Fix comment mistake

This commit is contained in:
GriffinR 2022-03-14 16:01:17 -04:00
parent 0a0157b62c
commit 058783c148

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@ -488,7 +488,7 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite)
#undef sObjectMoved
// Effectively unused as it's not possible in vanilla to jump onto long grass (no adjacent ledges, and can't ride the Acro Bike in it).
// The graphics for this effect do not visually correspond to tall grass either. Perhaps these graphics were its original design?
// The graphics for this effect do not visually correspond to long grass either. Perhaps these graphics were its original design?
u32 FldEff_JumpLongGrass(void)
{
u8 spriteId;