pokeemerald/src/menu_helpers.c

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#include "global.h"
#include "task.h"
#include "window.h"
#include "menu.h"
#include "menu_helpers.h"
#include "gpu_regs.h"
#include "bg.h"
#include "main.h"
#include "text.h"
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#include "graphics.h"
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#include "link.h"
#include "string_util.h"
#include "sound.h"
#include "mail.h"
#include "overworld.h"
#include "decompress.h"
#include "constants/songs.h"
#include "constants/items.h"
#include "constants/maps.h"
// this file's functions
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static void Task_ContinueTaskAfterMessagePrints(u8 taskId);
static void Task_CallYesOrNoCallback(u8 taskId);
// EWRAM vars
EWRAM_DATA static struct YesNoFuncTable gUnknown_0203A138 = {0};
EWRAM_DATA static u8 gUnknown_0203A140 = 0;
// IWRAM bss vars
static TaskFunc gUnknown_0300117C;
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// const rom data
static const struct OamData sOamData_859F4E8 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(16x16),
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.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
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.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_859F4F0[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_859F4F8[] =
{
ANIMCMD_FRAME(4, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_859F500[] =
{
ANIMCMD_FRAME(0, 0, 1, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_859F508[] =
{
sSpriteAnim_859F4F0,
sSpriteAnim_859F4F8,
sSpriteAnim_859F500
};
static const struct CompressedSpriteSheet gUnknown_0859F514 =
{
gBagSwapLineGfx, 0x100, 109
};
static const struct CompressedSpritePalette gUnknown_0859F51C =
{
gBagSwapLinePal, 109
};
static const struct SpriteTemplate gUnknown_0859F524 =
{
.tileTag = 109,
.paletteTag = 109,
.oam = &sOamData_859F4E8,
.anims = sSpriteAnimTable_859F508,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
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// code
void ResetVramOamAndBgCntRegs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
CpuFill16(0, (void*) VRAM, VRAM_SIZE);
CpuFill32(0, (void*) OAM, OAM_SIZE);
CpuFill16(0, (void*) PLTT, PLTT_SIZE);
}
void ResetAllBgsCoordinates(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
}
void SetVBlankHBlankCallbacksToNull(void)
{
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
}
void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 fontId, u8 textSpeed, const u8 *string, void *taskFunc)
{
gUnknown_0203A140 = windowId;
DrawDialogFrameWithCustomTileAndPalette(windowId, TRUE, arg2, arg3);
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if (string != gStringVar4)
StringExpandPlaceholders(gStringVar4, string);
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gTextFlags.canABSpeedUpPrint = 1;
AddTextPrinterParameterized2(windowId, fontId, gStringVar4, textSpeed, NULL, 2, 1, 3);
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gUnknown_0300117C = taskFunc;
gTasks[taskId].func = Task_ContinueTaskAfterMessagePrints;
}
bool16 RunTextPrintersRetIsActive(u8 textPrinterId)
{
RunTextPrinters();
return IsTextPrinterActive(textPrinterId);
}
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static void Task_ContinueTaskAfterMessagePrints(u8 taskId)
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{
if (!RunTextPrintersRetIsActive(gUnknown_0203A140))
gUnknown_0300117C(taskId);
}
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void DoYesNoFuncWithChoice(u8 taskId, const struct YesNoFuncTable *data)
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{
gUnknown_0203A138 = *data;
gTasks[taskId].func = Task_CallYesOrNoCallback;
}
void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo)
{
CreateYesNoMenu(template, tileStart, palette, 0);
gUnknown_0203A138 = *yesNo;
gTasks[taskId].func = Task_CallYesOrNoCallback;
}
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static void Task_CallYesOrNoCallback(u8 taskId)
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{
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
case 0:
PlaySE(SE_SELECT);
gUnknown_0203A138.yesFunc(taskId);
break;
case 1:
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
gUnknown_0203A138.noFunc(taskId);
break;
}
}
bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
{
s16 valBefore = (*arg0);
if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
(*arg0)++;
if ((*arg0) > arg1)
(*arg0) = 1;
if ((*arg0) == valBefore)
{
return FALSE;
}
else
{
PlaySE(SE_SELECT);
return TRUE;
}
