pokeemerald/src/wild_encounter.c

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#include "global.h"
#include "wild_encounter.h"
#include "pokemon.h"
#include "metatile_behavior.h"
#include "fieldmap.h"
#include "random.h"
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#include "field_player_avatar.h"
#include "event_data.h"
#include "safari_zone.h"
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#include "overworld.h"
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#include "pokeblock.h"
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#include "battle_setup.h"
#include "roamer.h"
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#include "tv.h"
#include "link.h"
#include "script.h"
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#include "battle_pike.h"
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#include "battle_pyramid.h"
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#include "constants/abilities.h"
#include "constants/game_stat.h"
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#include "constants/items.h"
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#include "constants/layouts.h"
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#include "constants/maps.h"
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#include "constants/species.h"
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extern const u8 EventScript_RepelWoreOff[];
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#define NUM_FEEBAS_SPOTS 6
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// this file's functions
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static u16 FeebasRandom(void);
static void FeebasSeedRng(u16 seed);
static bool8 IsWildLevelAllowedByRepel(u8 level);
static void ApplyFluteEncounterRateMod(u32 *encRate);
static void ApplyCleanseTagEncounterRateMod(u32 *encRate);
static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex);
static bool8 IsAbilityAllowingEncounter(u8 level);
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// EWRAM vars
EWRAM_DATA static u8 sWildEncountersDisabled = 0;
EWRAM_DATA static u32 sFeebasRngValue = 0;
#include "data/wild_encounters.h"
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// code
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void DisableWildEncounters(bool8 disabled)
{
sWildEncountersDisabled = disabled;
}
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static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
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{
u16 xCur;
u16 yCur;
u16 yMin = gRoute119WaterTileData[section * 3 + 0];
u16 yMax = gRoute119WaterTileData[section * 3 + 1];
u16 tileNum = gRoute119WaterTileData[section * 3 + 2];
for (yCur = yMin; yCur <= yMax; yCur++)
{
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for (xCur = 0; xCur < gMapHeader.mapLayout->width; xCur++)
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{
u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + 7, yCur + 7);
if (MetatileBehavior_IsSurfableAndNotWaterfall(tileBehaviorId) == TRUE)
{
tileNum++;
if (x == xCur && y == yCur)
return tileNum;
}
}
}
return tileNum + 1;
}
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static bool8 CheckFeebas(void)
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{
u8 i;
u16 feebasSpots[NUM_FEEBAS_SPOTS];
s16 x;
s16 y;
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u8 route119Section = 0;
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u16 waterTileNum;
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE119)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE119))
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{
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
x -= 7;
y -= 7;
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if (y >= gRoute119WaterTileData[3 * 0 + 0] && y <= gRoute119WaterTileData[3 * 0 + 1])
route119Section = 0;
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if (y >= gRoute119WaterTileData[3 * 1 + 0] && y <= gRoute119WaterTileData[3 * 1 + 1])
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route119Section = 1;
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if (y >= gRoute119WaterTileData[3 * 2 + 0] && y <= gRoute119WaterTileData[3 * 2 + 1])
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route119Section = 2;
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if (Random() % 100 > 49) // 50% chance of encountering Feebas
return FALSE;
FeebasSeedRng(gSaveBlock1Ptr->easyChatPairs[0].unk2);
for (i = 0; i != NUM_FEEBAS_SPOTS;)
{
feebasSpots[i] = FeebasRandom() % 447;
if (feebasSpots[i] == 0)
feebasSpots[i] = 447;
if (feebasSpots[i] < 1 || feebasSpots[i] >= 4)
i++;
}
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waterTileNum = GetRoute119WaterTileNum(x, y, route119Section);
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for (i = 0; i < NUM_FEEBAS_SPOTS; i++)
{
if (waterTileNum == feebasSpots[i])
return TRUE;
}
}
return FALSE;
}
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// The number 1103515245 comes from the example implementation of rand and srand
// in the ISO C standard.
