pokeemerald/src/fldeff_softboiled.c

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#include "global.h"
#include "menu.h"
#include "party_menu.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
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#include "strings.h"
#include "task.h"
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#include "constants/party_menu.h"
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#include "constants/songs.h"
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static void Task_SoftboiledRestoreHealth(u8 taskId);
static void Task_DisplayHPRestoredMessage(u8 taskId);
static void Task_FinishSoftboiled(u8 taskId);
static void CantUseSoftboiledOnMon(u8 taskId);
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bool8 SetUpFieldMove_SoftBoiled(void)
{
u16 maxHp;
u16 hp;
u16 minHp;
maxHp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_MAX_HP);
hp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_HP);
minHp = (maxHp / 5);
if (hp > minHp)
return TRUE;
return FALSE;
}
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void ChooseMonForSoftboiled(u8 taskId)
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{
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gPartyMenu.action = PARTY_ACTION_SOFTBOILED;
gPartyMenu.slotId2 = gPartyMenu.slotId;
AnimatePartySlot(GetCursorSelectionMonId(), 1);
DisplayPartyMenuStdMessage(PARTY_MSG_USE_ON_WHICH_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
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}
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void Task_TryUseSoftboiledOnPartyMon(u8 taskId)
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{
u16 hp;
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u8 userPartyId = gPartyMenu.slotId;
u8 recipientPartyId = gPartyMenu.slotId2;
if(recipientPartyId > PARTY_SIZE)
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{
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gPartyMenu.action = 0;
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
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return;
}
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hp = GetMonData(&gPlayerParty[recipientPartyId], MON_DATA_HP);
if(hp == 0 || userPartyId == recipientPartyId || GetMonData(&gPlayerParty[recipientPartyId], MON_DATA_MAX_HP) == hp)
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{
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CantUseSoftboiledOnMon(taskId);
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return;
}
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// Take away Softboiled user's health first (-1)
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PlaySE(SE_KAIFUKU);
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PartyMenuModifyHP(taskId, userPartyId, -1, GetMonData(&gPlayerParty[userPartyId], MON_DATA_MAX_HP)/5, Task_SoftboiledRestoreHealth);
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}
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static void Task_SoftboiledRestoreHealth(u8 taskId)
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{
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PlaySE(SE_KAIFUKU);
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PartyMenuModifyHP(taskId, gPartyMenu.slotId2, 1, GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_MAX_HP)/5, Task_DisplayHPRestoredMessage);
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}
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static void Task_DisplayHPRestoredMessage(u8 taskId)
{
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GetMonNickname(&gPlayerParty[gPartyMenu.slotId2], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
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DisplayPartyMenuMessage(gStringVar4, FALSE);
schedule_bg_copy_tilemap_to_vram(2);
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gTasks[taskId].func = Task_FinishSoftboiled;
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}
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static void Task_FinishSoftboiled(u8 taskId)
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{
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if(IsPartyMenuTextPrinterActive() == TRUE)
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return;
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gPartyMenu.action = 0;
AnimatePartySlot(gPartyMenu.slotId, 0);
gPartyMenu.slotId = gPartyMenu.slotId2;
AnimatePartySlot(gPartyMenu.slotId2, 1);
ClearStdWindowAndFrameToTransparent(6, FALSE);
ClearWindowTilemap(6);
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
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}
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static void Task_ChooseNewMonForSoftboiled(u8 taskId)
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{
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if(IsPartyMenuTextPrinterActive() == TRUE)
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return;
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DisplayPartyMenuStdMessage(PARTY_MSG_USE_ON_WHICH_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
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}
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static void CantUseSoftboiledOnMon(u8 taskId)
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{
PlaySE(SE_SELECT);
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DisplayPartyMenuMessage(gText_CantBeUsedOnPkmn, FALSE);
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schedule_bg_copy_tilemap_to_vram(2);
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gTasks[taskId].func = Task_ChooseNewMonForSoftboiled;
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}