mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
34 lines
1011 B
C
34 lines
1011 B
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Compound Eyes raises accuracy")
|
|
{
|
|
PASSES_RANDOMLY(91, 100, RNG_ACCURACY);
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_THUNDER].accuracy == 70);
|
|
PLAYER(SPECIES_BUTTERFREE) { Ability(ABILITY_COMPOUND_EYES); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_THUNDER); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDER, player);
|
|
HP_BAR(opponent);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Compound Eyes does not affect OHKO moves")
|
|
{
|
|
PASSES_RANDOMLY(30, 100, RNG_ACCURACY);
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_FISSURE].accuracy == 30);
|
|
ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
|
|
PLAYER(SPECIES_BUTTERFREE) { Ability(ABILITY_COMPOUND_EYES); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_FISSURE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_FISSURE, player);
|
|
HP_BAR(opponent, hp: 0);
|
|
}
|
|
}
|