pokeemerald/src/main_menu.c

1875 lines
56 KiB
C
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// Includes
#include "global.h"
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#include "battle_dome_cards.h"
#include "bg.h"
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#include "constants/flags.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "decompress.h"
#include "event_data.h"
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#include "field_effect.h"
#include "gpu_regs.h"
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#include "international_string_util.h"
#include "link.h"
#include "main.h"
#include "menu.h"
#include "menu_indicators.h"
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#include "mystery_event_menu.h"
#include "naming_screen.h"
#include "option_menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokeball.h"
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#include "pokedex.h"
#include "pokemon_3.h"
#include "random.h"
#include "rtc.h"
#include "save.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string.h"
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#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
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#include "title_screen.h"
#include "window.h"
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// Static type declarations
// Static RAM declarations
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extern u8 gUnknown_02022D04;
extern u16 gUnknown_02022D06;
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IWRAM_DATA u8 gUnknown_03000DD0;
// Static ROM declarations
// .rodata
// .text
enum
{
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION
HAS_MYSTERY_EVENTS,
};
struct ArrowStruct {
u8 unk0[6];
u16 unk6[5];
};
extern u16 gMainMenuBgPal[];
extern u16 gMainMenuTextPal[];
extern struct BgTemplate gUnknown_082FF0E8[];
extern struct WindowTemplate gUnknown_082FF038[];
extern struct WindowTemplate gUnknown_082FF070[];
extern u8 gUnknown_082FF0E0[];
extern struct WindowTemplate gUnknown_082FF048[];
extern struct ArrowStruct gUnknown_082FF0F4;
extern struct BgTemplate gUnknown_082FF0F0;
extern u8 gBirchIntroShadowGfx[];
extern u8 gUnknown_082FEEF0[];
extern u16 gUnknown_082FECFC[];
extern u16 gUnknown_082FF028[];
extern struct WindowTemplate gUnknown_082FF080[];
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extern const union AffineAnimCmd *const gUnknown_082FF114[];
extern u16 gUnknown_082FF018[];
extern struct WindowTemplate gUnknown_082FF088[];
extern const struct MenuAction gUnknown_082FF118[];
extern u8* gMalePresetNames[];
extern u8* gFemalePresetNames[];
extern u8 gUnknown_082FF0E3[];
u32 InitMainMenu(bool8);
void Task_MainMenuCheckSaveFile(u8);
void Task_MainMenuCheckBattery(u8);
void Task_WaitForSaveFileErrorWindow(u8);
void CreateMainMenuErrorWindow(u8*);
void sub_8032250(struct WindowTemplate*);
void Task_DisplayMainMenu(u8);
void Task_WaitForBatteryDryErrorWindow(u8);
void fmt_savegame(void);
u8 AddScrollIndicatorArrowPair(struct ArrowStruct*, u16*);
void HighlightSelectedMainMenuItem(u8, u8, s16);
void Task_HandleMainMenuInput(u8);
void Task_HandleMainMenuAPressed(u8);
void Task_HandleMainMenuBPressed(u8);
void task_new_game_prof_birch_speech_1(u8);
void Task_DisplayMainMenuInvalidActionError(u8);
void AddBirchSpeechObjects(u8);
void task_new_game_prof_birch_speech_2(u8);
void sub_8031BAC(u8, u8);
void sub_8031D34(u8, u8);
void task_new_game_prof_birch_speech_3(u8);
void unknown_rbox_to_vram(u8, u8);
void sub_8032318(u8);
void task_new_game_prof_birch_speech_4(u8);
void task_new_game_prof_birch_speech_5(u8);
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void sub_80323A0(struct TextSubPrinter *printer, u16 a);
void task_new_game_prof_birch_speech_6(u8);
void sub_8030B14(u8);
void task_new_game_prof_birch_speech_7(u8);
void sub_8031ACC(u8, u8);
void sub_8031C88(u8, u8);
void task_new_game_prof_birch_speech_8(u8);
void task_new_game_prof_birch_speech_9(u8);
void task_new_game_prof_birch_speech_10(u8);
void task_new_game_prof_birch_speech_11(u8);
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void LoadMainMenuWindowFrameTiles(u8, u16);
void DrawMainMenuWindowBorder(struct WindowTemplate*, u16);
void Task_HighlightSelectedMainMenuItem(u8);
