mirror of
https://github.com/Ninjdai1/pokeemerald.git
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12 lines
653 B
PHP
12 lines
653 B
PHP
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BattleFrontier_BattleTowerBattleRoom2_MapObjects: @ 853BFC4
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object_event 1, MAP_OBJ_GFX_HIPSTER, 0, 0, 5, 1, 3, 8, 0, 0, 0, 0, 0x0, 888, 0, 0
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object_event 2, MAP_OBJ_GFX_TEALA, 0, 0, 1, 4, 3, 10, 0, 0, 0, 0, 0x0, 0, 0, 0
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object_event 3, MAP_OBJ_GFX_TEALA, 0, 0, 1, 5, 3, 10, 0, 0, 0, 0, 0x0, 0, 0, 0
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object_event 4, MAP_OBJ_GFX_TRADER, 0, 0, 4, 1, 3, 8, 0, 0, 0, 0, 0x0, 888, 0, 0
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object_event 5, 255, 0, 0, 4, 8, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0
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object_event 6, 254, 0, 0, 5, 8, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0
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BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054
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map_events BattleFrontier_BattleTowerBattleRoom2_MapObjects, 0x0, 0x0, 0x0
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