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Merge pull request #383 from garakmon/createsprite
Update createsprite macro and rename BANK to BATTLER
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commit
032dd251e6
@ -10,10 +10,14 @@
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.2byte \param0
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.2byte \param0
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.endm
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.endm
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.macro createsprite template, priority, argv:vararg
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.macro createsprite template, anim_battler, subpriority_offset, argv:vararg
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.byte 0x02
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.byte 0x02
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.4byte \template
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.4byte \template
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.byte \priority
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.if \anim_battler == ANIM_TARGET
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.byte 0x80 | (\subpriority_offset & 0x7F)
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.else
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.byte (\subpriority_offset & 0x7F)
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.endif
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.byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
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.byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
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.Lsprite_\@_1:
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.Lsprite_\@_1:
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.2byte \argv
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.2byte \argv
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File diff suppressed because it is too large
Load Diff
@ -298,8 +298,8 @@
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#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288)
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#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288)
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// battlers
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// battlers
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#define ANIM_ATTACKER 0
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#define ANIM_ATTACKER 0
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#define ANIM_TARGET 1
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#define ANIM_TARGET 1
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#define ANIM_ATK_PARTNER 2
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#define ANIM_ATK_PARTNER 2
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#define ANIM_DEF_PARTNER 3
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#define ANIM_DEF_PARTNER 3
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