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static u16 FeebasRandom(void)
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{
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sFeebasRngValue = (1103515245 * sFeebasRngValue) + 12345;
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return sFeebasRngValue >> 16;
}
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static void FeebasSeedRng(u16 seed)
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{
sFeebasRngValue = seed;
}
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static u8 ChooseWildMonIndex_Land(void)
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{
u8 rand = Random() % 100;
if (rand < 20) // 20% chance
return 0;
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else if (rand >= 20 && rand < 40) // 20% chance
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return 1;
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else if (rand >= 40 && rand < 50) // 10% chance
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return 2;
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else if (rand >= 50 && rand < 60) // 10% chance
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return 3;
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else if (rand >= 60 && rand < 70) // 10% chance
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return 4;
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else if (rand >= 70 && rand < 80) // 10% chance
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return 5;
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else if (rand >= 80 && rand < 85) // 5% chance
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return 6;
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else if (rand >= 85 && rand < 90) // 5% chance
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return 7;
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else if (rand >= 90 && rand < 94) // 4% chance
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return 8;
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else if (rand >= 94 && rand < 98) // 4% chance
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return 9;
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else if (rand == 98) // 1% chance
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return 10;
else // 1% chance
return 11;
}
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static u8 ChooseWildMonIndex_WaterRock(void)
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{
u8 rand = Random() % 100;
if (rand < 60) // 60% chance
return 0;
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else if (rand >= 60 && rand < 90) // 30% chance
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return 1;
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else if (rand >= 90 && rand < 95) // 5% chance
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return 2;
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else if (rand >= 95 && rand < 99) // 4% chance
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return 3;
else // 1% chance
return 4;
}
enum
{
OLD_ROD,
GOOD_ROD,
SUPER_ROD
};
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static u8 ChooseWildMonIndex_Fishing(u8 rod)
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{
u8 wildMonIndex = 0;
u8 rand = Random() % 100;
switch (rod)
{
case OLD_ROD:
if (rand < 70) // 70% chance
wildMonIndex = 0;
else // 30% chance
wildMonIndex = 1;
break;
case GOOD_ROD:
if (rand < 60) // 60% chance
wildMonIndex = 2;
if (rand >= 60 && rand < 80) // 20% chance
wildMonIndex = 3;
if (rand >= 80 && rand < 100) // 20% chance
wildMonIndex = 4;
break;
case SUPER_ROD:
if (rand < 40) // 40% chance
wildMonIndex = 5;
if (rand >= 40 && rand < 80) // 40% chance
wildMonIndex = 6;
if (rand >= 80 && rand < 95) // 15% chance
wildMonIndex = 7;
if (rand >= 95 && rand < 99) // 4% chance
wildMonIndex = 8;
if (rand == 99) // 1% chance
wildMonIndex = 9;
break;
}
return wildMonIndex;
}
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static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
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{
u8 min;
u8 max;
u8 range;
u8 rand;
// Make sure minimum level is less than maximum level
if (wildPokemon->maxLevel >= wildPokemon->minLevel)
{
min = wildPokemon->minLevel;
max = wildPokemon->maxLevel;
}
else
{
min = wildPokemon->maxLevel;
max = wildPokemon->minLevel;
}
range = max - min + 1;
rand = Random() % range;
// check ability for max level mon
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if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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{
u8 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE)
{
if (Random() % 2 == 0)
return max;
if (rand != 0)
rand--;
}
}
return min + rand;
}
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static u16 GetCurrentMapWildMonHeaderId(void)
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{
u16 i;
for (i = 0; ; i++)
{
const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i];
if (wildHeader->mapGroup == 0xFF)
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break;
if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum)
{
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ALTERING_CAVE) &&
gSaveBlock1Ptr->location.mapNum == MAP_NUM(ALTERING_CAVE))
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{
u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET);
if (alteringCaveId > 8)
alteringCaveId = 0;
i += alteringCaveId;
}
return i;
}
}
return -1;
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}
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static u8 PickWildMonNature(void)
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{
u8 i;
u8 j;
struct Pokeblock *safariPokeblock;
u8 natures[25];
if (GetSafariZoneFlag() == TRUE && Random() % 100 < 80)
{
safariPokeblock = SafariZoneGetActivePokeblock();
