pokeemerald/data/maps/FallarborTown_BattleTentLobby/scripts.inc

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FallarborTown_BattleTentLobby_MapScripts:: @ 81FFE66
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map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE85
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentLobby_MapScript2_1FFE71
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.byte 0
FallarborTown_BattleTentLobby_MapScript2_1FFE71: @ 81FFE71
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map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentLobby_EventScript_1FFE7B
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.2byte 0
FallarborTown_BattleTentLobby_EventScript_1FFE7B:: @ 81FFE7B
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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end
FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85
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map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentLobby_EventScript_1FFEAF
map_script_2 VAR_TEMP_0, 1, FallarborTown_BattleTentLobby_EventScript_1FFEB8
map_script_2 VAR_TEMP_0, 2, FallarborTown_BattleTentLobby_EventScript_1FFFCD
map_script_2 VAR_TEMP_0, 3, FallarborTown_BattleTentLobby_EventScript_1FFEED
map_script_2 VAR_TEMP_0, 4, FallarborTown_BattleTentLobby_EventScript_1FFF93
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.2byte 0
FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
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special CallFrontierUtilFunc
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end
FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8
lockall
msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT
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closemessage
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_TEMP_0, 255
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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releaseall
end
FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
lockall
msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
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message FallarborTown_BattleTentLobby_Text_2C4EFF
waitmessage
setvar VAR_0x8004, 4
special sub_81B9B80
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9B80
playse SE_SAVE
waitse
FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT
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setvar VAR_0x8004, 5
special sub_81B9B80
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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message FallarborTown_BattleTentLobby_Text_2C4F69
waitmessage
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playfanfare MUS_FANFA4
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waitfanfare
msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
end
FallarborTown_BattleTentLobby_EventScript_1FFF73:: @ 81FFF73
msgbox FallarborTown_BattleTentLobby_Text_2C4F83, MSGBOX_DEFAULT
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waitmessage
closemessage
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setvar VAR_TEMP_0, 255
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releaseall
end
FallarborTown_BattleTentLobby_EventScript_1FFF84:: @ 81FFF84
lockall
msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_1FFF27
end
FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
lockall
message FallarborTown_BattleTentLobby_Text_2C4FD7
waitmessage
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9B80
playse SE_SAVE
waitse
msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
end
FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
lockall
message FallarborTown_BattleTentLobby_Text_2C504C
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special sub_81B9B80
playse SE_SAVE
waitse
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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setvar VAR_TEMP_0, 255
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goto FallarborTown_BattleTentLobby_EventScript_20013C
FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
lock
faceplayer
setvar VAR_0x8004, 1
special sub_81B9B80
compare VAR_RESULT, 0
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goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84
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special SavePlayerParty
msgbox FallarborTown_BattleTentLobby_Text_2C47EB, MSGBOX_DEFAULT
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FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021
message FallarborTown_BattleTentLobby_Text_2C4843
waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, 0
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switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_20005D
case 1, FallarborTown_BattleTentLobby_EventScript_200169
case 2, FallarborTown_BattleTentLobby_EventScript_2001C5
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case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C5
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FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
setvar VAR_FRONTIER_FACILITY, 3
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setvar VAR_FRONTIER_BATTLE_MODE, 0
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setvar VAR_RESULT, 2
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
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special CallFrontierUtilFunc
compare VAR_0x8004, 1
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goto_if_eq FallarborTown_BattleTentLobby_EventScript_200176
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
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special CallFrontierUtilFunc
msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, MSGBOX_DEFAULT
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fadescreen 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special sub_80F9490
waitstate
compare VAR_RESULT, 0
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goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001C2
msgbox FallarborTown_BattleTentLobby_Text_2C4B35, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, FallarborTown_BattleTentLobby_EventScript_2001C2
case YES, FallarborTown_BattleTentLobby_EventScript_2000E2
case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C2
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FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
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setvar VAR_TEMP_0, 0
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 4
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 0
special sub_81B9B80
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
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special CallFrontierUtilFunc
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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special LoadPlayerParty
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closemessage
delay 2
call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
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goto_if_eq FallarborTown_BattleTentLobby_EventScript_2001AB
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FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C
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special SavePlayerParty
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special CallFrontierUtilFunc
msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT
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closemessage
call FallarborTown_BattleTentLobby_EventScript_2001CF
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7
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setvar VAR_TEMP_0, 0
