mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Allow flag/var counts to be updated alongside values
This commit is contained in:
parent
46f4a4bbf7
commit
06025e887f
@ -1573,7 +1573,7 @@
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#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
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#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
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// Daily Flags
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// Daily Flags
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#define DAILY_FLAGS_START 0x920
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#define DAILY_FLAGS_START (FLAG_UNUSED_0x91F + 1)
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#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
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#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
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#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
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#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
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#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
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#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
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@ -1641,6 +1641,8 @@
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#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
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#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
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#define DAILY_FLAGS_END FLAG_UNUSED_0x95F
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#define DAILY_FLAGS_END FLAG_UNUSED_0x95F
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#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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#define SPECIAL_FLAGS_START 0x4000
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#define SPECIAL_FLAGS_START 0x4000
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#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
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#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
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@ -34,8 +34,6 @@
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#define POKEBLOCKS_COUNT 40
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define OBJECT_EVENTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define TV_SHOWS_COUNT 25
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@ -859,6 +859,7 @@
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// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
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// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
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// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
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// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
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// MAX_TRAINERS_COUNT can be increased but will take up additional saveblock space
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#define TRAINERS_COUNT 855
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#define TRAINERS_COUNT 855
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#define MAX_TRAINERS_COUNT 864
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#define MAX_TRAINERS_COUNT 864
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@ -274,6 +274,7 @@
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#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
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#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
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#define VARS_END 0x40FF
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#define VARS_END 0x40FF
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#define VARS_COUNT (VARS_END - VARS_START + 1)
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#define SPECIAL_VARS_START 0x8000
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#define SPECIAL_VARS_START 0x8000
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// special vars
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// special vars
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@ -1,9 +1,6 @@
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#ifndef GUARD_EVENT_DATA_H
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#ifndef GUARD_EVENT_DATA_H
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#define GUARD_EVENT_DATA_H
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#define GUARD_EVENT_DATA_H
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#include "constants/flags.h"
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#include "constants/vars.h"
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void InitEventData(void);
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void InitEventData(void);
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void ClearTempFieldEventData(void);
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void ClearTempFieldEventData(void);
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void ClearDailyFlags(void);
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void ClearDailyFlags(void);
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@ -6,6 +6,8 @@
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#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
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#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
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#include "gba/gba.h"
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#include "gba/gba.h"
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#include "constants/global.h"
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#include "constants/global.h"
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#include "constants/flags.h"
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#include "constants/vars.h"
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// Prevent cross-jump optimization.
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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#define BLOCK_CROSS_JUMP asm("");
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@ -109,6 +111,11 @@
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f; \
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f; \
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})
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})
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#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER))
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#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
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struct Coords8
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struct Coords8
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{
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{
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s8 x;
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s8 x;
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@ -153,8 +160,6 @@ struct Time
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/*0x04*/ s8 seconds;
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/*0x04*/ s8 seconds;
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};
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};
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#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
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struct Pokedex
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struct Pokedex
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{
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{
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/*0x00*/ u8 order;
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/*0x00*/ u8 order;
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@ -923,7 +928,7 @@ struct SaveBlock1
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/*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES];
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/*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES];
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/*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT];
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/*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT];
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/*0xC70*/ struct ObjectEventTemplate objectEventTemplates[OBJECT_EVENT_TEMPLATES_COUNT];
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/*0xC70*/ struct ObjectEventTemplate objectEventTemplates[OBJECT_EVENT_TEMPLATES_COUNT];
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/*0x1270*/ u8 flags[FLAGS_COUNT];
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/*0x1270*/ u8 flags[NUM_FLAG_BYTES];
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/*0x139C*/ u16 vars[VARS_COUNT];
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/*0x139C*/ u16 vars[VARS_COUNT];
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/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
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/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
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/*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
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/*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
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@ -7,7 +7,6 @@
