.string "Farewell for now!$"
BattleFrontier_PokeNav_2AFA39:: @ 82AFA39
2017-11-11 01:12:18 +01:00
.string "Ahoy there!\n"
.string "Its me, {STR_VAR_1}!\l"
.string "Im out on ROUTE 108 now!\l"
.string "In other words, where I always am!\p"
.string "Today, a gorgeous SWIMMER \n"
.string "swam by me!\p"
.string "So I startled her with a shout!\p"
.string "And she gave me a nasty glare!\p"
.string "Thats all from ROUTE 108!\n"
.string "Brought to you by {STR_VAR_1}!$"
BattleFrontier_PokeNav_2AFB26:: @ 82AFB26
2017-11-11 01:12:18 +01:00
.string "Its {STR_VAR_1}!\p"
.string "Im kind of busy, but I figured\n"
.string "I should let you know that Ive\l"
.string "beaten five TRAINERS again today.\p"
.string "If I keep this pace up, I can\n"
.string "probably beat you next time.\p"
.string "I think well be good rivals,\n"
.string "you and I. Good-bye for now!$"
BattleFrontier_PokeNav_2AFC07:: @ 82AFC07
2017-11-11 01:12:18 +01:00
.string "Hi! This is {STR_VAR_1}.\n"
.string "I heard the news!\p"
.string "They say you did excellent at\n"
.string "the {STR_VAR_2}.\p"
.string "Its awesome, {STR_VAR_3} straight wins?\n"
.string "See you!$"
BattleFrontier_PokeNav_2AFC78:: @ 82AFC78
2017-11-11 01:12:18 +01:00
.string "Hello, its {STR_VAR_1}!\n"
.string "I heard about you!\p"
.string "They said you won {STR_VAR_3} straight\n"
.string "battles at the {STR_VAR_2}.\p"
.string "Thats special! I should try\n"
.string "harder, too! See you!$"
BattleFrontier_PokeNav_2AFCFF:: @ 82AFCFF
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I heard you went on a tear at\n"
.string "the {STR_VAR_2}!\p"
.string "A big {STR_VAR_3}-win streak\n"
.string "That is a big record, isnt it?\p"
.string "Id better get it together, too!\n"
.string "Catch you soon!$"
BattleFrontier_PokeNav_2AFDA7:: @ 82AFDA7
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here. Whats up?\p"
.string "Theres a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
.string "wins at the {STR_VAR_2}.\p"
.string "Id better step it up, too.\n"
.string "See you!$"
BattleFrontier_PokeNav_2AFE3D:: @ 82AFE3D
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
.string "Isnt that something!\p"
.string "Id better work on my POKéMON more.\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2AFECA:: @ 82AFECA
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
.string "the {STR_VAR_2}.\p"
.string "That inspires me to focus on\n"
.string "raising my team.$"
BattleFrontier_PokeNav_2AFF64:: @ 82AFF64
2017-11-11 01:12:18 +01:00
.string "Er, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
.string "And you won {STR_VAR_3} battles in a row.\p"
.string "Oh, there goes a rare POKéMON!\n"
.string "I have to go!$"
BattleFrontier_PokeNav_2AFFF0:: @ 82AFFF0
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope youre doing well.\p"
.string "Oh, but, you are. Ive heard that\n"
.string "you won {STR_VAR_3} matches in a row at\l"
.string "the {STR_VAR_2}.\p"
.string "Thats very impressive!\n"
.string "I hope you stay successful.$"
BattleFrontier_PokeNav_2B00B5:: @ 82B00B5
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
.string "That is so cool!\n"
.string "Id better try harder, too!$"
BattleFrontier_PokeNav_2B0129:: @ 82B0129
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
.string "Thats quite the accomplishment.\n"
.string "I need to work harder.$"
BattleFrontier_PokeNav_2B01A5:: @ 82B01A5
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear youre the terror of\n"
.string "the {STR_VAR_2}?\p"
.string "You won, what, {STR_VAR_3} matches in\n"
.string "a row?\p"
.string "Youre good, you.\n"
.string "I wonder how many I can win?$"
BattleFrontier_PokeNav_2B0232:: @ 82B0232
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
.string "How you won {STR_VAR_3} straight battles\l"
.string "at a place named {STR_VAR_2}?\p"
.string "Thats quite the tale.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B02D9:: @ 82B02D9
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope youve been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
.string "battles at the {STR_VAR_2}.\p"
.string "I admire your energy!\n"
.string "Bye now.$"
BattleFrontier_PokeNav_2B0366:: @ 82B0366
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I heard about you!\n"
.string "Didnt you just win {STR_VAR_3} battles in\l"
.string "a row at the {STR_VAR_2}?\p"
.string "Youre an inspiration!\n"
.string "Bye-bye!$"
2017-11-10 02:21:31 +01:00
BattleFrontier_PokeNav_2B03E6:: @ 82B03E6
2017-11-11 01:12:18 +01:00
.string "Hi! This is {STR_VAR_1}.\n"
.string "I heard the news!\p"
.string "They say you did excellent at\n"
.string "the {STR_VAR_2}.\p"
.string "Its awesome--{STR_VAR_3} straight wins?\n"
.string "See you!$"
BattleFrontier_PokeNav_2B0457:: @ 82B0457
2017-11-11 01:12:18 +01:00
.string "Hello, its {STR_VAR_1}!\n"
.string "I heard about you!\p"
.string "They said you won {STR_VAR_3} straight\n"
.string "battles at the {STR_VAR_2}.\p"
.string "Thats special! I should try\n"
.string "harder, too! See you!$"
BattleFrontier_PokeNav_2B04DE:: @ 82B04DE
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\p"
.string "I heard you went on a tear at\n"
.string "the {STR_VAR_2}!\p"
.string "A big {STR_VAR_3}-win streak\n"
.string "That is a big record, isnt it?\p"
.string "Id better get it together, too!\n"
.string "Catch you soon!$"
BattleFrontier_PokeNav_2B0586:: @ 82B0586
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here. Whats up?\p"
.string "Theres a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
.string "wins at the {STR_VAR_2}.\p"
.string "Id better step it up, too.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B061C:: @ 82B061C
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
.string "Isnt that something!\p"
.string "Me? Id say Im coming along.\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2B06A3:: @ 82B06A3
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
.string "the {STR_VAR_2}.\p"
.string "Id better try harder myself!\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2B073B:: @ 82B073B
2017-11-11 01:12:18 +01:00
.string "Er, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
.string "And you won {STR_VAR_3} battles in a row.\p"
.string "Oh, there goes a rare POKéMON!\n"
.string "I have to go!$"
BattleFrontier_PokeNav_2B07C7:: @ 82B07C7
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope youre doing well.\p"
.string "Oh, but, you are. Ive heard that\n"
.string "you won {STR_VAR_3} matches in a row at\l"
.string "the {STR_VAR_2}.\p"
.string "Thats very impressive!\n"
.string "Id better work on my POKéMON, too!$"
BattleFrontier_PokeNav_2B0894:: @ 82B0894
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
.string "That is so cool!\n"
.string "Id better try harder, too!$"
BattleFrontier_PokeNav_2B0908:: @ 82B0908
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
.string "Thats quite the accomplishment.\n"
.string "I need to work harder.$"
BattleFrontier_PokeNav_2B0984:: @ 82B0984
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear youre the terror of\n"
.string "the {STR_VAR_2}?\p"
.string "You won, what, {STR_VAR_3} matches in\n"
.string "a row?\p"
.string "Youre good, you.\n"
.string "I wonder how many I can win?$"
BattleFrontier_PokeNav_2B0A11:: @ 82B0A11
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
.string "How you won {STR_VAR_3} straight battles\l"
.string "at a place named {STR_VAR_2}?\p"
.string "Thats quite the tale.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B0AB8:: @ 82B0AB8
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope youve been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
.string "battles at the {STR_VAR_2}.\p"
.string "I admire your energy!\n"
.string "Bye now.$"
BattleFrontier_PokeNav_2B0B45:: @ 82B0B45
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didnt you just win {STR_VAR_3} battles in\n"
.string "a row at the {STR_VAR_2}?\p"
.string "Youre an inspiration!\n"
.string "Bye-bye!$"
2017-11-10 02:21:31 +01:00
BattleFrontier_PokeNav_2B0BC5:: @ 82B0BC5
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}?\n"
.string "Hello, this is {STR_VAR_1}!\l"
.string "I heard the news!\p"
.string "You became the champion at\n"
.string "the {STR_VAR_2} {STR_VAR_3} times?\p"
.string "Its awesome! I have to do better!\n"
.string "See you!$"
BattleFrontier_PokeNav_2B0C4A:: @ 82B0C4A
2017-11-11 01:12:18 +01:00
.string "Hello, its {STR_VAR_1}!\n"
.string "I heard about you!\p"
.string "They said you won {STR_VAR_3} titles\n"
.string "at the {STR_VAR_2}.\p"
.string "Thats super! I wonder if I can\n"
.string "become a champion?$"
BattleFrontier_PokeNav_2B0CC7:: @ 82B0CC7
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Hows it going?\p"
.string "I heard you won events {STR_VAR_3} times\n"
.string "at the {STR_VAR_2}!\p"
.string "Make it one more next time!\n"
.string "Catch you soon!$"
BattleFrontier_PokeNav_2B0D4A:: @ 82B0D4A
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you became the champion\n"
.string "at the {STR_VAR_2} {STR_VAR_3} times.\p"
.string "Sounds like youre working hard.\n"
.string "Ill try to keep up!$"
BattleFrontier_PokeNav_2B0DC8:: @ 82B0DC8
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "I heard you won {STR_VAR_3} times\n"
.string "outright at the {STR_VAR_2}.\p"
.string "Id better get with it, too!\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2B0E35:: @ 82B0E35
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you became\n"
.string "the champion {STR_VAR_3} times at\l"
.string "the {STR_VAR_2}.\p"
.string "Id better raise my POKéMON before\n"
.string "you pull farther ahead.$"
BattleFrontier_PokeNav_2B0ED1:: @ 82B0ED1
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and became the champ {STR_VAR_3} times?\p"
.string "Thats neat. By the way, have you\n"
.string "caught any rare POKéMON lately?\p"
.string "Oh, is that right.\n"
.string "Okay, bye.$"
BattleFrontier_PokeNav_2B0F72:: @ 82B0F72
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope youre doing well.\l"
.string "Oh, but, you are.\p"
.string "Ive heard that you won {STR_VAR_3} titles\n"
.string "at the {STR_VAR_2}.\p"
.string "I must raise my POKéMON like you.\n"
.string "See you again.$"
BattleFrontier_PokeNav_2B102A:: @ 82B102A
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You took the title\n"
.string "{STR_VAR_3} times at the {STR_VAR_2}!\p"
.string "That is so cool!\n"
.string "Id better try harder, too!$"
BattleFrontier_PokeNav_2B10A7:: @ 82B10A7
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight times at\n"
.string "the {STR_VAR_2}?\p"
.string "Thats quite the accomplishment.\n"
.string "I need to work harder.$"
BattleFrontier_PokeNav_2B1121:: @ 82B1121
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear youre the terror of\n"
.string "the {STR_VAR_2}?\p"
.string "You won, what, {STR_VAR_3} straight times\n"
.string "now?\p"
.string "I wonder if I can ever become\n"
.string "a champion?\p"
.string "Pretty well impossible?\n"
.string "Well, see you!$"
BattleFrontier_PokeNav_2B11D3:: @ 82B11D3
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Youve won {STR_VAR_3} events at a place\n"
.string "named {STR_VAR_2}?\p"
.string "Thats quite the tale.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B124D:: @ 82B124D
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope youve been keeping well.\p"
.string "They say you won {STR_VAR_3} events\n"
.string "at the {STR_VAR_2}?\p"
.string "I admire your energy!\n"
.string "Bye now.$"
BattleFrontier_PokeNav_2B12D0:: @ 82B12D0
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didnt you win {STR_VAR_3} titles\n"
.string "at the {STR_VAR_2}?\p"
.string "Youre an inspiration!\n"
.string "See you again!$"
BattleFrontier_PokeNav_2B1347:: @ 82B1347
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}?\n"
.string "Hello, this is {STR_VAR_1}!\l"
.string "I heard the news!\p"
.string "You got through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}!\p"
.string "Thats awesome!\n"
.string "See you!$"
BattleFrontier_PokeNav_2B13B1:: @ 82B13B1
2017-11-11 01:12:18 +01:00
.string "Hello, its {STR_VAR_1}!\n"
.string "I heard about you!\p"
.string "They said you won your way through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
.string "I have to try much harder!\n"
.string "Bye!$"
BattleFrontier_PokeNav_2B142B:: @ 82B142B
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Hows it going?\p"
.string "I heard you won through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}!\p"
.string "Try to do even better next time!\n"
.string "Catch you soon!$"
BattleFrontier_PokeNav_2B14B4:: @ 82B14B4
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you blew through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
.string "Id better train my POKéMON and\n"
.string "try to keep up!$"
BattleFrontier_PokeNav_2B1525:: @ 82B1525
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "I heard you got past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
.string "Id better get with it, too!\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2B158E:: @ 82B158E
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
.string "Id better raise my POKéMON before\n"
.string "you pull further ahead.$"
BattleFrontier_PokeNav_2B1622:: @ 82B1622
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way past {STR_VAR_3} rooms?\p"
.string "Thats wicked.\p"
.string "Oh, there goes a rare POKéMON!\n"
.string "Okay, bye.$"
BattleFrontier_PokeNav_2B169D:: @ 82B169D
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope youre doing well.\l"
.string "Oh, but, you are.\p"
.string "Ive heard that you got through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
.string "Thats quite impressive!\n"
.string "I must raise my POKéMON like you.\l"
.string "See you again.$"
BattleFrontier_PokeNav_2B1775:: @ 82B1775
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p"
.string "That is so cool!\n"
.string "Id better try harder, too!$"
BattleFrontier_PokeNav_2B17F8:: @ 82B17F8
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won your way past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}?\p"
.string "Thats quite the accomplishment.\n"
.string "I need to work harder.$"
BattleFrontier_PokeNav_2B1877:: @ 82B1877
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear youre the terror of\n"
.string "the {STR_VAR_2}?\p"
.string "You got through, what, {STR_VAR_3} rooms?\n"
.string "Thats gotta count for something.\p"
.string "I wonder if I can ever become\n"
.string "a champion?\p"
.string "Pretty well impossible?\n"
.string "Well, see you!$"
BattleFrontier_PokeNav_2B1946:: @ 82B1946
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Youve won through {STR_VAR_3} rooms at\n"
.string "a place named {STR_VAR_2}?\p"
.string "Thats quite the tale.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B19C7:: @ 82B19C7
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope youve been keeping well.\p"
.string "They say you won in {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}?\p"
.string "I admire your energy!\n"
.string "Bye now.$"
BattleFrontier_PokeNav_2B1A4C:: @ 82B1A4C
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didnt you get through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}?\p"
.string "Youre an inspiration!\n"
.string "See you again!$"
BattleFrontier_PokeNav_2B1ACA:: @ 82B1ACA
2017-11-11 01:12:18 +01:00
.string "Hi! {PLAYER}?\n"
.string "Hello, this is {STR_VAR_1}!\l"
.string "I heard the news!\p"
.string "You climbed {STR_VAR_3} floors inside\n"
.string "the {STR_VAR_2}, right?\p"
.string "Thats awesome!\n"
.string "I should try that challenge.$"
BattleFrontier_PokeNav_2B1B50:: @ 82B1B50
2017-11-11 01:12:18 +01:00
.string "Hello, its {STR_VAR_1}!\n"
.string "I heard about you!\p"
.string "They said you won your way through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
.string "Wow, thats fantastic!\n"
.string "Id better raise my POKéMON, too!$"
BattleFrontier_PokeNav_2B1BE4:: @ 82B1BE4
2017-11-11 01:12:18 +01:00
.string "Hey there, {PLAYER}!\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Hows it going?\p"
.string "I heard you climbed {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}!\p"
.string "Try to do even better next time!\n"
.string "Catch you soon!$"
BattleFrontier_PokeNav_2B1C6A:: @ 82B1C6A
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you scaled {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
.string "Id better work hard and try\n"
.string "to keep up!$"
BattleFrontier_PokeNav_2B1CCF:: @ 82B1CCF
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}{STRING 5}!\n"
.string "Its {STR_VAR_1}.\p"
.string "I heard you climbed {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
.string "Id better get with it, too!\n"
.string "See you soon!$"
BattleFrontier_PokeNav_2B1D38:: @ 82B1D38
2017-11-11 01:12:18 +01:00
.string "Hey, {PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
.string "Id better raise my POKéMON before\n"
.string "you pull further ahead.$"
BattleFrontier_PokeNav_2B1DCD:: @ 82B1DCD
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way up {STR_VAR_3} floors?\p"
.string "Neat. Were there any rare POKéMON\n"
.string "there?\p"
.string "No, huh?\n"
.string "Okay, bye.$"
BattleFrontier_PokeNav_2B1E4B:: @ 82B1E4B
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope youre doing well.\l"
.string "Oh, but, you are.\p"
.string "Ive heard that you got through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
.string "Thats quite impressive!\n"
.string "I must raise my POKéMON like you.\l"
.string "See you again.$"
BattleFrontier_PokeNav_2B1F24:: @ 82B1F24
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}!\p"
.string "That is so cool!\n"
.string "Id better try harder, too!$"
BattleFrontier_PokeNav_2B1FA8:: @ 82B1FA8
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You climbed {STR_VAR_3} floors inside\n"
.string "the {STR_VAR_2}?\p"
.string "Thats quite the accomplishment.\n"
.string "I need to work harder.$"
BattleFrontier_PokeNav_2B2022:: @ 82B2022
2017-11-11 01:12:18 +01:00
.string "Ah, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear youre the terror of\n"
.string "the {STR_VAR_2}?\p"
.string "You rose through, what, {STR_VAR_3} floors?\n"
.string "Thats gotta count for something.\p"
.string "I wonder if I can ever become\n"
.string "a champion?\p"
.string "Pretty well impossible?\n"
.string "Well, see you!$"
BattleFrontier_PokeNav_2B20F3:: @ 82B20F3
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}{STRING 5}.\n"
.string "Its me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Youve won through {STR_VAR_3} floors in\n"
.string "a place named {STR_VAR_2}?\p"
.string "Thats quite the tale.\n"
.string "See you!$"
BattleFrontier_PokeNav_2B2175:: @ 82B2175
2017-11-11 01:12:18 +01:00
.string "Ah, hello, {PLAYER}{STRING 5}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope youve been keeping well.\p"
.string "They say you climbed {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}?\p"
.string "I admire your energy!\n"
.string "Bye now.$"
BattleFrontier_PokeNav_2B21FC:: @ 82B21FC
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didnt you get through {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}?\p"
.string "Youre an inspiration!\n"
.string "See you again!$"
2018-01-16 05:38:10 +01:00
gText_Mom_Pokenav_2B227B:: @ 82B227B
2017-11-11 01:12:18 +01:00
.string "MOM: Your father and you\n"
.string "Everyone is captivated by POKéMON.\p"
.string "What is the charm of POKéMON?\p"
.string "Me?\n"
.string "I adore POKéMON that help me with\l"
.string "my everyday chores.$"
2018-01-16 05:38:10 +01:00
gText_Mom_Pokenav_2B2310:: @ 82B2310
2017-11-11 01:12:18 +01:00
.string "MOM: Hi, {PLAYER}!\n"
.string "Your father keeps himself locked\l"
.string "away in the PETALBURG GYM.\p"
.string "He comes home every so often.\n"
.string "But he goes back to the GYM when\l"
.string "hes eaten everything he can.\p"
.string "Im guessing that losing to you\n"
.string "was a big blow to his pride!$"
2018-01-16 05:38:10 +01:00
gText_Mom_Pokenav_2B23F3:: @ 82B23F3
2017-11-11 01:12:18 +01:00
.string "MOM: {PLAYER}\n"
.string "Dont worry about me or the house.\p"
.string "Wear those RUNNING SHOES until\n"
.string "they fall apart, honey!$"
2018-01-16 05:38:10 +01:00
gText_Roxanne_Pokenav_2B2456:: @ 82B2456
2017-11-11 01:12:18 +01:00
.string "ROXANNE: Oh, hello, {PLAYER}!\p"
.string "Ive been hard at work retraining\n"
.string "since we met.\p"
.string "I will still need some more time\n"
.string "before I can reopen the GYM.\p"
.string "But when I do, please visit my GYM\n"
.string "for a rematch!$"
2018-01-16 05:38:10 +01:00
gText_Roxanne_Pokenav_2B250E:: @ 82B250E
2017-11-11 01:12:18 +01:00
.string "ROXANNE: Is this {PLAYER}?\n"
.string "Congratulations!\l"
.string "Ive been hearing about you!\p"
.string "As for me, I need some more time\n"
.string "before I can reopen the GYM.\p"
.string "But when I do, please visit my GYM\n"
.string "for a rematch!$"
2018-01-16 05:38:10 +01:00
gText_Roxanne_Pokenav_2B25C1:: @ 82B25C1
2017-11-11 01:12:18 +01:00
.string "ROXANNE: {PLAYER}!\n"
.string "My GYM is ready!\p"
.string "Please visit RUSTBORO whenever\n"
.string "you can!$"
2018-01-16 05:38:10 +01:00
gText_Roxanne_Pokenav_2B2607:: @ 82B2607
2017-11-11 01:12:18 +01:00
.string "ROXANNE: At the RUSTBORO GYM,\n"
.string "the fact that we battled, {PLAYER},\l"
.string "is a matter of pride.$"
2018-01-16 05:38:10 +01:00
gText_Brawly_Pokenav_2B2659:: @ 82B2659
2017-11-11 01:12:18 +01:00
.string "BRAWLY: Hey, there, {PLAYER}{STRING 5}!\p"
.string "I learned a lot from the battle we\n"
.string "had together.\p"
.string "I intend to do my training over,\n"
.string "then reopen the GYM.\p"
.string "Its going to take some time before\n"
.string "Im ready to run the GYM again.\p"
.string "But if I can reopen the GYM,\n"
.string "I want you to challenge us again.$"
2018-01-16 05:38:10 +01:00
gText_Brawly_Pokenav_2B275D:: @ 82B275D
2017-11-11 01:12:18 +01:00
.string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
.string "Congratulations!\p"
.string "Word about your exploits arrived\n"
.string "on tidal winds!\p"
.string "It appears as if I need to work on\n"
.string "my training some more.\p"
.string "Its going to take some time before\n"
.string "Im ready to run the GYM again.\p"
.string "But if I can reopen the GYM,\n"
.string "I want you to challenge us again.$"
2018-01-16 05:38:10 +01:00
gText_Brawly_Pokenav_2B286F:: @ 82B286F
2017-11-11 01:12:18 +01:00
.string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
.string "My GYMs ready for action!\p"
.string "Come back to DEWFORD anytime\n"
.string "for another challenge!$"
2018-01-16 05:38:10 +01:00
gText_Brawly_Pokenav_2B28D1:: @ 82B28D1
2017-11-11 01:12:18 +01:00
.string "BRAWLY: {PLAYER}{STRING 5}, I dont think\n"
.string "Ill ever get bored of battling you!$"
2018-01-16 05:38:10 +01:00
gText_Wattson_Pokenav_2B2912:: @ 82B2912
2017-11-11 01:12:18 +01:00
.string "WATTSON: Oh, its you!\p"
.string "After you left, Ive been redoing\n"
.string "my training from scratch.\p"
.string "Id say I could use a wee bit more\n"
.string "time to reopen my GYM.\p"
.string "Youll have to wait till then!\n"
.string "Wahahahaha!$"
2018-01-16 05:38:10 +01:00
gText_Wattson_Pokenav_2B29CA:: @ 82B29CA
2017-11-11 01:12:18 +01:00
.string "WATTSON: Wahahahaha!\p"
.string "Youve really done it, havent you?\n"
.string "Ive been getting word about you!\p"
.string "It seems I need to retrain some\n"
.string "more still.\p"
.string "Id say I could use a wee bit more\n"
.string "time to reopen my GYM.\p"
.string "Youll have to wait till then!\n"
.string "Wahahahaha!$"
2018-01-16 05:38:10 +01:00
gText_Wattson_Pokenav_2B2AB6:: @ 82B2AB6
2017-11-11 01:12:18 +01:00
.string "WATTSON: Oh, its you!\n"
.string "My GYMs ready!\p"
.string "Visit MAUVILLE anytime!\n"
.string "Wahahahaha!$"
2018-01-16 05:38:10 +01:00
gText_Wattson_Pokenav_2B2B01:: @ 82B2B01
2017-11-11 01:12:18 +01:00
.string "WATTSON: Wahahaha!\p"
.string "A battle with you is always charged\n"
.string "with shocking power!$"
2018-01-16 05:38:10 +01:00
gText_Flannery_Pokenav_2B2B4D:: @ 82B2B4D
2017-11-11 01:12:18 +01:00
.string "FLANNERY: {PLAYER}\p"
.string "When we battled, I learned exactly\n"
.string "how immature I was.\p"
.string "But Im not done yet!\p"
.string "Im going to redo my training and\n"
.string "reopen the GYM.\p"
.string "When the time comes, {PLAYER},\n"
.string "please challenge us again.$"
2018-01-16 05:38:10 +01:00
gText_Flannery_Pokenav_2B2C0E:: @ 82B2C0E
2017-11-11 01:12:18 +01:00
.string "FLANNERY: Hello, {PLAYER}?\n"
.string "Congratulations!\p"
.string "Word of your success has reached\n"
.string "us like the heat of a volcano!\p"
.string "Our training is coming along very\n"
.string "well here.\p"
.string "When the GYMs ready, a mark will\n"
.string "appear beside my name in the\l"
.string "MATCH CALL list.$"
2018-01-16 05:38:10 +01:00
gText_Flannery_Pokenav_2B2CF1:: @ 82B2CF1
2017-11-11 01:12:18 +01:00
.string "FLANNERY: Oh, {PLAYER}?\n"
.string "Our GYMs ready!\p"
.string "Come to LAVARIDGE for a soak\n"
.string "in the hot spring and a challenge!$"
2018-01-16 05:38:10 +01:00
gText_Flannery_Pokenav_2B2D54:: @ 82B2D54
2017-11-11 01:12:18 +01:00
.string "FLANNERY: {PLAYER}\n"
.string "Im positive that you keep getting\l"
.string "better at training every time.$"
2018-01-16 05:38:10 +01:00
gText_Winona_Pokenav_2B2DA4:: @ 82B2DA4
2017-11-11 01:12:18 +01:00
.string "WINONA: Hello, {PLAYER}!\p"
.string "Thanks to our battle, Ive come\n"
.string "to understand my weak points!\p"
.string "When I reopen the GYM, I wont go\n"
.string "down in defeat again!$"
2018-01-16 05:38:10 +01:00
gText_Winona_Pokenav_2B2E2B:: @ 82B2E2B
2017-11-11 01:12:18 +01:00
.string "WINONA: Youve done it, {PLAYER}!\p"
.string "News about the new CHAMPION\n"
.string "has reached us in FORTREE!\p"
.string "But The next time we battle,\n"
.string "its not going to end the same way.$"
2018-01-16 05:38:10 +01:00
gText_Winona_Pokenav_2B2EC2:: @ 82B2EC2
2017-11-11 01:12:18 +01:00
.string "WINONA: Is this {PLAYER}?\n"
.string "Our GYM is back in operation!\p"
.string "Were waiting for you in FORTREE!$"
2018-01-16 05:38:10 +01:00
gText_Winona_Pokenav_2B2F16:: @ 82B2F16
2017-11-11 01:12:18 +01:00
.string "WINONA: {PLAYER}\n"
