pokeemerald/data/scripts/field_poison.inc

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EventScript_FieldPoison::
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lockall
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special TryFieldPoisonWhiteOut
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waitstate
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compare VAR_RESULT, FLDPSN_WHITEOUT
goto_if_eq EventScript_FieldWhiteOut
compare VAR_RESULT, FLDPSN_FRONTIER_WHITEOUT
goto_if_eq EventScript_FrontierFieldWhiteOut
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releaseall
end
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EventScript_FieldWhiteOut::
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message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
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special Script_FadeOutMapMusic
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waitstate
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fadescreen FADE_TO_BLACK
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call_if_set FLAG_WHITEOUT_TO_LAVARIDGE, EventScript_SetRespawnLavaridgePkmnCenter
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special SetCB2WhiteOut
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waitstate
end
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EventScript_SetRespawnLavaridgePkmnCenter::
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setrespawn HEAL_LOCATION_LAVARIDGE_TOWN
return
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EventScript_FrontierFieldWhiteOut::
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message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
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pike_inchallenge
compare VAR_RESULT, TRUE
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goto_if_eq BattleFrontier_BattlePike_EventScript_Retire
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pyramid_inchallenge
compare VAR_RESULT, 1 @ On Pyramid floor
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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compare VAR_RESULT, 2 @ On Pyramid peak
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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trainerhill_inchallenge
compare VAR_RESULT, TRUE
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goto_if_eq TrainerHill_1F_EventScript_Lost
special Script_FadeOutMapMusic
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waitstate
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fadescreen FADE_TO_BLACK
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special SetCB2WhiteOut
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waitstate
end