void task_new_game_prof_birch_speech_12(u8);
void task_new_game_prof_birch_speech_13(u8);
void sub_8031D74(void);
s8 sub_8031DB4(void);
void sub_80322E0(u8, u8);
void task_new_game_prof_birch_speech_14(u8);
void sub_8030ED4(u8);
void sub_8030F7C(u8);
void task_new_game_prof_birch_speech_15(u8);
void task_new_game_prof_birch_speech_16(u8);
void task_new_game_prof_birch_speech_17(u8);
void new_game_prof_birch_speech_part2_start(void);
void set_default_player_name(u8);
void task_new_game_prof_birch_speech_part2_3(u8);
void task_new_game_prof_birch_speech_part2_4(u8);
void sub_80323CC(u8, u8, u16, u16, u8, u8);
void task_new_game_prof_birch_speech_part2_5(u8);
void task_new_game_prof_birch_speech_part2_6(u8);
void task_new_game_prof_birch_speech_part2_7(u8);
void task_new_game_prof_birch_speech_part2_8(u8);
void task_new_game_prof_birch_speech_part2_9(u8);
void sub_80318D8(struct Sprite*);
void task_new_game_prof_birch_speech_part2_10(u8);
void task_new_game_prof_birch_speech_part2_11(u8);
void task_new_game_prof_birch_speech_part2_12(u8);
void nullsub_11();
void task_new_game_prof_birch_speech_part2_1(u8);
void fmt_time(void);
void fmt_pokedex(void);
void fmt_player(void);
void fmt_badges(void);
void sub_8032474(u8, u8, u8, u8, u8, u8);
void CB2_MainMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void VBlankCB_MainMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void CB2_InitMainMenu(void)
{
InitMainMenu(FALSE);
}
void CB2_ReinitMainMenu(void)
{
InitMainMenu(TRUE);
}
u32 InitMainMenu(bool8 affects_palette_maybe)
{
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadPalette(gMainMenuBgPal, 0, 32);
LoadPalette(gMainMenuTextPal, 0xF0, 32);
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
if (affects_palette_maybe)
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black
else
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
InitWindows(gUnknown_082FF038);
DeactivateAllTextPrinters();
LoadMainMenuWindowFrameTiles(0, 0x1D5);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
SetGpuReg(REG_OFFSET_DISPCNT, 0x3040);
ShowBg(0);
HideBg(1);
CreateTask(Task_MainMenuCheckSaveFile, 0);
return 0;
}
void Task_MainMenuCheckSaveFile(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (sub_80093CC())
data[15] = 1;
switch (gSaveFileStatus)
{
case 1:
data[0] = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled())
data[0]++;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 2:
CreateMainMenuErrorWindow(gText_SaveFileErased);
data[0] = 0;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
case 0xFF:
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
data[0] = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled() == TRUE)
data[0]++;
break;
case 0:
default:
data[0] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 4:
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
gTasks[taskId].data[0] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
}
if (gUnknown_02022D06 & 0x8000)
{
switch (data[0])
{
case HAS_NO_SAVED_GAME:
case HAS_SAVED_GAME:
gUnknown_02022D06 = data[0] + 1;
break;
case HAS_MYSTERY_GIFT:
gUnknown_02022D06 = 3;
break;
case 3:
gUnknown_02022D06 = 4;
break;
}
}
gUnknown_02022D06 &= 0x7FFF;
data[1] = gUnknown_02022D06;
data[12] = data[0] + 2;
}
}
void Task_WaitForSaveFileErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
sub_8032250(gUnknown_082FF070);
gTasks[taskId].func = Task_MainMenuCheckBattery;
}
}
void Task_MainMenuCheckBattery(u8 taskId)
{
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
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{
gTasks[taskId].func = Task_DisplayMainMenu;
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}
else
{
CreateMainMenuErrorWindow(gText_BatteryRunDry);
gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
}
}
}
void Task_WaitForBatteryDryErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
sub_8032250(gUnknown_082FF070);
gTasks[taskId].func = Task_DisplayMainMenu;
}
}
void Task_DisplayMainMenu(u8 taskId)
{
s16* data = gTasks[taskId].data;
u16 palette;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
palette = RGB_BLACK;
LoadPalette(&palette, 254, 2);
palette = RGB_WHITE;
LoadPalette(&palette, 250, 2);
palette = RGB(12, 12, 12);
LoadPalette(&palette, 251, 2);
palette = RGB(26, 26, 25);
LoadPalette(&palette, 252, 2);