if (safariPokeblock != NULL)
{
for (i = 0; i < 25; i++)
natures[i] = i;
for (i = 0; i < 24; i++)
{
for (j = i + 1; j < 25; j++)
{
if (Random() & 1)
{
u8 temp = natures[i];
natures[i] = natures[j];
natures[j] = temp;
}
}
}
for (i = 0; i < 25; i++)
{
if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
return natures[i];
}
}
}
// check synchronize for a pokemon with the same ability
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if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
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&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
&& Random() % 2 == 0)
{
return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % 25;
}
// random nature
return Random() % 25;
}
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static void CreateWildMon(u16 species, u8 level)
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{
bool32 checkCuteCharm;
ZeroEnemyPartyMons();
checkCuteCharm = TRUE;
switch (gBaseStats[species].genderRatio)
{
case MON_MALE:
case MON_FEMALE:
case MON_GENDERLESS:
checkCuteCharm = FALSE;
break;
}
if (checkCuteCharm
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&& !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
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&& GetMonAbility(&gPlayerParty[0]) == ABILITY_CUTE_CHARM
&& Random() % 3 != 0)
{
u16 leadingMonSpecies = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES);
u32 leadingMonPersonality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
u8 gender = GetGenderFromSpeciesAndPersonality(leadingMonSpecies, leadingMonPersonality);
// misses mon is genderless check, although no genderless mon can have cute charm as ability
if (gender == MON_FEMALE)
gender = MON_MALE;
else
gender = MON_FEMALE;
CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, 32, gender, PickWildMonNature(), 0);
return;
}
CreateMonWithNature(&gEnemyParty[0], species, level, 32, PickWildMonNature());
}
enum
{
WILD_AREA_LAND,
WILD_AREA_WATER,
WILD_AREA_ROCKS,
WILD_AREA_FISHING,
};
#define WILD_CHECK_REPEL 0x1
#define WILD_CHECK_KEEN_EYE 0x2
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static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
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{
u8 wildMonIndex = 0;
u8 level;
switch (area)
{
case WILD_AREA_LAND:
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex))
break;
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
break;
wildMonIndex = ChooseWildMonIndex_Land();
break;
case WILD_AREA_WATER:
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
break;
wildMonIndex = ChooseWildMonIndex_WaterRock();
break;
case WILD_AREA_ROCKS:
wildMonIndex = ChooseWildMonIndex_WaterRock();
break;
}
level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
return FALSE;
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if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
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return FALSE;
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
return TRUE;
}
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static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
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{
u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
return wildMonInfo->wildPokemon[wildMonIndex].species;
}
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static bool8 SetUpMassOutbreakEncounter(u8 flags)
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{
u16 i;
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(gSaveBlock1Ptr->outbreakPokemonLevel))
return FALSE;
CreateWildMon(gSaveBlock1Ptr->outbreakPokemonSpecies, gSaveBlock1Ptr->outbreakPokemonLevel);
for (i = 0; i < 4; i++)
SetMonMoveSlot(&gEnemyParty[0], gSaveBlock1Ptr->outbreakPokemonMoves[i], i);
return TRUE;
}
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static bool8 DoMassOutbreakEncounterTest(void)
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{
if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0
&& gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum
&& gSaveBlock1Ptr->location.mapGroup == gSaveBlock1Ptr->outbreakLocationMapGroup)
{
if (Random() % 100 < gSaveBlock1Ptr->outbreakPokemonProbability)
return TRUE;
}
return FALSE;
}
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static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
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{
if (Random() % 2880 < encounterRate)
return TRUE;
else
return FALSE;
}
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static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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{
encounterRate *= 16;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
encounterRate = encounterRate * 80 / 100;
ApplyFluteEncounterRateMod(&encounterRate);
ApplyCleanseTagEncounterRateMod(&encounterRate);
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if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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{
u32 ability = GetMonAbility(&gPlayerParty[0]);
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if (ability == ABILITY_STENCH && gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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encounterRate = encounterRate * 3 / 4;
else if (ability == ABILITY_STENCH)
encounterRate /= 2;
else if (ability == ABILITY_ILLUMINATE)
encounterRate *= 2;
else if (ability == ABILITY_WHITE_SMOKE)
encounterRate /= 2;
else if (ability == ABILITY_ARENA_TRAP)
encounterRate *= 2;
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8)
encounterRate /= 2;
}
if (encounterRate > 2880)
encounterRate = 2880;
return DoWildEncounterRateDiceRoll(encounterRate);
}
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static bool8 DoGlobalWildEncounterDiceRoll(void)
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{
