mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
124 lines
4.1 KiB
C
124 lines
4.1 KiB
C
|
#include "global.h"
|
||
|
#include "test_battle.h"
|
||
|
|
||
|
ASSUMPTIONS
|
||
|
{
|
||
|
ASSUME(gItems[ITEM_AIR_BALLOON].holdEffect == HOLD_EFFECT_AIR_BALLOON);
|
||
|
ASSUME(gBattleMoves[MOVE_EARTHQUAKE].type == TYPE_GROUND);
|
||
|
ASSUME(gBattleMoves[MOVE_TACKLE].type != TYPE_GROUND);
|
||
|
ASSUME(gBattleMoves[MOVE_RECYCLE].effect == EFFECT_RECYCLE);
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon prevents the holder from taking damage from ground type moves")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_EARTHQUAKE); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Foe Wobbuffet used Earthquake!");
|
||
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, opponent);
|
||
|
MESSAGE("It doesn't affect Wobbuffet…");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon pops when the holder is hit by a move that is not ground type")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Foe Wobbuffet used Tackle!");
|
||
|
MESSAGE("Wobbuffet's Air Balloon popped!");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon no longer prevents the holder from taking damage from ground type moves once it has been popped")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
||
|
TURN { MOVE(opponent, MOVE_EARTHQUAKE); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Foe Wobbuffet used Tackle!");
|
||
|
MESSAGE("Wobbuffet's Air Balloon popped!");
|
||
|
MESSAGE("Foe Wobbuffet used Earthquake!");
|
||
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, opponent);
|
||
|
NOT MESSAGE("It doesn't affect Wobbuffet…");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon can not be restored with Recycle after it has been popped")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN {
|
||
|
MOVE(opponent, MOVE_TACKLE);
|
||
|
MOVE(player, MOVE_RECYCLE);
|
||
|
}
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Foe Wobbuffet used Tackle!");
|
||
|
MESSAGE("Wobbuffet's Air Balloon popped!");
|
||
|
MESSAGE("Wobbuffet used Recycle!");
|
||
|
MESSAGE("But it failed!");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon prevents the user from being healed by Grassy Terrain")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); MaxHP(100); HP(1); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(player, MOVE_GRASSY_TERRAIN); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
NOT MESSAGE("Wobbuffet is healed by the Grassy Terrain!");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen with Magician")
|
||
|
{
|
||
|
GIVEN {
|
||
|
ASSUME(P_GEN_6_POKEMON == TRUE);
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); };
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Wobbuffet's Air Balloon popped!");
|
||
|
NOT ABILITY_POPUP(opponent, ABILITY_MAGICIAN);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen with Thief or Covet")
|
||
|
{
|
||
|
u32 move;
|
||
|
KNOWN_FAILING;
|
||
|
PARAMETRIZE { move = MOVE_THIEF; }
|
||
|
PARAMETRIZE { move = MOVE_COVET; }
|
||
|
GIVEN {
|
||
|
ASSUME(gBattleMoves[move].effect == EFFECT_THIEF);
|
||
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, move); }
|
||
|
} SCENE {
|
||
|
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
|
||
|
MESSAGE("Wobbuffet's Air Balloon popped!");
|
||
|
NOT MESSAGE("Foe Wobbuffet stole Wobbuffet's Air Balloon!");
|
||
|
}
|
||
|
}
|