2017-11-10 02:21:31 +01:00
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BattleFrontier_BattlePikeRandomRoom2_MapScripts:: @ 825E392
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map_script 2, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D
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map_script 4, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE
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.byte 0
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BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D: @ 825E39D
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2018-05-19 18:02:43 +02:00
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7
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2017-11-10 02:21:31 +01:00
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.2byte 0
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BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7:: @ 825E3A7
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delay 16
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applymovement 1, BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB
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waitmovement 0
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 3
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2018-11-01 21:31:10 +01:00
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special CallFrontierUtilFunc
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2017-11-10 02:21:31 +01:00
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lockall
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2018-12-02 09:37:46 +01:00
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msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, MSGBOX_DEFAULT
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2017-11-10 02:21:31 +01:00
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closemessage
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releaseall
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2018-06-15 05:00:09 +02:00
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warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
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2017-11-10 02:21:31 +01:00
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waitstate
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end
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BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB: @ 825E3DB
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2018-06-14 01:19:19 +02:00
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walk_down
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walk_down
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2017-11-10 02:21:31 +01:00
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step_end
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BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE: @ 825E3DE
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2018-05-19 18:02:43 +02:00
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map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8
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2017-11-10 02:21:31 +01:00
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.2byte 0
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BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8:: @ 825E3E8
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2018-05-19 18:02:43 +02:00
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setvar VAR_TEMP_4, 1
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2018-12-24 22:31:24 +01:00
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turnobject EVENT_OBJ_ID_PLAYER, 2
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2017-11-10 02:21:31 +01:00
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end
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BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2: @ 825E3F2
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.string "Congratulations…\n"
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.string "Now, this way, please…$"
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