pokeemerald/test/battle/ability/compound_eyes.c

34 lines
1011 B
C
Raw Normal View History

2023-02-03 00:22:02 +01:00
#include "global.h"
#include "test/battle.h"
2023-02-03 00:22:02 +01:00
SINGLE_BATTLE_TEST("Compound Eyes raises accuracy")
{
PASSES_RANDOMLY(91, 100, RNG_ACCURACY);
2023-02-03 00:22:02 +01:00
GIVEN {
ASSUME(gBattleMoves[MOVE_THUNDER].accuracy == 70);
2023-05-07 08:50:29 +02:00
PLAYER(SPECIES_BUTTERFREE) { Ability(ABILITY_COMPOUND_EYES); }
2023-02-03 00:22:02 +01:00
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_THUNDER); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDER, player);
HP_BAR(opponent);
}
}
SINGLE_BATTLE_TEST("Compound Eyes does not affect OHKO moves")
{
PASSES_RANDOMLY(30, 100, RNG_ACCURACY);
2023-02-03 00:22:02 +01:00
GIVEN {
ASSUME(gBattleMoves[MOVE_FISSURE].accuracy == 30);
ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
2023-05-07 08:50:29 +02:00
PLAYER(SPECIES_BUTTERFREE) { Ability(ABILITY_COMPOUND_EYES); }
2023-02-03 00:22:02 +01:00
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_FISSURE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_FISSURE, player);
HP_BAR(opponent, hp: 0);
}
}