.string "Though I have lost, my wings will\l"
.string "never break.\p"
.string "Yes, in exactly the same way that\n"
.string "you never lost sight of your dream.$"
2018-01-16 05:38:10 +01:00
gText_TateLiza_Pokenav_2B2F97:: @ 82B2F97
2017-11-11 01:12:18 +01:00
.string "TATE: Oh! Youre\n"
.string "LIZA: {PLAYER}!\p"
.string "TATE: Were in training again\n"
.string "LIZA: So we can reopen our GYM!\p"
.string "TATE: When our GYM is ready\n"
.string "LIZA: When our GYM is ready\p"
.string "TATE: A markll appear by our name\n"
.string "LIZA: On the MATCH CALL list.$"
2018-01-16 05:38:10 +01:00
gText_TateLiza_Pokenav_2B306E:: @ 82B306E
2017-11-11 01:12:18 +01:00
.string "TATE: {PLAYER}, congratulations!\n"
.string "LIZA: {PLAYER}, congratulations!\p"
.string "TATE: The two of us are\n"
.string "LIZA: Still in training!\p"
.string "TATE: We need some more time, but\n"
.string "LIZA: When our GYM is ready\p"
.string "TATE: A markll appear by our name\n"
.string "LIZA: On the MATCH CALL list.$"
2018-01-16 05:38:10 +01:00
gText_TateLiza_Pokenav_2B3158:: @ 82B3158
2017-11-11 01:12:18 +01:00
.string "TATE: {PLAYER}!\n"
.string "LIZA: {PLAYER}!\p"
.string "TATE: Our GYM is ready!\n"
.string "LIZA: Our GYM is ready!\p"
.string "TATE: Please come visit\n"
.string "LIZA: MOSSDEEP anytime!$"
2018-01-16 05:38:10 +01:00
gText_TateLiza_Pokenav_2B31CD:: @ 82B31CD
2017-11-11 01:12:18 +01:00
.string "TATE: {PLAYER}, the battle we had\n"
.string "LIZA: Is an invaluable experience.\p"
.string "TATE: It would be nice if\n"
.string "LIZA: We could all battle again!$"
2018-01-16 05:38:10 +01:00
gText_Juan_Pokenav_2B3249:: @ 82B3249
2017-11-11 01:12:18 +01:00
.string "JUAN: Hmm\n"
.string "{PLAYER}{STRING 5} Was it?\p"
.string "Our battle together--it brought\n"
.string "to me memories of when I first\l"
.string "encountered WALLACE.\p"
.string "Perhaps you are a genius who may\n"
.string "yet surpass WALLACE!$"
2018-01-16 05:38:10 +01:00
gText_Juan_Pokenav_2B32EC:: @ 82B32EC
2017-11-11 01:12:18 +01:00
.string "JUAN: Fufu {PLAYER}{STRING 5}\n"
.string "Youve finally achieved your goal.\p"
.string "My eye for appraising talent wasnt\n"
.string "mistaken\p"
.string "I wish for another chance to meet\n"
.string "you, for you have scaled the peak\l"
.string "of power and prestige.$"
2018-01-16 05:38:10 +01:00
gText_Juan_Pokenav_2B33AA:: @ 82B33AA
2017-11-11 01:12:18 +01:00
.string "JUAN: Hoho {PLAYER}{STRING 5}\p"
.string "Our SOOTOPOLIS GYM has finally\n"
.string "reopened.\p"
.string "If you wish to see me, you are\n"
.string "welcome to visit anytime.$"
2018-01-16 05:38:10 +01:00
gText_Juan_Pokenav_2B341E:: @ 82B341E
2017-11-11 01:12:18 +01:00
.string "JUAN: {PLAYER}{STRING 5}\p"
.string "Like the finest music, the battles\n"
.string "we wage together strike chords\l"
.string "of inspiration in my heart\p"
.string "When I close my eyes, I see visions\n"
.string "of you soaring with the melody$"
2018-01-16 05:38:10 +01:00
gText_Sidney_Pokenav_2B34CC:: @ 82B34CC
2017-11-11 01:12:18 +01:00
.string "SIDNEY: Yo, {PLAYER}!\p"
.string "If you want to battle with me\n"
.string "again, you come on back whenever\l"
.string "you like to the POKéMON LEAGUE.\p"
.string "Ill always be here!\n"
.string "Ill be waiting!$"
2018-01-16 05:38:10 +01:00
gText_Phoebe_Pokenav_2B3561:: @ 82B3561
2017-11-11 01:12:18 +01:00
.string "PHOEBE: Hi, {PLAYER}!\p"
.string "How about coming back here again\n"
.string "sometime?\p"
.string "Id like to see how much tighter\n"
.string "your bond has grown with your\l"
.string "POKéMON.$"
2018-01-16 05:38:10 +01:00
gText_Glacia_Pokenav_2B35E4:: @ 82B35E4
2017-11-11 01:12:18 +01:00
.string "GLACIA: Hello, {PLAYER}.\p"
.string "I trust you havent become\n"
.string "complacent with your power?\p"
.string "If you feel the need to cool your\n"
.string "hot emotions just a little, do come\l"
.string "to the POKéMON LEAGUE$"
2018-01-16 05:38:10 +01:00
gText_Drake_Pokenav_2B368B:: @ 82B368B
2017-11-11 01:12:18 +01:00
.string "DRAKE: That voice {PLAYER}, is it?\n"
.string "You sound well\p"
.string "I understand that there is now\n"
.string "a facility called the BATTLE\l"
.string "FRONTIER that tests the skills of\l"
.string "TRAINERS.\p"
.string "However, if you wish to have real\n"
.string "battles, there is no substitute for\l"
.string "the POKéMON LEAGUE!\p"
.string "Dont you agree, {PLAYER}?$"
2018-01-16 05:38:10 +01:00
gText_Wallace_Pokenav_2B3790:: @ 82B3790
2017-11-11 01:12:18 +01:00
.string "WALLACE: Hello, {PLAYER}{STRING 5}.\n"
.string "Have you met STEVEN?\p"
.string "He is\n"
.string "Actually incredibly skilled.\p"
.string "However, hes an odd soul who\n"
.string "rarely battles.\p"
.string "Instead, he would rather look for\n"
.string "rare stones.\p"
.string "Im sure hes digging in a cave or\n"
.string "a craggy mountain somewhere.\p"
.string "But what is a rare stone exactly?\n"
.string "All I can think of is a METEORITE$"
MossdeepCity_SpaceCenter_2F_Text_2B38C1: @ 82B38C1
.string " \n"
.string " Beep!\p"
.string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "I was just in PACIFIDLOG a little\n"
.string "while ago.\p"
.string "I saw a giant green POKéMON\n"
.string "flying high in the sky.\p"
.string "I\n"
.string "Ive never seen anything like it.\p"
.string "I wonder what it was.\n"
.string "Is this maybe a major discovery?\p"
.string " \n"
.string " Click!$"
MossdeepCity_SpaceCenter_2F_Text_2B39C6: @ 82B39C6
.string " \n"
.string " Beep!\p"
.string "BRENDAN: Hey, {PLAYER}!\n"
.string "I was in PACIFIDLOG just now.\p"
.string "I saw this huge green POKéMON\n"
.string "flying across the sky.\p"
.string "Ive never seen anything that\n"
.string "amazing before.\p"
.string "I wish you couldve seen it,\n"
.string "{PLAYER}.\p"
.string " \n"
.string " Click!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3AB3:: @ 2B3AB3
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "MR. BRINEY retired as a SAILOR,\n"
.string "but I still see him out on the sea\l"
.string "with his pet PEEKO sometimes.\p"
.string "He must love the sea still.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3B3F:: @ 2B3B3F
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "You know how little towns like\n"
.string "PETALBURG and DEWFORD have GYMS?\p"
.string "For some reason, the big port of\n"
.string "SLATEPORT doesnt have a GYM.\p"
.string "When they finally build a GYM there,\n"
.string "I should apply to be the LEADER.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3C13:: @ 2B3C13
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "Do you remember a man named\n"
.string "the CUTTER in RUSTBORO?\l"
.string "He had a house there, remember?\p"
.string "Well, I found out his younger\n"
.string "brother lives in MAUVILLE.\p"
.string "Can you guess his name?\p"
.string " \n"
.string " \p"
.string "The ROCK SMASH GUY!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3CF3:: @ 2B3CF3
2017-11-11 01:12:18 +01:00
.string "MAY: {PLAYER}{STRING 5}?\p"
.string "RUSTURF TUNNEL\n"
.string "They named it that because it\l"
.string "joins RUSTBORO and VERDANTURF.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3D4B:: @ 2B3D4B
2017-11-11 01:12:18 +01:00
.string "MAY: {PLAYER}{STRING 5}, how are you?\p"
.string "Im out on ROUTE 111 now.\p"
.string "Im going to get a rest at an old\n"
.string "ladys house.\p"
.string "She lives just north of\n"
.string "the desert.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3DD1:: @ 2B3DD1
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "Did you know about the MIRAGE\n"
.string "TOWER in the desert?\p"
.string "They say, like a mirage, it seems\n"
.string "to mysteriously come and go.\p"
.string "I wish I could see it.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3E69:: @ 2B3E69
2017-11-11 01:12:18 +01:00
.string "MAY: {PLAYER}{STRING 5}, yahoo!\n"
.string "Im on ROUTE 119 now.\p"
.string "Theres a big river here, and\n"
.string "it often rains.\p"
.string "I got soaked!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3ECD:: @ 2B3ECD
2017-11-11 01:12:18 +01:00
.string "MAY: {PLAYER}{STRING 5}, hi.\p"
.string "MT. PYRE is a memorial to POKéMON\n"
.string "whose lives have ended.\p"
.string "Maybe as a result, its infested\n"
.string "with many GHOST-type POKéMON!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3F2B:: @ 2B3F2B
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "I was thinking of going to the hot\n"
.string "spring in LAVARIDGE.\p"
.string "But on the way, around JAGGED\n"
.string "PASS, I ran into some bad-looking\l"
.string "characters. The mood was ugly!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B3FFB:: @ 2B3FFB
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\n"
.string "Did you see the news?\p"
.string "They say CAPT. STERN discovered\n"
.string "the SEAFLOOR CAVERN while on his\l"
.string "submarine expedition.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B402B:: @ 2B402B
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\n"
.string "Dont you think its neat?\p"
.string "Even if you dont have a boat,\n"
.string "you can cross the sea using\l"
.string "a POKéMONs move.\p"
.string "Did you know theres more?\p"
.string "Theres a POKéMON move that lets\n"
.string "you go to the bottom of the sea.$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B414B:: @ 2B414B
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\n"
.string "Hope things are okay!\p"
.string "Have you been on the sea and\n"
.string "found your way to the other side\l"
.string "blocked?\p"
.string "Try diving deep underwater and\n"
.string "following trenches.\p"
.string "When you get to the other side,\n"
.string "come up to the surface. Easy!$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B4228:: @ 2B4228
2017-11-11 01:12:18 +01:00
.string "MAY: Hi, {PLAYER}{STRING 5}!\p"
.string "Hows it going?\n"
.string "Are you filling your POKéDEX?\p"
.string "I heard a rumor that there are\n"
.string "super-ancient POKéMON out there.\l"
.string "And there are three of them!\p"
.string "I would love to see even one$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B42E0:: @ 2B42E0
2017-11-11 01:12:18 +01:00
.string "MAY: {PLAYER}{STRING 5}!\n"
.string "I heard the rumors!\p"
.string "You beat the SOOTOPOLIS GYM\n"
.string "LEADER?\p"
.string "That means you dont have far\n"
.string "to go, do you?$"
2018-01-16 05:38:10 +01:00
gText_May_Pokenav_2B4350:: @ 2B4350
2017-11-11 01:12:18 +01:00
.string "MAY: There isnt a single TRAINER\n"
.string "left in HOENN who doesnt know who\l"
.string "you are, {PLAYER}{STRING 5}!\p"
.string "When I tell people that Im friends\n"
.string "with you, {PLAYER}{STRING 5}, theyre all\l"
.string "surprised!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B43EF:: @ 2B43EF
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey, {PLAYER}!\p"
.string "MR. BRINEY retired as a SAILOR,\n"
.string "but I still see him out on the sea\l"
.string "with his pet PEEKO sometimes.\p"
.string "I guess he must love\n"
.string "the sea still.$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4486:: @ 2B4486
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey, {PLAYER}!\p"
.string "I dont get how little towns like\n"
.string "PETALBURG and DEWFORD have GYMS.\p"
.string "I mean, not when the big port of\n"
.string "SLATEPORT doesnt have a GYM.\p"
.string "When they finally build a GYM there,\n"
.string "I should apply to be the LEADER.$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4560:: @ 2B4560
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Yo, {PLAYER}!\p"
.string "Do you remember a guy named\n"
.string "the CUTTER in RUSTBORO?\l"
.string "He had a house there, right?\p"
.string "Well, it turns out his little\n"
.string "brother lives in MAUVILLE.\p"
.string "Can you guess his name?\p"
.string " \n"
.string " \p"
.string "The ROCK SMASH GUY!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B463F:: @ 2B463F
2017-11-11 01:12:18 +01:00
.string "BRENDAN: This voice {PLAYER}?\p"
.string "They gave RUSTURF TUNNEL its name\n"
.string "because it joins RUSTBORO and\l"
.string "VERDANTURF.\p"
.string "Did you know that?$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B46B7:: @ 2B46B7
2017-11-11 01:12:18 +01:00
.string "BRENDAN: {PLAYER}, whats up?\p"
.string "Hey, Im out on ROUTE 111 now.\p"
.string "Im going to rest up at an old\n"
.string "ladys house north of the desert.\p"
.string "If youre in the area, you should\n"
.string "visit her, too.$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4761:: @ 2B4761
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey, {PLAYER}!\p"
.string "Did you know about the MIRAGE\n"
.string "TOWER in the desert?\p"
.string "They say, like a mirage, it can be\n"
.string "seen only sometimes.\p"
.string "Id like to see that!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B47F4:: @ 2B47F4
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Whos this? Oh, {PLAYER}?\n"
.string "Guess what? Im on ROUTE 119 now.\p"
.string "Theres a big river here, and\n"
.string "it rains all the time.\p"
.string "I got soaked to the bone!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4882:: @ 2B4882
2017-11-11 01:12:18 +01:00
.string "BRENDAN: {PLAYER}!\p"
.string "MT. PYRE is a memorial to POKéMON\n"
.string "whose lives have ended.\p"
.string "Thats probably why its infested\n"
.string "with many GHOST-type POKéMON!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4909:: @ 2B4909
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey there, {PLAYER}.\p"
.string "I was on my way back to the hot\n"
.string "spring in LAVARIDGE.\p"
.string "But around JAGGED PASS, I ran into\n"
.string "some nasty-looking characters.\p"
.string "Those creeps\n"
.string "I think they were TEAM MAGMA.$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B49C4:: @ 2B49C4
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hi, {PLAYER}!\n"
.string "Did you catch the news?\p"
.string "They say CAPT. STERN discovered\n"
.string "the SEAFLOOR CAVERN while on his\l"
.string "submarine expedition.$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4A44:: @ 2B4A44
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey there, {PLAYER}!\n"
.string "Dont you think its awesome?\p"
.string "Even if you dont have a boat,\n"
.string "you can cross the sea using\l"
.string "a POKéMONs move.\p"
.string "And, theres a move that lets you\n"
.string "travel to the bottom of the sea.\p"
.string "Man, POKéMON can do anything!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4B28:: @ 2B4B28
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Howdy, {PLAYER}!\n"
.string "How are you holding up?\p"
.string "Ever found your way to the other\n"
.string "side blocked while on the sea?\p"
.string "Try diving deep underwater and\n"
.string "following trenches at the bottom.\p"
.string "When you get to the other side,\n"
.string "come up to the surface. Simple!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4C15:: @ 2B4C15
2017-11-11 01:12:18 +01:00
.string "BRENDAN: Hey there, {PLAYER}!\p"
.string "Hows it going? Filling up your\n"
.string "POKéDEX successfully?\p"
.string "I heard a rumor that there are\n"
.string "super-ancient POKéMON out there.\l"
.string "And not just one--three!\p"
.string "Id love to catch even one$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4CD8:: @ 2B4CD8
2017-11-11 01:12:18 +01:00
.string "BRENDAN: {PLAYER}!\n"
.string "I heard the rumors!\p"
.string "You beat the SOOTOPOLIS GYM\n"
.string "LEADER? Awesome!\p"
.string "Youre getting awful close now!$"
2018-01-16 05:38:10 +01:00
gText_Brendan_Pokenav_2B4D46:: @ 2B4D46
2017-11-11 01:12:18 +01:00
.string "BRENDAN: There isnt a TRAINER in\n"
.string "all of HOENN who doesnt know who\l"
.string "you are, {PLAYER}!\p"
.string "When I tell people that Im friends\n"
.string "with you, {PLAYER}, they get pretty\l"
.string "envious!$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B4DE2:: @ 2B4DE2
2017-11-11 01:12:18 +01:00
.string "WALLY: Oh, {PLAYER}!\p"
.string "Ive been getting healthier and\n"
.string "more physically fit.\p"
.string "I hope I can become a TRAINER like\n"
.string "you soon, {PLAYER}!$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B4E57:: @ 2B4E57
2017-11-11 01:12:18 +01:00
.string "WALLY: {PLAYER}, hello!\p"
.string "After RUSTURF TUNNEL went\n"
.string "through, WANDAs been very happy!$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B4EA5:: @ 2B4EA5
2017-11-11 01:12:18 +01:00
.string "WALLY: Oh, {PLAYER}!\p"
.string "I I left my uncles place in\n"
.string "VERDANTURF without telling anyone.\p"
.string "I wonder if hes furious with me\p"
.string "{PLAYER}, you understand how\n"
.string "I feel, dont you?$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B4F41:: @ 2B4F41
2017-11-11 01:12:18 +01:00
.string "WALLY: {PLAYER}?\n"
.string "Its me, WALLY!\p"
.string "The world of TRAINERS is amazing!\p"
.string "When I have my POKéMON with me,\n"
.string "all sorts of people say hi!\p"
.string "Its as if everyones getting\n"
.string "connected through POKéMON!$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B4FF3:: @ 2B4FF3
2017-11-11 01:12:18 +01:00
.string "WALLY: {PLAYER}? Its awesome!\n"
.string "That RALTS we caught together?\l"
.string "It evolved, {PLAYER}!\p"
.string "Maybe Im talented\p"
.string "Oh, but I shouldnt get a big head\n"
.string "like that!\p"
.string "After all, its the POKéMON that\n"
.string "should be praised!$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B50B1:: @ 2B50B1
2017-11-11 01:12:18 +01:00
.string " \n"
.string " \p"
.string "WALLY appears to be out of\n"
.string "the POKéNAVs service area$"
2018-01-16 05:38:10 +01:00
gText_Wally_Pokenav_2B5100:: @ 2B5100
2017-11-11 01:12:18 +01:00
.string "WALLY: Oh, {PLAYER}!\p"
.string "Before I met you, I hardly ever\n"
.string "left my house\p"
.string "But now, Im on an adventure with\n"
.string "my very own POKéMON\p"
.string "{PLAYER}\n"
.string "Thank you$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B5184:: @ 2B5184
2017-11-11 01:12:18 +01:00
.string "SCOTT: Howdy, {PLAYER}{STRING 5}!\p"
.string "You know how POKéMON can be found\n"
.string "everywhere?\p"
.string "Like in the mountains, in the sea,\n"
.string "in tall grass anywhere?\p"
.string "Just like POKéMON, you can find\n"
.string "TRAINERS everywhere, too.\p"
.string "As a result, I have to hurry\n"
.string "everywhere, too. Busy, busy!$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B5275:: @ 2B5275
2017-11-11 01:12:18 +01:00
.string "SCOTT: Im on ROUTE 119 right now.\n"
.string "Its teeming with TRAINERS!\p"
.string "Its also overgrown with tall grass\n"
.string "everywhere, it seems.\p"
.string "Walking around in shorts here\n"
.string "makes me all ticklish!$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B5323:: @ 2B5323
2017-11-11 01:12:18 +01:00
.string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
.string "Have you had the chance to climb\n"
.string "MT. PYRE?\p"
.string "The place is a memorial to POKéMON\n"
.string "that have passed away.\p"
.string "Its somewhere every TRAINER\n"
.string "should climb to the top of once.$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B53DB:: @ 2B53DB
2017-11-11 01:12:18 +01:00
.string "SCOTT: Hi, {PLAYER}{STRING 5}!\p"
.string "Ive been hearing about these odd\n"
.string "gangs being a nuisance.\p"
.string "TEAM MAGMA and TEAM AQUA,\n"
.string "I think they were.\p"
.string "I would think thered be some\n"
.string "skilled TRAINERS among them.\p"
.string "But if theyre thugs$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B54A5:: @ 2B54A5
2017-11-11 01:12:18 +01:00
.string "SCOTT: Oh, hi, {PLAYER}{STRING 5}.\p"
.string "Might there be tough TRAINERS\n"
.string "at the bottom of the sea?\p"
.string "I cant go check for myself.\n"
.string "I cant swim, for one.\l"
.string "And I dont raise POKéMON$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B5541:: @ 2B5541
2017-11-11 01:12:18 +01:00
.string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
.string "You know that you can challenge\n"
.string "the POKéMON LEAGUE when youve\l"
.string "collected all the GYM BADGES?\p"
.string "With your talent, becoming the\n"
.string "CHAMPION isnt a pipe dream.\p"
.string "But did you know?\n"
.string "Theres somewhere even better.\p"
.string "But, thats all Im willing to say\n"
.string "for the time being.\p"
.string "Its something you can look\n"
.string "forward to.\p"
.string "When youve won your way through\n"
.string "the POKéMON LEAGUE into the HALL\l"
.string "OF FAME!$"
2018-01-16 05:38:10 +01:00
gText_Scott_Pokenav_2B56CA:: @ 2B56CA
2017-11-11 01:12:18 +01:00
.string " \n"
.string " \p"
.string "SCOTT appears to be out of\n"
.string "the POKéNAVs service area$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5719:: @ 82B5719
2017-11-11 01:12:18 +01:00
.string "DAD: In RUSTBORO, theres a man\n"
.string "that goes by the odd name of\l"
.string "the CUTTER.\p"
.string "If youre in the area, you should\n"
.string "pay him a visit.$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5795:: @ 82B5795
2017-11-11 01:12:18 +01:00
.string "DAD: Hm Little by little, but also\n"
.string "very surely, youre getting\l"
.string "tougher, {PLAYER}.\p"
.string "The stronger you get, the farther\n"
.string "and higher you soar from Mother\l"
.string "and me\p"
.string "This feeling is hard to explain.$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B584D:: @ 82B584D
2017-11-11 01:12:18 +01:00
.string "DAD: I see\n"
.string "Youve collected four GYM BADGES\p"
.string "Theres no avoiding it now.\n"
.string "We will battle like I promised.\p"
.string "Come anytime.\n"
.string "Well all be waiting for you!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B58E3:: @ 82B58E3
2017-11-11 01:12:18 +01:00
.string "DAD: {PLAYER}! Youd better go visit\n"
.string "Mother every so often.\p"
.string "Im going to remain here and\n"
.string "redouble my training.\p"
.string "The way of battling is deep\n"
.string "and unforgiving!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5979:: @ 82B5979
2017-11-11 01:12:18 +01:00
.string "DAD: Oh, hi, {PLAYER}!\p"
.string "Whats that? MAGMA EMBLEM?\n"
.string "I dont know what thats about.\p"
.string "But with a name like that, it may\n"
.string "be somehow linked to a volcano!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5A07:: @ 82B5A07
2017-11-11 01:12:18 +01:00
.string "DAD: Hiyah! Haah! Dwah!\p"
.string "Oh? {PLAYER}!\p"
.string "You caught me right in the middle\n"
.string "of a POKéMON training session!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5A69:: @ 82B5A69
2017-11-11 01:12:18 +01:00
.string "DAD: {PLAYER}!\p"
.string "Who wouldve thought youd become\n"
.string "the POKéMON LEAGUE CHAMPION\p"
.string "Okay!\n"
.string "I wont be left behind!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5ACF:: @ 82B5ACF
2017-11-11 01:12:18 +01:00
.string "DAD: Hm? {PLAYER}?\n"
.string "What good timing!\p"
.string "This time, Im going to challenge\n"
.string "you to battle.\p"
.string "Im waiting in the PETALBURG GYM.\n"
.string "Accept my challenge anytime!$"
2018-01-16 05:38:10 +01:00
gText_Norman_Pokenav_2B5B5E:: @ 82B5B5E
2017-11-11 01:12:18 +01:00
.string "DAD: You amaze me, {PLAYER}.\n"
.string "How much higher will you soar?$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5B95:: @ 82B5B95
2017-11-11 01:12:18 +01:00
.string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
.string "Have you been to MAUVILLE\n"
.string "already?\p"
.string "You should visit the BIKE SHOP\n"
.string "and get a MACH BIKE.\p"
.string "Then, try exploring the GRANITE\n"
.string "CAVE thoroughly.\p"
.string "You may make a new discovery\n"
.string "there.$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5C53:: @ 82B5C53
2017-11-11 01:12:18 +01:00
.string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
.string "Ive met a lot of different\n"
.string "TRAINERS so far.\p"
.string "But youre one of a kind.\n"
.string "Youre not like anyone else.$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9
2017-11-11 01:12:18 +01:00
.string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
.string "When youre on an adventure with\n"
.string "your POKéMON, what do you think?\p"
.string "Do you consider them to be strong\n"
.string "partners?\p"
.string "Do you think of them as fun\n"
.string "companions?\p"
.string "Depending on how you think, your\n"
.string "adventures significance changes.$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4
2017-11-11 01:12:18 +01:00
.string "STEVEN: Hello?\n"
.string "{PLAYER}{STRING 5}?\p"
.string "Im involved in a spot of trouble\n"
.string "at the SPACE CENTER.\p"
.string "Im sorry, but I cant talk now.\n"
.string "Bye!$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5E26:: @ 82B5E26
2017-11-11 01:12:18 +01:00
.string "STEVEN: Oh!\n"
.string "{PLAYER}{STRING 5}!\p"
.string "Theres no need to talk.\n"
.string "Its past time for talking.\p"
.string "You have to believe in yourself\n"
.string "and do whats right.$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5EA2:: @ 82B5EA2
2017-11-11 01:12:18 +01:00
.string " \p"
.string "STEVEN appears not to be getting\n"
.string "the call$"
2018-01-16 05:38:10 +01:00
gText_Steven_Pokenav_2B5ED9:: @ 82B5ED9
2017-11-11 01:12:18 +01:00
.string "STEVEN: {PLAYER}{STRING 5} Congratulations\n"
.string "for entering the HALL OF FAME.\p"
.string " \n"
.string " \p"
.string "I hope we can meet again\n"
.string "somewhere!$"
2017-11-10 02:21:31 +01:00
Route101_Text_2B5F52: @ 82B5F52
.string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n"
.string "Ive already heard about you!\p"
.string "It seems your POKéNAVs been\n"
.string "upgraded with MATCH CALL.\p"
.string "Well, I should register, too!\p"
.string "That way, Id be able to examine\n"
.string "your POKéDEX even while youre\l"
.string "out in the field.\p"
.string " $"
Route101_Text_2B603A: @ 82B603A
.string "Registered PROF. BIRCH\n"
.string "in the POKéNAV.$"
2017-11-11 01:12:18 +01:00
.string "PROF. BIRCH: When one has both\n"
.string "the POKéDEX and POKéNAV, studying\l"
.string "POKéMON becomes more fun, eh?$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B60C0:: @ 82B60C0
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
