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tiny fix for wrong "give pokemon" window
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@ -598,7 +598,7 @@ static const struct WindowTemplate sDebugMenuWindowTemplate =
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static const struct WindowTemplate sDebugNumberDisplayWindowTemplate =
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static const struct WindowTemplate sDebugNumberDisplayWindowTemplate =
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{
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{
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.bg = 0,
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.bg = 0,
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.tilemapLeft = 6 + DEBUG_MAIN_MENU_WIDTH,
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.tilemapLeft = 4 + DEBUG_MAIN_MENU_WIDTH,
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.tilemapTop = 1,
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.tilemapTop = 1,
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.width = DEBUG_NUMBER_DISPLAY_WIDTH,
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.width = DEBUG_NUMBER_DISPLAY_WIDTH,
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.height = 2 * DEBUG_NUMBER_DISPLAY_HEIGHT,
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.height = 2 * DEBUG_NUMBER_DISPLAY_HEIGHT,
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