2017-09-25 00:09:13 +02:00
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#ifndef GUARD_RECORDED_BATTLE_H
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#define GUARD_RECORDED_BATTLE_H
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2017-10-01 01:12:42 +02:00
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extern u32 gRecordedBattleRngSeed;
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2017-11-13 19:01:23 +01:00
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extern u32 gBattlePalaceMoveSelectionRngValue;
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2021-01-13 21:17:32 +01:00
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extern u8 gRecordedBattleMultiplayerId;
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2017-10-01 01:12:42 +02:00
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2021-01-22 08:48:22 +01:00
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#define B_RECORD_MODE_RECORDING 1
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#define B_RECORD_MODE_PLAYBACK 2
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void RecordedBattle_Init(u8 arg0);
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2017-10-01 01:12:42 +02:00
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void sub_8184E58(void);
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2018-02-08 11:17:41 +01:00
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void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action);
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void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear);
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u8 RecordedBattle_GetBattlerAction(u8 battlerId);
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2021-01-23 02:03:21 +01:00
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u8 RecordedBattle_BufferNewBattlerData(u8 *dst);
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void RecordedBattle_RecordAllBattlerData(u8 *data);
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2017-11-13 19:01:23 +01:00
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bool32 CanCopyRecordedBattleSaveData(void);
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2018-11-01 15:06:50 +01:00
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bool32 MoveRecordedBattleToSaveData(void);
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2017-11-13 19:01:23 +01:00
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void PlayRecordedBattle(void (*CB2_After)(void));
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2018-07-01 11:15:42 +02:00
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u8 GetRecordedBattleFrontierFacility(void);
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2018-11-01 15:06:50 +01:00
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u8 GetRecordedBattleFronterBrainSymbol(void);
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2017-11-13 19:01:23 +01:00
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void RecordedBattle_SaveParties(void);
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2018-02-08 11:17:41 +01:00
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u8 GetActiveBattlerLinkPlayerGender(void);
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2021-03-12 22:55:58 +01:00
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void RecordedBattle_ClearFrontierPassFlag(void);
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void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0);
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u8 RecordedBattle_GetFrontierPassFlag(void);
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2018-11-01 15:06:50 +01:00
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u8 GetBattleSceneInRecordedBattle(void);
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2017-11-13 19:01:23 +01:00
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u8 GetTextSpeedInRecordedBattle(void);
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2018-02-08 11:17:41 +01:00
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void RecordedBattle_CopyBattlerMoves(void);
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2017-11-13 19:01:23 +01:00
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void sub_818603C(u8 arg0);
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u32 GetAiScriptsInRecordedBattle(void);
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2017-10-06 00:12:01 +02:00
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void sub_8186444(void);
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2017-11-13 19:01:23 +01:00
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bool8 sub_8186450(void);
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2020-12-24 22:18:47 +01:00
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void GetRecordedBattleRecordMixFriendName(u8 *dst);
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2018-11-01 15:06:50 +01:00
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u8 GetRecordedBattleRecordMixFriendClass(void);
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u8 GetRecordedBattleApprenticeId(void);
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u8 GetRecordedBattleRecordMixFriendLanguage(void);
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u8 GetRecordedBattleApprenticeLanguage(void);
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void RecordedBattle_SaveBattleOutcome(void);
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u16 *GetRecordedBattleEasyChatSpeech(void);
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2017-09-25 00:09:13 +02:00
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#endif // GUARD_RECORDED_BATTLE_H
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