pokeemerald/include/mauville_old_man.h

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#ifndef GUARD_MAUVILLE_OLD_MAN_H
#define GUARD_MAUVILLE_OLD_MAN_H
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enum MauvilleOldManType
{
MAUVILLE_MAN_BARD,
MAUVILLE_MAN_HIPSTER,
MAUVILLE_MAN_TRADER,
MAUVILLE_MAN_STORYTELLER,
MAUVILLE_MAN_GIDDY
};
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void SetMauvilleOldMan(void);
u8 GetCurrentMauvilleOldMan(void);
extern struct BardSong gBardSong;
void ScrSpecial_SetMauvilleOldManMapObjGfx(void);
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#endif // GUARD_MAUVILLE_OLD_MAN_H