Go to file
Deokishisu d7ba8a306c Rename OW Sprites
Rename OW Sprites to be more descriptive where possible. If an OW sprite was used by only one Trainer class, it was renamed. Additionally, some non-Trainer sprites were renamed.

Renamed:
LittleBoy1 -> NinjaBoy
LittleGirl1 -> Twin
Woman2 -> PokefanF
OldMan1 -> ExpertM
OldWoman1 -> ExpertF
Man3 -> PokefanM
Woman6 -> LinkReceptionist
Man7 -> DevonEmployee
Boy4 -> RichBoy
Boy5 -> GameboyKid (Consistent with pokecrystal)
ContestOldMan -> ContestJudge

Renamed Because of Numbering Changes:
LittleBoy2 -> LittleBoy
LittleGirl2 -> LittleGirl
OldWoman2 -> OldWoman
OldMan2 -> OldMan
Man4 -> Man3
Man5 -> Man4
Man6 -> Man5
Woman3 -> Woman2
Woman4 -> Woman3
Woman5 -> Woman4
Woman7 -> Woman5
2018-10-14 15:49:55 -04:00
.travis/calcrom Fetch calcrom webhook details from travis environment 2018-06-16 18:50:31 -05:00
asm Merge pull request #351 from DizzyEggg/apprentice 2018-10-14 13:20:38 -05:00
common_syms Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
constants Get all map constants from include/ rather than constants/ 2018-06-15 07:49:21 -05:00
data Merge pull request #351 from DizzyEggg/apprentice 2018-10-14 13:20:38 -05:00
graphics Rename OW Sprites 2018-10-14 15:49:55 -04:00
include Merge pull request #351 from DizzyEggg/apprentice 2018-10-14 13:20:38 -05:00
sound Match se_kouka_m.mid 2018-10-10 16:47:27 -04:00
src Rename OW Sprites 2018-10-14 15:49:55 -04:00
tools mid2agb fix: compare whole note details before compression 2018-10-02 12:07:37 -05:00
.gitattributes correct gitattributes assignment of languages. 2017-09-22 21:07:12 -04:00
.gitignore Set up Makefile for MIDIs 2018-09-22 20:28:32 -05:00
.travis.yml Update devkitARM to r49 2018-08-29 23:48:35 -05:00
asmdiff.sh convert some constants to C headers 2017-12-05 11:55:48 -06:00
build_tools.sh Set up Makefile for MIDIs 2018-09-22 20:28:32 -05:00
charmap.txt Document some not labeled battle things 2018-09-20 11:55:35 +02:00
graphics_file_rules.mk Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
INSTALL.md add faster builds and NODEP sections from pokeruby 2018-08-11 21:19:27 -04:00
ld_script.sed use ramscrgen 2016-11-01 17:36:37 -05:00
ld_script.txt Merge pull request #351 from DizzyEggg/apprentice 2018-10-14 13:20:38 -05:00
Makefile Use relative path for mid2agb 2018-10-03 23:16:52 -05:00
README.md travis badge 2018-01-21 12:57:41 -05:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Match se_kouka_m.mid 2018-10-10 16:47:27 -04:00
spritesheet_rules.mk Rename OW Sprites 2018-10-14 15:49:55 -04:00
sym_bss.txt Slot machine is decompiled. 2018-09-15 23:19:37 +02:00
sym_common.txt Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
sym_ewram.txt battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00

Pokémon Emerald

Build Status

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also