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47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
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#ifndef GUARD_CONSTANTS_POKEMON_DEBUG_H
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#define GUARD_CONSTANTS_POKEMON_DEBUG_H
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//Defines
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#define DEBUG_MON_X 144 + 32
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#define DEBUG_MON_Y 11 + 40
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#define DEBUG_MON_BACK_X 62
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#define DEBUG_MON_BACK_Y 80
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#define DEBUG_ICON_X 19
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#define DEBUG_ICON_Y 19
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#define DEBUG_MON_SHINY 0
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#define DEBUG_MON_NORMAL 9
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#define MODIFY_DIGITS_MAX 4
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#define MODIFY_DIGITS_ARROW_X 41
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#define MODIFY_DIGITS_ARROW1_Y 12
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#define MODIFY_DIGITS_ARROW2_Y 36
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#define GENDER_MALE 0
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#define GENDER_FEMALE 1
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#define MON_PIC_BACK 0
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#define MON_PIC_FRONT 1
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//Windows
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#define WIN_NAME_NUMBERS 0
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#define WIN_INSTRUCTIONS 1
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#define WIN_ANIM_INFORMATION_FRONT 2
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#define WIN_ANIM_INFORMATION_BACK 3
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#define WIN_END 4
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//Battle backgrounds
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#define MAP_BATTLE_SCENE_NORMAL 0
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#define MAP_BATTLE_SCENE_GYM 1
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#define MAP_BATTLE_SCENE_MAGMA 2
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#define MAP_BATTLE_SCENE_AQUA 3
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#define MAP_BATTLE_SCENE_SIDNEY 4
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#define MAP_BATTLE_SCENE_PHOEBE 5
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#define MAP_BATTLE_SCENE_GLACIA 6
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#define MAP_BATTLE_SCENE_DRAKE 7
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#define MAP_BATTLE_SCENE_FRONTIER 8
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#define MAP_BATTLE_SCENE_LEADER 9
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#define MAP_BATTLE_SCENE_WALLACE 10
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#define MAP_BATTLE_SCENE_GROUDON 11
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#define MAP_BATTLE_SCENE_KYOGRE 12
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#define MAP_BATTLE_SCENE_RAYQUAZA 13
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#endif // GUARD_CONSTANTS_POKEMON_DEBUG_H
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