pokeemerald/include/script_pokemon_util_80F87D8.h

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#ifndef GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H
#define GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H
u16 sub_80F903C(void);
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void ReducePlayerPartyToThree(void);
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#endif // GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H