if (gSaveBlock2Ptr->playerGender == MALE)
{
palette = RGB(4, 16, 31);
LoadPalette(&palette, 241, 2);
}
else
{
palette = RGB(31, 3, 21);
LoadPalette(&palette, 241, 2);
}
switch (gTasks[taskId].data[0])
{
case HAS_NO_SAVED_GAME:
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
box_print(0, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(1, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
CopyWindowToVram(1, 2);
DrawMainMenuWindowBorder(gUnknown_082FF038, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF038[1], 0x1D5);
break;
case HAS_SAVED_GAME:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
break;
case HAS_MYSTERY_GIFT:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift);
box_print(5, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
break;
case HAS_MYSTERY_EVENTS:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift2);
box_print(5, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryEvents);
box_print(6, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
PutWindowTilemap(6);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
CopyWindowToVram(6, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[4], 0x1D5);
data[13] = AddScrollIndicatorArrowPair(&gUnknown_082FF0F4, &gUnknown_02022D06);
gTasks[data[13]].func = Task_ScrollIndicatorArrowPairOnMainMenu;
if (gUnknown_02022D06 == 4)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
data[14] = 1;
gTasks[data[13]].data[15] = 1;
}
break;
}
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
}
void Task_HighlightSelectedMainMenuItem(u8 taskId)
{
HighlightSelectedMainMenuItem(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[14]);
gTasks[taskId].func = Task_HandleMainMenuInput;
}
bool8 HandleMainMenuInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_80093CC();
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0x0000);
gTasks[taskId].func = Task_HandleMainMenuAPressed;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
else if ((gMain.newKeys & DPAD_UP) && data[1] > 0)
{
if (data[0] == 3 && data[14] == 1 && data[1] == 1)
{
ChangeBgY(0, 0x2000, 2);
ChangeBgY(1, 0x2000, 2);
gTasks[data[13]].data[15] = data[14] = 0;
}
data[1]--;
gUnknown_02022D06 = data[1];
return TRUE;
}
else if ((gMain.newKeys & DPAD_DOWN) && data[1] < data[12] - 1)
{
if (data[0] == 3 && data[1] == 3 && data[14] == 0)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
gTasks[data[13]].data[15] = data[14] = 1;
}
data[1]++;
gUnknown_02022D06 = data[1];
return TRUE;
}
return FALSE;
}
void Task_HandleMainMenuInput(u8 taskId)
{
if (HandleMainMenuInput(taskId))
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
void Task_HandleMainMenuAPressed(u8 taskId)
{
bool8 r2;
u8 action;
if (!gPaletteFade.active)
{
if (gTasks[taskId].data[0] == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
sub_819746C(0, 1);
sub_819746C(1, 1);
sub_819746C(2, 1);
sub_819746C(3, 1);
sub_819746C(4, 1);
sub_819746C(5, 1);
sub_819746C(6, 1);
sub_819746C(7, 1);
r2 = sub_80093CC();
switch (gTasks[taskId].data[0])
{
case HAS_NO_SAVED_GAME:
default:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 0;
break;
case 1:
action = 2;
break;
}
break;
case HAS_SAVED_GAME:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
action = 2;
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
action = 3;
if (r2 == FALSE)
{
action = 6;
gTasks[taskId].data[0] = 0;
}
break;
case 3:
action = 2;
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
if (gTasks[taskId].data[15])
{
action = 3;
if (r2 == FALSE)
{
action = 6;
gTasks[taskId].data[0] = 0;
}
}
else if (r2)
{
action = 6;
gTasks[taskId].data[0] = 1;
}
else
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{
action = 5;
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}
break;
case 3:
if (r2)
{
action = 6;
gTasks[taskId].data[0] = 2;
}
else
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{
action = 4;
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}
break;
case 4:
action = 2;
break;
}
break;
}
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
switch (action)
{
case 0:
default:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
gTasks[taskId].func = task_new_game_prof_birch_speech_1;
break;
case 1:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
SetMainCallback2(sub_8086230);
DestroyTask(taskId);
break;
case 2:
