#define DEBUG_OVERWORLD_MENU TRUE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
#define DEBUG_OVERWORLD_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
#define DEBUG_OVERWORLD_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_OVERWORLD_HELD_KEYS.
#define DEBUG_OVERWORLD_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).
#define DEBUG_AI_DELAY_TIMER FALSE // If set to TRUE, displays the number of frames it takes for the AI to choose a move. Replaces the "What will PKMN do" text. Useful for devs or anyone who modifies the AI code and wants to see if it doesn't take too long to run.