if (Random() % 100 >= 60)
return FALSE;
else
return TRUE;
}
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static bool8 AreLegendariesInSootopolisPreventingEncounters(void)
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{
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if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(SOOTOPOLIS_CITY)
|| gSaveBlock1Ptr->location.mapNum != MAP_NUM(SOOTOPOLIS_CITY))
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{
return FALSE;
}
return FlagGet(FLAG_LEGENDARIES_IN_SOOTOPOLIS);
}
bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior)
{
u16 headerId;
struct Roamer *roamer;
if (sWildEncountersDisabled == TRUE)
return FALSE;
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
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{
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
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{
headerId = GetBattlePikeWildMonHeaderId();
if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
return FALSE;
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else if (DoWildEncounterRateTest(gBattlePikeWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
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return FALSE;
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else if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
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return FALSE;
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else if (!TryGenerateBattlePikeWildMon(TRUE))
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return FALSE;
BattleSetup_StartBattlePikeWildBattle();
return TRUE;
}
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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{
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headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
return FALSE;
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else if (DoWildEncounterRateTest(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
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return FALSE;
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else if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
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return FALSE;
GenerateBattlePyramidWildMon();
BattleSetup_StartWildBattle();
return TRUE;
}
}
else
{
if (MetatileBehavior_IsLandWildEncounter(currMetaTileBehavior) == TRUE)
{
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
return FALSE;
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else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
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return FALSE;
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else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
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return FALSE;
if (TryStartRoamerEncounter() == TRUE)
{
roamer = &gSaveBlock1Ptr->roamer;
if (!IsWildLevelAllowedByRepel(roamer->level))
return FALSE;
BattleSetup_StartRoamerBattle();
return TRUE;
}
else
{
if (DoMassOutbreakEncounterTest() == TRUE && SetUpMassOutbreakEncounter(WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
{
BattleSetup_StartWildBattle();
return TRUE;
}
// try a regular wild land encounter
if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
{
BattleSetup_StartWildBattle();
return TRUE;
}
return FALSE;
}
}
else if (MetatileBehavior_IsWaterWildEncounter(currMetaTileBehavior) == TRUE
|| (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(currMetaTileBehavior) == TRUE))
{
if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
return FALSE;
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else if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
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return FALSE;
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else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
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return FALSE;
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else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE)
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return FALSE;
if (TryStartRoamerEncounter() == TRUE)
{
roamer = &gSaveBlock1Ptr->roamer;
if (!IsWildLevelAllowedByRepel(roamer->level))
return FALSE;
BattleSetup_StartRoamerBattle();
return TRUE;
}
else // try a regular surfing encounter
{
if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
{
BattleSetup_StartWildBattle();
return TRUE;
}
return FALSE;
}
}
}
return FALSE;
}
void RockSmashWildEncounter(void)
{
u16 headerId = GetCurrentMapWildMonHeaderId();
if (headerId != 0xFFFF)
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{
const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo;
if (wildPokemonInfo == NULL)
{
gSpecialVar_Result = FALSE;
}
else if (DoWildEncounterRateTest(wildPokemonInfo->encounterRate, 1) == TRUE
&& TryGenerateWildMon(wildPokemonInfo, 2, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
{
BattleSetup_StartWildBattle();
gSpecialVar_Result = TRUE;
}
else
{
gSpecialVar_Result = FALSE;
}
}
else
{
gSpecialVar_Result = FALSE;
}
}
bool8 SweetScentWildEncounter(void)
{
s16 x, y;
u16 headerId;
PlayerGetDestCoords(&x, &y);
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
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{
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
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{
headerId = GetBattlePikeWildMonHeaderId();
if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
return FALSE;
TryGenerateBattlePikeWildMon(FALSE);
BattleSetup_StartBattlePikeWildBattle();
return TRUE;
}
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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{
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headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
return FALSE;
