pokeemerald/data/scripts/field_poison.inc

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EventScript_FieldPoison::
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lockall
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special TryFieldPoisonWhiteOut
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waitstate
goto_if_eq VAR_RESULT, FLDPSN_WHITEOUT, EventScript_FieldWhiteOut
goto_if_eq VAR_RESULT, FLDPSN_FRONTIER_WHITEOUT, EventScript_FrontierFieldWhiteOut
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releaseall
end
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EventScript_FieldWhiteOut::
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message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
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special Script_FadeOutMapMusic
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waitstate
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fadescreen FADE_TO_BLACK
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call_if_set FLAG_WHITEOUT_TO_LAVARIDGE, EventScript_SetRespawnLavaridgePkmnCenter
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special SetCB2WhiteOut
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waitstate
end
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EventScript_SetRespawnLavaridgePkmnCenter::
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setrespawn HEAL_LOCATION_LAVARIDGE_TOWN
return
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EventScript_FrontierFieldWhiteOut::
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message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
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pike_inchallenge
goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePike_EventScript_Retire
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pyramid_inchallenge
goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @ On Pyramid floor
goto_if_eq VAR_RESULT, 2, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @ On Pyramid peak
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trainerhill_inchallenge
goto_if_eq VAR_RESULT, TRUE, TrainerHill_1F_EventScript_Lost
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special Script_FadeOutMapMusic
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waitstate
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fadescreen FADE_TO_BLACK
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special SetCB2WhiteOut
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waitstate
end