.string "Since you called me, the POKéNAV\n"
.string "must be working properly!\p"
.string "Other people will be registered,\n"
.string "so try calling them up, too!\p"
.string "Good! Good!\n"
.string "You seem to be quite happy!\p"
.string "Hm\n"
.string "How could I know that?\p"
.string "Its because Im looking down at\n"
.string "you from my office window!\p"
.string "Wahahaha!\n"
.string "See you again!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B61E6:: @ 82B61E6
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
.string "Whats wrong? Have you forgotten\n"
.string "about that little errand of mine?\p"
.string "I need you to deliver my letter\n"
.string "to STEVEN in DEWFORD.\p"
.string "After that, deliver our parcel to\n"
.string "CAPT. STERN in SLATEPORT.\p"
.string "You remember, dont you?\p"
.string "Now, since I am a busy PRESIDENT,\n"
.string "I have to go! Bye-bye!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B6302:: @ 82B6302
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
.string "Ah, so youve met STEVEN!\n"
.string "Id better reward you, then!\p"
.string "When you visit RUSTBORO again,\n"
.string "come see me at my office.\p"
.string "Ill be waiting for you!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B63A0:: @ 82B63A0
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
.string "Did you know that DEVON was\n"
.string "digging the RUSTURF TUNNEL?\p"
.string "But we shut down the operation to\n"
.string "protect the POKéMON in the area.\p"
.string "Its a no-brainer, really.\p"
.string "Its more important to let POKéMON\n"
.string "live in peace than worry about our\l"
.string "own convenience.$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B64A2:: @ 82B64A2
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Hello, hello, {PLAYER}{STRING 5}!\p"
.string "I heard from someone in PETALBURG\n"
.string "that youre NORMANs child!\p"
.string "No wonder youre such a capable\n"
.string "being!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B6526:: @ 82B6526
2017-11-11 01:12:18 +01:00
.string "MR. STONE: Whats that?\p"
.string "You battled your own father and\n"
.string "defeated him?\p"
.string "Thats astounding!\p"
.string "I had no idea that I befriended\n"
.string "someone so special! Wahaha!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B65BB:: @ 82B65BB
2017-11-11 01:12:18 +01:00
.string "Hello!\n"
.string "This is DEVON CORPORATI\l"
.string "Oh, hello, {PLAYER}!\p"
.string "Our PRESIDENT was here a little\n"
.string "while ago, but hes gone out.\p"
.string "Our PRESIDENT is busy, but you\n"
.string "seem to be just as busy, {PLAYER}.$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B6664:: @ 82B6664
2017-11-11 01:12:18 +01:00
.string "Huh? Whats that?\p"
.string "GROU Yes? DON?\p"
.string "Youre breaking up\n"
.string "cant hear\p"
.string "BZZZZ$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B66B1:: @ 82B66B1
2017-11-11 01:12:18 +01:00
.string "Huh? Whats that?\p"
.string "Seaflo Yes? Caver?\p"
.string "Youre breaking up\n"
.string "cant hear\p"
.string "BZZZZ$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B6703:: @ 82B6703
2017-11-11 01:12:18 +01:00
.string "MR. STONE: {PLAYER}{STRING 5}! Its me!\p"
.string "You were apparently involved in all\n"
.string "sorts of things, but I, being busy,\l"
.string "havent a clue exactly what!\p"
.string "However, I urge you to take\n"
.string "the road you believe in and walk it.\p"
.string "Ill always be in your corner!\n"
.string "Take care!$"
2018-01-16 05:38:10 +01:00
gText_MrStone_Pokenav_2B67ED:: @ 82B67ED
2017-11-11 01:12:18 +01:00
.string "MR. STONE: \n"
.string "Is this maybe {PLAYER}{STRING 5}?\p"
.string "Your voice is so full of confidence,\n"
.string "I didnt recognize you right off!\p"
.string "Hm! You must come visit us at DEVON\n"
.string "sometime!$"
2017-11-10 02:21:31 +01:00
BattleFrontier_BattleTowerLobby_EventScript_2B688D:: @ 82B688D
lock
faceplayer
setvar VAR_0x8004, 0
special sub_81A085C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6900
setvar VAR_0x8004, 10
special sub_81A085C
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B68BE
checkflag FLAG_0x934
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6E90
BattleFrontier_BattleTowerLobby_EventScript_2B68BE:: @ 82B68BE
setvar VAR_0x8004, 11
special sub_81A085C
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B69D3
compare VAR_RESULT, 4
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6ACF
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6C77
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6D5C
compare VAR_RESULT, 5
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6DD4
release
releaseall
end
BattleFrontier_BattleTowerLobby_EventScript_2B6900:: @ 82B6900
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 6
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special sub_81A085C
waitstate
BattleFrontier_BattleTowerLobby_EventScript_2B6925:: @ 82B6925
setvar VAR_0x8004, 7
setvar VAR_0x8005, 6
special sub_81A085C
waitstate
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B69BB
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 0
special sub_81A085C
waitstate
setvar VAR_0x8004, 1
setorcopyvar VAR_0x8005, VAR_RESULT
addvar VAR_0x8005, 1
special sub_81A085C
setvar VAR_0x8004, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 8
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 3
special sub_81A085C
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B69BB:: @ 82B69BB
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special sub_81A085C
waitstate
goto BattleFrontier_BattleTowerLobby_EventScript_2B6925
BattleFrontier_BattleTowerLobby_EventScript_2B69D3:: @ 82B69D3
setvar VAR_0x8004, 14
setvar VAR_0x8005, 2
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 1
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 6
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 2
special sub_81A085C
waitstate
copyvar VAR_0x8005, VAR_RESULT
compare VAR_0x8005, 0
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6ABA
compare VAR_0x8005, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6AC0
setvar VAR_0x8004, 12
special sub_81A085C
copyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 13
special sub_81A085C
setvar VAR_0x8004, 5
special sub_81A085C
setvar VAR_0x8004, 12
special sub_81A085C
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6AC6
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
copyvar VAR_0x8006, VAR_0x8007
special sub_81A085C
setvar VAR_0x8004, 15
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 7
special sub_81A085C
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6ABA:: @ 82B6ABA
setvar VAR_0x8007, 0
return
BattleFrontier_BattleTowerLobby_EventScript_2B6AC0:: @ 82B6AC0
setvar VAR_0x8007, 1
return
BattleFrontier_BattleTowerLobby_EventScript_2B6AC6:: @ 82B6AC6
setvar VAR_0x8004, 4
special sub_81A085C
return
BattleFrontier_BattleTowerLobby_EventScript_2B6ACF:: @ 82B6ACF
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 10
special sub_81A085C
waitstate
setvar VAR_0x8004, 15
special sub_81A085C
BattleFrontier_BattleTowerLobby_EventScript_2B6B09:: @ 82B6B09
fadescreen 1
setvar VAR_RESULT, 0
setvar VAR_0x8004, 19
special sub_81A085C
waitstate
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6B81
setvar VAR_0x8004, 20
special sub_81A085C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6C0C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 5
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 12
special sub_81A085C
waitstate
setvar VAR_0x8004, 5
special sub_81A085C
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6B81:: @ 82B6B81
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 13
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 4
special sub_81A085C
waitstate
setvar VAR_0x8004, 15
special sub_81A085C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6B09
BattleFrontier_BattleTowerLobby_EventScript_2B6BD4:: @ 82B6BD4
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 14
special sub_81A085C
waitstate
setvar VAR_0x8004, 5
special sub_81A085C
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6C0C:: @ 82B6C0C
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 5
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 16
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 4
special sub_81A085C
waitstate
setvar VAR_0x8004, 15
special sub_81A085C
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6B09
goto BattleFrontier_BattleTowerLobby_EventScript_2B6BD4
end
BattleFrontier_BattleTowerLobby_EventScript_2B6C77:: @ 82B6C77
setvar VAR_0x8004, 14
setvar VAR_0x8005, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 2
setvar VAR_0x8006, 4
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 8
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 3
special sub_81A085C
waitstate
copyvar VAR_0x8005, VAR_RESULT
compare VAR_0x8005, 0
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6D50
compare VAR_0x8005, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6D56
setvar VAR_0x8004, 17
special sub_81A085C
setvar VAR_0x8004, 5
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
copyvar VAR_0x8006, VAR_0x8007
special sub_81A085C
setvar VAR_0x8004, 15
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 9
special sub_81A085C
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6D50:: @ 82B6D50
setvar VAR_0x8007, 3
return
BattleFrontier_BattleTowerLobby_EventScript_2B6D56:: @ 82B6D56
setvar VAR_0x8007, 4
return
BattleFrontier_BattleTowerLobby_EventScript_2B6D5C:: @ 82B6D5C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, 1
special sub_81A085C
waitstate
copyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 18
special sub_81A085C
setvar VAR_0x8004, 5
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 9
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 5
special sub_81A085C
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6DD4:: @ 82B6DD4
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 11
special sub_81A085C
waitstate
setvar VAR_0x8004, 25
special sub_81A085C
setvar VAR_0x8004, 19
call BattleFrontier_BattleTowerLobby_EventScript_271E7C
lock
faceplayer
setvar VAR_0x8004, 21
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 7
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 15
special sub_81A085C
waitstate
setvar VAR_0x8004, 9
special sub_81A085C
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
releaseall
switch VAR_FACING
case 2, BattleFrontier_BattleTowerLobby_EventScript_2B6E54
goto BattleFrontier_BattleTowerLobby_EventScript_2B6E72
end
BattleFrontier_BattleTowerLobby_EventScript_2B6E4D:: @ 82B6E4D
setflag FLAG_0x2BD
setflag FLAG_0x934
return
BattleFrontier_BattleTowerLobby_EventScript_2B6E54:: @ 82B6E54
setvar VAR_0x8004, 24
special sub_81A085C
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6E93
applymovement 6, BattleFrontier_BattleTowerLobby_Movement_2B6E94
waitmovement 0
end
BattleFrontier_BattleTowerLobby_EventScript_2B6E72:: @ 82B6E72
setvar VAR_0x8004, 24
special sub_81A085C
compare VAR_0x8004, 0
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6E93
applymovement 6, BattleFrontier_BattleTowerLobby_Movement_2B6E95
waitmovement 0
end
BattleFrontier_BattleTowerLobby_EventScript_2B6E90:: @ 82B6E90
release
releaseall
end
BattleFrontier_BattleTowerLobby_EventScript_2B6E93:: @ 82B6E93
end
BattleFrontier_BattleTowerLobby_Movement_2B6E94: @ 82B6E94
step_18
BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95
step_15
step_15
step_18
step_18
step_18
step_18
step_18
step_18
step_18
step_18
step_18
step_54
step_31
step_31
step_31
step_end
gText_082B6EA5:: @ 82B6EA5
2017-11-11 01:12:18 +01:00
.string "Um, Im {STR_VAR_1}s no. {STR_VAR_2} apprentice.\n"
.string "Snivel This tension is getting to me$"
gText_082B6EEC:: @ 82B6EEC
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}s no. {STR_VAR_2} apprentice!\n"
.string "Here we come!$"
gText_082B6F16:: @ 82B6F16
2017-11-11 01:12:18 +01:00
.string "Im the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
.string "Accept my challenge!$"
gText_082B6F4C:: @ 82B6F4C
2017-11-11 01:12:18 +01:00
.string "Um Im {STR_VAR_1}s no. {STR_VAR_2} apprentice\n"
.string "Do you think someone like me can win?$"
gText_082B6F92:: @ 82B6F92
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}s no. {STR_VAR_2} apprentice!\n"
.string "Ill let you challenge me!$"
gText_082B6FC9:: @ 82B6FC9
2017-11-11 01:12:18 +01:00
.string "Im horribly busy, but I also happen\n"
.string "to be {STR_VAR_1}s no. {STR_VAR_2} apprentice.$"
gText_082B700C:: @ 82B700C
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}s no. {STR_VAR_2} apprentice.\n"
.string "Glad to meet you!$"
gText_082B703A:: @ 82B703A
2017-11-11 01:12:18 +01:00
.string "I serve as {STR_VAR_1}s no. {STR_VAR_2} apprentice.\n"
.string "May I begin?$"
gText_082B706A:: @ 82B706A
2017-11-11 01:12:18 +01:00
.string "Eek! Im {STR_VAR_1}s no. {STR_VAR_2} apprentice!\n"
.string "Ill do my best!$"
gText_082B709C:: @ 82B709C
2017-11-11 01:12:18 +01:00
.string "Yeehaw! Im {STR_VAR_1}s no. {STR_VAR_2} apprentice!\n"
.string "Put em up!$"
gText_082B70CC:: @ 82B70CC
2017-11-11 01:12:18 +01:00
.string "Im {STR_VAR_1}s 1,000th apprentice!\n"
.string "Actually, Im no. {STR_VAR_2}! Here goes!$"
gText_082B710A:: @ 82B710A
2017-11-11 01:12:18 +01:00
.string "Yeah, Im {STR_VAR_1}s no. {STR_VAR_2} apprentice!\n"
.string "Lets get rockin and a-rollin!$"
gText_082B714D:: @ 82B714D
2017-11-11 01:12:18 +01:00
.string "Yippee-yahoo! Im what you call\n"
.string "{STR_VAR_1}s no. {STR_VAR_2} apprentice!$"
gText_082B7185:: @ 82B7185
2017-11-11 01:12:18 +01:00
.string "Cough! Im {STR_VAR_1}s no. {STR_VAR_2} apprentice.\n"
.string "Good to meet you! Cough!$"
gText_082B71C1:: @ 82B71C1
2017-11-11 01:12:18 +01:00
.string "This is nerve-racking\n"
.string "Im the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
gText_082B71F9:: @ 82B71F9
2017-11-11 01:12:18 +01:00
.string "I am {STR_VAR_1}s no. {STR_VAR_2} apprentice,\n"
.string "and thats no lie.$"
gText_082B7229:: @ 82B7229
2017-11-11 01:12:18 +01:00
.string "Are you {PLAYER}?\n"
.string "Oh! Sniffsob\p"
.string "Oh! S-sorry\n"
.string "Im so nervous, I cant help crying\p"
.string "Im {STR_VAR_1}, and I really look up\n"
.string "to you, {PLAYER}.\p"
.string "I I had this dream of one day meeting\n"
.string "you and asking you about POKéMON.\p"
.string "Please, please, {PLAYER}!\n"
.string "Please teach me about POKéMON!$"
gText_082B731C:: @ 82B731C
2017-11-11 01:12:18 +01:00
.string "Oh B-but\n"
.string "Snivel Waaaaaaah!\p"
.string "Please!\n"
.string "Im begging you, please!$"
gText_082B735B:: @ 82B735B
2017-11-11 01:12:18 +01:00
.string "Oh, really? You will?\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Oh Im sorry\n"
.string "Im so happy, Im crying\p"
.string "Um Then please tell me!\n"
.string "Its about the BATTLE TOWER.\p"
.string "Which would be better for me: Level 50\n"
.string "or the Open Level?$"
gText_082B7423:: @ 82B7423
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
.string "Oh! Im so sorry!\n"
.string "Youve made me happy by choosing\l"
.string "the level for me, and its made me cry\p"
.string "Snivel\n"
.string "Thank you so much!\l"
.string "Please talk with me again!$"
gText_082B74C1:: @ 82B74C1
2017-11-11 01:12:18 +01:00
.string "Wowee! Youre {PLAYER}, arent you?\n"
.string "Youre awesomely strong, arent you?\p"
.string "Im {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
.string "Please, {PLAYER}!\n"
.string "Can you be my teacher and tell me\l"
.string "lots about being a TRAINER?$"
gText_082B756F:: @ 82B756F
2017-11-11 01:12:18 +01:00
.string "Aww, why?\n"
.string "Oh, please? Pretty please?\l"
.string "Please be my teacher, please!$"
gText_082B75B2:: @ 82B75B2
2017-11-11 01:12:18 +01:00
.string "Yay! Great!\p"
.string "The first thing I wanted to ask you is\n"
.string "about the BATTLE TOWER!\p"
.string "The Level 50 and Open Level Rooms\n"
.string "Which would be perfect for me?$"
gText_082B763F:: @ 82B763F
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}, huh? Thats true!\n"
.string "Ill do my best there!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
gText_082B76AC:: @ 82B76AC
2017-11-11 01:12:18 +01:00
.string "Um Are you {PLAYER}?\n"
.string "My name is {STR_VAR_1}.\p"
.string "I want to become a POKéMON TRAINER,\n"
.string "but I dont know what to do\p"
.string "So I thought maybe I could ask you for\n"
.string "advice because youre so famous.\p"
.string "{PLAYER}, could you give me advice?$"
gText_082B7772:: @ 82B7772
2017-11-11 01:12:18 +01:00
.string "Oh, but\p"
.string "I sincerely want to become a POKéMON\n"
.string "TRAINER!\p"
.string "Please, can you answer my questions?$"
gText_082B77CE:: @ 82B77CE
2017-11-11 01:12:18 +01:00
.string "Thank you!\n"
.string "Heres my first question right away!\p"
.string "The BATTLE TOWER has two levels,\n"
.string "Level 50 and Open Level, right?\p"
.string "Which level do you think is more\n"
.string "suitable for me?$"
gText_082B7871:: @ 82B7871
2017-11-11 01:12:18 +01:00
.string "Oh, the {STR_VAR_1} challenge?\n"
.string "Understood!\p"
.string "If I have another question, Ill come\n"
.string "back here for your advice!$"
gText_082B78D4:: @ 82B78D4
2017-11-11 01:12:18 +01:00
.string "Oh? Huh? Youre\n"
.string "No, that cant be true.\p"
.string "There isnt any way that someone\n"
.string "like me could meet {PLAYER}.\p"
.string "You really are {PLAYER}?\n"
.string "I cant believe Im talking to you!\p"
.string "When something this good happens,\n"
.string "only terrible things will happen to me\l"
.string "now, I just know it\p"
.string "Im sorry\n"
.string "Im {STR_VAR_1}\p"
.string "There isnt anything special about\n"
.string "me that I can be proud of\p"
.string "I shouldnt even say anything about\n"
.string "myself because youll forget\p"
.string "I had this dream that if I ever met\n"
.string "you, {PLAYER}, that maybe I could ask\l"
.string "you for advice as a TRAINER.\p"
.string "But I dont think you would agree\n"
.string "to that.\p"
.string "Or will you be so kind as to give\n"
.string "me advice?$"
gText_082B7B1A:: @ 82B7B1A
2017-11-11 01:12:18 +01:00
.string "I knew it\p"
.string "It had to happen because Im such\n"
.string "a really boring nobody\p"
.string "But I thought just maybe\n"
.string "You wont reconsider, will you?\p"
.string "But I cant give up just like that.\n"
.string "Ill ask you while Im still lucky!\p"
.string "Please, will you be so kind as to give\n"
.string "me advice?$"
gText_082B7C13:: @ 82B7C13
2017-11-11 01:12:18 +01:00
.string "Really? I cant believe it!\n"
.string "I cant believe youll advise me!\l"
.string "I Im so happy\p"
.string "What I want to ask you is really\n"
.string "trivial, but I cant decide\p"
.string "At the BATTLE TOWER, they let you\n"
.string "choose Level 50 or Open Level.\p"
.string "Which course do you think even I may\n"
.string "have a chance at?$"
gText_082B7D18:: @ 82B7D18
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}? Okay!\n"
.string "But do you really think someone like\l"
.string "me would have a chance?\p"
.string "Ill do my best, even though I dont\n"
.string "think it will work.\p"
.string "Thank you very much for spending\n"
.string "time with someone like me.$"
gText_082B7DD4:: @ 82B7DD4
2017-11-11 01:12:18 +01:00
.string "Oh! Youre {PLAYER}{STRING 5}, arent you?\p"
.string "Ive heard that youre tough at\n"
.string "POKéMON!\p"
.string "Im {STR_VAR_1}!\n"
.string "Ill be your friend!\p"
.string "Did you know?\p"
.string "You cant win at the BATTLE FRONTIER\n"
.string "if all you know is what they teach at\l"
.string "the TRAINERS SCHOOL.\p"
.string "Im willing to listen to your advice.\n"
.string "Youll agree, of course?$"
gText_082B7EE5:: @ 82B7EE5
2017-11-11 01:12:18 +01:00
.string "Huh? Why are you refusing me?\n"
.string "Its me whos asking you!\l"
.string "You have to reconsider!$"
gText_082B7F35:: @ 82B7F35
2017-11-11 01:12:18 +01:00
.string "Okay, so there is this something.\n"
.string "I want you to decide it for me.\p"
.string "You know that the BATTLE TOWER has\n"
.string "Level 50 and Open Level Rooms?\p"
.string "Which do you think would be good\n"
.string "for me, {PLAYER}{STRING 5}?$"
gText_082B7FE8:: @ 82B7FE8
2017-11-11 01:12:18 +01:00
.string "Okay, {STR_VAR_1} is suitable for me?\n"
.string "Thank you!\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082B8087:: @ 82B8087
2017-11-11 01:12:18 +01:00
.string "Oh, hi, there! {PLAYER}{STRING 5}!\n"
.string "I know you because youre famous!\l"
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
.string "Im a TRIATHLETE, so I keep myself\n"
.string "fit even while I raise POKéMON.\p"
.string "Im also involved with other things\n"
.string "like work, napping, ballroom dancing\p"
.string "Being this busy, its not so easy for\n"
.string "me to become a decent TRAINER.\p"
.string "So, I have a proposition!\p"
.string "There must be a reason why we met.\n"
.string "So, {PLAYER}{STRING 5}, how about sharing your\l"
.string "wisdom with me every so often?$"
gText_082B822B:: @ 82B822B
2017-11-11 01:12:18 +01:00
.string "Oh, but, please?\n"
.string "A guy like me needs someone like\l"
.string "you, {PLAYER}{STRING 5}!\p"
.string "Honestly, I need your advice!$"
gText_082B8286:: @ 82B8286
2017-11-11 01:12:18 +01:00
.string "Thank you! Thats more like it!\n"
.string "So, lets start with an easy one!\p"
.string "You know about the BATTLE TOWERs\n"
.string "two courses, right?\l"
.string "You know, Level 50 and Open Level.\p"
.string "Me being a busy guy, which one should\n"
.string "I gear up for?$"
gText_082B8356:: @ 82B8356
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}, huh? Okay, gotcha.\n"
.string "Ill find time somehow and give it a go!\p"
.string "Whoops, Id better go to work!\n"
.string "Thanks! See you around!$"
gText_082B83CE:: @ 82B83CE
2017-11-11 01:12:18 +01:00
.string "No way! Uh-uh!\n"
.string "Are you maybe the real {PLAYER}?\p"
.string "A-hah! Awesome! Im {STR_VAR_1},\n"
.string "so pleased to meet you!\p"
.string "{PLAYER}, youre very strong,\n"
.string "arent you?\p"
.string "Everyones talking about you!\p"
.string "Oh! I just had this great idea!\n"
.string "Ill get advice off you, {PLAYER}!\l"
.string "Im sure it will make me tougher!\p"
.string "Isnt it a great idea?\n"
.string "Please, I want your advice!$"
gText_082B84FC:: @ 82B84FC
2017-11-11 01:12:18 +01:00
.string "Ahahaha, you can pretend to be mean,\n"
.string "but you cant fool me!\l"
.string "You really mean okay, dont you?$"
gText_082B8559:: @ 82B8559
2017-11-11 01:12:18 +01:00
.string "Yay! I knew youd have a big heart,\n"
.string "{PLAYER}!\p"
.string "What should I ask you first?\n"
.string "Oh, I thought of something!\p"
.string "Drum roll, please!\n"
.string "The question I have is\p"
.string "If I were to take a BATTLE TOWER\n"
.string "challenge, which way should I go?\p"
.string "Level 50 or Open Level?\n"
.string "Which suits me more?$"
gText_082B8656:: @ 82B8656
2017-11-11 01:12:18 +01:00
.string "Oh-oh-oh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thank you for a totally cool reply!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082B86EA:: @ 82B86EA
2017-11-11 01:12:18 +01:00
.string "I beg your pardon, but\n"
.string "Are you {PLAYER}?\p"
.string "Im {STR_VAR_1}, and I am delighted to\n"
.string "make your acquaintance.\p"
.string "I have long been an admirer\n"
.string "of yours\p"
.string " \p"
.string "Um I hope you dont find this\n"
.string "request too much of a burden, but\p"
.string "May I become your apprentice,\n"
.string "{PLAYER}?$"
gText_082B87DA:: @ 82B87DA
2017-11-11 01:12:18 +01:00
.string "Oh!\p"
.string " \n"
.string " \p"
.string "I must have fainted from shock.\n"
.string "Im sorry, I must have misheard you.\p"
.string "Please! Please say that you will\n"
.string "accept me as your apprentice!$"
gText_082B887C:: @ 82B887C
2017-11-11 01:12:18 +01:00
.string "Oh Im delighted!\p"
.string "I dont wish to waste your time,\n"
.string "so please advise me on this.\p"
.string "I plan to take a BATTLE TOWER\n"
.string "challenge soon.\p"
.string "However, there are two levels\p"
.string "Which would be most suitable for me?\n"
.string "Level 50 or Open Level?$"
gText_082B8957:: @ 82B8957
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} is your choice!\n"
.string "I see. I will do my best!\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082B89C6:: @ 82B89C6
2017-11-11 01:12:18 +01:00
.string "Eek! Eek! {PLAYER}!\n"
.string "You spoke to me!\l"
.string "I Im overjoyed!\p"
.string "Me! My name is {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
.string "Im delighted I met you, {PLAYER},\n"
.string "the big name in POKéMON circles!\p"
.string "Oh-oh-oh, I know!\n"
.string "May I ask a huge favor, {PLAYER}?\p"
.string "Please take me in as your apprentice!\n"
.string "I want to learn from you!$"
gText_082B8ACF:: @ 82B8ACF
2017-11-11 01:12:18 +01:00
.string "Waaaah!\n"
.string "{PLAYER} turned me down\l"
.string "It Its an invaluable experience!\p"
.string "{PLAYER}, please! I want to hear\n"
.string "an affirmative answer this time!\p"
.string "I beg you for your guidance!$"
gText_082B8B66:: @ 82B8B66
2017-11-11 01:12:18 +01:00
.string "Hieeeeh! {PLAYER} said yes!\n"
.string "{PLAYER} said yes!\p"
.string "I wont be able to sleep tonight\n"
.string "Thank you ever so much!\p"
.string "Then, heres my question!\p"
.string "At the BATTLE TOWER, what is right\n"
.string "for me, Level 50 or Open Level?$"
gText_082B8C20:: @ 82B8C20
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}! Perfectly understood!\n"
.string "I understand perfectly!\l"
.string "Im deliriously delighted!\p"
.string "I hope youll be willing to teach me\n"
.string "some more another time.$"
gText_082B8CAA:: @ 82B8CAA
2017-11-11 01:12:18 +01:00
.string "Whoa! Could you be\n"
.string "Might you be {PLAYER}{STRING 5}?!\l"
.string "That strong and famous TRAINER?\l"
.string "Well, hello, arent I just the luckiest!\p"
.string "Hello, the names {STR_VAR_1}!\p"
.string "Ive been on the lookout for\n"
.string "a POKéMON teacher.\p"
.string "And with impeccably good timing,\n"
.string "along came you, {PLAYER}{STRING 5}!\p"
.string "So, there you have it, {PLAYER}{STRING 5}!\n"
.string "Let me apprentice under you!$"
gText_082B8DD3:: @ 82B8DD3
2017-11-11 01:12:18 +01:00