gMain.savedCallback = CB2_ReinitMainMenu;
SetMainCallback2(CB2_InitOptionMenu);
DestroyTask(taskId);
break;
case 3:
SetMainCallback2(c2_mystery_gift);
DestroyTask(taskId);
break;
case 4:
SetMainCallback2(CB2_InitMysteryEventMenu);
DestroyTask(taskId);
break;
case 5:
SetMainCallback2(sub_801867C);
DestroyTask(taskId);
break;
case 6:
gTasks[taskId].data[1] = 0;
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
gPlttBufferFaded[0xF1] = RGB_WHITE;
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
return;
}
FreeAllWindowBuffers();
if (action != 2)
gUnknown_02022D06 = 0;
else
gUnknown_02022D06 |= 0x8000;
}
}
void Task_HandleMainMenuBPressed(u8 taskId)
{
if (!gPaletteFade.active)
{
if (gTasks[taskId].data[0] == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
gUnknown_02022D06 = 0;
FreeAllWindowBuffers();
SetMainCallback2(CB2_InitTitleScreen);
DestroyTask(taskId);
}
}
void Task_DisplayMainMenuInvalidActionError(u8 taskId)
{
switch (gTasks[taskId].data[1])
{
case 0:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
switch (gTasks[taskId].data[0])
{
case 0:
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
break;
case 1:
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
break;
case 2:
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
break;
}
gTasks[taskId].data[1]++;
break;
case 1:
if (!gPaletteFade.active)
gTasks[taskId].data[1]++;
break;
case 2:
RunTextPrinters();
if (!IsTextPrinterActive(7))
gTasks[taskId].data[1]++;
break;
case 3:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
}
}
void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 a)
{
SetGpuReg(REG_OFFSET_WIN0H, 0x9E7);
switch (menuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x11F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
break;
}
break;
case HAS_SAVED_GAME:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
case 3:
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
case 3:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
case 4:
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
}
break;
}
}
void task_new_game_prof_birch_speech_1(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
InitBgFromTemplate(&gUnknown_082FF0F0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM);
LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800));
LoadPalette(gUnknown_082FECFC, 0, 64);
LoadPalette(gUnknown_082FF028, 1, 16);
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
dp13_810BB8C();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
gTasks[taskId].data[4] = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_2;
gTasks[taskId].data[2] = 0xFF;
gTasks[taskId].data[3] = 0xFF;
gTasks[taskId].data[7] = 0xD8;
PlayBGM(MUS_DOORO_X4);
ShowBg(0);
ShowBg(1);
}
void task_new_game_prof_birch_speech_2(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[7])
2018-02-11 23:19:36 +01:00
{
gTasks[taskId].data[7]--;
2018-02-11 23:19:36 +01:00
}
else
{
spriteId = gTasks[taskId].data[8];
gSprites[spriteId].pos1.x = 0x88;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 10);
sub_8031D34(taskId, 20);
gTasks[taskId].data[7] = 0x50;
gTasks[taskId].func = task_new_game_prof_birch_speech_3;
}
}
void task_new_game_prof_birch_speech_3(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
if (gTasks[taskId].data[7])
2018-02-11 23:19:36 +01:00
{
gTasks[taskId].data[7]--;
2018-02-11 23:19:36 +01:00
}
else
{
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0);
unknown_rbox_to_vram(0, 1);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
sub_8032318(0);
2018-02-11 23:19:36 +01:00
StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_4;
}
}
}
void task_new_game_prof_birch_speech_4(u8 taskId)
{
if (!gPaletteFade.active && !sub_8197224())
{
gTasks[taskId].func = task_new_game_prof_birch_speech_5;
StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon);
AddTextPrinterWithCallbackForMessage(1, sub_80323A0);
gUnknown_03000DD0 = taskId;
}
}
void task_new_game_prof_birch_speech_5(u8 taskId)
{
if (!sub_8197224())
{
2018-02-11 23:19:36 +01:00
StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_6;
}
}
void sub_8030A70(u8 taskId)
{
u8 spriteId = gTasks[gUnknown_03000DD0].data[9];
gSprites[spriteId].pos1.x = 0x64;
gSprites[spriteId].pos1.y = 0x4B;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].data[0] = 0;
CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0xFFFF, SPECIES_LOTAD);
gTasks[taskId].func = sub_8030B14;
gTasks[gUnknown_03000DD0].data[7] = 0;
}
void sub_8030B14(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite *sprite = &gSprites[gTasks[gUnknown_03000DD0].data[9]];
switch (data[0])
{
case 0:
if (sprite->callback == SpriteCallbackDummy)
{
sprite->oam.affineMode = 0;
goto _08030B98_inc_data0;
}
break;
case 1:
if (gTasks[gUnknown_03000DD0].data[7] >= 0x60)
{
DestroyTask(taskId);
if (gTasks[gUnknown_03000DD0].data[7] < 0x4000)
gTasks[gUnknown_03000DD0].data[7]++;
}
break;
_08030B98_inc_data0:
default:
data[0]++;
if (gTasks[gUnknown_03000DD0].data[7] < 0x4000)
gTasks[gUnknown_03000DD0].data[7]++;
break;
}
}
void task_new_game_prof_birch_speech_6(u8 taskId)
{
if (!sub_8197224())
{
gUnknown_02022D04 = 0;
2018-02-11 23:19:36 +01:00
StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_7;
}
}
void task_new_game_prof_birch_speech_7(u8 taskId)
{
if (!sub_8197224())
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 1;
gSprites[gTasks[taskId].data[9]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].data[7] = 0x40;
gTasks[taskId].func = task_new_game_prof_birch_speech_8;
}
}
void task_new_game_prof_birch_speech_8(u8 taskId)
{
if (gTasks[taskId].data[4] != -60)
{
gTasks[taskId].data[4] -= 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]);
}
else
{
gTasks[taskId].data[4] = -60;
gTasks[taskId].func = task_new_game_prof_birch_speech_9;
}
}
void task_new_game_prof_birch_speech_9(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].invisible = 1;
gSprites[gTasks[taskId].data[9]].invisible = 1;
if (gTasks[taskId].data[7])
2018-02-11 23:19:36 +01:00
{
gTasks[taskId].data[7]--;
2018-02-11 23:19:36 +01:00
}
else
{
u8 spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0xB4;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].data[2] = spriteId;
gTasks[taskId].data[6] = 0;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_10;
}
}
}
void task_new_game_prof_birch_speech_10(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[2]].oam.objMode = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_11;
}
}
2018-02-11 23:19:36 +01:00
void task_new_game_prof_birch_speech_11(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_12;
}
void task_new_game_prof_birch_speech_12(u8 taskId)
{
if (!sub_8197224())
{
sub_8031D74();
gTasks[taskId].func = task_new_game_prof_birch_speech_13;
}
}
void task_new_game_prof_birch_speech_13(u8 taskId)
{
int gender = sub_8031DB4();
int r3;
switch (gender)
{
case MALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
sub_80322E0(1, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_14;
break;
case FEMALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
sub_80322E0(1, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_14;
break;
}
r3 = GetMenuCursorPos();
if (r3 != gTasks[taskId].data[6])
{
gTasks[taskId].data[6] = r3;
gSprites[gTasks[taskId].data[2]].oam.objMode = 1;
sub_8031ACC(taskId, 0);
gTasks[taskId].func = sub_8030ED4;
}
}
void sub_8030ED4(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gTasks[taskId].data[5] == 0)
{
gSprites[spriteId].pos1.x += 4;
}
else
{
gSprites[spriteId].invisible = 1;
if (gTasks[taskId].data[6])
spriteId = gTasks[taskId].data[11];
else
spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0xF0;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gTasks[taskId].data[2] = spriteId;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 0);
gTasks[taskId].func = sub_8030F7C;
}
}
void sub_8030F7C(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gSprites[spriteId].pos1.x > 0xB4)
{
gSprites[spriteId].pos1.x -= 4;
}
else
{
gSprites[spriteId].pos1.x = 0xB4;
if (gTasks[taskId].data[5])
{
gSprites[spriteId].oam.objMode = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_13;
}
}
}
void task_new_game_prof_birch_speech_14(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_15;
}
void task_new_game_prof_birch_speech_15(u8 taskId)
{
if (!sub_8197224())
gTasks[taskId].func = task_new_game_prof_birch_speech_16;
}
void task_new_game_prof_birch_speech_16(u8 taskId)
{
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = task_new_game_prof_birch_speech_17;
}
}
void task_new_game_prof_birch_speech_17(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
