pokeemerald/include/party_menu.h

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#ifndef GUARD_PARTY_MENU_H
#define GUARD_PARTY_MENU_H
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#include "main.h"
#include "task.h"
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enum
{
AILMENT_NONE,
AILMENT_PSN,
AILMENT_PRZ,
AILMENT_SLP,
AILMENT_FRZ,
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AILMENT_BRN,
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AILMENT_PKRS,
AILMENT_FNT
};
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enum
{
PARTY_CHOOSE_MON,
PARTY_MUST_CHOOSE_MON,
PARTY_CANT_SWITCH,
PARTY_USE_ITEM_ON,
PARTY_ABILITY_PREVENTS,
PARTY_GIVE_ITEM,
};
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struct Struct203CEC8 {
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MainCallback exitCallback;
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TaskFunc unk4;
u8 unk8_0:4;
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u8 mode:2;
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u8 unk8_2:2;
s8 unk9;
s8 unkA;
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u8 unkB;
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u16 unkC;
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s16 unkE;
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s16 unk10;
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};
extern struct Struct203CEC8 gUnknown_0203CEC8;
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extern const u16 gUnknown_0861500C[]; // tutor table
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bool8 pokemon_has_move(struct Pokemon *, u16);
void sub_81B58A8(void);
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void DoWallyTutorialBagMenu(void);
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u8 pokemon_ailments_get_primary(u32 status);
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u8 *GetMonNickname(struct Pokemon *mon, u8 *dst);
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u8 GetCursorSelectionMonId(void);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
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void sub_81B7F60(void);
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void sub_81B0FCC(u8 partyIdx, u8 a);
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void sub_81B1370(u8 taskId);
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void display_pokemon_menu_message(u32 windowId);
void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func);
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u8 sub_81B1B5C(const u8 *a, u8 b);
u8 sub_81B1BD4(void);
void sub_81B8448(void);
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void sub_81B8518(u8 unused);
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u8 sub_81B1360(void);
void sub_81B8904(u8 arg0, void (*callback)(void));
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void OpenPartyMenuInBattle(u8 caseId);
u16 ItemIdToBattleMoveId(u16 itemId);
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u8 sub_81B205C(struct Pokemon* a);
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void sub_81B617C(void);
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u8 sub_81B6D14(u16 a);
bool8 hm_add_c3_without_phase_2(void);
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extern void dp05_ether(u8, TaskFunc);
extern void dp05_pp_up(u8, TaskFunc);
extern void dp05_rare_candy(u8, TaskFunc);
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extern void sub_81B67C8(u8, TaskFunc);
extern void sub_81B79E8(u8, TaskFunc);
extern void sub_81B6DC4(u8, TaskFunc);
extern void sub_81B7C74(u8, TaskFunc);
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#endif // GUARD_PARTY_MENU_H