.string "Gwaaaah!\n"
.string "Youre quite cool and tough\p"
.string "Dont be that way, please.\n"
.string "Im asking you!$"
gText_082B8E24:: @ 82B8E24
2017-11-11 01:12:18 +01:00
.string "Oh, yeah! Thats a solid reply!\n"
.string "Excellent, I might add!\p"
.string "So how about a first piece of advice\n"
.string "on the BATTLE TOWER?\p"
.string "If I were to go, what would be better?\n"
.string "Level 50 or Open Level?$"
gText_082B8ED5:: @ 82B8ED5
2017-11-11 01:12:18 +01:00
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
.string "Ill go show my mettle, like, jam!\p"
.string "All right, Ill look to you as my mentor!\n"
.string "Adios!$"
gText_082B8F45:: @ 82B8F45
2017-11-11 01:12:18 +01:00
.string "Oh, hey, {PLAYER}{STRING 5}, right?\n"
.string "The police were looking for you!\p"
.string " \n"
.string "Of course Im lying!\p"
.string "Me, Im {STR_VAR_1}. Despite the way\n"
.string "I look, Im the POKéMON CHAMPION!\l"
.string "Thats a lie, too!\p"
.string "This is no lie, though.\n"
.string "Im not very good at battling.\p"
.string "So, how about you becoming my master\n"
.string "about all things POKéMON?$"
gText_082B905F:: @ 82B905F
2017-11-11 01:12:18 +01:00
.string "If youre going to act cold like that,\n"
.string "Ill show you what Ill do!\p"
.string "Waaah! Waaah! Waaah!\n"
.string "Hiccup!\p"
.string "Hahaha, that was my FAKE TEARS!\p"
.string "Come on, will you please be\n"
.string "my POKéMON master?$"
gText_082B910E:: @ 82B910E
2017-11-11 01:12:18 +01:00
.string "Yippee!\n"
.string "Ill buy you a boat for that!\p"
.string "Of course Im lying again!\n"
.string "But Thank you, master!\p"
.string "You know how theres Level 50 and\n"
.string "Open Level at the BATTLE TOWER?\p"
.string "Im having trouble deciding which\n"
.string "level I should challenge\p"
.string "Can you decide for me, master?$"
gText_082B9204:: @ 82B9204
2017-11-11 01:12:18 +01:00
.string "Okay, so {STR_VAR_1} is better!\n"
.string "Ill go to the other level, then!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082B929C:: @ 82B929C
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy, and it means hi!\p"
.string "Im {STR_VAR_1}, the rappin SAILOR\n"
.string "am I!\p"
.string "Your turn now, tell me a little about\n"
.string "yourself, give it a try!\p"
.string "Uh-huh, uh-huh!\n"
.string "{PLAYER}{STRING 5}s your name,\l"
.string "and POKéMONs your game!\p"
.string "And youre at a delicate age\n"
.string "when all the worlds your stage!\p"
.string "Anyway, I just want to say,\n"
.string "that youre the tenth TRAINER\l"
.string "Ive spoken to today.\p"
.string "Lets make that a celebration!\n"
.string "Become my mentor for commemoration!$"
gText_082B9438:: @ 82B9438
2017-11-11 01:12:18 +01:00
.string "But!\n"
.string "You have to work with me!\p"
.string "Dont be such a tease!\n"
.string "Become my mentor, please!$"
gText_082B9488:: @ 82B9488
2017-11-11 01:12:18 +01:00
.string "Thats it!\n"
.string "{PLAYER}, youve got the spirit!\p"
.string "So heres my first question\n"
.string "that begs your suggestion!\p"
.string "Its about the BATTLE TOWER,\n"
.string "and it hinges on my power!\p"
.string "Level 50 and Open Level there be,\n"
.string "which is the one thats good for me?$"
gText_082B9564:: @ 82B9564
2017-11-11 01:12:18 +01:00
.string "Okay, {STR_VAR_1} it is, you say!\n"
.string "Ill go and take it on my way!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082B95D8:: @ 82B95D8
2017-11-11 01:12:18 +01:00
.string "Say, hey, arent you {PLAYER}?\n"
.string "What should I do? Talk to you?\l"
.string "Why not? Im already talking to you!\p"
.string "{PLAYER}, are you surprised at me?\n"
.string "Id better tell you who I happen to be!\p"
.string "{STR_VAR_1} is what you can call me.\n"
.string "The brightest star in guitardom,\l"
.string "thats me!\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
.string "My lucks at its best,\n"
.string "Ill hit you with a request!\p"
.string "{PLAYER}, let me be your underling!\n"
.string "I want you to teach me everything!$"
gText_082B9763:: @ 82B9763
2017-11-11 01:12:18 +01:00
.string "Youre turning me down, then?\n"
.string "Ill just have to ask you again!\p"
.string "{PLAYER}, I beg to be your underling!\n"
.string "I need you to teach me everything!$"
gText_082B97E5:: @ 82B97E5
2017-11-11 01:12:18 +01:00
.string "Lucky, yeah, woohoo!\n"
.string "Should I pop a question to you?\p"
.string "Since were near the BATTLE TOWER,\n"
.string "how about a question about its power?\p"
.string "Of the choices you see,\n"
.string "which is the right one for me?$"
gText_082B989A:: @ 82B989A
2017-11-11 01:12:18 +01:00
.string "If {STR_VAR_1} is what you suggest,\n"
.string "it must be the very best!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082B992D:: @ 82B992D
2017-11-11 01:12:18 +01:00
.string "Oh, hi! You there!\n"
.string "Can I get you to massage my shoulder?\p"
.string "Yes, there! Thats it!\n"
.string "Ouch, ouch! Oooh, that feels great!\p"
.string "My names {STR_VAR_1}.\n"
.string "I take karate training, but my bodys\l"
.string "not built to take the abuse\p"
.string "I decided Ill battle POKéMON and\n"
.string "toughen myself up.\p"
.string "Youre {PLAYER}{STRING 5}, arent you?\n"
.string "The POKéMON LEAGUE CHAMP?\p"
.string "Listen, can I get you to give me\n"
.string "advice?$"
gText_082B9A84:: @ 82B9A84
2017-11-11 01:12:18 +01:00
.string "Oh, why?\p"
.string "I wont be a big bother, I promise!\n"
.string "Please?$"
gText_082B9AB9:: @ 82B9AB9
2017-11-11 01:12:18 +01:00
.string "Thank you. Mighty good of you!\n"
.string "Cough! Cough!\p"
.string "Oogh, I have to toughen up quick\p"
.string "Ill be heading off to the BATTLE TOWER\n"
.string "right away, but what would be better\l"
.string "for me? Level 50 or Open Level?$"
gText_082B9B76:: @ 82B9B76
2017-11-11 01:12:18 +01:00
.string "Hm, all right. Thats {STR_VAR_1}.\n"
.string "Ill go there right away.\p"
.string "I hope I can keep hitting you up for\n"
.string "help--after all, youre my mentor!$"
gText_082B9BF2:: @ 82B9BF2
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}?\p"
.string "Please, dont look at me that way.\n"
.string "Youre making me all self-conscious.\p"
.string "I Im {STR_VAR_1}.\p"
.string "Im really embarrassed to say this,\n"
.string "but I explore ancient ruins and such.\p"
.string "Im even more embarrassed to admit\n"
.string "Im interested in the BATTLE FRONTIER.\p"
.string "{PLAYER}{STRING 5}, you have a reputation as\n"
.string "a tough TRAINER\p"
.string "Its hard for me to say this,\n"
.string "but I want to ask something.\p"
.string "Could you become my teacher and\n"
.string "give me advice?$"
gText_082B9D83:: @ 82B9D83
2017-11-11 01:12:18 +01:00
.string "Please dont brush me off like this!\n"
.string "I cant live with the humiliation.\p"
.string "Please become my teacher!\n"
.string "I need your advice!$"
gText_082B9DF9:: @ 82B9DF9
2017-11-11 01:12:18 +01:00
.string "Th-thank you\p"
.string "But please dont look at me like that.\n"
.string "It makes me all flustered.\p"
.string "Please, answer me without looking\n"
.string "at my eyes.\p"
.string "At the BATTLE TOWER\n"
.string "Which level should I attempt?$"
gText_082B9EAA:: @ 82B9EAA
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill try my hand at that.\p"
.string "I hope I can make a valiant challenge\n"
.string "without getting all flustered\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082B9F55:: @ 82B9F55
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really real?\p"
.string "You may call me {STR_VAR_1}.\p"
.string "I have been toying with the idea of\n"
.string "apprenticing under a strong TRAINER.\p"
.string "So, I must say Im lucky you came along!\n"
.string "You really are {PLAYER}{STRING 5}, yes?\p"
.string "No, no, if you are real, its fine.\n"
.string "I merely want you to recognize me\l"
.string "as your apprentice.$"
gText_082BA084:: @ 82BA084
2017-11-11 01:12:18 +01:00
.string "Oh?\n"
.string "But what would compel you to refuse?\p"
.string "I apologize for being skeptical about\n"
.string "your identity.\p"
.string "Please accept my apology and\n"
.string "accept me as your apprentice.$"
gText_082BA11D:: @ 82BA11D
2017-11-11 01:12:18 +01:00
.string "You really are accepting me?\n"
.string "I dont wish to celebrate prematurely.\p"
.string "If it is true, I apologize.\n"
.string "But now, I need your advice.\p"
.string "If I were to enter the BATTLE TOWER,\n"
.string "what would be worthy of me?\l"
.string "Level 50 or Open Level?$"
gText_082BA1F3:: @ 82BA1F3
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "I realize I can annoy, but it delights\n"
.string "me that you have accepted me.\p"
.string "Let us meet again!$"
gText_082BA2A3:: @ 82BA2A3
2017-11-11 01:12:18 +01:00
.string "Sigh Sob\n"
.string "Oh, {PLAYER}!\p"
.string "Im all tangled up in a dilemma\n"
.string "that I cant decide.\p"
.string "I cant decide what I should make\n"
.string "my {STR_VAR_1} hold.\p"
.string "Please tell me, {PLAYER}.\n"
.string "What item should I make it hold?$"
gText_082BA34E:: @ 82BA34E
2017-11-11 01:12:18 +01:00
.string "Oh, really? I shouldnt make\n"
.string "my {STR_VAR_1} hold anything?$"
gText_082BA380:: @ 82BA380
2017-11-11 01:12:18 +01:00
.string "Oh, okay! Im delighted its settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA3D2:: @ 82BA3D2
2017-11-11 01:12:18 +01:00
.string "Oh, Im so glad\n"
.string "I think I have that {STR_VAR_1}, too.\p"
.string "Im delighted its settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA448:: @ 82BA448
2017-11-11 01:12:18 +01:00
.string "Waaaah! Please dont be mean!\p"
.string "That item {STR_VAR_1} was already\n"
.string "recommended to me before, sob\p"
.string "Or do you mean I shouldnt make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BA4D3:: @ 82BA4D3
2017-11-11 01:12:18 +01:00
.string "Yay! Its {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Do you make your POKéMON hold items?\n"
.string "I want to make mine hold items, but\p"
.string "What item would be good for\n"
.string "{STR_VAR_1} to hold?\p"
.string "What do you think?$"
gText_082BA58C:: @ 82BA58C
2017-11-11 01:12:18 +01:00
.string "Huh? You mean my {STR_VAR_1} doesnt\n"
.string "have to hold anything?$"
gText_082BA5BF:: @ 82BA5BF
2017-11-11 01:12:18 +01:00
.string "Oh, I get it! Ill do that!\n"
.string "Thanks for teaching me!$"
gText_082BA5F3:: @ 82BA5F3
2017-11-11 01:12:18 +01:00
.string "Oh, wow! One {STR_VAR_1}, huh?\n"
.string "Okay, Ill do that!\p"
.string "Thanks for teaching me!$"
gText_082BA635:: @ 82BA635
2017-11-11 01:12:18 +01:00
.string "Oh, uh, no, thats not what I meant.\n"
.string "I want to know about a different item\l"
.string "than the ones I already know.\p"
.string "Or do you mean that my POKéMON doesnt\n"
.string "have to hold anything this time?$"
gText_082BA6E6:: @ 82BA6E6
2017-11-11 01:12:18 +01:00
.string "{PLAYER}, hello!\n"
.string "Its about my {STR_VAR_1}\p"
.string "I want to make it hold a good item.\n"
.string "What would be good for it?$"
gText_082BA742:: @ 82BA742
2017-11-11 01:12:18 +01:00
.string "Oh, then my {STR_VAR_1} doesnt have\n"
.string "to hold anything?$"
gText_082BA770:: @ 82BA770
2017-11-11 01:12:18 +01:00
.string "Okay, I got it!\n"
.string "See you again!$"
gText_082BA78F:: @ 82BA78F
2017-11-11 01:12:18 +01:00
.string "Oh, the item {STR_VAR_1}?\n"
.string "Understood!\p"
.string "Ill do my best to find one!\n"
.string "See you again!$"
gText_082BA7D8:: @ 82BA7D8
2017-11-11 01:12:18 +01:00
.string "Somebody taught me about\n"
.string "the {STR_VAR_1} already.\p"
.string "I want my POKéMON to hold a different\n"
.string "kind of item.\p"
.string "Or do you think {STR_VAR_2} doesnt\n"
.string "have to hold anything?$"
gText_082BA867:: @ 82BA867
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}\n"
.string "Im sorry to disturb you, but I have\l"
.string "something else I wanted to ask you.\p"
.string "I dont think Im good enough to win\n"
.string "matches on my own, so Im thinking of\l"
.string "making my {STR_VAR_1} hold an item.\p"
.string "But I dont know what would be good.\p"
.string "{PLAYER}, please, could you decide\n"
.string "for me?$"
gText_082BA96B:: @ 82BA96B
2017-11-11 01:12:18 +01:00
.string "A POKéMON belonging to someone like me\n"
.string "would be better off without an item?$"
gText_082BA9B7:: @ 82BA9B7
2017-11-11 01:12:18 +01:00
.string "I understand\n"
.string "Youre saying I shouldnt rely on items.\l"
.string "Ill do my best not to!\p"
.string "Thank you very much!$"
gText_082BAA1B:: @ 82BAA1B
2017-11-11 01:12:18 +01:00
.string "The item {STR_VAR_1}, okay.\n"
.string "Im not sure if I can get one\l"
.string "No! Ill do my best to get it.\p"
.string "Thank you very much!$"
gText_082BAA81:: @ 82BAA81
2017-11-11 01:12:18 +01:00
.string "Oh, but\n"
.string "I think Ive heard about that before\p"
.string "Is it maybe because I havent handled\n"
.string "the item {STR_VAR_1} very well?\p"
.string "Or do you mean I shouldnt make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BAB22:: @ 82BAB22
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}.\n"
.string "Theres something I wanted to ask you.\p"
.string "You know how you decided which\n"
.string "POKéMON I should have for me?\p"
.string "But I never asked you what item\n"
.string "it should be holding.\p"
.string "Since you already gave me advice,\n"
.string "how about seeing this to the end?\p"
.string "What would be good? I want to make\n"
.string "my {STR_VAR_1} hold something.$"
gText_082BAC43:: @ 82BAC43
2017-11-11 01:12:18 +01:00
.string "Oh! So my {STR_VAR_1} should do\n"
.string "the best it can empty-handed?$"
gText_082BAC78:: @ 82BAC78
2017-11-11 01:12:18 +01:00
.string "If you think thats best, Ill do that.\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082BAD17:: @ 82BAD17
2017-11-11 01:12:18 +01:00
.string "The item {STR_VAR_1}, huh?\n"
.string "Not bad. Ill use it!\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082BADB6:: @ 82BADB6
2017-11-11 01:12:18 +01:00
.string "Huh? What are you saying?\n"
.string "You told me about the {STR_VAR_1}\l"
.string "already before.\p"
.string "Or do you mean my {STR_VAR_2} should\n"
.string "do the best it can empty-handed?$"
gText_082BAE36:: @ 82BAE36
2017-11-11 01:12:18 +01:00
.string "Yo, {PLAYER}{STRING 5}!\p"
.string "Were both busy, but we seem to run\n"
.string "into each other often anyway!\p"
.string "Today I have to do some walking,\n"
.string "cleaning, and brushing.\p"
.string "I havent even had the time to buy\n"
.string "my precious {STR_VAR_1} anything.\p"
.string "I dont have any time, so how about\n"
.string "giving me advice on what I should make\l"
.string "my {STR_VAR_1} hold?$"
gText_082BAF4E:: @ 82BAF4E
2017-11-11 01:12:18 +01:00
.string "Oh, so me being a busy guy, you say\n"
.string "my {STR_VAR_1} doesnt need anything?$"
gText_082BAF8F:: @ 82BAF8F
2017-11-11 01:12:18 +01:00
.string "Okay, gotcha.\n"
.string "I wont need any time for that.\p"
.string "Thanks today!\n"
.string "See you around!$"
gText_082BAFDB:: @ 82BAFDB
2017-11-11 01:12:18 +01:00
.string "Okay, gotcha.\n"
.string "Ill find time somehow and find\l"
.string "that {STR_VAR_1} you recommended.\p"
.string "Im glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BB05F:: @ 82BB05F
2017-11-11 01:12:18 +01:00
.string "Huh? I already know about\n"
.string "that {STR_VAR_1}.\p"
.string "Oh, right, I get it.\n"
.string "So me being a busy guy, you say\l"
.string "my {STR_VAR_2} doesnt need anything?$"
gText_082BB0D4:: @ 82BB0D4
2017-11-11 01:12:18 +01:00
.string "Hiya, {PLAYER}! Its me!\n"
.string "I need to tap your mind again today.\l"
.string "Please, I need your advice!\p"
.string "Drum roll, please!\n"
.string "The question I have is\p"
.string "If I want to make my {STR_VAR_1} hold\n"
.string "an item, what should it be?$"
gText_082BB18C:: @ 82BB18C
2017-11-11 01:12:18 +01:00
.string "Is that right? My {STR_VAR_1} doesnt\n"
.string "need to hold an item, youre saying.$"
gText_082BB1CE:: @ 82BB1CE
2017-11-11 01:12:18 +01:00
.string "Okay, thats what Ill do!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082BB242:: @ 82BB242
2017-11-11 01:12:18 +01:00
.string "Uh-huh! One {STR_VAR_1}.\n"
.string "What a cool choice!\l"
.string "Ill definitely try that!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082BB2D9:: @ 82BB2D9
2017-11-11 01:12:18 +01:00
.string "Ahahah! Thats silly!\n"
.string "You already told me about that\l"
.string "{STR_VAR_1} before!\p"
.string "Are you feeling okay, {PLAYER}?\p"
.string "Oh, wait! My {STR_VAR_2} doesnt\n"
.string "need to hold an item, youre saying.$"
gText_082BB370:: @ 82BB370
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}. I hope youve been\n"
.string "keeping well.\p"
.string "May I approach you for advice?\p"
.string "In a recent battle, my opponent\n"
.string "seemed to have given his POKéMON\l"
.string "an item to hold.\p"
.string "As a result, I was defeated\p"
.string "I dont wish to be left behind.\n"
.string "I would like to make my {STR_VAR_1}\l"
.string "hold an item, too.\p"
.string "It would please me if you could decide\n"
.string "what would be right for my POKéMON$"
gText_082BB4C3:: @ 82BB4C3
2017-11-11 01:12:18 +01:00
.string "In other words My POKéMON has\n"
.string "no need to hold an item?$"
gText_082BB4FB:: @ 82BB4FB
2017-11-11 01:12:18 +01:00
.string "I understand clearly now!\n"
.string "I will keep trying like this.\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082BB575:: @ 82BB575
2017-11-11 01:12:18 +01:00
.string "One {STR_VAR_1} it is!\n"
.string "I will order it right away.\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082BB5E1:: @ 82BB5E1
2017-11-11 01:12:18 +01:00
.string "Youve already told me about that,\n"
.string "and I already have it.\p"
.string "Or are you saying My POKéMON has\n"
.string "no need to hold an item?$"
gText_082BB656:: @ 82BB656
2017-11-11 01:12:18 +01:00
.string "Eek! {PLAYER}!\n"
.string "I Im overjoyed to see you again!\p"
.string "Oh-oh-oh! Theres something I just\n"
.string "had to ask you, {PLAYER}!\p"
.string "Please decide what my {STR_VAR_1}\n"
.string "should be holding!$"
gText_082BB6E5:: @ 82BB6E5
2017-11-11 01:12:18 +01:00
.string "Oh, wow! I didnt expect that answer!\n"
.string "So, a hold item isnt necessary?$"
gText_082BB72C:: @ 82BB72C
2017-11-11 01:12:18 +01:00
.string "Perfectly understood!\n"
.string "Ill keep at this without an item!\p"
.string "I hope youll be willing to teach me\n"
.string "some more another time.$"
gText_082BB7A2:: @ 82BB7A2
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}! Ill use that!\p"
.string "Um Could it be, {PLAYER}, you also\n"
.string "make your POKéMON hold that item?\p"
.string "Ill be sure to get it!\n"
.string "I hope youll be willing to teach me\l"
.string "some more another time.$"
gText_082BB84A:: @ 82BB84A
2017-11-11 01:12:18 +01:00
.string "Oh? You recommended that\n"
.string "{STR_VAR_1} before, too.\p"
.string "Or is it the best thing to hold?\n"
.string "Or do you mean that my {STR_VAR_2}\l"
.string "doesnt need anything to hold?$"
gText_082BB8CD:: @ 82BB8CD
2017-11-11 01:12:18 +01:00
.string "Hola!\n"
.string "My maestro, {PLAYER}{STRING 5}!\p"
.string "I want to hit you up for advice on\n"
.string "POKéMON tools.\p"
.string "What do you think would be good for\n"
.string "my {STR_VAR_1} to hold?\p"
.string "Dont be shy now.\n"
.string "Lets blurt it out!$"
gText_082BB970:: @ 82BB970
2017-11-11 01:12:18 +01:00
.string "Oh? So, youre saying my {STR_VAR_1}\n"
.string "can win without holding any item?$"
gText_082BB9AE:: @ 82BB9AE
2017-11-11 01:12:18 +01:00
.string "Si, bueno!\n"
.string "Ill give it my best shot, like, slam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BBA05:: @ 82BBA05
2017-11-11 01:12:18 +01:00
.string "Uh-huh, thats one {STR_VAR_1}?\n"
.string "Si, bueno!\l"
.string "Ill go find me one, like, bam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BBA6C:: @ 82BBA6C
2017-11-11 01:12:18 +01:00
.string "No, no! You already told me about\n"
.string "that {STR_VAR_1} thing before.\p"
.string "Oh, now wait just one minute here\n"
.string "So, youre saying my {STR_VAR_2}\l"
.string "can win without holding any item?$"
gText_082BBB01:: @ 82BBB01
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, something unbelievable\n"
.string "has happened!\p"
.string "I woke up this morning, and my POKéMON\n"
.string "had 10 NUGGETS!\p"
.string "Of course Im lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
.string "Im not very good at thinking about\l"
.string "what items POKéMON should hold.\p"
.string "So, how about deciding for me what\n"
.string "my {STR_VAR_1} should hold, master?$"
gText_082BBC1C:: @ 82BBC1C
2017-11-11 01:12:18 +01:00
.string "Whats that mean?\n"
.string "Dont make it hold anything?$"
gText_082BBC4B:: @ 82BBC4B
2017-11-11 01:12:18 +01:00
.string "Okay, so it shouldnt hold anything.\n"
.string "Then, Id better get something for it!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082BBCF6:: @ 82BBCF6
2017-11-11 01:12:18 +01:00
.string "Okay, so its one {STR_VAR_1}!\n"
.string "Ill make it hold anything but that!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082BBD90:: @ 82BBD90
2017-11-11 01:12:18 +01:00
.string "Um, you told me about that before,\n"
.string "didnt you?\p"
.string "Isnt there something else?\p"
.string "Or do you mean, dont make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BBE0B:: @ 82BBE0B
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
.string "The rappin SAILOR am I!\n"
.string "I present to you a question\l"
.string "thats pretty fly!\p"
.string "Its an item question\n"
.string "that begs your suggestion!\p"
.string "My {STR_VAR_1} needs an item to hold,\n"
.string "What should it be, if I may be bold?$"
gText_082BBEE5:: @ 82BBEE5
2017-11-11 01:12:18 +01:00
.string "Is that right?\n"
.string "My {STR_VAR_1} doesnt need to be\l"
.string "holding anything tight?$"
gText_082BBF25:: @ 82BBF25
2017-11-11 01:12:18 +01:00
.string "Okay, I hear you, sure I do!\n"
.string "My POKéMON will go empty-handed, too!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082BBFA4:: @ 82BBFA4
2017-11-11 01:12:18 +01:00
.string "Okay, one {STR_VAR_1},\n"
.string "thats what Ill use.\l"
.string "I was right to make you choose!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082BC024:: @ 82BC024
2017-11-11 01:12:18 +01:00
.string "Okay, one {STR_VAR_1}, you say?\n"
.string "You told me that the other day.\l"
.string "I need a new idea, a brand new way.\p"
.string "Or, what, is that right?\n"
.string "My POKéMON doesnt need to hold\l"
.string "anything tight?$"
gText_082BC0C8:: @ 82BC0C8
2017-11-11 01:12:18 +01:00
.string "Say, hey, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Get your advice?\n"
.string "Why not? Im already talking to you!\p"
.string "{PLAYER}, are you getting sick of me?\n"
.string "Nah, no way, that cant be.\p"
.string "Will you hear me out?\n"
.string "Im looking for advice--thats what\l"
.string "Im talking about.\p"
.string "Its about a hold item for\n"
.string "my {STR_VAR_1} thatd be good.\l"
.string "My indecision is making me brood.$"
gText_082BC213:: @ 82BC213
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1} needs nothing?\n"
.string "Doesnt need to hold anything?$"
gText_082BC247:: @ 82BC247
2017-11-11 01:12:18 +01:00
.string "If holding nothing is the best,\n"
.string "Ill do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC2DD:: @ 82BC2DD
2017-11-11 01:12:18 +01:00
.string "If holding that {STR_VAR_1} is\n"
.string "the best, Ill do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC373:: @ 82BC373
2017-11-11 01:12:18 +01:00
.string "Havent I heard about that\n"
.string "{STR_VAR_1} before?\l"
.string "Im certain I have, thats for sure!\p"
.string "I need a new something!\n"
.string "Or, my {STR_VAR_2} needs nothing?\l"
.string "Doesnt need to hold anything?$"
gText_082BC40E:: @ 82BC40E
2017-11-11 01:12:18 +01:00
.string "Gwah! Ouch! {PLAYER}{STRING 5}, my arms broken!\n"
.string "Dont touch it, please!\p"
.string "I mustve broken it while I was trying\n"
.string "out different hold items with my posse\l"
.string "of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, what do you think would be\n"
.string "good for my {STR_VAR_1} to hold?$"
gText_082BC514:: @ 82BC514
2017-11-11 01:12:18 +01:00
.string "Ouch\p"
.string "So your suggestion is my {STR_VAR_1}\n"
.string "doesnt have to hold anything?$"
gText_082BC555:: @ 82BC555
2017-11-11 01:12:18 +01:00
.string "Hm, all right. That would be easier\n"
.string "for me, the way things are now.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BC5CE:: @ 82BC5CE
2017-11-11 01:12:18 +01:00
.string "Hm, all right. Thats one {STR_VAR_1}.\n"
.string "My POKéMONs arm is fine, so Ill make\l"
.string "it hold that item right away.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BC666:: @ 82BC666
2017-11-11 01:12:18 +01:00
.string "No, no, you told me about that\n"
.string "{STR_VAR_1} before, remember?\p"
.string "How about telling me something\n"
.string "even better?\p"
.string "Oh, wait a second.\n"
.string "So your suggestion is my {STR_VAR_2}\l"
.string "doesnt have to hold anything?$"
gText_082BC714:: @ 82BC714
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}\p"
.string "Please, dont look at me that way.\n"
.string "My POKéMON dont have anything.\p"
.string "I Im really embarrassed about this,\n"
.string "but I really need your advice.\p"
.string "I cant decide what hold item would\n"
.string "make my {STR_VAR_1} strong.\p"
.string "{PLAYER}{STRING 5}, what do you think would\n"
.string "be good?$"
gText_082BC808:: @ 82BC808
2017-11-11 01:12:18 +01:00
.string "Oh Then, you think it would be better\n"
.string "if my {STR_VAR_1} didnt have an item?$"
gText_082BC84D:: @ 82BC84D
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill go without an item.\p"
.string "This is nerve-racking, though.\n"
.string "Wouldnt it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC8EA:: @ 82BC8EA
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill go with that {STR_VAR_1}.\p"
.string "This is nerve-racking, though.\n"
.string "Wouldnt it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC984:: @ 82BC984
2017-11-11 01:12:18 +01:00
.string "B-but I already heard about that.\p"