sub_818D820(gTasks[taskId].data[9]);
set_default_player_name(Random() % 20);
DestroyTask(taskId);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start);
}
}
void task_new_game_prof_birch_speech_part2_2(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_3;
}
void task_new_game_prof_birch_speech_part2_3(u8 taskId)
{
if (!sub_8197224())
{
sub_80323CC(2, 1, 0xF3, 0xDF, 2, 15);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_4;
}
}
void task_new_game_prof_birch_speech_part2_4(u8 taskId)
{
switch (ProcessMenuInputNoWrap_())
{
case 0:
PlaySE(SE_SELECT);
gSprites[gTasks[taskId].data[2]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_5;
break;
case -1:
case 1:
PlaySE(SE_SELECT);
gTasks[taskId].func = task_new_game_prof_birch_speech_11;
}
}
void task_new_game_prof_birch_speech_part2_5(u8 taskId)
{
if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4] += 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]);
}
else
{
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_6;
}
}
void task_new_game_prof_birch_speech_part2_6(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[10]].invisible = 1;
gSprites[gTasks[taskId].data[11]].invisible = 1;
spriteId = gTasks[taskId].data[8];
gSprites[spriteId].pos1.x = 0x88;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
spriteId = gTasks[taskId].data[9];
gSprites[spriteId].pos1.x = 0x64;
gSprites[spriteId].pos1.y = 0x4B;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_7;
}
}
void task_new_game_prof_birch_speech_part2_7(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
gSprites[gTasks[taskId].data[9]].oam.objMode = 0;
if (!sub_8197224())
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 1;
gSprites[gTasks[taskId].data[9]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].data[7] = 64;
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_8;
}
}
}
void task_new_game_prof_birch_speech_part2_8(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].invisible = 1;
gSprites[gTasks[taskId].data[9]].invisible = 1;
if (gTasks[taskId].data[7])
{
gTasks[taskId].data[7]--;
return;
}
if (gSaveBlock2Ptr->playerGender != MALE)
spriteId = gTasks[taskId].data[11];
else
spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0x78;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].data[2] = spriteId;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_9;
}
}
void task_new_game_prof_birch_speech_part2_9(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[2]].oam.objMode = 0;
if (!sub_8197224())
{
spriteId = gTasks[taskId].data[2];
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].affineAnims = gUnknown_082FF114;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].callback = sub_80318D8;
BeginNormalPaletteFade(0xFFFF, 0, 0, 16, 0);
FadeOutBGM(4);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_10;
}
}
}
void task_new_game_prof_birch_speech_part2_10(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gSprites[spriteId].affineAnimEnded)
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_11;
}
void task_new_game_prof_birch_speech_part2_11(u8 taskId)
{
u8 spriteId;
if (!gPaletteFade.active)
{
spriteId = gTasks[taskId].data[2];
gSprites[spriteId].callback = nullsub_11;
SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
BeginNormalPaletteFade(-0x10000, 0, 0, 16, -1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_12;
}
}
void task_new_game_prof_birch_speech_part2_12(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
sub_818D820(gTasks[taskId].data[9]);
dp13_810BB8C();
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
}
void new_game_prof_birch_speech_part2_start(void)
{
u8 taskId;
u8 spriteId;
u16 savedIme;
ResetBgsAndClearDma3BusyFlags(0);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
InitBgFromTemplate(&gUnknown_082FF0F0);
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
ResetPaletteFade();
LZ77UnCompVram(gBirchIntroShadowGfx, (u8*)VRAM);
LZ77UnCompVram(gUnknown_082FEEF0, (u8*)(VRAM + 0x3800));
LoadPalette(gUnknown_082FECFC, 0, 64);
LoadPalette(&gUnknown_082FF018[1], 1, 16);
ResetTasks();
taskId = CreateTask(task_new_game_prof_birch_speech_part2_1, 0);
gTasks[taskId].data[7] = 5;
gTasks[taskId].data[4] = -60;
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
dp13_810BB8C();
AddBirchSpeechObjects(taskId);
