pokeemerald/asm/trader.s

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8.8 KiB
ArmAsm
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2016-11-01 18:08:48 +01:00
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81339F8
sub_81339F8: @ 81339F8
push {r4-r6,lr}
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ldr r0, =gSaveBlock1Ptr
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ldr r1, [r0]
ldr r0, =0x00002e28
adds r5, r1, r0
movs r2, 0
movs r0, 0x2
strb r0, [r5]
ldr r0, =0x00002e59
adds r1, r0
strb r2, [r1]
movs r4, 0
ldr r6, =gUnknown_085B09E4
_08133A12:
movs r0, 0xB
muls r0, r4
adds r0, 0x5
adds r0, r5, r0
lsls r1, r4, 2
adds r1, r6
ldr r1, [r1]
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bl StringCopy
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adds r1, r5, 0x1
adds r1, r4
ldr r0, =gUnknown_085B09F4
adds r0, r4, r0
ldrb r0, [r0]
strb r0, [r1]
adds r0, r5, 0
adds r0, 0x32
adds r0, r4
movs r1, 0x2
strb r1, [r0]
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x3
bls _08133A12
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_81339F8
thumb_func_start sub_8133A60
sub_8133A60: @ 8133A60
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
ldr r1, =0x00002e59
adds r0, r1
movs r1, 0
strb r1, [r0]
bx lr
.pool
thumb_func_end sub_8133A60
thumb_func_start sub_8133A78
sub_8133A78: @ 8133A78
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x14
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
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ldr r0, =gTasks + 0x8
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adds r7, r1, r0
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ldr r0, =gSaveBlock1Ptr
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ldr r4, [r0]
ldr r0, =0x00002e28
adds r0, r4
mov r9, r0
ldr r0, =gUnknown_085B09F8
ldr r1, [r0, 0x4]
ldr r0, [r0]
str r0, [sp, 0xC]
str r1, [sp, 0x10]
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ldr r1, =gText_Exit
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movs r0, 0x1
movs r2, 0
bl GetStringWidth
adds r6, r0, 0
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ldr r1, =gText_FiveMarks
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movs r0, 0x1
movs r2, 0
bl GetStringWidth
mov r8, r0
movs r5, 0
ldr r0, =0x00002e29
adds r4, r0
_08133AC2:
mov r0, r9
adds r0, 0x1
adds r1, r0, r5
ldrb r0, [r1]
cmp r0, 0x78
bls _08133AF0
mov r0, r8
b _08133B00
.pool
_08133AF0:
ldrb r1, [r1]
lsls r1, 5
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ldr r0, =gDecorations + 1
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adds r1, r0
movs r0, 0x1
movs r2, 0
bl GetStringWidth
_08133B00:
cmp r0, r6
ble _08133B06
adds r6, r0, 0
_08133B06:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x3
bls _08133AC2
adds r0, r6, 0
bl convert_pixel_width_to_tile_width
lsls r0, 24
ldr r2, =0x00ffffff
ldr r1, [sp, 0xC]
ands r1, r2
orrs r1, r0
str r1, [sp, 0xC]
add r0, sp, 0xC
bl AddWindow
strh r0, [r7, 0x6]
lsls r0, 24
lsrs r0, 24
movs r2, 0x85
lsls r2, 2
movs r1, 0
movs r3, 0xE
bl SetWindowBorderStyle
movs r5, 0
_08133B3C:
adds r1, r4, r5
ldrb r0, [r1]
cmp r0, 0x78
bls _08133B70
ldrb r0, [r7, 0x6]
lsls r1, r5, 4
adds r1, 0x1
lsls r1, 24
lsrs r1, 24
str r1, [sp]
movs r1, 0xFF
str r1, [sp, 0x4]
movs r1, 0
str r1, [sp, 0x8]
movs r1, 0x1
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ldr r2, =gText_FiveMarks
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movs r3, 0x8
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bl PrintTextOnWindow
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b _08133B94
.pool
_08133B70:
ldrb r0, [r7, 0x6]
ldrb r2, [r1]
lsls r2, 5
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ldr r1, =gDecorations + 1
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adds r2, r1
lsls r1, r5, 4
adds r1, 0x1
lsls r1, 24
lsrs r1, 24
str r1, [sp]
movs r1, 0xFF
str r1, [sp, 0x4]
movs r1, 0
str r1, [sp, 0x8]
movs r1, 0x1
movs r3, 0x8
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bl PrintTextOnWindow
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_08133B94:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x3
bls _08133B3C
ldrb r0, [r7, 0x6]
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ldr r2, =gText_Exit
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lsls r1, r5, 4
adds r1, 0x1
lsls r1, 24
lsrs r1, 24
str r1, [sp]
movs r1, 0xFF
str r1, [sp, 0x4]
movs r1, 0
str r1, [sp, 0x8]
movs r1, 0x1
movs r3, 0x8
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bl PrintTextOnWindow
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ldrb r0, [r7, 0x6]
movs r1, 0x5
movs r2, 0
bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed
movs r0, 0
bl schedule_bg_copy_tilemap_to_vram
add sp, 0x14
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133A78
thumb_func_start sub_8133BE4
sub_8133BE4: @ 8133BE4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r1, 24
lsrs r2, r1, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
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ldr r1, =gTasks + 0x8
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adds r4, r0, r1
cmp r2, 0x78
bls _08133C14
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ldr r1, =gSpecialVar_0x8004
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ldr r2, =0x0000ffff
adds r0, r2, 0
strh r0, [r1]
b _08133C18
.pool
_08133C14:
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ldr r0, =gSpecialVar_0x8004
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strh r2, [r0]
_08133C18:
ldrb r0, [r4, 0x6]
movs r1, 0
bl sub_8198070
ldrb r0, [r4, 0x6]
bl ClearWindowTilemap
ldrb r0, [r4, 0x6]
bl RemoveWindow
movs r0, 0
bl schedule_bg_copy_tilemap_to_vram
adds r0, r5, 0
bl DestroyTask
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bl EnableBothScriptContexts
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pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133BE4
thumb_func_start sub_8133C48
sub_8133C48: @ 8133C48
push {r4-r7,lr}
lsls r0, 24
lsrs r7, r0, 24
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
ldr r1, =0x00002e28
adds r6, r0, r1
bl ProcessMenuInput
lsls r0, 24
lsrs r4, r0, 24
asrs r1, r0, 24
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _08133C80
cmp r1, r0
bgt _08133C7C
subs r0, 0x1
cmp r1, r0
beq _08133CCA
b _08133C90
.pool
_08133C7C:
cmp r1, 0x4
bne _08133C90
_08133C80:
movs r0, 0x5
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bl PlaySE
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adds r0, r7, 0
movs r1, 0
bl sub_8133BE4
b _08133CCA
_08133C90:
movs r0, 0x5
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bl PlaySE
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ldr r0, =gSpecialVar_0x8005
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lsls r4, 24
asrs r4, 24
strh r4, [r0]
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ldr r5, =gStringVar1
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movs r0, 0xB
adds r1, r4, 0
muls r1, r0
adds r1, 0x5
adds r1, r6, r1
adds r0, r5, 0
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bl StringCopy
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adds r0, r6, 0
adds r0, 0x32
adds r0, r4
ldrb r1, [r0]
adds r0, r5, 0
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bl ConvertInternationalString
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adds r0, r6, 0x1
adds r0, r4
ldrb r1, [r0]
adds r0, r7, 0
bl sub_8133BE4
_08133CCA:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133C48
thumb_func_start sub_8133CD8
sub_8133CD8: @ 8133CD8
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldr r1, =gSpecialVar_ScriptResult
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ldr r2, =0x00002e59
adds r0, r2
ldrb r0, [r0]
strh r0, [r1]
bx lr
.pool
thumb_func_end sub_8133CD8
thumb_func_start sub_8133CF4
sub_8133CF4: @ 8133CF4
push {r4,r5,lr}
movs r4, 0
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ldr r5, =gSpecialVar_ScriptResult
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_08133CFA:
adds r0, r4, 0
Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
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bl CountDecorationCategoryN
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lsls r0, 24
cmp r0, 0
beq _08133D10
movs r0, 0
strh r0, [r5]
b _08133D20
.pool
_08133D10:
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x7
bls _08133CFA
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ldr r1, =gSpecialVar_ScriptResult
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movs r0, 0x1
strh r0, [r1]
_08133D20:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133CF4
thumb_func_start sub_8133D2C
sub_8133D2C: @ 8133D2C
push {r4-r6,lr}
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ldr r6, =gSpecialVar_ScriptResult
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movs r0, 0
strh r0, [r6]
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ldr r4, =gDecorations
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ldr r5, =gSpecialVar_0x8004
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ldrh r0, [r5]
lsls r0, 5
adds r2, r0, r4
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ldr r0, =gSpecialVar_0x8006
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ldrh r0, [r0]
lsls r0, 5
adds r0, r4
ldrb r1, [r2, 0x13]