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waitstate
end
FallarborTown_BattleTentLobby_EventScript_200169:: @ 8200169
msgbox FallarborTown_BattleTentLobby_Text_2C48AC, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_200021
FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_200191
case 1, FallarborTown_BattleTentLobby_EventScript_20019E
FallarborTown_BattleTentLobby_EventScript_200191:: @ 8200191
msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_2001CD
FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E
msgbox FallarborTown_BattleTentLobby_Text_2C4CC0, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_2001CD
FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB
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setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
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setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
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special CallFrontierUtilFunc
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goto FallarborTown_BattleTentLobby_EventScript_2001C5
FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2
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special LoadPlayerParty
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FallarborTown_BattleTentLobby_EventScript_2001C5:: @ 82001C5
msgbox FallarborTown_BattleTentLobby_Text_2C487F, MSGBOX_DEFAULT
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FallarborTown_BattleTentLobby_EventScript_2001CD:: @ 82001CD
release
end
FallarborTown_BattleTentLobby_EventScript_2001CF:: @ 82001CF
applymovement 1, FallarborTown_BattleTentLobby_Movement_2001FE
applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200205
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waitmovement 0
opendoor 6, 1
waitdooranim
applymovement 1, FallarborTown_BattleTentLobby_Movement_200202
applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_200209
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waitmovement 0
closedoor 6, 1
waitdooranim
return
FallarborTown_BattleTentLobby_Movement_2001FE: @ 82001FE
walk_up
walk_up
walk_up
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step_end
FallarborTown_BattleTentLobby_Movement_200202: @ 8200202
walk_up
set_invisible
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step_end
FallarborTown_BattleTentLobby_Movement_200205: @ 8200205
walk_up
walk_up
walk_up
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step_end
FallarborTown_BattleTentLobby_Movement_200209: @ 8200209
walk_up
walk_up
set_invisible
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step_end
FallarborTown_BattleTentLobby_EventScript_20020D:: @ 820020D
msgbox FallarborTown_BattleTentLobby_Text_20045A, MSGBOX_NPC
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end
FallarborTown_BattleTentLobby_EventScript_200216:: @ 8200216
msgbox FallarborTown_BattleTentLobby_Text_200304, MSGBOX_NPC
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end
FallarborTown_BattleTentLobby_EventScript_20021F:: @ 820021F
msgbox FallarborTown_BattleTentLobby_Text_200382, MSGBOX_NPC
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end
FallarborTown_BattleTentLobby_EventScript_200228:: @ 8200228
lock
faceplayer
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goto_if_set FLAG_MET_SCOTT_IN_FALLARBOR, FallarborTown_BattleTentLobby_EventScript_200245
msgbox FallarborTown_BattleTentLobby_Text_200501, MSGBOX_DEFAULT
addvar VAR_SCOTT_STATE, 1
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setflag FLAG_MET_SCOTT_IN_FALLARBOR
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release
end
FallarborTown_BattleTentLobby_EventScript_200245:: @ 8200245
msgbox FallarborTown_BattleTentLobby_Text_200653, MSGBOX_DEFAULT
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release
end
FallarborTown_BattleTentLobby_EventScript_20024F:: @ 820024F
lockall
msgbox FallarborTown_BattleTentLobby_Text_256DB8, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_20025E:: @ 820025E
message FallarborTown_BattleTentLobby_Text_256DDF
waitmessage
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multichoice 17, 0, MULTI_FALLARBOR_TENT_RULES, 0
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switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_2002BC
case 1, FallarborTown_BattleTentLobby_EventScript_2002CA
case 2, FallarborTown_BattleTentLobby_EventScript_2002D8
case 3, FallarborTown_BattleTentLobby_EventScript_2002E6
case 4, FallarborTown_BattleTentLobby_EventScript_2002F4
case 5, FallarborTown_BattleTentLobby_EventScript_200302
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case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_200302
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end
FallarborTown_BattleTentLobby_EventScript_2002BC:: @ 82002BC
msgbox FallarborTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_2002CA:: @ 82002CA
msgbox FallarborTown_BattleTentLobby_Text_256E02, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_2002D8:: @ 82002D8
msgbox FallarborTown_BattleTentLobby_Text_256F43, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_2002E6:: @ 82002E6
msgbox FallarborTown_BattleTentLobby_Text_256FF2, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_2002F4:: @ 82002F4
msgbox FallarborTown_BattleTentLobby_Text_257202, MSGBOX_DEFAULT
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goto FallarborTown_BattleTentLobby_EventScript_20025E
end
FallarborTown_BattleTentLobby_EventScript_200302:: @ 8200302
releaseall
end
FallarborTown_BattleTentLobby_Text_200304: @ 8200304
.string "Fufufufufu.\p"
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.string "I'm going to make everyone think\n"
.string "I'm just a kid and let them play down.\p"
.string "Then, I'll shock them and grab\n"
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.string "the title!$"
FallarborTown_BattleTentLobby_Text_200382: @ 8200382
.string "You know how BATTLE TENTS offer\n"
.string "different events in different towns?\p"
.string "My favorite is definitely the BATTLE\n"
.string "TENT in FALLARBOR TOWN.\p"
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.string "I think it's fantastic how TRAINERS\n"
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.string "try to win with all their faith in\l"
.string "their POKéMON.$"
FallarborTown_BattleTentLobby_Text_20045A: @ 820045A
.string "I heard something about some tent,\n"
.string "so I came to camp out.\p"
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.string "I didn't know that tents these days\n"
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.string "are so luxurious!\p"
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.string "Since I'm here, I may as well try\n"
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.string "my hand at battling!$"
FallarborTown_BattleTentLobby_Text_200501: @ 8200501
.string "SCOTT: Hi, {PLAYER}{KUN}!\n"
.string "So you came out to this BATTLE TENT!\p"
.string "The people in these parts tend to be\n"
.string "easygoing and laid-back.\p"
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.string "But, you see, what I'm looking for are\n"
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.string "people with…\p"
.string "How should I say this?\p"
.string "Someone bursting with the desire\n"
.string "and the drive to win.\p"
.string "If there were a TRAINER like that,\n"
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.string "I'd immediately…\p"
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.string "Whoops! Never mind!\n"
.string "Keep working at it!$"
FallarborTown_BattleTentLobby_Text_200653: @ 8200653
.string "SCOTT: Instead of wasting your\n"
.string "time with the likes of me, why not\l"
.string "make a challenge?$"