GenerateBattlePyramidWildMon();
BattleSetup_StartWildBattle();
return TRUE;
}
}
else
{
if (MetatileBehavior_IsLandWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
{
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
return FALSE;
if (TryStartRoamerEncounter() == TRUE)
{
BattleSetup_StartRoamerBattle();
return TRUE;
}
if (DoMassOutbreakEncounterTest() == TRUE)
SetUpMassOutbreakEncounter(0);
else
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0);
BattleSetup_StartWildBattle();
return TRUE;
}
else if (MetatileBehavior_IsWaterWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
{
if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
return FALSE;
if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
return FALSE;
if (TryStartRoamerEncounter() == TRUE)
{
BattleSetup_StartRoamerBattle();
return TRUE;
}
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0);
BattleSetup_StartWildBattle();
return TRUE;
}
}
return FALSE;
}
bool8 DoesCurrentMapHaveFishingMons(void)
{
u16 headerId = GetCurrentMapWildMonHeaderId();
if (headerId != 0xFFFF && gWildMonHeaders[headerId].fishingMonsInfo != NULL)
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return TRUE;
else
return FALSE;
}
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void FishingWildEncounter(u8 rod)
{
u16 species;
if (CheckFeebas() == TRUE)
{
u8 level = ChooseWildMonLevel(&gWildFeebasRoute119Data);
species = gWildFeebasRoute119Data.species;
CreateWildMon(species, level);
}
else
{
species = GenerateFishingWildMon(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod);
}
IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
SetPokemonAnglerSpecies(species);
BattleSetup_StartWildBattle();
}
u16 GetLocalWildMon(bool8 *isWaterMon)
{
u16 headerId;
const struct WildPokemonInfo *landMonsInfo;
const struct WildPokemonInfo *waterMonsInfo;
*isWaterMon = FALSE;
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
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return SPECIES_NONE;
landMonsInfo = gWildMonHeaders[headerId].landMonsInfo;
waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
// Neither
if (landMonsInfo == NULL && waterMonsInfo == NULL)
return SPECIES_NONE;
// Land Pokemon
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else if (landMonsInfo != NULL && waterMonsInfo == NULL)
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return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
// Water Pokemon
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else if (landMonsInfo == NULL && waterMonsInfo != NULL)
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{
*isWaterMon = TRUE;
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
// Either land or water Pokemon
if ((Random() % 100) < 80)
{
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
}
else
{
*isWaterMon = TRUE;
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
}
u16 GetLocalWaterMon(void)
{
u16 headerId = GetCurrentMapWildMonHeaderId();
if (headerId != 0xFFFF)
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{
const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
if (waterMonsInfo)
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
return SPECIES_NONE;
}
bool8 UpdateRepelCounter(void)
{
u16 steps;
if (InBattlePike() || InBattlePyramid())
return FALSE;
if (InUnionRoom() == TRUE)
return FALSE;
steps = VarGet(VAR_REPEL_STEP_COUNT);
if (steps != 0)
{
steps--;
VarSet(VAR_REPEL_STEP_COUNT, steps);
if (steps == 0)
{
ScriptContext1_SetupScript(EventScript_RepelWoreOff);
return TRUE;
}
}
return FALSE;
}
static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
{
u8 i;
if (!VarGet(VAR_REPEL_STEP_COUNT))
return TRUE;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
{
u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
if (wildLevel < ourLevel)
return FALSE;
else
return TRUE;
}
}
return FALSE;
}
static bool8 IsAbilityAllowingEncounter(u8 level)
{
u8 ability;
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if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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return TRUE;
ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_KEEN_EYE || ability == ABILITY_INTIMIDATE)
{
u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL);
if (playerMonLevel > 5 && level <= playerMonLevel - 5 && !(Random() % 2))
return FALSE;
}
return TRUE;
}
static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u8 type, u8 numMon, u8 *monIndex)
{
u8 validIndexes[numMon]; // variable length array, an interesting feature
u8 i, validMonCount;
for (i = 0; i < numMon; i++)
validIndexes[i] = 0;
for (validMonCount = 0, i = 0; i < numMon; i++)
{
if (gBaseStats[wildMon[i].species].type1 == type || gBaseStats[wildMon[i].species].type2 == type)
validIndexes[validMonCount++] = i;
}
if (validMonCount == 0 || validMonCount == numMon)
return FALSE;
*monIndex = validIndexes[Random() % validMonCount];
return TRUE;
}
static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex)
{
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if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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return FALSE;
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else if (GetMonAbility(&gPlayerParty[0]) != ability)
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return FALSE;
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else if (Random() % 2 != 0)
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return FALSE;
return TryGetRandomWildMonIndexByType(wildMon, type, LAND_WILD_COUNT, monIndex);
}
static void ApplyFluteEncounterRateMod(u32 *encRate)
{
if (FlagGet(FLAG_SYS_ENC_UP_ITEM) == TRUE)
*encRate += *encRate / 2;
else if (FlagGet(FLAG_SYS_ENC_DOWN_ITEM) == TRUE)
*encRate = *encRate / 2;
}
static void ApplyCleanseTagEncounterRateMod(u32 *encRate)
{
if (GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM) == ITEM_CLEANSE_TAG)
*encRate = *encRate * 2 / 3;
}