2018-01-29 16:46:56 +01:00
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#include "global.h"
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#include "constants/weather.h"
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#include "coord_event_weather.h"
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#include "field_weather.h"
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struct CoordEventWeather
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{
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u8 coordEventWeather;
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void (*func)(void);
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};
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static void CoordEventWeather_Clouds(void);
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static void CoordEventWeather_Sunny(void);
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2019-12-02 01:19:47 +01:00
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static void CoordEventWeather_Rain(void);
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2018-01-29 16:46:56 +01:00
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static void CoordEventWeather_Snow(void);
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static void CoordEventWeather_Thunderstorm(void);
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2019-12-02 01:19:47 +01:00
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static void CoordEventWeather_HorizontalFog(void);
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2018-01-29 16:46:56 +01:00
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static void CoordEventWeather_DiagonalFog(void);
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static void CoordEventWeather_Ash(void);
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static void CoordEventWeather_Sandstorm(void);
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2019-12-06 08:27:58 +01:00
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static void CoordEventWeather_Shade(void);
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2018-01-29 16:46:56 +01:00
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static void CoordEventWeather_Drought(void);
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static void CoordEventWeather_Route119Cycle(void);
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static void CoordEventWeather_Route123Cycle(void);
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static const struct CoordEventWeather sCoordEventWeatherFuncs[] =
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{
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2019-12-02 01:19:47 +01:00
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{ COORD_EVENT_WEATHER_SUNNY_CLOUDS, CoordEventWeather_Clouds },
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2018-01-29 16:46:56 +01:00
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{ COORD_EVENT_WEATHER_SUNNY, CoordEventWeather_Sunny },
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2019-12-02 01:19:47 +01:00
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{ COORD_EVENT_WEATHER_RAIN, CoordEventWeather_Rain },
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2018-01-29 16:46:56 +01:00
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{ COORD_EVENT_WEATHER_SNOW, CoordEventWeather_Snow },
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2019-12-02 01:19:47 +01:00
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{ COORD_EVENT_WEATHER_RAIN_THUNDERSTORM, CoordEventWeather_Thunderstorm },
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{ COORD_EVENT_WEATHER_FOG_HORIZONTAL, CoordEventWeather_HorizontalFog },
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{ COORD_EVENT_WEATHER_FOG_DIAGONAL, CoordEventWeather_DiagonalFog },
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{ COORD_EVENT_WEATHER_VOLCANIC_ASH, CoordEventWeather_Ash },
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2018-01-29 16:46:56 +01:00
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{ COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm },
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2019-12-06 08:27:58 +01:00
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{ COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Shade },
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2018-01-29 16:46:56 +01:00
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{ COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought },
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{ COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle },
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{ COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle },
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};
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static void CoordEventWeather_Clouds(void)
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_SUNNY_CLOUDS);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_Sunny(void)
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{
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SetWeather(WEATHER_SUNNY);
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}
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2019-12-02 01:19:47 +01:00
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static void CoordEventWeather_Rain(void)
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2018-01-29 16:46:56 +01:00
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_RAIN);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_Snow(void)
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{
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SetWeather(WEATHER_SNOW);
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}
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static void CoordEventWeather_Thunderstorm(void)
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_RAIN_THUNDERSTORM);
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2018-01-29 16:46:56 +01:00
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}
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2019-12-02 01:19:47 +01:00
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static void CoordEventWeather_HorizontalFog(void)
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2018-01-29 16:46:56 +01:00
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_FOG_HORIZONTAL);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_DiagonalFog(void)
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_FOG_DIAGONAL);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_Ash(void)
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{
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2019-12-02 01:19:47 +01:00
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SetWeather(WEATHER_VOLCANIC_ASH);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_Sandstorm(void)
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{
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SetWeather(WEATHER_SANDSTORM);
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}
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2019-12-06 08:27:58 +01:00
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static void CoordEventWeather_Shade(void)
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2018-01-29 16:46:56 +01:00
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{
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2019-12-06 08:27:58 +01:00
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SetWeather(WEATHER_SHADE);
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2018-01-29 16:46:56 +01:00
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}
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static void CoordEventWeather_Drought(void)
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{
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SetWeather(WEATHER_DROUGHT);
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}
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static void CoordEventWeather_Route119Cycle(void)
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{
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SetWeather(WEATHER_ROUTE119_CYCLE);
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}
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static void CoordEventWeather_Route123Cycle(void)
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{
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SetWeather(WEATHER_ROUTE123_CYCLE);
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}
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void DoCoordEventWeather(u8 coordEventWeather)
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{
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u8 i;
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for (i = 0; i < ARRAY_COUNT(sCoordEventWeatherFuncs); i++)
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{
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if (sCoordEventWeatherFuncs[i].coordEventWeather == coordEventWeather)
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{
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sCoordEventWeatherFuncs[i].func();
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return;
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}
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}
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}
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