if (gSaveBlock2Ptr->playerGender != MALE)
{
gTasks[taskId].data[6] = FEMALE;
spriteId = gTasks[taskId].data[11];
}
else
{
gTasks[taskId].data[6] = MALE;
spriteId = gTasks[taskId].data[10];
}
gSprites[spriteId].pos1.x = 0xB4;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gTasks[taskId].data[2] = spriteId;
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
ShowBg(0);
ShowBg(1);
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= 1;
REG_IME = savedIme;
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
void nullsub_11(struct Sprite *sprite)
{
}
void sub_80318D8(struct Sprite *sprite)
{
u32 y;
y = (sprite->pos1.y << 16) + sprite->data[0] + 0xC000;
sprite->pos1.y = y >> 16;
sprite->data[0] = y;
}
u8 sub_80318F4(u8 a, u8 b)
{
return sub_818D3E4(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1);
}
void AddBirchSpeechObjects(u8 taskId)
{
u8 spriteId = AddNewGameBirchObject(0x88, 0x3C, 1);
u8 spriteId2;
u8 spriteId3;
u8 spriteId4;
gSprites[spriteId].callback = nullsub_11;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].invisible = 1;
gTasks[taskId].data[8] = spriteId;
spriteId2 = sub_80318F4(100, 0x4B);
gSprites[spriteId2].callback = nullsub_11;
gSprites[spriteId2].oam.priority = 0;
gSprites[spriteId2].invisible = 1;
gTasks[taskId].data[9] = spriteId2;
spriteId3 = CreateTrainerSprite(sub_806EFF0(0x3C), 0x78, 0x3C, 0, gDecompressionBuffer);
gSprites[spriteId3].callback = nullsub_11;
gSprites[spriteId3].invisible = 1;
gSprites[spriteId3].oam.priority = 0;
gTasks[taskId].data[10] = spriteId3;
spriteId4 = CreateTrainerSprite(sub_806EFF0(0x3F), 0x78, 0x3C, 0, &gDecompressionBuffer[0x800]);
gSprites[spriteId4].callback = nullsub_11;
gSprites[spriteId4].invisible = 1;
gSprites[spriteId4].oam.priority = 0;
gTasks[taskId].data[11] = spriteId4;
}
void sub_8031A5C(u8 taskId)
{
int alpha;
if (gTasks[taskId].data[1] == 0)
{
gTasks[gTasks[taskId].data[0]].data[5] = 1;
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]--;
gTasks[taskId].data[2]++;
alpha = gTasks[taskId].data[2] << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha);
}
}
void sub_8031ACC(u8 taskId, u8 a)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, 0x250);
SetGpuReg(REG_OFFSET_BLDALPHA, 16);
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].data[5] = 0;
taskId2 = CreateTask(sub_8031A5C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 16;
gTasks[taskId2].data[2] = 0;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031B3C(u8 taskId)
{
int alpha;
if (gTasks[taskId].data[1] == 16)
{
gTasks[gTasks[taskId].data[0]].data[5] = 1;
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]++;
gTasks[taskId].data[2]--;
alpha = gTasks[taskId].data[2] << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha);
}
}
void sub_8031BAC(u8 taskId, u8 a)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, 0x250);
SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].data[5] = 0;
taskId2 = CreateTask(sub_8031B3C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 0;
gTasks[taskId2].data[2] = 16;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031C1C(u8 taskId)
{
if (gTasks[taskId].data[2])
{
gTasks[taskId].data[2]--;
}
else if (gTasks[taskId].data[1] == 8)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]++;
LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16);
}
}
void sub_8031C88(u8 taskId, u8 a)
{
u8 taskId2;
taskId2 = CreateTask(sub_8031C1C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 0;
gTasks[taskId2].data[2] = 8;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031CC8(u8 taskId)
{
if (gTasks[taskId].data[2])
{
gTasks[taskId].data[2]--;
}
else if (gTasks[taskId].data[1] == 0)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]--;
LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16);
}
}
void sub_8031D34(u8 taskId, u8 a)
{
u8 taskId2;
taskId2 = CreateTask(sub_8031CC8, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 8;
gTasks[taskId2].data[2] = 8;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031D74(void)
{
DrawMainMenuWindowBorder(gUnknown_082FF088, 0xF3);
FillWindowPixelBuffer(1, 17);
PrintMenuTable(1, 2, gUnknown_082FF118);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0);
PutWindowTilemap(1);
CopyWindowToVram(1, 3);
}
s8 sub_8031DB4(void)
{
return ProcessMenuInputNoWrapAround();
}
