Merge pull request #1091 from Flametix/target

Replace magic number with MOVE_TARGET_BOTH
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PikalaxALT 2020-07-09 15:45:36 -04:00 committed by GitHub
commit 038d247e14
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@ -3234,7 +3234,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
damage /= 2;
}
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2)
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2)
damage /= 2;
// moves always do at least 1 damage.
@ -3281,7 +3281,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
damage /= 2;
}
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2)
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == MOVE_TARGET_BOTH && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2)
damage /= 2;
// are effects of weather negated with cloud nine or air lock