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
(*arg0)--;
if ((*arg0) <= 0)
(*arg0) = arg1;
if ((*arg0) == valBefore)
{
return FALSE;
}
else
{
PlaySE(SE_SELECT);
return TRUE;
}
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT)
{
(*arg0) += 10;
if ((*arg0) > arg1)
(*arg0) = arg1;
if ((*arg0) == valBefore)
{
return FALSE;
}
else
{
PlaySE(SE_SELECT);
return TRUE;
}
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT)
{
(*arg0) -= 10;
if ((*arg0) <= 0)
(*arg0) = 1;
if ((*arg0) == valBefore)
{
return FALSE;
}
else
{
PlaySE(SE_SELECT);
return TRUE;
}
}
return FALSE;
}
u8 GetLRKeysState(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (gMain.newKeys & L_BUTTON)
return 1;
if (gMain.newKeys & R_BUTTON)
return 2;
}
return 0;
}
u8 sub_812210C(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (gMain.newAndRepeatedKeys & L_BUTTON)
return 1;
if (gMain.newAndRepeatedKeys & R_BUTTON)
return 2;
}
return 0;
}
bool8 sub_8122148(u16 itemId)
{
if (itemId != ITEM_ENIGMA_BERRY)
return TRUE;
else if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRADE_CENTER) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRADE_CENTER))
return FALSE;
else if (InUnionRoom() != TRUE)
return TRUE;
else
return FALSE;
}
bool8 itemid_80BF6D8_mail_related(u16 itemId)
{
if (IsUpdateLinkStateCBActive() != TRUE && InUnionRoom() != TRUE)
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return TRUE;
else if (ItemIsMail(itemId) != TRUE)
return TRUE;
else
return FALSE;
}
bool8 sub_81221AC(void)
{
if (IsUpdateLinkStateCBActive() == TRUE || gReceivedRemoteLinkPlayers == 1)
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return TRUE;
else
return FALSE;
}
static bool8 sub_81221D0(void)
{
if (!sub_81221AC())
return FALSE;
else
return sub_8087598();
}
bool8 sub_81221EC(void)
{
if (sub_81221D0() == TRUE)
return TRUE;
else if (sub_800B504() != TRUE)
return FALSE;
else
return TRUE;
}
void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount)
{
u16 i;
struct ItemSlot *slots_ = slots;
(*usedSlotsCount) = 0;
for (i = 0; i < count; i++)
{
if (slots_[i].itemId != ITEM_NONE)
(*usedSlotsCount)++;
}
(*usedSlotsCount)++;
if ((*usedSlotsCount) > maxUsedSlotsCount)
*arg2 = maxUsedSlotsCount;
else
*arg2 = (*usedSlotsCount);
}
void sub_812225C(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 numItems)
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{
if (*scrollOffset != 0 && *scrollOffset + maxShownItems > numItems)
*scrollOffset = numItems - maxShownItems;
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if (*scrollOffset + *cursorPos >= numItems)
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{
if (numItems == 0)
*cursorPos = 0;
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else
*cursorPos = numItems - 1;
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}
}
void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4)
{
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u8 i;
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if (arg4 % 2 != 0)
{
if ((*arg1) >= arg4 / 2)
{
for (i = 0; i < (*arg1) - (arg4 / 2); i++)
{
if ((*arg0) + arg2 == arg3)
break;
(*arg1)--;
(*arg0)++;
}
}
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}
else
{
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if ((*arg1) >= (arg4 / 2) + 1)
{
for (i = 0; i <= (*arg1) - (arg4 / 2); i++)
{
if ((*arg0) + arg2 == arg3)
break;
(*arg1)--;
(*arg0)++;
}
}
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}
}
void LoadListMenuArrowsGfx(void)
{
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LoadCompressedSpriteSheet(&gUnknown_0859F514);
LoadCompressedSpritePalette(&gUnknown_0859F51C);
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}
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void sub_8122344(u8 *spriteIds, u8 count)
{
u8 i;
for (i = 0; i < count; i++)
{
spriteIds[i] = CreateSprite(&gUnknown_0859F524, i * 16, 0, 0);
if (i != 0)
StartSpriteAnim(&gSprites[spriteIds[i]], 1);
gSprites[spriteIds[i]].invisible = TRUE;
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}
}
void sub_81223B0(u8 *spriteIds, u8 count)
{
u8 i;
for (i = 0; i < count; i++)
{
if (i == count - 1)
DestroySpriteAndFreeResources(&gSprites[spriteIds[i]]);
else
DestroySprite(&gSprites[spriteIds[i]]);
}
}
void sub_81223FC(u8 *spriteIds, u8 count, bool8 invisible)
{
u8 i;
for (i = 0; i < count; i++)
{
gSprites[spriteIds[i]].invisible = invisible;
}
}
void sub_8122448(u8 *spriteIds, u8 count, s16 x, u16 y)
{
u8 i;
bool8 unknownBit = count & 0x80;
count &= ~(0x80);
for (i = 0; i < count; i++)
{
if (i == count - 1 && unknownBit)
gSprites[spriteIds[i]].pos2.x = x - 8;
else
gSprites[spriteIds[i]].pos2.x = x;
gSprites[spriteIds[i]].pos1.y = 1 + y;
}
}