void set_default_player_name(u8 nameId)
{
u8* name;
u8 i;
if (gSaveBlock2Ptr->playerGender == MALE)
name = gMalePresetNames[nameId];
else
name = gFemalePresetNames[nameId];
for (i = 0; i < 7; i++)
gSaveBlock2Ptr->playerName[i] = name[i];
gSaveBlock2Ptr->playerName[7] = 0xFF;
}
void CreateMainMenuErrorWindow(u8* str)
{
FillWindowPixelBuffer(7, 17);
PrintTextOnWindow(7, 1, str, 0, 1, 2, 0);
PutWindowTilemap(7);
CopyWindowToVram(7, 2);
DrawMainMenuWindowBorder(gUnknown_082FF070, 0x1D5);
SetGpuReg(REG_OFFSET_WIN0H, 0x9E7);
SetGpuReg(REG_OFFSET_WIN0V, 0x719F);
}
void fmt_savegame(void)
{
fmt_time();
fmt_pokedex();
fmt_player();
fmt_badges();
}
void fmt_time(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
}
void fmt_player(void)
{
u8 str[0x20];
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
}
void fmt_pokedex(void)
{
u8 str[0x20];
u16 dexCount;
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
{
if (IsNationalPokedexEnabled())
dexCount = pokedex_count(1);
else
dexCount = sub_80C0844(1);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, 0, 3);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
}
}
void fmt_badges(void)
{
u8 str[0x20];
u8 badgeCount = 0;
u32 i;
for (i = FLAG_BADGE01_GET; i <= FLAG_BADGE08_GET; i++)
{
if (FlagGet(i))
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, 2, 1);
box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
}
void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
{
LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset);
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32);
}
void DrawMainMenuWindowBorder(struct WindowTemplate *template, u16 baseTileNum)
{
u16 r9 = 1 + baseTileNum;
u16 r10 = 2 + baseTileNum;
u16 sp18 = 3 + baseTileNum;
u16 spC = 5 + baseTileNum;
u16 sp10 = 6 + baseTileNum;
u16 sp14 = 7 + baseTileNum;
u16 r6 = 8 + baseTileNum;
FillBgTilemapBufferRect(template->priority, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
void sub_8032250(struct WindowTemplate *template)
{
FillBgTilemapBufferRect(template->priority, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
void sub_8032298(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused)
{
FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2);
}
void sub_80322E0(u8 windowId, u8 a)
{
CallWindowFunction(windowId, sub_8032298);
FillWindowPixelBuffer(windowId, 17);
ClearWindowTilemap(windowId);
if (a == 1)
CopyWindowToVram(windowId, 3);
}
void sub_8032318(u8 a)
{
u8 fontAttribute = GetFontAttribute(1, 6);
u8 fontAttribute2 = GetFontAttribute(1, 0);
u8 fontAttribute3 = GetFontAttribute(1, 1);
u8 windowAttribute = GetWindowAttribute(a, 3);
u8 windowAttribute2 = GetWindowAttribute(a, 4);
FillWindowPixelRect(a, fontAttribute, 0, 0, fontAttribute2 * windowAttribute, fontAttribute3 * windowAttribute2);
CopyWindowToVram(a, 2);
}
void sub_80323A0(struct TextSubPrinter *printer, u16 a)
{
if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0)
{
gUnknown_02022D04 = 1;
CreateTask(sub_8030A70, 0);
}
}
void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f)
{
struct WindowTemplate sp;
struct WindowTemplate sp2;
sp = sub_8198A50(0, a + 1, b + 1, 5, 4, f, d);
sp2 = sp;
CreateYesNoMenu(&sp2, c, e, 0);
}
void unknown_rbox_to_vram(u8 windowId, u8 a)
{
CallWindowFunction(windowId, sub_8032474);
FillWindowPixelBuffer(windowId, 17);
PutWindowTilemap(windowId);
if (a == 1)
CopyWindowToVram(windowId, 3);
}
void sub_8032474 (u8 a, u8 b, u8 c, u8 d, u8 e, u8 f)
{
FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x100, b, c-1, d, 1, f);
FillBgTilemapBufferRect(a, 0x101, b+d-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x102, b+d, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x103, b-2, c, 1, 5, f);
FillBgTilemapBufferRect(a, 0x105, b-1, c, d+1, 5, f);
FillBgTilemapBufferRect(a, 0x106, b+d, c, 1, 5, f);
FillBgTilemapBufferRect(a, 0x8FD, b-2, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, 0x8FF, b-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, 0x900, b, c+e, d-1, 1, f);
FillBgTilemapBufferRect(a, 0x901, b+d-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, 0x902, b+d, c+e, 1, 1, f);
}
void task_new_game_prof_birch_speech_part2_1(u8 taskId)
{
if (gTasks[taskId].data[7]-- <= 0)
{
unknown_rbox_to_vram(0, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_2;
}
}