ldrb r0, [r0, 0x13]
cmp r1, r0
beq _08133D72
adds r0, r1, 0
Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
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bl GetFirstEmptyDecorSlot
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lsls r0, 24
asrs r0, 24
movs r1, 0x1
negs r1, r1
cmp r0, r1
bne _08133D72
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ldr r0, =gStringVar2
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ldrh r1, [r5]
lsls r1, 5
adds r1, r4
ldrb r1, [r1, 0x13]
bl sub_8127250
movs r0, 0x1
strh r0, [r6]
_08133D72:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133D2C
thumb_func_start sub_8133D8C
sub_8133D8C: @ 8133D8C
push {lr}
ldr r0, =sub_8127208
movs r1, 0
bl CreateTask
pop {r0}
bx r0
.pool
thumb_func_end sub_8133D8C
thumb_func_start sub_8133DA0
sub_8133DA0: @ 8133DA0
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
bl IsSelectedDecorInThePC
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lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08133DFC
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ldr r5, =gSpecialVar_0x8006
ldr r0, =gCurDecorationIndex
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ldrb r1, [r0]
ldr r0, =gCurDecorInventoryItems
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ldr r0, [r0]
adds r0, r1
ldrb r0, [r0]
strh r0, [r5]
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ldr r0, =gStringVar3
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ldr r1, =gSpecialVar_0x8004
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ldrh r1, [r1]
lsls r1, 5
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ldr r4, =gDecorations + 1
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adds r1, r4
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bl StringCopy
ldr r0, =gStringVar2
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ldrh r1, [r5]
lsls r1, 5
adds r1, r4
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bl StringCopy
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b _08133E04
.pool
_08133DFC:
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ldr r1, =gSpecialVar_0x8006
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ldr r2, =0x0000ffff
adds r0, r2, 0
strh r0, [r1]
_08133E04:
adds r0, r6, 0
bl DestroyTask
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bl EnableBothScriptContexts
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pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133DA0
thumb_func_start sub_8133E1C
sub_8133E1C: @ 8133E1C
push {lr}
lsls r0, 24
lsrs r0, 24
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ldr r2, =gSpecialVar_0x8006
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movs r1, 0
strh r1, [r2]
bl DestroyTask
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bl EnableBothScriptContexts
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pop {r0}
bx r0
.pool
thumb_func_end sub_8133E1C
thumb_func_start sub_8133E38
sub_8133E38: @ 8133E38
push {r4-r6,lr}
mov r6, r8
push {r6}
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ldr r0, =gSaveBlock1Ptr
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ldr r6, [r0]
ldr r0, =0x00002e28
adds r5, r6, r0
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ldr r1, =gSpecialVar_0x8006
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mov r8, r1
ldrb r0, [r1]
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bl DecorationRemove
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ldr r0, =gSpecialVar_0x8004
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ldrb r0, [r0]
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bl DecorationAdd
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ldr r4, =gSpecialVar_0x8005
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ldrh r1, [r4]
movs r0, 0xB
muls r0, r1
adds r0, 0x5
adds r5, r0
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ldr r0, =gSaveBlock2Ptr
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ldr r1, [r0]
adds r0, r5, 0
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bl StringCopy
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ldr r2, =0x00002e29
adds r0, r6, r2
ldrh r1, [r4]
adds r0, r1
mov r2, r8
ldrh r1, [r2]
strb r1, [r0]
ldr r1, =0x00002e5a
adds r0, r6, r1
ldrh r4, [r4]
adds r0, r4
movs r1, 0x2
strb r1, [r0]
ldr r2, =0x00002e59
adds r6, r2
movs r0, 0x1
strb r0, [r6]
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8133E38
thumb_func_start sub_8133EC0
sub_8133EC0: @ 8133EC0
push {lr}
ldr r0, =sub_8133C48
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl sub_8133A78
pop {r0}
bx r0
.pool
thumb_func_end sub_8133EC0
.align 2, 0 @ Don't pad with nop.