.string "Please dont brush me off like this!\n"
.string "I cant live with the humiliation.\p"
.string "Oh Am I jumping to conclusions?\n"
.string "Do you think it would be better if\l"
.string "my {STR_VAR_2} didnt have an item?$"
gText_082BCA4D:: @ 82BCA4D
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really?\l"
.string "Perhaps youre a twin?\p"
.string "Oh, no, no, no, dont worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is some more of\n"
.string "your fine advice.\p"
.string "I have here my {STR_VAR_1} that I wish\n"
.string "to make hold a convenient item.\p"
.string "What would be worthy of it?$"
gText_082BCB75:: @ 82BCB75
2017-11-11 01:12:18 +01:00
.string "Its better if it held nothing?\n"
.string "Are you certain?$"
gText_082BCBA6:: @ 82BCBA6
2017-11-11 01:12:18 +01:00
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "Let us meet again!$"
gText_082BCBFC:: @ 82BCBFC
2017-11-11 01:12:18 +01:00
.string "One {STR_VAR_1}?\n"
.string "Are you certain?\p"
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "I do hope my POKéMON will be able to\n"
.string "put it to good use.\p"
.string "Let us meet again!$"
gText_082BCCA4:: @ 82BCCA4
2017-11-11 01:12:18 +01:00
.string "No, no, wait a minute.\n"
.string "I believe you taught me that before.\p"
.string "I would like you to recommend\n"
.string "something different this time.\p"
.string "Perhaps youre suggesting that\n"
.string "my {STR_VAR_2} should hold nothing?\l"
.string "Are you certain?$"
gText_082BCD68:: @ 82BCD68
2017-11-11 01:12:18 +01:00
.string "Waah, {PLAYER}!\n"
.string "I have a dilemma, sob\p"
.string "I want to begin battling other people,\n"
.string "but I dont know what to do.\p"
.string "How should I line up my POKéMON\n"
.string "so theyll be at their strongest?\p"
.string "Please tell me, {PLAYER}.\n"
.string "If you were me, which of these POKéMON\l"
.string "would you send out first?$"
gText_082BCE64:: @ 82BCE64
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1} should go first?\n"
.string "Waaaaah!\p"
.string "Oh! Im so sorry!\n"
.string "Youve made me happy by choosing\l"
.string "my first POKéMON, and its made me cry\p"
.string "Thank you so much!$"
gText_082BCEF2:: @ 82BCEF2
2017-11-11 01:12:18 +01:00
.string "Yay! Its {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Um, of my POKéMON, which do you\n"
.string "think should go out first?$"
gText_082BCF61:: @ 82BCF61
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1}? Thats true.\n"
.string "Okay, Ill do that!\p"
.string "Thanks for teaching me!$"
gText_082BCFA1:: @ 82BCFA1
2017-11-11 01:12:18 +01:00
.string "{PLAYER}, hello!\p"
.string "I think, in a battle, its very important\n"
.string "which POKéMON comes out first.\p"
.string "Out of the POKéMON that I have,\n"
.string "which would be good to send out first?$"
gText_082BD03C:: @ 82BD03C
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1} goes first?\n"
.string "Okay, I got it!\p"
.string "See you again!$"
gText_082BD06D:: @ 82BD06D
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}\n"
.string "Im sorry to disturb you again with\l"
.string "another question.\p"
.string "I have so little confidence, I dont\n"
.string "know what Id do without you, {PLAYER}.\p"
.string "It may be a waste of time for me to\n"
.string "even worry about it, but I just cant\l"
.string "decide something\p"
.string "Which of my POKéMON should I send\n"
.string "out first in a battle?$"
gText_082BD18A:: @ 82BD18A
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1}?\n"
.string "Understood!\p"
.string "I cant believe that you would bother\n"
.string "to answer my questions so often!\p"
.string "Im so grateful that you would even\n"
.string "speak with me Thank you!$"
gText_082BD222:: @ 82BD222
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}! Its me!\n"
.string "Im so glad to see you because I have\l"
.string "this little problem.\p"
.string "I cant decide how my POKéMON should\n"
.string "be lined up. Could you decide for me?\p"
.string "Oh, you dont need to decide the whole\n"
.string "party right now.\p"
.string "How about deciding just the first\n"
.string "POKéMON for me?$"
gText_082BD325:: @ 82BD325
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1}? Thats great!\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082BD3B1:: @ 82BD3B1
2017-11-11 01:12:18 +01:00
.string "Hi, my teacher {PLAYER}{STRING 5}!\n"
.string "Im busy again today!\p"
.string "I have to do some cycling, shopping,\n"
.string "and humming.\p"
.string "I havent even had the time to decide\n"
.string "how to line up my POKéMON team.\p"
.string "So, how about checking out my team?\n"
.string "Which one should go first?$"
gText_082BD493:: @ 82BD493
2017-11-11 01:12:18 +01:00
.string "Okay, gotcha.\n"
.string "I have enough time at least to put\l"
.string "my {STR_VAR_1} at the head of the line!\p"
.string "Whoops, my girlfriends waiting!\n"
.string "Thanks! See you around!$"
gText_082BD51C:: @ 82BD51C
2017-11-11 01:12:18 +01:00
.string "Yoohoo! Hiya, {PLAYER}!\n"
.string "You always walk around looking tough!\p"
.string "Listen, I need something from you\n"
.string "again! Its the usual thing!\p"
.string "Drum roll, please!\n"
.string "The question I have is about my team.\p"
.string "Which POKéMON of mine should be first\n"
.string "to go out in a battle?$"
gText_082BD609:: @ 82BD609
2017-11-11 01:12:18 +01:00
.string "Hmhm!\n"
.string "My {STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082BD697:: @ 82BD697
2017-11-11 01:12:18 +01:00
.string "Thank you so much for stopping to\n"
.string "chat with me, {PLAYER}.\p"
.string "I know Im taking advantage of your\n"
.string "kindness, but may I ask for advice?\p"
.string "I would like you to decide on the order\n"
.string "of my POKéMON team.\p"
.string "It would please me if you could decide\n"
.string "which POKéMON should come first.$"
gText_082BD797:: @ 82BD797
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1} it is!\n"
.string "I will put it first right away!\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082BD806:: @ 82BD806
2017-11-11 01:12:18 +01:00
.string "Eek! {PLAYER}!\n"
.string "I Im overjoyed to see you again!\p"
.string "My POKéMON have become much\n"
.string "stronger!\p"
.string "But I dont always win. It seems to\n"
.string "depend on which POKéMON goes first.\p"
.string "{PLAYER}, please, I need your help!\p"
.string "Please decide which of my POKéMON\n"
.string "should go out first!$"
gText_082BD8F5:: @ 82BD8F5
2017-11-11 01:12:18 +01:00
.string "Sigh Im overwhelmed with happiness\p"
.string "Its like a dream having you decide\n"
.string "for me, {PLAYER}.\p"
.string "But perfectly understood!\n"
.string "I will go with my {STR_VAR_1} first!\p"
.string "I hope youll be willing to teach me\n"
.string "some more another time.$"
gText_082BD9BE:: @ 82BD9BE
2017-11-11 01:12:18 +01:00
.string "Hello, hello!\n"
.string "My mentor, {PLAYER}{STRING 5}!\l"
.string "Hit me with your sage advice today!\p"
.string "You see, I pulled together a team of\n"
.string "three POKéMON. So far so good.\p"
.string "But the teams battling orders not\n"
.string "settled yet.\p"
.string "This is where you come in, {PLAYER}{STRING 5}!\n"
.string "You decide which POKéMON leads off!\p"
.string "Dont be shy now.\n"
.string "Lets blurt it out!$"
gText_082BDAE1:: @ 82BDAE1
2017-11-11 01:12:18 +01:00
.string "Uh-huh, my {STR_VAR_1} leads off!\n"
.string "OK, A-OK!\l"
.string "Ill reorder the lineup, like, wham!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BDB4E:: @ 82BDB4E
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, listen!\n"
.string "Its a crisis!\p"
.string "My POKéMON, all three of them, go into\n"
.string "battle at once!\p"
.string "Of course thats impossible!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
.string "Im not very good at thinking about\l"
.string "how I should line up my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "POKéMON should go first, master?$"
gText_082BDC6B:: @ 82BDC6B
2017-11-11 01:12:18 +01:00
.string "Okay, so its my {STR_VAR_1} you chose?\n"
.string "Ill let any but that one go first!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082BDD0D:: @ 82BDD0D
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
.string "The rappin SAILOR am I!\n"
.string "I present to you a question\l"
.string "thats pretty fly!\p"
.string "Its a team lineup question\n"
.string "that begs your suggestion!\p"
.string "Out of this lot, which should go first\n"
.string "as the first on the spot?$"
gText_082BDDEC:: @ 82BDDEC
2017-11-11 01:12:18 +01:00
.string "Okay, I hear you, sure I do!\n"
.string "Ill switch them up, that Ill do!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082BDE68:: @ 82BDE68
2017-11-11 01:12:18 +01:00
.string "Yahoo, {PLAYER}!\n"
.string "How do you do?\p"
.string "What should I do? Go ahead and ask?\n"
.string "Uh-huh, I have something to ask!\l"
.string "Are you receiving me?\l"
.string "You are receiving me!\p"
.string "You have to decide, which of my\n"
.string "POKéMON is the first to ride!\l"
.string "Into battle, I mean to say.$"
gText_082BDF4D:: @ 82BDF4D
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1}? Yes!\n"
.string "Thatll do, theres no distress!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BDFD8:: @ 82BDFD8
2017-11-11 01:12:18 +01:00
.string "Oofooch {PLAYER}{STRING 5}\n"
.string "My stomachs hurting all of a sudden\p"
.string "Its getting better now\p"
.string "I mustve worried myself sick racking\n"
.string "my brains on how I should line up\l"
.string "my posse of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, which of my POKéMON should\n"
.string "go first? So Id win, I mean.$"
gText_082BE0FD:: @ 82BE0FD
2017-11-11 01:12:18 +01:00
.string "Hm, all right.\n"
.string "My {STR_VAR_1} goes first.\p"
.string "Ill fix the lineup like that after\n"
.string "I have my supper.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BE189:: @ 82BE189
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}?\p"
.string "Please, dont look at me that way.\n"
.string "Youre making me feel all flustered.\p"
.string "Um\n"
.string "I really need your advice.\p"
.string "It makes me bashful to say this,\n"
.string "but I chose my 3-POKéMON team.\l"
.string "I cant decide on the order, though.\p"
.string "Which POKéMON should I send out first\n"
.string "so I at least look capable?$"
gText_082BE2A5:: @ 82BE2A5
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill lead with my {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BE33E:: @ 82BE33E
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really?\l"
.string "Perhaps youre a clever look-alike?\p"
.string "Oh, no, no, no, dont worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is your fine advice.\p"
.string "I have here my POKéMON team.\n"
.string "I would like you to tell me which one\l"
.string "should go first in a battle.$"
gText_082BE46C:: @ 82BE46C
2017-11-11 01:12:18 +01:00
.string "My {STR_VAR_1}\n"
.string "You arent pulling my leg?\p"
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "I am as you see, but I shall do\n"
.string "my best.\p"
.string "Let us meet again!$"
gText_082BE50D:: @ 82BE50D
2017-11-11 01:12:18 +01:00
.string "Snivel\n"
.string "Oh, {PLAYER}!\p"
.string "What perfect timing!\n"
.string "Theres something I just cant decide\p"
.string "I cant decide which POKéMON I should\n"
.string "be using.\p"
.string "I cant decide between the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}\p"
.string "{PLAYER}, which do you think will give\n"
.string "even me a chance at winning?$"
gText_082BE5F5:: @ 82BE5F5
2017-11-11 01:12:18 +01:00
.string "Snivel I I understand!\n"
.string "Oh! Im so sorry!\l"
.string "Youve made me so happy, Im crying\p"
.string "Ill do my best to catch one\n"
.string "{STR_VAR_1}!\p"
.string "Thank you so much!$"
gText_082BE679:: @ 82BE679
2017-11-11 01:12:18 +01:00
.string "Yay! Its {PLAYER}!\n"
.string "Yay, you came at the right time, too!\l"
.string "I need your advice again!\p"
.string "Um, Im all mixed up--should I use\n"
.string "my {STR_VAR_1} or {STR_VAR_2}\p"
.string "Which do you think I should raise,\n"
.string "{PLAYER}?$"
gText_082BE71E:: @ 82BE71E
2017-11-11 01:12:18 +01:00
.string "Oh, so my {STR_VAR_1} is better!\n"
.string "Okay, Ill do that!\p"
.string "Thanks for teaching me!$"
gText_082BE762:: @ 82BE762
2017-11-11 01:12:18 +01:00
.string "{PLAYER}, hello!\n"
.string "I have a question I wanted to ask.\p"
.string "Im in a dilemma over whether I should\n"
.string "raise one {STR_VAR_1} or {STR_VAR_2}.\p"
.string "Which POKéMON do you think will\n"
.string "be stronger?$"
gText_082BE7F8:: @ 82BE7F8
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
.string "Ill go catch a strong {STR_VAR_1}\n"
.string "right away!\p"
.string "See you again!$"
gText_082BE850:: @ 82BE850
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}\p"
.string "Um, youve probably already forgotten\n"
.string "about someone like me\p"
.string "But that doesnt matter if you\n"
.string "could give me advice\p"
.string "I cant decide on the one kind of\n"
.string "POKéMON I should raise\p"
.string "Ive narrowed the field to the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}, but thats\l"
.string "where I became stuck\p"
.string "{PLAYER}, you probably dont want to\n"
.string "bother, but please decide for me.$"
gText_082BE99C:: @ 82BE99C
2017-11-11 01:12:18 +01:00
.string "But will a wild {STR_VAR_1} even pay\n"
.string "attention to me?\p"
.string "I will try!\p"
.string "But will I even be able to catch one\n"
.string "No! Ill do my best!\p"
.string "Thank you!$"
gText_082BEA1B:: @ 82BEA1B
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}! Im so glad to see you!\n"
.string "I was about to go looking for you!\p"
.string "Can you decide what kind of POKéMON\n"
.string "I should use?\p"
.string "For instance\n"
.string "How about the POKéMON {STR_VAR_1}\l"
.string "and {STR_VAR_2}?\p"
.string "Which one do you think would be\n"
.string "better?$"
gText_082BEAE9:: @ 82BEAE9
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}? Thats great!\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082BEB72:: @ 82BEB72
2017-11-11 01:12:18 +01:00
.string "If it isnt {PLAYER}{STRING 5}! Hows it going?\n"
.string "Im busy again as always!\p"
.string "I want to do good with POKéMON, too,\n"
.string "but I havent been able to decide\l"
.string "which POKéMON I should use.\p"
.string "You know how {STR_VAR_1} look strong?\n"
.string "But {STR_VAR_2} are tough to ignore.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
.string "advice! Which oned be good for me?$"
gText_082BEC8E:: @ 82BEC8E
2017-11-11 01:12:18 +01:00
.string "Okay, gotcha.\n"
.string "Ill find time somehow and catch me\l"
.string "that {STR_VAR_1} you recommended.\p"
.string "Im glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BED16:: @ 82BED16
2017-11-11 01:12:18 +01:00
.string "Oh!\n"
.string "Yay, its {PLAYER}!\p"
.string "I didnt waste any time boasting to\n"
.string "my friends about meeting you!\p"
.string "I need to tap your mind again today.\n"
.string "Its an easy one for you!\p"
.string "Drum roll, please!\n"
.string "The question I have is\p"
.string "If I were to raise a POKéMON,\n"
.string "and the choices were one {STR_VAR_1}\l"
.string "or {STR_VAR_2}, which should it be?$"
gText_082BEE29:: @ 82BEE29
2017-11-11 01:12:18 +01:00
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082BEEB4:: @ 82BEEB4
2017-11-11 01:12:18 +01:00
.string "Oh, is it you, {PLAYER}?\n"
.string "Im delighted to see you again!\p"
.string "Ever since I became your apprentice,\n"
.string "my confidence has been blooming.\p"
.string "I think Im ready to raise a POKéMON\n"
.string "of my own!\p"
.string "{PLAYER}, may I impose on you to choose\n"
.string "which POKéMON I should raise?\p"
.string "The choices are the POKéMON\n"
.string "{STR_VAR_1} or {STR_VAR_2}\l"
.string "Which POKéMON is right for me?$"
gText_082BEFE2:: @ 82BEFE2
2017-11-11 01:12:18 +01:00
.string "One {STR_VAR_1} it is!\n"
.string "I will find one right away!\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082BF04E:: @ 82BF04E
2017-11-11 01:12:18 +01:00
.string "Eek! {PLAYER}! I met you again!\n"
.string "I Im overjoyed!\p"
.string "Oh-oh-oh, I know!\n"
.string "I shouldnt pass up this opportunity!\p"
.string "May I ask a huge favor, {PLAYER}?\n"
.string "Please choose a POKéMON for me!\p"
.string "Please decide which would be better,\n"
.string "{STR_VAR_1} or {STR_VAR_2}!$"
gText_082BF11D:: @ 82BF11D
2017-11-11 01:12:18 +01:00
.string "Wow! You decided for me!\n"
.string "One {STR_VAR_1} is what Ill raise to\l"
.string "the best of my ability.\p"
.string "I hope youll be willing to teach me\n"
.string "some more another time.$"
gText_082BF1A8:: @ 82BF1A8
2017-11-11 01:12:18 +01:00
.string "Hey, hey!\n"
.string "My mentor, {PLAYER}{STRING 5}!\p"
.string "Hello, Ive been looking for you\n"
.string "for some more of your sage advice!\p"
.string "Which kind of POKéMON would be right\n"
.string "for me, one {STR_VAR_1} or {STR_VAR_2}?\p"
.string "Dont be shy now.\n"
.string "Lets blurt it out!$"
gText_082BF268:: @ 82BF268
2017-11-11 01:12:18 +01:00
.string "Uh-huh, one {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
.string "Ill get one in a BALL, like, cram!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BF2D1:: @ 82BF2D1
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, listen! Big news!\n"
.string "I caught a mirage POKéMON!\p"
.string "Of course Im lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
.string "Im not very good at catching\l"
.string "POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of POKéMON I should catch,\l"
.string "master?\p"
.string "Which would be better?\n"
.string "{STR_VAR_1} or {STR_VAR_2}?$"
gText_082BF3CF:: @ 82BF3CF
2017-11-11 01:12:18 +01:00
.string "Okay, so its {STR_VAR_1} you chose?\n"
.string "Ill grab the other kind, then!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082BF46A:: @ 82BF46A
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
.string "The rappin SAILOR am I!\n"
.string "Surely you remember who am I?\p"
.string "Today, I have a POKéMON question\n"
.string "that begs your suggestion!\p"
.string "I have the choice between this\n"
.string "{STR_VAR_1} and {STR_VAR_2}, you see.\l"
.string "Which is the one to catch for me?$"
gText_082BF551:: @ 82BF551
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}, you say, hey, hey!\n"
.string "Ill go get me one right away!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082BF5C3:: @ 82BF5C3
2017-11-11 01:12:18 +01:00
.string "Oh, wow, if it isnt {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
.string "Why not? Im already talking to you!\p"
.string "Its been a long time. Let me break\n"
.string "the ice. Im also looking for advice!\l"
.string "Are you receiving me?\l"
.string "You are receiving me!\p"
.string "My POKéMON--which should I use?\n"
.string "Its either {STR_VAR_1} or {STR_VAR_2}.\l"
.string "Which do you choose?$"
gText_082BF6E5:: @ 82BF6E5
2017-11-11 01:12:18 +01:00
.string "If that {STR_VAR_1} is the best,\n"
.string "Ill do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BF773:: @ 82BF773
2017-11-11 01:12:18 +01:00
.string "Oh, hi, {PLAYER}{STRING 5}\n"
.string "I have this horrible headache\p"
.string "I mustve worried too much about\n"
.string "the kind of POKéMON I should raise.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
.string "the POKéMON {STR_VAR_1} and\l"
.string "{STR_VAR_2}, which should it be?$"
gText_082BF869:: @ 82BF869
2017-11-11 01:12:18 +01:00
.string "Hm, one {STR_VAR_1}, all right.\n"
.string "Ill go look for one when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BF8DD:: @ 82BF8DD
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}?\p"
.string "Please, dont look at me that way.\n"
.string "Im getting all flustered\l"
.string "I I need your advice.\p"
.string "I Im really embarrassed, but I cant\n"
.string "decide which POKéMON to use.\p"
.string "If the choices were {STR_VAR_1} or\n"
.string "{STR_VAR_2}, which would be better?$"
gText_082BF9BA:: @ 82BF9BA
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill do my best with one {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BFA5A:: @ 82BFA5A
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really real?\p"
.string "No, no, if you are real, its fine.\n"
.string "Incidentally, I would like to obtain\l"
.string "your advice.\p"
.string "Its about the POKéMON I am to use.\p"
.string "If the choices are the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}, which is\l"
.string "more worthy of me?$"
gText_082BFB4E:: @ 82BFB4E
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even I can\n"
.string "handle with aplomb.\p"
.string "Let us meet again!$"
gText_082BFBF2:: @ 82BFBF2
2017-11-11 01:12:18 +01:00
.string "Waaah! Oh, {PLAYER}!\n"
.string "Snivel Hiccup\p"
.string "I have a dilemma!\n"
.string "I cant decide on a move for\l"
.string "my {STR_VAR_1}\p"
.string "Please, please, {PLAYER}.\n"
.string "Can you decide for me?\p"
.string "For my {STR_VAR_1}, which move would\n"
.string "be the better choice: {STR_VAR_2}\l"
.string "or {STR_VAR_3}?$"
gText_082BFCAE:: @ 82BFCAE
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
.string "Oh! Im so sorry, {PLAYER}!\n"
.string "Youve made me so happy by deciding\l"
.string "the move, Im crying\p"
.string "Snivel\n"
.string "Thank you so much!$"
gText_082BFD26:: @ 82BFD26
2017-11-11 01:12:18 +01:00
.string "Yay! Hi, {PLAYER}!\n"
.string "I need your advice again!\p"
.string "I want to teach my {STR_VAR_1}\n"
.string "a cool move.\p"
.string "I like either of the moves\n"
.string "{STR_VAR_2} or {STR_VAR_3}.\l"
.string "Whats your recommendation?$"
gText_082BFDB1:: @ 82BFDB1
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} is better? I guess so!\n"
.string "Okay, Ill go with that!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
gText_082BFE24:: @ 82BFE24
2017-11-11 01:12:18 +01:00
.string "{PLAYER}, hello!\n"
.string "Its about my {STR_VAR_1}, but Im\l"
.string "worried about its moves.\p"
.string "You see, its the moves {STR_VAR_2}\n"
.string "and {STR_VAR_3}.\p"
.string "Which is stronger and better for\n"
.string "my {STR_VAR_1}?$"
gText_082BFEAD:: @ 82BFEAD
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
.string "Ill go teach {STR_VAR_1} to\n"
.string "my POKéMON right away!\p"
.string "See you again!$"
gText_082BFF0A:: @ 82BFF0A
2017-11-11 01:12:18 +01:00
.string "Ohhh, {PLAYER}\n"
.string "Im hopeless, no, really!\p"
.string "Ive decided to raise a POKéMON,\n"
.string "but now I cant even decide what\l"
.string "move I should let it learn\p"
.string "I know that it doesnt mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me\p"
.string "Please, {PLAYER}, could you choose\n"
.string "a move for my {STR_VAR_1}?\p"
.string "If you could even choose between\n"
.string "{STR_VAR_2} and {STR_VAR_3}$"
gText_082C0032:: @ 82C0032
2017-11-11 01:12:18 +01:00
.string "I understand!\p"
.string "But will it even be willing to learn\n"
.string "{STR_VAR_1} for me\l"
.string "No! Ill do my best!\p"
.string "Thank you!$"
gText_082C0090:: @ 82C0090
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}!\n"
.string "I was just hoping to see you, too!\p"
.string "I was wondering what move would\n"
.string "be suitable for my {STR_VAR_1}.\p"
.string "I cant decide, so can you decide\n"
.string "for me instead?\p"
.string "For instance How about the moves\n"
.string "{STR_VAR_2} and {STR_VAR_3}?\l"
.string "Which one would be better?$"
gText_082C016E:: @ 82C016E
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}? Thats great!\p"
.string "Knowing that you made the decision,\n"
.string "{PLAYER}{STRING 5}, I wont be so upset if\l"
.string "I lose.\p"
.string "Okay, Ill look to you for advice again.\n"
.string "Bye!$"
gText_082C01F7:: @ 82C01F7
2017-11-11 01:12:18 +01:00
.string "How could things be this busy?\n"
.string "Hey, if it isnt {PLAYER}{STRING 5}!\l"
.string "Hows it going?\p"
.string "Since I got up this morning, Ive done\n"
.string "my jogging, swimming, and cooking!\p"
.string "You wouldnt believe how busy I am!\p"
.string "I cant even decide what move\n"
.string "my {STR_VAR_1} should learn!\p"
.string "{STR_VAR_2} looks good, huh?\n"
.string "But {STR_VAR_3}s also decent.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
.string "advice! Which moved be good for me?$"
gText_082C034C:: @ 82C034C
2017-11-11 01:12:18 +01:00
.string "Okay, gotcha.\n"
.string "Ill make room in my schedule and\l"
.string "teach that move.\p"
.string "Im glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082C03CA:: @ 82C03CA
2017-11-11 01:12:18 +01:00
.string "Oh! Lucky!\n"
.string "I met you again, {PLAYER}!\l"
.string "I need to tap your mind again today.\p"
.string "Drum roll, please!\n"
.string "The question I have is\p"
.string "For my {STR_VAR_1}, which is the move\n"
.string "best suited, {STR_VAR_2} or\l"
.string "{STR_VAR_3}?$"
gText_082C046E:: @ 82C046E
2017-11-11 01:12:18 +01:00
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
.string "I guess thats about all I wanted\n"
.string "to ask you today.\p"
.string "Lets meet here again, okay?\n"
.string "Thanks!$"
gText_082C04F9:: @ 82C04F9
2017-11-11 01:12:18 +01:00
.string "Oh, hello, {PLAYER}.\n"
.string "I trust youve been well?\p"
.string "I have to seek your advice again.\n"
.string "Its about my dearest {STR_VAR_1}.\p"
.string "What would be the ideal move for\n"
.string "my lovable {STR_VAR_1}?\l"
.string "{STR_VAR_2} or {STR_VAR_3}?$"
gText_082C0598:: @ 82C0598
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} it is!\n"
.string "I will teach that right away!\p"
.string "Thank you, {PLAYER}.\n"
.string "I hope I can count on you again.\l"
.string "Please take care!$"
gText_082C0602:: @ 82C0602
2017-11-11 01:12:18 +01:00
.string "Eek! {PLAYER}! I met you again!\n"
.string "I Im overjoyed!\p"
.string "Whenever Im in need, youre always\n"
.string "there for me, {PLAYER}!\p"
.string "Today, I want you to recommend\n"
.string "a move for me!\p"
.string "Please choose a move for\n"
.string "my {STR_VAR_1}!\p"
.string "Which move would be better,\n"
.string "{STR_VAR_2} or {STR_VAR_3}?$"
gText_082C06D8:: @ 82C06D8
2017-11-11 01:12:18 +01:00
