pokeemerald/src/unk_81BAD84.c

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#include "global.h"
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#include "graphics.h"
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const struct {
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const u32 *gfx;
const u32 *tileMap;
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const u16 *pltt;
} gUnknown_08617128[] = {
{
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gBerryFixGameboy_Gfx,
gBerryFixGameboy_Tilemap,
gBerryFixGameboy_Pal
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}, {
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gBerryFixGameboyLogo_Gfx,
gBerryFixGameboyLogo_Tilemap,
gBerryFixGameboyLogo_Pal
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}, {
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gBerryFixGbaTransfer_Gfx,
gBerryFixGbaTransfer_Tilemap,
gBerryFixGbaTransfer_Pal
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}, {
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gBerryFixGbaTransferHighlight_Gfx,
gBerryFixGbaTransferHighlight_Tilemap,
gBerryFixGbaTransferHighlight_Pal
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}, {
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gBerryFixGbaTransferError_Gfx,
gBerryFixGbaTransferError_Tilemap,
gBerryFixGbaTransferError_Pal
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}, {
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gBerryFixWindow_Gfx,
gBerryFixWindow_Tilemap,
gBerryFixWindow_Pal
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}
};
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void sub_81BAD84(u32 idx)
{
REG_DISPCNT = 0x0000;
REG_BG0HOFS = 0x0000;
REG_BG0VOFS = 0x0000;
REG_BLDCNT = 0x0000;
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LZ77UnCompVram(gUnknown_08617128[idx].gfx, (void *)BG_CHAR_ADDR(0));
LZ77UnCompVram(gUnknown_08617128[idx].tileMap, (void *)BG_SCREEN_ADDR(31));
CpuCopy16(gUnknown_08617128[idx].pltt, (void *)PLTT, 0x200);
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REG_BG0CNT = 0x1f00;
REG_DISPCNT = DISPCNT_BG0_ON;
}