.string "Oh-oh-oh! Thank you!\n"
.string "{STR_VAR_1} is it!\l"
.string "Perfectly understood!\p"
.string "I hope youll be willing to teach me\n"
.string "some more another time.$"
gText_082C074A:: @ 82C074A
2017-11-11 01:12:18 +01:00
.string "Hola, {PLAYER}{STRING 5}, bueno!\n"
.string "Im hoping for some more of\l"
.string "your sage advice today!\p"
.string "What would be the best move for\n"
.string "my {STR_VAR_1}?\p"
.string "It should be something thatll\n"
.string "let me win just like that!\p"
.string "Would it be {STR_VAR_2}?\n"
.string "Or {STR_VAR_3}?$"
gText_082C0809:: @ 82C0809
2017-11-11 01:12:18 +01:00
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "Si, bueno!\l"
.string "Ill get it taught, like, ka-blam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082C086E:: @ 82C086E
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, its completely wild!\p"
.string "My POKéMON!\n"
.string "It learned six moves!\p"
.string "Of course Im lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
.string "Im not very good at choosing moves\l"
.string "for my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of move I should teach?\p"
.string "{STR_VAR_2} or {STR_VAR_3}--which\n"
.string "would go with my {STR_VAR_1} best?$"
gText_082C0982:: @ 82C0982
2017-11-11 01:12:18 +01:00
.string "Okay, so its {STR_VAR_1} you chose?\n"
.string "Ill choose another move, then!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks, master!\n"
.string "I hope youll keep teaching me!$"
gText_082C0A1D:: @ 82C0A1D
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
.string "The rappin SAILOR am I!\n"
.string "Im always with it, dont ask me why.\p"
.string "Today, I have a move question\n"
.string "that begs your suggestion!\p"
.string "{STR_VAR_2} and {STR_VAR_3} are\n"
.string "the moves. What would be the best\l"
.string "for my {STR_VAR_1} so it grooves?$"
gText_082C0AFD:: @ 82C0AFD
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}, you say, hey, hey!\n"
.string "Ill go teach that right away!\p"
.string "If its advice I ever need,\n"
.string "{PLAYER}, your word Ill always heed!$"
gText_082C0B6F:: @ 82C0B6F
2017-11-11 01:12:18 +01:00
.string "Oh, yeahah, if it isnt {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
.string "Why not? Im already talking to you!\p"
.string "{PLAYER}, are you surprised by me?\n"
.string "I want your advice, cant you see?\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
.string "My {STR_VAR_1}--what should it use?\n"
.string "Its {STR_VAR_2} or {STR_VAR_3},\l"
.string "what do you choose?$"
gText_082C0C7D:: @ 82C0C7D
2017-11-11 01:12:18 +01:00
.string "If that {STR_VAR_1} is the best,\n"
.string "Ill do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082C0D0B:: @ 82C0D0B
2017-11-11 01:12:18 +01:00
.string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}\n"
.string "I have this lousy cold, I do\p"
.string "I want to pick a move for my POKéMON,\n"
.string "but Im not up to it\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
.string "{STR_VAR_2} and {STR_VAR_3} for\l"
.string "my {STR_VAR_1}, which would it be?$"
gText_082C0DFE:: @ 82C0DFE
2017-11-11 01:12:18 +01:00
.string "Hm, {STR_VAR_1}, all right. Cough!\n"
.string "Ill go teach it when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082C0E71:: @ 82C0E71
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}?\p"
.string "Please, dont look at me that way.\n"
.string "Im getting all flustered\l"
.string "I I need your advice.\p"
.string "I Im really embarrassed, but I cant\n"
.string "decide what move I should teach\l"
.string "my POKéMON.\p"
.string "Its for my {STR_VAR_1}.\n"
.string "If the choices were {STR_VAR_2} or\l"
.string "{STR_VAR_3}, which would be better?$"
gText_082C0F6D:: @ 82C0F6D
2017-11-11 01:12:18 +01:00
.string "Oh Okay!\n"
.string "Ill try that {STR_VAR_1}.\p"
.string "I hope I can teach that move\n"
.string "This is so nerve-racking\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082C1003:: @ 82C1003
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really real?\p"
.string "Perhaps youre one of those popular\n"
.string "mimics?\p"
.string "No, no, if you are real, its fine.\n"
.string "No need to be upset, I assure you!\p"
.string "Incidentally, I would like to obtain\n"
.string "your advice.\p"
.string "Its about my {STR_VAR_1}.\p"
.string "Which move would be better for it to\n"
.string "use, {STR_VAR_2} or {STR_VAR_3}?$"
gText_082C1122:: @ 82C1122
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}?\n"
.string "Theres no question about that?\p"
.string "I see. If thats the case, thats fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even\n"
.string "my POKéMON can learn.\p"
.string "Let us meet again!$"
gText_082C11D1:: @ 82C11D1
2017-11-11 01:12:18 +01:00
.string "Oh {PLAYER}?\n"
.string "It is {PLAYER}!\l"
.string "Oh! Sniffsob Please, listen!\p"
.string "I When I battle, I get so nervous,\n"
.string "I cant help crying even if I win\p"
.string "I wish I could say something cool\n"
.string "when I win\p"
.string "Please, please, {PLAYER}!\n"
.string "Could you maybe teach me something\l"
.string "cool to say when I win so I dont cry?$"
gText_082C12D5:: @ 82C12D5
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Awesome! Wicked! Awoooh!\n"
.string "Its really cool!\p"
.string "Oh Im sorry\n"
.string "Im so happy, Im crying\p"
.string "Snivel {PLAYER}!\n"
.string "Thank you so much for everything!\p"
.string "I will battle the best I can for\n"
.string "your sake, {PLAYER}!\p"
.string "{PLAYER}\n"
.string "Next time We should battle!$"
gText_082C13AB:: @ 82C13AB
2017-11-11 01:12:18 +01:00
.string "Yay! Its {PLAYER}! Hello!\n"
.string "I wanted to ask you something!\p"
.string "I want to say something cool when\n"
.string "I win a match.\p"
.string "Do you have a cool saying that\n"
.string "you could recommend?$"
gText_082C1444:: @ 82C1444
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Oh, wow! That is so cool!\n"
.string "Okay, Ill say that!\p"
.string "Thanks for teaching me all this time!\n"
.string "Im going to do the best I can\l"
.string "wherever I go from now on!\p"
.string "When we meet again, itll be for\n"
.string "a battle!$"
gText_082C1501:: @ 82C1501
2017-11-11 01:12:18 +01:00
.string "{PLAYER}, hello!\p"
.string "My POKéMON and I are ready for\n"
.string "anything, except for one thing.\p"
.string "I think it would be good if I had\n"
.string "something to shout when I win.\p"
.string "Could you think up something good\n"
.string "to say?$"
gText_082C15B6:: @ 82C15B6
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Cool!\n"
.string "I will use that!\p"
.string "Im going out to battle all over\n"
.string "the place.\p"
.string "Who knows, I may even get to battle\n"
.string "you one day, {PLAYER}.\p"
.string "Next time, lets meet at a place\n"
.string "of battle!$"
gText_082C165E:: @ 82C165E
2017-11-11 01:12:18 +01:00
.string "Hello, {PLAYER}\n"
.string "Im sorry to bug you, but Im hopeless\p"
.string "Even when\n"
.string "Even when I win, I dont have anything\l"
.string "special to say\p"
.string "I know that it doesnt mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me\p"
.string "Please, {PLAYER}, what should I say\n"
.string "if I win a battle?$"
gText_082C174F:: @ 82C174F
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Thats inspired\p"
.string "Uh Is it okay for someone like me\n"
.string "to even say that?\p"
.string "No! Ill do my best!\p"
.string "{PLAYER}, thank you so much for\n"
.string "putting up with me for so long\p"
.string "I promise to do my best from now on.\p"
.string "Im sure youll quickly forget about\n"
.string "someone like me, but lets meet\l"
.string "somewhere again!$"
gText_082C1862:: @ 82C1862
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}{STRING 5}.\n"
.string "Theres something I want you to hear.\p"
.string "I know that I dont always sound\n"
.string "nice or polite\p"
.string "When I win a battle, I think I come\n"
.string "across as being arrogant.\p"
.string "I dont want people to dislike me,\n"
.string "so I want to say something nice to\l"
.string "someone I beat.\p"
.string "But I cant think of anything good!\n"
.string "Could you think something up for me?$"
gText_082C19A0:: @ 82C19A0
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Not bad!\n"
.string "Yup, thats what Ill go with!\p"
.string "Im going to hit the road and do what\n"
.string "I can with what you taught me in\l"
.string "my head and heart.\p"
.string "Im sorry that Ive been so pushy\n"
.string "with you!\p"
.string "Next time, we battle, okay?\n"
.string "See you!$"
gText_082C1A76:: @ 82C1A76
2017-11-11 01:12:18 +01:00
.string "Oh, I cant get over how busy I am!\n"
.string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p"
.string "Are you well as usual?\n"
.string "Things havent changed for me at all.\p"
.string "Ive got running, fighting, and mapping\n"
.string "to do. Why am I so busy?\p"
.string "But even though Im busy, itd be rude\n"
.string "to just turn on my heels and walk away\l"
.string "from a win without saying a word.\p"
.string "So, what would be a cool saying to\n"
.string "underline my coolness when Im done\l"
.string "and walking away? {PLAYER}{STRING 5}, help me!$"
gText_082C1C16:: @ 82C1C16
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Okay, gotcha.\n"
.string "I can find time to say that!\p"
.string "Honestly, Im glad I met a good mentor\n"
.string "like you.\p"
.string "Im going to make time somehow so\n"
.string "I can get into battling.\p"
.string "Thanks for everything, {PLAYER}{STRING 5}!\n"
.string "We have to battle, you and me, one day!$"
gText_082C1CF5:: @ 82C1CF5
2017-11-11 01:12:18 +01:00
.string "I lucked out again!\n"
.string "{PLAYER}! Am I glad to see you!\l"
.string "Like usual, I need your advice!\p"
.string "Drum roll, please!\n"
.string "The last question I have is\p"
.string "If I win a battle and want to end\n"
.string "it with a cool flourish, what\l"
.string "should I say?$"
gText_082C1DC1:: @ 82C1DC1
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "That Thats fabulous!\n"
.string "Its dignified and cool! I claim it!\p"
.string "Listen, I think Im getting decent\n"
.string "at this, huh?\p"
.string "So, Im thinking of challenging other\n"
.string "TRAINERS from now on.\p"
.string "{PLAYER}, your advice really helped me.\p"
.string "Maybe one day, therell be a time when\n"
.string "we battle!\p"
.string "Thank you for everything!$"
gText_082C1EDC:: @ 82C1EDC
2017-11-11 01:12:18 +01:00
.string "Oh, {PLAYER}.\n"
.string "Im so glad I met you!\p"
.string "I no longer have any concerns with\n"
.string "regard to my POKéMON.\p"
.string "Its myself that worries me\p"
.string "Do you know how a TRAINER says\n"
.string "a few things upon winning a battle?\p"
.string "Definitely, I wish I could do that,\n"
.string "too!\p"
.string "Please, what should I say when\n"
.string "I win a battle?$"
gText_082C1FEC:: @ 82C1FEC
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Ah! That saying! It refreshes me\n"
.string "and makes me feel reborn!\p"
.string "I must use that right away!\p"
.string "And now, I must take my leave,\n"
.string "{PLAYER}\p"
.string "I will go out to battle many others,\n"
.string "but never will I forget your teachings.\p"
.string "Perhaps one day\n"
.string "Farewell!$"
gText_082C20D1:: @ 82C20D1
2017-11-11 01:12:18 +01:00
.string "Eek! I spotted {PLAYER}!\n"
.string "I Im overjoyed to see you!\p"
.string "Oh-oh-oh! Theres something I just\n"
.string "had to ask you!\p"
.string "A little while ago, I won a battle.\n"
.string "That part was giddying!\p"
.string "But it made me so overjoyed that\n"
.string "I choked up and couldnt say a thing!\p"
.string "So now, {PLAYER}, please, I want you to\n"
.string "think up an exit line for when I win!$"
gText_082C21FF:: @ 82C21FF
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Waaaaah!\n"
.string "Im going to say that?!\l"
.string "I Im delirious with joy!\p"
.string "Th-th-thank you!\n"
.string "I have nothing left to regret now!\p"
.string "Im going to travel now and battle\n"
.string "all sorts of people.\p"
.string "Everything, I owe it to you, {PLAYER}.\n"
.string "Really, really, thank you!\p"
.string "Ive got to go now, but lets meet\n"
.string "in battle one day!$"
gText_082C231C:: @ 82C231C
2017-11-11 01:12:18 +01:00
.string "Hola, bueno!\n"
.string "{PLAYER}{STRING 5}!\p"
.string "You know, Im getting the itch to roam\n"
.string "and battle where I may.\p"
.string "But before I do, I want your advice\n"
.string "once again, please!\p"
.string "If I were to win a battle, what would\n"
.string "be a good boast I could say to my\l"
.string "fallen TRAINER opponent?$"
gText_082C2407:: @ 82C2407
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Uh-huh, thats sweet!\n"
.string "Si, bueno!\l"
.string "Ill try saying that, like, ham!\p"
.string "And now, its time to say good-bye!\n"
.string "Thanks for all sorts of things!\p"
.string "Give me a battle one day, OK?\n"
.string "Adios!$"
gText_082C24B5:: @ 82C24B5
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, theres big trouble!\p"
.string "When I win a battle, I brag about it\n"
.string "for an hour at least!\p"
.string "Of course Im lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
.string "Im not very good at chatting.\p"
.string "So, how about deciding for me what\n"
.string "I should say after winning a battle,\l"
.string "master?$"
gText_082C25B1:: @ 82C25B1
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Thats what I should say, huh?\n"
.string "Then, Ill stay away from that!\p"
.string "Just kidding!\n"
.string "Ill obey your teaching, master!\p"
.string "Thanks for teaching me all this time,\n"
.string "master!\p"
.string "Im finally understanding what being\n"
.string "a TRAINER is about.\p"
.string "Im going to go out and win battles\n"
.string "against any TRAINER.\p"
.string "Maybe itll be you one day, master!\p"
.string "Thats all!\n"
.string "Farewell, my master!$"
gText_082C2707:: @ 82C2707
2017-11-11 01:12:18 +01:00
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
.string "The rappin SAILOR am I!\n"
.string "This will be my last question,\l"
.string "dont you cry!\p"
.string "Its a saying question\n"
.string "that begs your suggestion!\p"
.string "If I win a match, what can I say\n"
.string "in a real cool way?$"
gText_082C27D4:: @ 82C27D4
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Perfect! Thats what Ill use.\n"
.string "I was right to make you choose!\p"
.string "And now, I think itd be best,\n"
.string "if I were to fly the nest!\p"
.string "Thanks for all you taught me.\n"
.string "Ill be off on a battle spree!\p"
.string "B-O-N-V-O-Y-A-G-E!\n"
.string "And that spells bon voyage,\l"
.string "to you this is my homage!$"
gText_082C28D6:: @ 82C28D6
2017-11-11 01:12:18 +01:00
.string "Oh, yeah, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Ask you again?\n"
.string "Why not? Im already asking you!\p"
.string "Anyways, {PLAYER}\n"
.string "Are you receiving me?\l"
.string "You are receiving me!\l"
.string "I need some more advice for me!\p"
.string "Its about what I should yell.\n"
.string "Something cool to holler when\l"
.string "a battle ends well.\p"
.string "Come on, I wanna hear you say it!$"
gText_082C2A0B:: @ 82C2A0B
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "All right, all right!\n"
.string "Ill use that because its so tight!\p"
.string "Im out of things to ask you.\n"
.string "Waving bye is all thats left to do.\p"
.string "But maybe one day well meet, with one\n"
.string "destined to go down in defeat.\p"
.string "But, it really is time to say farewell.\p"
.string "Well, {PLAYER}, I have to roam free,\n"
.string "but dont you forget about me!\p"
.string "Take care, {PLAYER}!\n"
.string "Love ya!$"
gText_082C2B50:: @ 82C2B50
2017-11-11 01:12:18 +01:00
.string "{PLAYER}{STRING 5}, Im finished\n"
.string "My nose wont stop dripping\p"
.string "I was trying to think up something\n"
.string "cool to say when I win a battle.\p"
.string "It inspired me so much, it made me cry,\n"
.string "and now my nose wont stop running\p"
.string "So, things being this way,\n"
.string "I need you to decide for me, {PLAYER}{STRING 5}.\p"
.string "When I win a battle,\n"
.string "what should I say?$"
gText_082C2C77:: @ 82C2C77
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string " Thats good.\n"
.string "No, its awe inspiring!\l"
.string "Its bringing fresh tears to my eyes!\p"
.string "But in spite of my tears and runny\n"
.string "nose, I will use that saying!\p"
.string "Im plumb out of things to ask you,\n"
.string "{PLAYER}{STRING 5}.\p"
.string "From now on, were rivals!\n"
.string "Thanks for everything!$"
gText_082C2D67:: @ 82C2D67
2017-11-11 01:12:18 +01:00
.string "Er Um\n"
.string "{PLAYER}{STRING 5}\p"
.string "Please, dont look at me that way.\n"
.string "Youre making me all nervous.\p"
.string "I I need your advice again.\n"
.string "Ill make it my last, though\p"
.string "Its really embarrassing to ask,\n"
.string "but what if I win a battle?\l"
.string "What should I say?$"
gText_082C2E41:: @ 82C2E41
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string "Oh Okay!\n"
.string "Ill try to say that!\l"
.string "I might be too nervous to say it\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "I have to say good-bye now.\p"
.string "Ill obey all that youve taught me,\n"
.string "{PLAYER}{STRING 5}, and do the best I can.$"
gText_082C2EF5:: @ 82C2EF5
2017-11-11 01:12:18 +01:00
.string "Hm? You appear to be {PLAYER}{STRING 5}\n"
.string "But are you really?\l"
.string "Perhaps a clever {PLAYER} DOLL?\p"
.string "Oh, no, no, no, dont worry!\n"
.string "If you really are real, please\l"
.string "forget about my rudeness.\p"
.string "No need to be so angry. All I wish for\n"
.string "is more of your fine advice.\p"
.string "It concerns a saying.\p"
.string "More precisely, what should I say\n"
.string "if I win a battle?$"
gText_082C3023:: @ 82C3023
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1}\p"
.string " \n"
.string "When I win a match\p"
.string "{STR_VAR_1}\p"
.string "Are you serious?\p"
.string "I see. If you are serious, thats fine.\n"
.string "I thank you for your time.\p"
.string "I do hope even I will be able to\n"
.string "put that saying to good use.\p"
.string "I seem to have run dry on what advice\n"
.string "I need.\p"
.string "I do believe its high time I bid you\n"
.string "farewell and strike out on my own.\p"
.string "Thank you, my mentor!\n"
.string "I apologize for my skepticism!$"
gBattleDomeOpponentPotential1::
2017-11-11 01:12:18 +01:00
.string "The best candidate to be a champ!$"
gBattleDomeOpponentPotential2::
2017-11-11 01:12:18 +01:00
.string "A sure-finalist team.$"
gBattleDomeOpponentPotential3::
2017-11-11 01:12:18 +01:00
.string "A likely top-three finisher.$"
gBattleDomeOpponentPotential4::
2017-11-11 01:12:18 +01:00
.string "A candidate to finish first.$"
gBattleDomeOpponentPotential5::
2017-11-11 01:12:18 +01:00
.string "A team with top-class potential.$"
gBattleDomeOpponentPotential6::
2017-11-11 01:12:18 +01:00
.string "The dark horse team this tournament.$"
gBattleDomeOpponentPotential7::
2017-11-11 01:12:18 +01:00
.string "A better-than-average team.$"
gBattleDomeOpponentPotential8::
2017-11-11 01:12:18 +01:00
.string "This tournaments average team.$"
gBattleDomeOpponentPotential9::
2017-11-11 01:12:18 +01:00
.string "A team with average potential.$"
gBattleDomeOpponentPotential10::
2017-11-11 01:12:18 +01:00
.string "A weaker-than-average team.$"
gBattleDomeOpponentPotential11::
2017-11-11 01:12:18 +01:00
.string "A team looking for its first win.$"
gBattleDomeOpponentPotential12::
2017-11-11 01:12:18 +01:00
.string "One win will make this team proud.$"
gBattleDomeOpponentPotential13::
2017-11-11 01:12:18 +01:00
.string "Overall, a weak team.$"
gBattleDomeOpponentPotential14::
2017-11-11 01:12:18 +01:00
.string "A team with very low potential.$"
gBattleDomeOpponentPotential15::
2017-11-11 01:12:18 +01:00
.string "A team unlikely to win the tournament.$"
gBattleDomeOpponentPotential16::
2017-11-11 01:12:18 +01:00
.string "The team most unlikely to win.$"
gBattleDomeOpponentPotential17::
2017-11-11 01:12:18 +01:00
.string "The perfect, invincible superstar!$"
gBattleDomeOpponentStyle1::
2017-11-11 01:12:18 +01:00
.string "Willing to risk total disaster at times.$"
gBattleDomeOpponentStyle2::
2017-11-11 01:12:18 +01:00
.string "Skilled at enduring long battles.$"
gBattleDomeOpponentStyle3::
2017-11-11 01:12:18 +01:00
.string "Varies tactics to suit the opponent.$"
gBattleDomeOpponentStyle4::
2017-11-11 01:12:18 +01:00
.string "Has a tough winning pattern.$"
gBattleDomeOpponentStyle5::
2017-11-11 01:12:18 +01:00
.string "Occasionally uses a very rare move.$"
gBattleDomeOpponentStyle6::
2017-11-11 01:12:18 +01:00
.string "Uses startling and disruptive moves.$"
gBattleDomeOpponentStyle7::
2017-11-11 01:12:18 +01:00
.string "Constantly watches HP in battle.$"
gBattleDomeOpponentStyle8::
2017-11-11 01:12:18 +01:00
.string "Good at storing then loosing power.$"
gBattleDomeOpponentStyle9::
2017-11-11 01:12:18 +01:00
.string "Skilled at enfeebling foes.$"
gBattleDomeOpponentStyle10::
2017-11-11 01:12:18 +01:00
.string "Prefers tactics that rely on luck.$"
gBattleDomeOpponentStyle11::
2017-11-11 01:12:18 +01:00
.string "Attacks with a regal atmosphere.$"
gBattleDomeOpponentStyle12::
2017-11-11 01:12:18 +01:00
.string "Attacks with powerful, low-PP moves.$"
gBattleDomeOpponentStyle13::
2017-11-11 01:12:18 +01:00
.string "Skilled at enfeebling, then attacking.$"
gBattleDomeOpponentStyle14::
2017-11-11 01:12:18 +01:00
.string "Battles while enduring all attacks.$"
gBattleDomeOpponentStyle15::
2017-11-11 01:12:18 +01:00
.string "Skilled at upsetting foes emotionally.$"
gBattleDomeOpponentStyle16::
2017-11-11 01:12:18 +01:00
.string "Uses strong and straightforward moves.$"
gBattleDomeOpponentStyle17::
2017-11-11 01:12:18 +01:00
.string "Aggressively uses strong moves.$"
gBattleDomeOpponentStyle18::
2017-11-11 01:12:18 +01:00
.string "Battles while cleverly dodging attacks.$"
gBattleDomeOpponentStyle19::
2017-11-11 01:12:18 +01:00
.string "Skilled at using upsetting attacks.$"
gBattleDomeOpponentStyle20::
2017-11-11 01:12:18 +01:00
.string "Uses many popular moves.$"
gBattleDomeOpponentStyle21::
2017-11-11 01:12:18 +01:00
.string "Has moves for powerful combinations.$"
gBattleDomeOpponentStyle22::
2017-11-11 01:12:18 +01:00
.string "Uses high-probability attacks.$"
gBattleDomeOpponentStyle23::
2017-11-11 01:12:18 +01:00
.string "Aggressively uses spectacular moves.$"
gBattleDomeOpponentStyle24::
2017-11-11 01:12:18 +01:00
.string "Emphasizes offense over defense.$"
gBattleDomeOpponentStyle25::
2017-11-11 01:12:18 +01:00
.string "Emphasizes defense over offense.$"
gBattleDomeOpponentStyle26::
2017-11-11 01:12:18 +01:00
.string "Attacks quickly with strong moves.$"
gBattleDomeOpponentStyle27::
2017-11-11 01:12:18 +01:00
.string "Often uses moves with added effects.$"
gBattleDomeOpponentStyle28::
2017-11-11 01:12:18 +01:00
.string "Uses a well-balanced mix of moves.$"
gBattleDomeOpponentStyleUnused1::
2017-11-11 01:12:18 +01:00
.string "This is sample message 1.$"
gBattleDomeOpponentStyleUnused2::
2017-11-11 01:12:18 +01:00
.string "This is sample message 2.$"
gBattleDomeOpponentStyleUnused3::
2017-11-11 01:12:18 +01:00
.string "This is sample message 3.$"
gBattleDomeOpponentStyleUnused4::
2017-11-11 01:12:18 +01:00
.string "This is sample message 4.$"
gBattleDomeOpponentStats1::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP and ATTACK.$"
gBattleDomeOpponentStats2::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP and DEFENSE.$"
gBattleDomeOpponentStats3::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP and SPEED.$"
gBattleDomeOpponentStats4::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP and SP. ATTACK.$"
gBattleDomeOpponentStats5::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP and SP. DEFENSE.$"
gBattleDomeOpponentStats6::
2017-11-11 01:12:18 +01:00
.string "Emphasizes ATTACK and DEFENSE.$"
gBattleDomeOpponentStats7::
2017-11-11 01:12:18 +01:00
.string "Emphasizes ATTACK and SPEED.$"
gBattleDomeOpponentStats8::
2017-11-11 01:12:18 +01:00
.string "Emphasizes ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStats9::
2017-11-11 01:12:18 +01:00
.string "Emphasizes ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats10::
2017-11-11 01:12:18 +01:00
.string "Emphasizes DEFENSE and SPEED.$"
gBattleDomeOpponentStats11::
2017-11-11 01:12:18 +01:00
.string "Emphasizes DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStats12::
2017-11-11 01:12:18 +01:00
.string "Emphasizes DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStats13::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SPEED and SP. ATTACK.$"
gBattleDomeOpponentStats14::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStats15::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats16::
2017-11-11 01:12:18 +01:00
.string "Emphasizes HP.$"
gBattleDomeOpponentStats17::
2017-11-11 01:12:18 +01:00
.string "Emphasizes ATTACK.$"
gBattleDomeOpponentStats18::
2017-11-11 01:12:18 +01:00
.string "Emphasizes DEFENSE.$"
gBattleDomeOpponentStats19::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SPEED.$"
gBattleDomeOpponentStats20::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SP. ATTACK.$"
gBattleDomeOpponentStats21::
2017-11-11 01:12:18 +01:00
.string "Emphasizes SP. DEFENSE.$"
gBattleDomeOpponentStats22::
2017-11-11 01:12:18 +01:00
.string "Neglects HP and ATTACK.$"
gBattleDomeOpponentStats23::
2017-11-11 01:12:18 +01:00
.string "Neglects HP and DEFENSE.$"
gBattleDomeOpponentStats24::
2017-11-11 01:12:18 +01:00
.string "Neglects HP and SPEED.$"
gBattleDomeOpponentStats25::
2017-11-11 01:12:18 +01:00
.string "Neglects HP and SP. ATTACK.$"
gBattleDomeOpponentStats26::
2017-11-11 01:12:18 +01:00
.string "Neglects HP and SP. DEFENSE.$"
gBattleDomeOpponentStats27::
2017-11-11 01:12:18 +01:00
.string "Neglects ATTACK and DEFENSE.$"
gBattleDomeOpponentStats28::
2017-11-11 01:12:18 +01:00
.string "Neglects ATTACK and SPEED.$"
gBattleDomeOpponentStats29::
2017-11-11 01:12:18 +01:00
.string "Neglects ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStats30::
2017-11-11 01:12:18 +01:00
.string "Neglects ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats31::
2017-11-11 01:12:18 +01:00
.string "Neglects DEFENSE and SPEED.$"
gBattleDomeOpponentStats32::
2017-11-11 01:12:18 +01:00
.string "Neglects DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStats33::
2017-11-11 01:12:18 +01:00
.string "Neglects DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStats34::
2017-11-11 01:12:18 +01:00
.string "Neglects SPEED and SP. ATTACK.$"
gBattleDomeOpponentStats35::
2017-11-11 01:12:18 +01:00
.string "Neglects SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStats36::
2017-11-11 01:12:18 +01:00
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats37::
2017-11-11 01:12:18 +01:00
.string "Neglects HP.$"
gBattleDomeOpponentStats38::
2017-11-11 01:12:18 +01:00
.string "Neglects ATTACK.$"
gBattleDomeOpponentStats39::
2017-11-11 01:12:18 +01:00
.string "Neglects DEFENSE.$"
gBattleDomeOpponentStats40::
2017-11-11 01:12:18 +01:00
.string "Neglects SPEED.$"
gBattleDomeOpponentStats41::
2017-11-11 01:12:18 +01:00
.string "Neglects SP. ATTACK.$"
gBattleDomeOpponentStats42::
2017-11-11 01:12:18 +01:00
.string "Neglects SP. DEFENSE.$"
gBattleDomeOpponentStats43::
2017-11-11 01:12:18 +01:00
.string "Raises POKéMON in a well-balanced way.$"
gBattleDomeWinStrings1::
2017-11-11 01:12:18 +01:00
.string "Let the battle begin!$"
gBattleDomeWinStrings2::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
gBattleDomeWinStrings3::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} became the champ!$"
gBattleDomeWinStrings4::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} won by default!$"
gBattleDomeWinStrings5::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} won outright by default!$"
gBattleDomeWinStrings6::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} won without using a move!$"
gBattleDomeWinStrings7::
2017-11-11 01:12:18 +01:00
.string "{STR_VAR_1} won outright with no moves!$"
gBattleDomeMatchNumber1::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 1$"
gBattleDomeMatchNumber2::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 2$"
gBattleDomeMatchNumber3::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 3$"
gBattleDomeMatchNumber4::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 4$"
gBattleDomeMatchNumber5::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 5$"
gBattleDomeMatchNumber6::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 6$"
gBattleDomeMatchNumber7::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 7$"
gBattleDomeMatchNumber8::
2017-11-11 01:12:18 +01:00
.string "Round 1, Match 8$"
gBattleDomeMatchNumber9::
2017-11-11 01:12:18 +01:00
.string "Round 2, Match 1$"
gBattleDomeMatchNumber10::
2017-11-11 01:12:18 +01:00
.string "Round 2, Match 2$"
gBattleDomeMatchNumber11::
2017-11-11 01:12:18 +01:00
.string "Round 2, Match 3$"
gBattleDomeMatchNumber12::
2017-11-11 01:12:18 +01:00
.string "Round 2, Match 4$"
gBattleDomeMatchNumber13::
2017-11-11 01:12:18 +01:00
.string "Semifinal Match 1$"
gBattleDomeMatchNumber14::
2017-11-11 01:12:18 +01:00
.string "Semifinal Match 2$"
gBattleDomeMatchNumber15::
2017-11-11 01:12:18 +01:00
.string "Final Match$"
BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B
map_script 3, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25
map_script 4, BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE
2017-11-10 02:21:31 +01:00
BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25: @ 82C3E25
setvar VAR_0x8004, 4
special sub_81A703C
setvar VAR_0x8004, 5
special sub_81A703C
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EC0
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 7, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3E93
case 6, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2
case 8, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3ECF
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3E93:: @ 82C3E93
setobjectxyperm 1, 2, 5
setobjectxyperm 2, 6, 5
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2:: @ 82C3EA2
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 3, 4
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1:: @ 82C3EB1
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 0, 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EC0:: @ 82C3EC0
setobjectxyperm 1, 5, 5
setobjectxyperm 2, 0, 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3ECF:: @ 82C3ECF
setobjectxyperm 1, 4, 3
setobjectxyperm 2, 4, 4
end
BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE: @ 82C3EDE
map_script_2 VAR_0x4004, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8
.2byte 0
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8:: @ 82C3EE8
setvar VAR_0x4011, 28
setvar VAR_0x4010, 28
setvar VAR_0x8004, 5
special sub_81A703C
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 6
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 7
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 8
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F3F
hideobjectat 2, BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1
setvar VAR_0x4004, 1
turnobject 255, 2
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35:: @ 82C3F35
setvar VAR_0x4004, 1
turnobject 255, 2
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F3F:: @ 82C3F3F
setvar VAR_0x4004, 1
turnobject 255, 2
hideobjectat 1, BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F4E:: @ 82C3F4E
setvar VAR_0x8007, 0
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F59:: @ 82C3F59
setvar VAR_0x8007, 1
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64:: @ 82C3F64
setvar VAR_0x8007, 2
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A703C
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special sub_81A703C
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special sub_81A1780
setvar VAR_0x8004, 0
special sub_81A703C
setvar VAR_0x8004, 5
special sub_81A703C
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 4, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4049
case 6, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 8, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030:: @ 82C4030
applymovement 255, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1, 255, 4, 7
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4049:: @ 82C4049
applymovement 255, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_3, 255, 4, 19
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062:: @ 82C4062
setvar VAR_0x4003, 1
setvar VAR_0x4002, 1
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D:: @ 82C406D
setvar VAR_0x4003, 0
setvar VAR_0x4002, 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE36, 4
closemessage
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082:: @ 82C4082
setvar VAR_0x4003, 1
setvar VAR_0x4002, 1
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D:: @ 82C408D
setvar VAR_0x4003, 0
setvar VAR_0x4002, 0
lockall
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25CE36, 4
closemessage
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2
setvar VAR_0x8004, 25
special sub_81A703C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A703C
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special sub_81A703C
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special sub_81A1780
setvar VAR_0x8004, 3
special sub_81A703C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C415C
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128:: @ 82C4128
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128:: @ 82C4128
setvar VAR_0x8004, 24
setvar VAR_0x8005, 1
special sub_81A703C
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136:: @ 82C4136
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136:: @ 82C4136
setvar VAR_0x8004, 24
setvar VAR_0x8005, 0
special sub_81A703C
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144:: @ 82C4144
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144:: @ 82C4144
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
warpsilent BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_2, 255, 2, 7
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C415C:: @ 82C415C
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C:: @ 82C415C
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
warpsilent BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
return
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174
setvar VAR_0x8004, 7
special sub_81A703C
setvar VAR_0x8004, 25
special sub_81A703C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 5, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A703C
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special sub_81A703C
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special sub_81A1780
setvar VAR_0x8004, 3
special sub_81A703C
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C
waitstate
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202:: @ 82C4202
setvar VAR_0x4003, 1
setvar VAR_0x4002, 1
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D:: @ 82C420D
setvar VAR_0x4003, 0
setvar VAR_0x4002, 0
lockall
msgbox BattleFrontier_BattlePikeRandomRoom3_Text_25CE36, 4
closemessage
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222:: @ 82C4222
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special sub_81A1780
warp BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C423E: @ 82C423E
BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E: @ 82C423E
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
special sub_81A1780
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
call BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4271
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B:: @ 82C426B
setorcopyvar VAR_RESULT, VAR_0x8006
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271:: @ 82C4271
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4271:: @ 82C4271
setvar VAR_0x8004, 21
special sub_81A1780
return
BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A: @ 82C427A
BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A: @ 82C427A
step_54
step_end
LilycoveCity_ContestLobby_Text_2C427C: @ 82C427C
.string "BLEND MASTER: Indeed I am!\n"
.string "The BLEND MASTER am I!\p"
.string "Blend with me, and you shall witness\n"
.string "the mastery I bring to blending!$"
LilycoveCity_ContestLobby_Text_2C42F4: @ 82C42F4
.string "BLEND MASTER: Hmmm! So, you wish to\n"
.string "see my mastery in action?$"
LilycoveCity_ContestLobby_Text_2C4332: @ 82C4332
.string "Hmmm!\p"
.string "So, you are too busy now, I see!\p"
.string "But fear not!\n"
.string "I shall be here all day!\l"
.string "Hurry back from your errand!$"
LilycoveCity_ContestLobby_Text_2C439D: @ 82C439D
.string "Hmmm!\p"
.string "You havent got a single BERRY!\p"
.string "I shall be here all day!\n"
.string "Hurry back with some BERRIES!$"
LilycoveCity_ContestLobby_Text_2C43FA: @ 82C43FA
.string "Of course!\n"
.string "Of course!\p"
.string "Incidentally\n"
.string "You do know how to blend {POKEBLOCK}S\l"
.string "from BERRIES?$"
LilycoveCity_ContestLobby_Text_2C444C: @ 82C444C
.string "Hmmm!\p"
.string "Ah, but it is a simple process!\p"
.string "When the BLENDERs arrow comes to\n"
.string "your marker, just press the A Button.\p"
.string "Thats all you have to do.\p"
.string "When you see how precisely I press\n"
.string "the A Button, you will understand.$"
LilycoveCity_ContestLobby_Text_2C451B: @ 82C451B
.string "Fine!\p"
.string "Lets get started, then!\p"
.string "All together with the BLEND MASTER,\n"
.string "lets BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2C4573: @ 82C4573
.string "Hmmm!\p"
.string "You dont appear to have gotten\n"
.string "the {POKEBLOCK} CASE!\p"
.string "I shall be here all day!\n"
.string "Obtain the {POKEBLOCK} CASE and hurry back!$"
LilycoveCity_ContestLobby_Text_2C45E8: @ 82C45E8
.string "Hmmm!\p"
.string "Your {POKEBLOCK} CASE appears to be full!\p"
.string "I shall be here all day!\n"
.string "Use some {POKEBLOCK}S and hurry back!$"
LilycoveCity_ContestLobby_Text_2C464B: @ 82C464B
.string "Whoa!\n"
.string "Awesome!$"
LilycoveCity_ContestLobby_Text_2C465A: @ 82C465A
.string "Wickedly fast!$"
LilycoveCity_ContestLobby_Text_2C4669: @ 82C4669
.string "What an expert!$"
LilycoveCity_ContestLobby_Text_2C4679: @ 82C4679
.string "When I blended with the MASTER,\n"
.string "we made amazing {POKEBLOCK}S!$"
LilycoveCity_ContestLobby_Text_2C46B1: @ 82C46B1
.string "Eyes that track the arrow with\n"
.string "machinelike intensity\p"
.string "A hand that taps the A Button\n"
.string "with clockwork-like precision\p"
.string "Possessing these qualities makes\n"
.string "the BLEND MASTER truly great.$"
LilycoveCity_ContestLobby_Text_2C4763: @ 82C4763
.string "The BLEND MASTERs supposed to work\n"
.string "on his skills deep in the mountains.\p"
.string "Sometimes, he comes to LILYCOVE\n"
.string "to blend BERRIES all day long.$"
FallarborTown_BattleTentLobby_Text_2C47EB: @ 82C47EB
.string "I welcome you to the BATTLE TENT\n"
.string "FALLARBOR SITE!\p"
.string "I am your guide to the Set KO Tourney!$"
FallarborTown_BattleTentLobby_Text_2C4843: @ 82C4843
.string "Now, do you wish to take the challenge\n"
.string "of a Set KO Tourney?$"
FallarborTown_BattleTentLobby_Text_2C487F: @ 82C487F
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_2C48AC: @ 82C48AC
.string "In the FALLARBOR BATTLE TENT,\n"
.string "we undertake the Set KO Tourney.\p"
.string "All participants enter with a team of\n"
.string "three POKéMON.\p"
.string "The three POKéMON must be lined up\n"
.string "in the order that they are to appear in.\p"
.string "During battle, the POKéMON will appear\n"
.string "one at a time in the preset order.\p"
.string "Once a POKéMON enters battle, it must\n"
.string "remain out until the match is decided.\p"
.string "If a match remains undecided in\n"
.string "three turns, it goes to judging.\p"
.string "If you wish to interrupt your challenge,\n"
.string "please save the game.\p"
.string "If you dont save, you will not be able\n"
.string "to continue with your challenge.\p"
.string "If you pull off the feat of beating\n"
.string "three TRAINERS in succession,\l"
.string "we will present you with a fine prize.$"
FallarborTown_BattleTentLobby_Text_2C4B35: @ 82C4B35
.string "Before showing you to the BATTLE\n"
.string "TENT, I must save. Is that okay?$"
2017-11-11 01:12:18 +01:00
FallarborTown_BattleTentLobby_Text_2C4B77: @ 82C4B77
.string "We offer two levels of challenge,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice?$"
2017-11-10 02:21:31 +01:00
FallarborTown_BattleTentLobby_Text_2C4BC8: @ 82C4BC8
.string "Very well, now select your\n"
.string "three POKéMON, please.$"
FallarborTown_BattleTentLobby_Text_2C4BFA: @ 82C4BFA
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
.string "They also must not hold the same\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_2C4CC0: @ 82C4CC0
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
.string "To qualify, you must bring three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not hold the same\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_2C4DC3: @ 82C4DC3
.string "I shall now guide you to\n"
.string "the BATTLE TENT.$"
FallarborTown_BattleTentLobby_Text_2C4DED: @ 82C4DED
.string "My dear challenger!\p"
.string "You did not save the game before\n"
.string "shutting down, did you?\p"
.string "It is unfortunate, but that has\n"
.string "resulted in your disqualification\l"
.string "from your challenge.\p"
.string "You may, of course, start with a fresh\n"
.string "challenge.$"
FallarborTown_BattleTentLobby_Text_2C4EC3: @ 82C4EC3
.string "How splendid! You have beaten\n"
.string "three TRAINERS in succession!$"
FallarborTown_BattleTentLobby_Text_2C4EFF: @ 82C4EFF
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_2C4F22: @ 82C4F22
.string "In commemoration of your 3-win streak,\n"
.string "we present you with this prize.$"
FallarborTown_BattleTentLobby_Text_2C4F69: @ 82C4F69
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
FallarborTown_BattleTentLobby_Text_2C4F83: @ 82C4F83
.string "Oh?\n"
.string "Your BAG seems to be full.\p"
.string "I urge you to clear space and\n"
.string "return for your prize.$"
FallarborTown_BattleTentLobby_Text_2C4FD7: @ 82C4FD7
.string "Thank you so much for participating!\p"
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_2C501F: @ 82C501F
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_2C504C: @ 82C504C
.string "We have been looking forward to\n"
.string "your arrival.\p"
.string "Before I show you to the BATTLE TENT,\n"
.string "I must save the game. Please wait.$"
VerdanturfTown_BattleTentLobby_Text_2C50C3: @ 82C50C3
.string "I welcome you to the BATTLE TENT\n"
.string "VERDANTURF SITE!\p"
.string "Here, the TRAINERs trust toward\n"
.string "POKéMON is tested.$"
VerdanturfTown_BattleTentLobby_Text_2C5129: @ 82C5129
.string "Do you wish to take the VERDANTURF\n"
.string "BATTLE TENT challenge?$"
VerdanturfTown_BattleTentLobby_Text_2C5163: @ 82C5163
.string "In the VERDANTURF BATTLE TENT,\n"
.string "there is one crucial rule that must\l"
.string "be obeyed.\p"
.string "TRAINERS are permitted only to switch\n"
.string "their POKéMON in and out.\p"
.string "TRAINERS are otherwise forbidden to\n"
.string "command their POKéMON.\p"
.string "The POKéMON are to behave according\n"
.string "to their nature and battle on their own.\p"
.string "You must put your trust in your\n"
.string "POKéMON and watch over them.\p"
.string "If you achieve the honor of beating\n"
.string "three TRAINERS in succession,\l"
.string "we will present you with a prize.\p"
.string "If you want to interrupt your\n"
.string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n"
.string "you will be disqualified.$"
VerdanturfTown_BattleTentLobby_Text_2C539A: @ 82C539A
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
2017-11-11 01:12:18 +01:00
VerdanturfTown_BattleTentLobby_Text_2C53DB: @ 82C53DB
.string "There are two levels of difficulty,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
2017-11-10 02:21:31 +01:00
VerdanturfTown_BattleTentLobby_Text_2C543D: @ 82C543D
.string "Sigh\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
.string "To enter, you must provide three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not be holding\n"
.string "the same kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_2C5538: @ 82C5538
.string "Sigh\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
.string "To enter, you must provide three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not be holding\n"
.string "the same kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_2C5633: @ 82C5633
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
VerdanturfTown_BattleTentLobby_Text_2C5662: @ 82C5662
.string "I must save before I show you to\n"
.string "the BATTLE TENT. Is that okay?$"
VerdanturfTown_BattleTentLobby_Text_2C56A2: @ 82C56A2
.string "Good.\n"
.string "Now, follow me.$"
VerdanturfTown_BattleTentLobby_Text_2C56B8: @ 82C56B8
.string "I feel privileged for having seen\n"
.string "your POKéMONs exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_2C5731: @ 82C5731
.string "To achieve a 3-win streak\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
VerdanturfTown_BattleTentLobby_Text_2C5791: @ 82C5791
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_2C57CD: @ 82C57CD
.string "For the feat of your 3-win streak,\n"
.string "we present you with this prize.$"
SlateportCity_BattleTentLobby_Text_2C5810: @ 82C5810
.string "Welcome to the BATTLE TENT\n"
.string "SLATEPORT SITE!\p"
.string "I am your guide to the Battle Swap\n"
.string "Tournament.$"
SlateportCity_BattleTentLobby_Text_2C586A: @ 82C586A
.string "Would you like to take the Battle\n"
.string "Swap challenge?$"
SlateportCity_BattleTentLobby_Text_2C589C: @ 82C589C
.string "Here at the SLATEPORT BATTLE TENT,\n"
.string "we hold Battle Swap events\l"
.string "using rental POKéMON.\p"
.string "First, you will be loaned three\n"
.string "POKéMON specifically for this event.\p"
.string "Using the supplied rental POKéMON,\n"
.string "you must conduct a SINGLE BATTLE.\p"
.string "If you win, you are permitted to trade\n"
.string "one of your rental POKéMON.\p"
.string "Repeat this cycle of battling and\n"
.string "trading--if you win three times in\l"
.string "a row, you will earn a fine prize.\p"
.string "If you want to interrupt your\n"
.string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n"
.string "you will be disqualified.$"
SlateportCity_BattleTentLobby_Text_2C5AA5: @ 82C5AA5
.string "We look forward to your next visit.$"
2017-11-11 01:12:18 +01:00
SlateportCity_BattleTentLobby_Text_2C5AC9: @ 82C5AC9
.string "Which level do you wish to challenge?\n"
.string "Level 50 or Level 100?$"
2017-11-10 02:21:31 +01:00
SlateportCity_BattleTentLobby_Text_2C5B06: @ 82C5B06
.string "Before you begin your challenge,\n"
.string "I need to save data. Is that okay?$"
2017-11-11 01:12:18 +01:00
SlateportCity_BattleTentLobby_Text_2C5B4A: @ 82C5B4A
.string "Okay, I will hold your POKéMON for\n"
.string "safekeeping while you compete.$"
2017-11-10 02:21:31 +01:00
SlateportCity_BattleTentLobby_Text_2C5B8C: @ 82C5B8C
.string "Please step this way.$"
SlateportCity_BattleTentLobby_Text_2C5BA2: @ 82C5BA2
.string "Thank you for participating!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
.string "I must also save your event results.\n"
.string "Please wait.$"
2017-11-11 01:12:18 +01:00
SlateportCity_BattleTentLobby_Text_2C5C30: @ 82C5C30
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.$"
2017-11-10 02:21:31 +01:00
SlateportCity_BattleTentLobby_Text_2C5C6F: @ 82C5C6F
.string "Congratulations!\n"
.string "Youve won three straight matches!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
.string "I must also save your event results.\n"
.string "Please wait.$"
SlateportCity_BattleTentLobby_Text_2C5D14: @ 82C5D14
.string "In recognition of your 3-win streak,\n"
.string "we award you this prize.$"
SlateportCity_BattleTentLobby_Text_2C5D52: @ 82C5D52
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
SlateportCity_BattleTentLobby_Text_2C5DA7: @ 82C5DA7
.string "Weve been waiting for you!\p"
.string "Before we resume your challenge,\n"
.string "I must save the game.$"
SlateportCity_BattleTentLobby_Text_2C5DFA: @ 82C5DFA
.string "Im sorry to say this, but you didnt\n"
.string "save before you quit playing last time.\p"
.string "As a result, you have been disqualified\n"
.string "from your challenge.$"
2017-11-11 01:12:18 +01:00
SlateportCity_BattleTentLobby_Text_2C5E85: @ 82C5E85
.string "Well return your personal POKéMON.$"
SlateportCity_BattleTentLobby_Text_2C5EA9: @ 82C5EA9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
SlateportCity_BattleTentLobby_Text_2C5EC3: @ 82C5EC3
.string "The Battle Swap rules are listed.$"
SlateportCity_BattleTentLobby_Text_2C5EE5: @ 82C5EE5
.string "Which heading do you want to read?$"
2017-11-10 02:21:31 +01:00
SlateportCity_BattleTentLobby_Text_2C5F08: @ 82C5F08
.string "In a Battle Swap event, you may use\n"
.string "only three POKéMON.\p"
.string "Whether you are renting or swapping,\n"
.string "your team may not have two or more\l"
.string "of the same POKéMON.$"
SlateportCity_BattleTentLobby_Text_2C5F9D: @ 82C5F9D
.string "You may swap POKéMON only with\n"
.string "the TRAINER you have just defeated.\p"
.string "You may swap for only those POKéMON\n"
.string "used by the beaten TRAINER.$"
SlateportCity_BattleTentLobby_Text_2C6020: @ 82C6020
.string "After every battle you win, you may\n"
.string "swap for one of your defeated\l"
.string "opponents POKéMON.\p"
.string "You will not be able to swap POKéMON\n"
.string "with the third TRAINER in the event.$"
SlateportCity_BattleTentLobby_Text_2C60C0: @ 82C60C0
.string "There are two key points to be aware\n"
.string "of when swapping POKéMON.\p"
.string "First, when swapping, you cant check\n"
.string "the stats of the POKéMON you are\l"
.string "about to receive.\p"
.string "Second, the POKéMON on your team\n"
.string "are lined up in sequence, depending on\l"
.string "the order in which you rented them.\p"
.string "This sequence remains unchanged\n"
.string "even when swaps are made.$"
SlateportCity_BattleTentLobby_Text_2C61FE: @ 82C61FE
.string "The POKéMON of the SLATEPORT\n"
.string "BATTLE TENT are all rentals.\p"
.string "All rental POKéMON are kept at\n"
.string "Level 30.$"
2017-11-11 01:12:18 +01:00
VerdanturfTown_BattleTentLobby_Text_2C6261: @ 82C6261
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"
VerdanturfTown_BattleTentLobby_Text_2C628E: @ 82C628E
.string "Which heading do you want to read?$"
VerdanturfTown_BattleTentLobby_Text_2C62B1: @ 82C62B1
.string "Here at the VERDANTURF BATTLE TENT,\n"
.string "POKéMON are required to think and\l"
.string "battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
VerdanturfTown_BattleTentLobby_Text_2C636D: @ 82C636D
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
.string "itself from any harm.\p"
.string "Yet another may enjoy vexing or\n"
.string "confounding its foes.\p"
.string "Depending on its nature, a POKéMON\n"
.string "will have favorite moves that it is good\l"
.string "at using.\p"
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
VerdanturfTown_BattleTentLobby_Text_2C64BA: @ 82C64BA
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
.string "used to prepare for enemy attacks or\l"
.string "used to heal HP and so on.\p"
.string "There are also other somewhat-odd\n"
.string "moves that may enfeeble the foes with\l"
.string "stat problems including poison and \l"
.string "paralysis.\p"
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
VerdanturfTown_BattleTentLobby_Text_2C6612: @ 82C6612
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
.string "A POKéMON is not good at using any\n"
.string "move that it dislikes.\p"
.string "If a POKéMON only knows moves that\n"
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
VerdanturfTown_BattleTentLobby_Text_2C671E: @ 82C671E
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that dont match its\l"
.string "nature when it is in trouble.\p"
.string "If a POKéMON begins behaving oddly\n"
.string "in a pinch, watch it carefully.$"
2017-11-10 02:21:31 +01:00
FallarborTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
VerdanturfTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
.string "At this BATTLE TENT, the levels of\n"
.string "your opponents will be adjusted to\l"
.string "match the levels of your POKéMON.\p"
.string "However, no TRAINER you face will\n"
.string "have any POKéMON below Level 30.$"
VerdanturfTown_BattleTentLobby_Text_2C6878: @ 82C6878
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"
LilycoveCity_Harbor_Text_2C68A5: @ 82C68A5
.string "Whats up, youngster?\p"
.string "What, its you whos supposed to have\n"
.string "a tattered old map?\p"
.string "Lets have a look.\n"
.string " \p"
.string "Boy, this is quite a ways away.\n"
.string "Im afraid I cant help you$"
LilycoveCity_Harbor_Text_2C6951: @ 82C6951
.string "BRINEY: Hold on a second!\p"
.string "Whats the idea of turning down\n"
.string "someone that I owe so much to?$"
LilycoveCity_Harbor_Text_2C69AA: @ 82C69AA
.string "{PLAYER}{KUN}, Im terribly sorry.\p"
.string "You came to me seeking my help,\n"
.string "and we almost turned you away.\p"
.string "Well, let me make things right.\p"
.string "Well sail right away, of course!\p"
.string "Lets find this island on\n"
.string "this OLD SEA MAP!$"
LilycoveCity_Harbor_Text_2C6A71: @ 82C6A71
.string "Is it you who brought that odd\n"
.string "ticket?\p"
.string "Where youre trying to go is an island\n"
.string "thats far, far away.\p"
.string "No one knows what awaits there\p"
.string "The very thought excites my blood\n"
.string "as a sailing man!\p"
.string "Get on board, youngster!$"
FarawayIsland_Entrance_Text_2C6B42: @ 82C6B42
.string "CAPT. BRINEY can be so maddeningly\n"
.string "fickle\p"
.string "Do you want to return to LILYCOVE?$"
BirthIsland_Harbor_Text_2C6B90: @ 82C6B90
.string "What an oddly shaped island, eh?\n"
.string "Do you want to return to LILYCOVE?$"
LilycoveCity_Harbor_Text_2C6BD4: @ 82C6BD4
.string "Is it you who brought those\n"
.string "odd tickets?\p"
.string " Hm.\p"
.string "These tickets will get you to islands\n"
.string "that are far, far away.\p"
.string "No one knows what awaits there,\n"
.string "or what may happen there.\p"
.string "The very thought excites my blood\n"
.string "as a sailing man!\p"
.string "Get on board, youngster!\n"
.string "Where shall we sail first?$"
NavelRock_Harbor_Text_2C6CE6: @ 82C6CE6
.string "Did Did you hear that?\n"
.string "That low growling from deep in there.\p"
.string "Are you sure its safe?\n"
.string "Do you think we should leave?$"
FarawayIsland_Entrance_Text_2C6D5A: @ 82C6D5A
.string "The writing is fading as if it was\n"
.string "written a long time ago\p"
.string "ber, 6th day\n"
.string "If any humansets foot here\l"
.string "againet it be a kindhearted pers\l"
.string "ith that hope, I depar$"
FarawayIsland_Interior_Text_2C6DFF: @ 82C6DFF
.string "Myuu$"
MauvilleCity_Text_2C6E05: @ 82C6E05
.string "This move can be learned only\n"
.string "once. Is that okay?$"
SlateportCity_PokemonFanClub_Text_2C6E37: @ 82C6E37
.string "Heh! My POKéMON totally rules!\n"
.string "Its cooler than any POKéMON!\p"
.string "I was lipping off with a swagger in\n"
.string "my step like that when the CHAIRMAN\l"
.string "chewed me out.\p"
.string "That took the swagger out of my step.\p"
.string "If youd like, Ill teach the move\n"
.string "SWAGGER to a POKéMON of yours.$"
SlateportCity_PokemonFanClub_Text_2C6F33: @ 82C6F33
.string "What, no? Cant you get into\n"
.string "the spirit of things?$"
SlateportCity_PokemonFanClub_Text_2C6F66: @ 82C6F66
.string "All right, which POKéMON wants to\n"
.string "learn how to SWAGGER?$"
SlateportCity_PokemonFanClub_Text_2C6F9E: @ 82C6F9E
.string "Ill just praise my POKéMON from now\n"
.string "on without the swagger.$"
MauvilleCity_Text_2C6FDB: @ 82C6FDB
.string "Did you know that you can go from\n"
.string "here a long way in that direction\l"
.string "without changing direction?\p"
.string "I might even be able to roll\n"
.string "that way.\p"
.string "Do you think your POKéMON will\n"
.string "want to roll, too?\p"
.string "I can teach one the move ROLLOUT\n"
.string "if youd like.$"
MauvilleCity_Text_2C70C4: @ 82C70C4
.string "You dont need to be shy about it.\n"
.string "Lets roll!$"
MauvilleCity_Text_2C70F3: @ 82C70F3
.string "Ehehe, sure thing! Itd be great if\n"
.string "the POKéMON looked like me.$"
MauvilleCity_Text_2C7133: @ 82C7133
.string "Rolling around in the grass makes me\n"
.string "happy. Come on, lets roll!$"
VerdanturfTown_PokemonCenter_1F_Text_2C7174: @ 82C7174
.string "Theres a move that gets stronger\n"
.string "when you keep using it in a row.\p"
.string "Its a BUG-type move, and it is\n"
.string "wickedly cool.\p"
.string "Its called FURY CUTTER.\n"
.string "Want me to teach it to a POKéMON?$"
VerdanturfTown_PokemonCenter_1F_Text_2C7221: @ 82C7221
.string "Were not on the same wavelength.$"
VerdanturfTown_PokemonCenter_1F_Text_2C7243: @ 82C7243
.string "Yay!\n"
.string "Show me which POKéMON I should teach.$"
VerdanturfTown_PokemonCenter_1F_Text_2C726E: @ 82C726E
.string "I get a thrill watching to see if\n"
.string "the move keeps hitting in succession!$"
LavaridgeTown_House_Text_2C72B6: @ 82C72B6
.string "Ah, young one!\p"
.string "I am also a young one, but I mimic\n"
.string "the styles and speech of the elderly\l"
.string "folks of this town.\p"
.string "What do you say, young one?\n"
.string "Would you agree to it if I were to\l"
.string "offer to teach the move MIMIC?$"
LavaridgeTown_House_Text_2C737F: @ 82C737F
.string "Oh, boo! I wanted to teach MIMIC\n"
.string "to your POKéMON!$"
LavaridgeTown_House_Text_2C73B1: @ 82C73B1
.string "Fwofwo! And so I shall!\n"
.string "Let me see the POKéMON\l"
.string "you wish me to teach.$"
LavaridgeTown_House_Text_2C73F6: @ 82C73F6
.string "MIMIC is a move of great depth.\p"
.string "Could you execute it to perfection\n"
.string "as well as me?$"
FallarborTown_Mart_Text_2C7449: @ 82C7449
.string "I want all sorts of things!\n"
.string "But I used up my allowance\p"
.string "Wouldnt it be nice if there were\n"
.string "a spell that made money appear when\l"
.string "you waggle a finger?\p"
.string "If you want, I can teach your POKéMON\n"
.string "the move METRONOME.\p"
.string "Money wont appear, but your POKéMON\n"
.string "will waggle a finger. Yes?$"
FallarborTown_Mart_Text_2C7556: @ 82C7556
.string "Okay. Ill be here if you change\n"
.string "your mind.$"
FallarborTown_Mart_Text_2C7582: @ 82C7582
.string "Okay! Ill teach it!\n"
.string "Which POKéMON should I teach?$"
FallarborTown_Mart_Text_2C75B5: @ 82C75B5
.string "When a POKéMON waggles its finger\n"
.string "like a METRONOME, all sorts of nice\l"
.string "things happen.\p"
.string "Wouldnt it be nice if we could\n"
.string "use it, too?$"
FortreeCity_House2_Text_2C7637: @ 82C7637
.string "Humph! My wife relies on HIDDEN\n"
.string "POWER to stay awake.\p"
.string "She should just take a nap like I do,\n"
.string "and SLEEP TALK.\p"
.string "I can teach your POKéMON how to\n"
.string "SLEEP TALK instead. Interested?$"
FortreeCity_House2_Text_2C76E2: @ 82C76E2
.string "Oh, fine, fine. You want to stay awake\n"
.string "with HIDDEN POWER, too$"
FortreeCity_House2_Text_2C7721: @ 82C7721
.string "Ah, an appreciative child!\n"
.string "Which POKéMON should I teach?$"
FortreeCity_House2_Text_2C775A: @ 82C775A
.string "Ive never once gotten my wifes\n"
.string "coin trick right.\p"
.string "I would be happy if I got it right\n"
.string "even as I SLEEP TALK$"
LilycoveCity_DepartmentStoreRooftop_Text_2C77C6: @ 82C77C6
.string "When I see the wide world from up\n"
.string "here on the roof\p"
.string "I think about how nice it would be\n"
.string "if there were more than just one me\l"
.string "so I could enjoy all sorts of lives.\p"
.string "Of course its not possible.\n"
.string "Giggle\p"
.string "I know! Would you be interested in\n"
.string "having a POKéMON learn SUBSTITUTE?$"
LilycoveCity_DepartmentStoreRooftop_Text_2C78D1: @ 82C78D1
.string "Oh, no?\p"
.string "A POKéMON can make a copy of\n"
.string "itself using it, you know.$"
LilycoveCity_DepartmentStoreRooftop_Text_2C7911: @ 82C7911
.string "Giggle\n"
.string "Which POKéMON do you want me to\l"
.string "teach SUBSTITUTE?$"
LilycoveCity_DepartmentStoreRooftop_Text_2C794B: @ 82C794B
.string "We human beings should enjoy our\n"
.string "own lives to the utmost!\p"
.string "I hope youll get that way, too!$"
MossdeepCity_Text_2C79A6: @ 82C79A6
.string "I cant do this anymore!\p"
.string "Its utterly hopeless!\p"
.string "Im a FIGHTING-type TRAINER,\n"
.string "so I cant win at the MOSSDEEP GYM\l"
.string "no matter how hard I try!\p"
.string "Argh! Punch! Punch! Punch!\n"
.string "Punch! Punch! Punch!\p"
.string "What, dont look at me that way!\n"
.string "Im only hitting the ground!\p"
.string "Or do you want me to teach your\n"
.string "POKéMON DYNAMICPUNCH?$"
MossdeepCity_Text_2C7AD4: @ 82C7AD4
.string "Darn! Youre even making fun of me?\n"
.string "Punch! Punch! Punch!$"
MossdeepCity_Text_2C7B0D: @ 82C7B0D
.string "What? You do? Youre a good person!\n"
.string "Which POKéMON should I teach?$"
MossdeepCity_Text_2C7B4F: @ 82C7B4F
.string "I want you to win at the MOSSDEEP GYM\n"
.string "using that DYNAMICPUNCH!$"
SootopolisCity_PokemonCenter_1F_Text_2C7B8E: @ 82C7B8E
.string "Sigh\p"
.string "SOOTOPOLISs GYM LEADER is really\n"
.string "lovably admirable.\p"
.string "But that also means I have many\n"
.string "rivals for his attention.\p"
.string "Hes got appeal with a DOUBLE-EDGE.\n"
.string "I couldnt even catch his eye.\p"
.string "Please, let me teach your POKéMON\n"
.string "the move DOUBLE-EDGE!$"
SootopolisCity_PokemonCenter_1F_Text_2C7C7E: @ 82C7C7E
.string "Oh\n"
.string "Even you rejected me$"
SootopolisCity_PokemonCenter_1F_Text_2C7C98: @ 82C7C98
.string "Okay, which POKéMON should I teach\n"
.string "DOUBLE-EDGE?$"
SootopolisCity_PokemonCenter_1F_Text_2C7CC8: @ 82C7CC8
.string "I wont live for love anymore!\n"
.string "Ill become tough!$"
PacifidlogTown_PokemonCenter_1F_Text_2C7CFA: @ 82C7CFA
.string "I dont intend to be going nowhere\n"
.string "fast in the sticks like this forever.\p"
.string "You watch me, Ill get out to the city\n"
.string "and become a huge hit.\p"
.string "Seriously, Im going to cause\n"
.string "a huge EXPLOSION of popularity!\p"
.string "If you overheard that, Ill happily\n"
.string "teach EXPLOSION to your POKéMON!$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E04: @ 82C7E04
.string "Gaah! Youre turning me down because\n"
.string "I live in the country?$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E40: @ 82C7E40
.string "Fine! An EXPLOSION it is!\n"
.string "Which POKéMON wants to blow up?$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E7A: @ 82C7E7A
.string "For a long time, Ive taught POKéMON\n"
.string "how to use EXPLOSION, but Ive yet\l"
.string "to ignite my own EXPLOSION\p"
.string "Maybe its because deep down,\n"
.string "I would rather stay here$"
SlateportCity_PokemonFanClub_EventScript_2C7F16:: @ 82C7F16
lock
faceplayer
checkflag FLAG_0x1B1
goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F74
msgbox SlateportCity_PokemonFanClub_Text_2C6E37, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F6A
call SlateportCity_PokemonFanClub_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F6A
msgbox SlateportCity_PokemonFanClub_Text_2C6F66, 4
setvar VAR_0x8005, 23
call SlateportCity_PokemonFanClub_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F6A
setflag FLAG_0x1B1
goto SlateportCity_PokemonFanClub_EventScript_2C7F74
end
SlateportCity_PokemonFanClub_EventScript_2C7F6A:: @ 82C7F6A
msgbox SlateportCity_PokemonFanClub_Text_2C6F33, 4
release
end
SlateportCity_PokemonFanClub_EventScript_2C7F74:: @ 82C7F74
msgbox SlateportCity_PokemonFanClub_Text_2C6F9E, 4
release
end
MauvilleCity_EventScript_2C7F7E:: @ 82C7F7E
lock
faceplayer
checkflag FLAG_0x1B2
goto_eq MauvilleCity_EventScript_2C7FDC
msgbox MauvilleCity_Text_2C6FDB, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_EventScript_2C7FD2
call MauvilleCity_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_EventScript_2C7FD2
msgbox MauvilleCity_Text_2C70F3, 4
setvar VAR_0x8005, 16
call MauvilleCity_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MauvilleCity_EventScript_2C7FD2
setflag FLAG_0x1B2
goto MauvilleCity_EventScript_2C7FDC
end
MauvilleCity_EventScript_2C7FD2:: @ 82C7FD2
msgbox MauvilleCity_Text_2C70C4, 4
release
end
MauvilleCity_EventScript_2C7FDC:: @ 82C7FDC
msgbox MauvilleCity_Text_2C7133, 4
release
end
VerdanturfTown_PokemonCenter_1F_EventScript_2C7FE6:: @ 82C7FE6
lock
faceplayer
checkflag FLAG_0x1B3
goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C8044
msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7174, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C803A
call VerdanturfTown_PokemonCenter_1F_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C803A
msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7243, 4
setvar VAR_0x8005, 29
call VerdanturfTown_PokemonCenter_1F_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C803A
setflag FLAG_0x1B3
goto VerdanturfTown_PokemonCenter_1F_EventScript_2C8044
end
VerdanturfTown_PokemonCenter_1F_EventScript_2C803A:: @ 82C803A
msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7221, 4
release
end
VerdanturfTown_PokemonCenter_1F_EventScript_2C8044:: @ 82C8044
msgbox VerdanturfTown_PokemonCenter_1F_Text_2C726E, 4
release
end
LavaridgeTown_House_EventScript_2C804E:: @ 82C804E
lock
faceplayer
checkflag FLAG_0x1B4
goto_eq LavaridgeTown_House_EventScript_2C80AC
msgbox LavaridgeTown_House_Text_2C72B6, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LavaridgeTown_House_EventScript_2C80A2
call LavaridgeTown_House_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LavaridgeTown_House_EventScript_2C80A2
msgbox LavaridgeTown_House_Text_2C73B1, 4
setvar VAR_0x8005, 7
call LavaridgeTown_House_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LavaridgeTown_House_EventScript_2C80A2
setflag FLAG_0x1B4
goto LavaridgeTown_House_EventScript_2C80AC
end
LavaridgeTown_House_EventScript_2C80A2:: @ 82C80A2
msgbox LavaridgeTown_House_Text_2C737F, 4
release
end
LavaridgeTown_House_EventScript_2C80AC:: @ 82C80AC
msgbox LavaridgeTown_House_Text_2C73F6, 4
release
end
FallarborTown_Mart_EventScript_2C80B6:: @ 82C80B6
lock
faceplayer
checkflag FLAG_0x1B5
goto_eq FallarborTown_Mart_EventScript_2C8114
msgbox FallarborTown_Mart_Text_2C7449, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FallarborTown_Mart_EventScript_2C810A
call FallarborTown_Mart_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FallarborTown_Mart_EventScript_2C810A
msgbox FallarborTown_Mart_Text_2C7582, 4
setvar VAR_0x8005, 8
call FallarborTown_Mart_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FallarborTown_Mart_EventScript_2C810A
setflag FLAG_0x1B5
goto FallarborTown_Mart_EventScript_2C8114
end
FallarborTown_Mart_EventScript_2C810A:: @ 82C810A
msgbox FallarborTown_Mart_Text_2C7556, 4
release
end
FallarborTown_Mart_EventScript_2C8114:: @ 82C8114
msgbox FallarborTown_Mart_Text_2C75B5, 4
release
end
FortreeCity_House2_EventScript_2C811E:: @ 82C811E
lock
faceplayer
checkflag FLAG_0x1B6
goto_eq FortreeCity_House2_EventScript_2C817C
msgbox FortreeCity_House2_Text_2C7637, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FortreeCity_House2_EventScript_2C8172
call FortreeCity_House2_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FortreeCity_House2_EventScript_2C8172
msgbox FortreeCity_House2_Text_2C7721, 4
setvar VAR_0x8005, 24
call FortreeCity_House2_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq FortreeCity_House2_EventScript_2C8172
setflag FLAG_0x1B6
goto FortreeCity_House2_EventScript_2C817C
end
FortreeCity_House2_EventScript_2C8172:: @ 82C8172
msgbox FortreeCity_House2_Text_2C76E2, 4
release
end
FortreeCity_House2_EventScript_2C817C:: @ 82C817C
msgbox FortreeCity_House2_Text_2C775A, 4
release
end
LilycoveCity_DepartmentStoreRooftop_EventScript_2C8186:: @ 82C8186
lock
faceplayer
checkflag FLAG_0x1B7
goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81E4
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C77C6, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA
call LilycoveCity_DepartmentStoreRooftop_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C7911, 4
setvar VAR_0x8005, 14
call LilycoveCity_DepartmentStoreRooftop_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA
setflag FLAG_0x1B7
goto LilycoveCity_DepartmentStoreRooftop_EventScript_2C81E4
end
LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA:: @ 82C81DA
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C78D1, 4
release
end
LilycoveCity_DepartmentStoreRooftop_EventScript_2C81E4:: @ 82C81E4
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C794B, 4
release
end
MossdeepCity_EventScript_2C81EE:: @ 82C81EE
lock
faceplayer
checkflag FLAG_0x1B8
goto_eq MossdeepCity_EventScript_2C824C
msgbox MossdeepCity_Text_2C79A6, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MossdeepCity_EventScript_2C8242
call MossdeepCity_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MossdeepCity_EventScript_2C8242
msgbox MossdeepCity_Text_2C7B0D, 4
setvar VAR_0x8005, 15
call MossdeepCity_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq MossdeepCity_EventScript_2C8242
setflag FLAG_0x1B8
goto MossdeepCity_EventScript_2C824C
end
MossdeepCity_EventScript_2C8242:: @ 82C8242
msgbox MossdeepCity_Text_2C7AD4, 4
release
end
MossdeepCity_EventScript_2C824C:: @ 82C824C
msgbox MossdeepCity_Text_2C7B4F, 4
release
end
SootopolisCity_PokemonCenter_1F_EventScript_2C8256:: @ 82C8256
lock
faceplayer
checkflag FLAG_0x1B9
goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82B4
msgbox SootopolisCity_PokemonCenter_1F_Text_2C7B8E, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82AA
call SootopolisCity_PokemonCenter_1F_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82AA
msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C98, 4
setvar VAR_0x8005, 4
call SootopolisCity_PokemonCenter_1F_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82AA
setflag FLAG_0x1B9
goto SootopolisCity_PokemonCenter_1F_EventScript_2C82B4
end
SootopolisCity_PokemonCenter_1F_EventScript_2C82AA:: @ 82C82AA
msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C7E, 4
release
end
SootopolisCity_PokemonCenter_1F_EventScript_2C82B4:: @ 82C82B4
msgbox SootopolisCity_PokemonCenter_1F_Text_2C7CC8, 4
release
end
PacifidlogTown_PokemonCenter_1F_EventScript_2C82BE:: @ 82C82BE
lock
faceplayer
checkflag FLAG_0x1BA
goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C831C
msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7CFA, 5
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C8312
call PacifidlogTown_PokemonCenter_1F_EventScript_2C832D
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C8312
msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E40, 4
setvar VAR_0x8005, 12
call PacifidlogTown_PokemonCenter_1F_EventScript_2C8326
compare VAR_RESULT, 0
2017-11-10 02:21:31 +01:00
goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C8312
setflag FLAG_0x1BA
goto PacifidlogTown_PokemonCenter_1F_EventScript_2C831C
end
PacifidlogTown_PokemonCenter_1F_EventScript_2C8312:: @ 82C8312
msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E04, 4
release
end
PacifidlogTown_PokemonCenter_1F_EventScript_2C831C:: @ 82C831C
msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E7A, 4
release
end
FallarborTown_Mart_EventScript_2C8326:: @ 82C8326
FortreeCity_House2_EventScript_2C8326:: @ 82C8326
LavaridgeTown_House_EventScript_2C8326:: @ 82C8326
LilycoveCity_DepartmentStoreRooftop_EventScript_2C8326:: @ 82C8326
MauvilleCity_EventScript_2C8326:: @ 82C8326
MossdeepCity_EventScript_2C8326:: @ 82C8326
PacifidlogTown_PokemonCenter_1F_EventScript_2C8326:: @ 82C8326
SlateportCity_PokemonFanClub_EventScript_2C8326:: @ 82C8326
SootopolisCity_PokemonCenter_1F_EventScript_2C8326:: @ 82C8326
VerdanturfTown_PokemonCenter_1F_EventScript_2C8326:: @ 82C8326
special sub_81B892C
waitstate
lock
faceplayer
return
FallarborTown_Mart_EventScript_2C832D:: @ 82C832D
FortreeCity_House2_EventScript_2C832D:: @ 82C832D
LavaridgeTown_House_EventScript_2C832D:: @ 82C832D
LilycoveCity_DepartmentStoreRooftop_EventScript_2C832D:: @ 82C832D
MauvilleCity_EventScript_2C832D:: @ 82C832D
MossdeepCity_EventScript_2C832D:: @ 82C832D
PacifidlogTown_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D
SlateportCity_PokemonFanClub_EventScript_2C832D:: @ 82C832D
SootopolisCity_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D
VerdanturfTown_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D
msgbox MauvilleCity_Text_2C6E05, 5
return
TrainerHill_1F_MapScript1_2C8336: @ 82C8336
TrainerHill_2F_MapScript1_2C8336: @ 82C8336
TrainerHill_3F_MapScript1_2C8336: @ 82C8336
TrainerHill_4F_MapScript1_2C8336: @ 82C8336
TrainerHill_Roof_MapScript1_2C8336: @ 82C8336
setvar VAR_0x4002, 0
setvar VAR_0x8004, 4
special sp194_trainer_tower
setvar VAR_0x8004, 1
setvar VAR_0x8005, 5
special sub_81A1780
compare VAR_RESULT, 2
2017-11-10 02:21:31 +01:00
goto_eq TrainerHill_1F_EventScript_2C83C9
compare VAR_RESULT, 3
2017-11-10 02:21:31 +01:00
goto_eq TrainerHill_1F_EventScript_2C83C9
compare VAR_RESULT, 9
2017-11-10 02:21:31 +01:00
goto_eq TrainerHill_1F_EventScript_2C83C9
end
TrainerHill_1F_MapScript2_2C8372: @ 82C8372
TrainerHill_2F_MapScript2_2C8372: @ 82C8372
map_script_2 VAR_0x4003, 0, TrainerHill_1F_EventScript_2C837C
.2byte 0
TrainerHill_1F_EventScript_2C837C:: @ 82C837C
setvar VAR_0x4003, 1
@ forced stop
TrainerHill_1F_MapScript2_2C8381: @ 82C8381
TrainerHill_2F_MapScript2_2C8381: @ 82C8381
TrainerHill_3F_MapScript2_2C8381: @ 82C8381
TrainerHill_4F_MapScript2_2C8381: @ 82C8381
TrainerHill_Roof_MapScript2_2C8381: @ 82C8381
map_script_2 VAR_0x4002, 0, TrainerHill_1F_EventScript_2C83A6
map_script_2 VAR_0x4001, 1, TrainerHill_1F_EventScript_2C83DF
.2byte 0
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
TrainerHill_1F_EventScript_2C8393:: @ 82C8393
lockall
setvar VAR_0x8004, 7
special sp194_trainer_tower
msgbox TrainerHill_Entrance_Text_268D47, 4
releaseall
end
2017-11-10 02:21:31 +01:00
TrainerHill_1F_EventScript_2C83A6:: @ 82C83A6
setvar VAR_0x4002, 1
setvar VAR_0x8004, 9
special sp194_trainer_tower
compare VAR_RESULT, 1
2017-11-10 02:21:31 +01:00
goto_eq TrainerHill_1F_EventScript_2C83BF
end
TrainerHill_1F_EventScript_2C83BF:: @ 82C83BF
warpsilent TRAINER_HILL_ENTRANCE, 255, 9, 6
waitstate
end
TrainerHill_1F_EventScript_2C83C9:: @ 82C83C9
setvar VAR_0x8004, 12
special sp194_trainer_tower
setvar VAR_0x8004, 5
special sp194_trainer_tower
setvar VAR_0x4001, 1
end
TrainerHill_1F_EventScript_2C83DF:: @ 82C83DF
TrainerHill_Entrance_EventScript_2C83DF:: @ 82C83DF
setvar VAR_0x4001, 0
warp TRAINER_HILL_ENTRANCE, 255, 9, 6
waitstate
end
2017-11-11 01:12:18 +01:00
TrainerHill_1F_Movement_2C83EE:: @ 82C83EE
step_54
step_end
EventScript_2C83F0:: @ 82C83F0
trainerbattle 12, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
setvar VAR_0x8004, 11
special sp194_trainer_tower
waitmessage
waitbuttonpress
closemessage
end
2017-12-01 21:25:13 +01:00
Text_ThisIsATestSignpostMsg:: @ 82C840A
2017-11-11 01:12:18 +01:00
.string "This is a test message.\n"
.string "This is a signpost.$"
2017-12-01 21:25:13 +01:00
EventScript_TestSignpostMsg:: @ 82C8436
msgbox Text_ThisIsATestSignpostMsg, 3
2017-11-11 01:12:18 +01:00
end
gText_082C843F:: @ 82C843F
2017-11-11 01:12:18 +01:00
.string "Its very disappointing$"
gText_082C8458:: @ 82C8458
2017-11-11 01:12:18 +01:00
.string "Okay, I understand$"
gText_082C846C:: @ 82C846C
2017-11-11 01:12:18 +01:00
.string "Im terribly sorry$"
gText_082C8480:: @ 82C8480
2017-11-11 01:12:18 +01:00
.string "Thank you$"
gText_082C848B:: @ 82C848B
2017-11-11 01:12:18 +01:00
.string "Ahahaha! Arent you embarrassed?\n"
.string "Everyones watching!$"
gText_082C84C1:: @ 82C84C1
2017-11-11 01:12:18 +01:00
.string "Grr\n"
.string "What the$"
gText_082C84D0:: @ 82C84D0
2017-11-11 01:12:18 +01:00
.string "My DOME ACE title isnt just for show!$"
gText_082C84F7:: @ 82C84F7
2017-11-11 01:12:18 +01:00
.string "Ahahaha!\n"
.string "Youre inspiring!$"
gText_082C8512:: @ 82C8512
2017-11-11 01:12:18 +01:00
.string "Way to work!\n"
.string "That was a good lesson, eh?$"
gText_082C853B:: @ 82C853B
2017-11-11 01:12:18 +01:00
.string "Good job!\n"
.string "You know what youre doing!$"
gText_082C8561:: @ 82C8561
2017-11-11 01:12:18 +01:00
.string "Hey, hey, hey!\n"
.string "Youre finished already?$"
gText_082C8589:: @ 82C8589
2017-11-11 01:12:18 +01:00
.string "What happened here?$"
gText_082C859D:: @ 82C859D
2017-11-11 01:12:18 +01:00
.string "Humph$"
gText_082C85A4:: @ 82C85A4
2017-11-11 01:12:18 +01:00
.string "Urk$"
gText_082C85A9:: @ 82C85A9
2017-11-11 01:12:18 +01:00
.string "Hah!$"
gText_082C85AE:: @ 82C85AE
2017-11-11 01:12:18 +01:00
.string "Darn!$"
gText_082C85B4:: @ 82C85B4
2017-11-11 01:12:18 +01:00
.string "Oh, come on!\n"
.string "You have to try harder than that!$"
gText_082C85E3:: @ 82C85E3
2017-11-11 01:12:18 +01:00
.string "No way!\n"
.string "Good job!$"
gText_082C85F5:: @ 82C85F5
2017-11-11 01:12:18 +01:00
.string "Heheh!\n"
.string "What did you expect?$"
gText_082C8611:: @ 82C8611
2017-11-11 01:12:18 +01:00
.string "Huh?\n"
.string "Are you serious?!$"
gText_082C8628:: @ 82C8628
2017-11-11 01:12:18 +01:00
.string "Your POKéMON are wimpy because\n"
.string "youre wimpy as a TRAINER!$"
gText_082C8662:: @ 82C8662
2017-11-11 01:12:18 +01:00
.string "Ah\n"
.string "Now this is something else$"
gText_082C8682:: @ 82C8682
2017-11-11 01:12:18 +01:00
.string "Gwahahaha!\n"
.string "My brethren, we have nothing to fear!$"
gText_082C86B3:: @ 82C86B3
2017-11-11 01:12:18 +01:00
.string "Gwah!\n"
.string "Hahahaha!$"
gText_082C86C3:: @ 82C86C3
2017-11-11 01:12:18 +01:00
.string "Hey! Whats wrong with you!\n"
.string "Lets see some effort! Get up!$"
gText_082C86FE:: @ 82C86FE
2017-11-11 01:12:18 +01:00
.string "Thats it! Youve done great!\n"
.string "Youve worked hard for this!$"
2015-10-10 14:20:38 +02:00
gText_082C8739:: @ 82C8739
2017-11-11 01:12:18 +01:00
.string "Hey! Dont you give up now!\n"
.string "Get up! Dont lose faith in yourself!$"
2015-10-10 14:20:38 +02:00
gText_082C877B:: @ 82C877B
2017-11-11 01:12:18 +01:00
.string "Thats it! Youve done it!\n"
.string "You kept working for this!$"
2015-10-10 14:20:38 +02:00
2017-11-11 01:12:18 +01:00
.align 2
.include "data/text/save.inc"
.include "data/text/birch_speech.inc"