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#include "metatile_behavior.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "overworld.h"
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#include "sound.h"
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#include "sound.h"
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#include "constants/flags.h"
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#include "constants/map_types.h"
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#include "constants/map_types.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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@ -6,7 +6,6 @@
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#include "sound.h"
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#include "sound.h"
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#include "task.h"
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#include "task.h"
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#include "constants/field_effects.h"
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#include "constants/field_effects.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/species.h"
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@ -7,7 +7,6 @@
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#include "constants/moves.h"
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/species.h"
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#include "constants/flags.h"
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#include "battle.h"
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#include "battle.h"
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#include "battle_anim.h"
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#include "battle_anim.h"
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#include "contest.h"
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#include "contest.h"
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@ -40,7 +40,6 @@
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#include "constants/rgb.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/tv.h"
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#include "constants/tv.h"
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#include "constants/vars.h"
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#include "contest.h"
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#include "contest.h"
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struct ContestLinkUnk0
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struct ContestLinkUnk0
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@ -6,7 +6,6 @@
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#include "pokemon.h"
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#include "pokemon.h"
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#include "random.h"
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#include "random.h"
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#include "task.h"
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#include "task.h"
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#include "constants/flags.h"
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static void sub_80FC5C0(u8);
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static void sub_80FC5C0(u8);
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static void sub_80FC5DC(u8);
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static void sub_80FC5DC(u8);
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@ -20,7 +20,6 @@
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#include "trig.h"
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#include "trig.h"
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#include "graphics.h"
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#include "graphics.h"
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#include "pokedex.h"
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#include "pokedex.h"
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#include "constants/vars.h"
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#include "event_data.h"
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#include "event_data.h"
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#include "random.h"
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#include "random.h"
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#include "constants/species.h"
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#include "constants/species.h"
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@ -29,7 +29,6 @@
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#include "window.h"
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#include "window.h"
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#include "constants/easy_chat.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/flags.h"
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#include "constants/lilycove_lady.h"
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#include "constants/lilycove_lady.h"
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#include "constants/mauville_old_man.h"
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#include "constants/mauville_old_man.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "metatile_behavior.h"
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#include "metatile_behavior.h"
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#include "sprite.h"
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#include "sprite.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/metatile_behaviors.h"
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#include "constants/metatile_behaviors.h"
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#include "constants/vars.h"
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static u8 sub_81D4890(u8);
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static u8 sub_81D4890(u8);
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static bool8 sub_81D4C14(struct ObjectEvent*, u8);
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static bool8 sub_81D4C14(struct ObjectEvent*, u8);
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#include "fieldmap.h"
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#include "fieldmap.h"
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#include "metatile_behavior.h"
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#include "metatile_behavior.h"
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#include "task.h"
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#include "task.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/metatile_labels.h"
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#include "constants/metatile_labels.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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#include "constants/field_effects.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/moves.h"
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/event_object_movement.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_specials.h"
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#include "constants/field_specials.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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#include "constants/metatile_labels.h"
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#include "constants/metatile_labels.h"
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#define SECONDS(value) ((signed) (60.0 * value + 0.5))
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#define SECONDS(value) ((signed) (60.0 * value + 0.5))
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#include "constants/species.h"
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#include "constants/species.h"
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#include "constants/moves.h"
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#include "constants/moves.h"
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#include "constants/party_menu.h"
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#include "constants/party_menu.h"
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#include "constants/vars.h"
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#include "constants/battle_frontier.h"
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#include "constants/battle_frontier.h"
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#include "constants/weather.h"
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#include "constants/weather.h"
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#include "constants/metatile_labels.h"
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#include "constants/metatile_labels.h"
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#include "constants/field_tasks.h"
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#include "constants/field_tasks.h"
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#include "constants/items.h"
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#include "constants/items.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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#include "constants/metatile_labels.h"
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#include "constants/metatile_labels.h"
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struct PacifidlogMetatileOffsets
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struct PacifidlogMetatileOffsets
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#include "constants/metatile_labels.h"
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#include "constants/metatile_labels.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/tv.h"
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#include "constants/tv.h"
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#include "constants/vars.h"
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EWRAM_DATA struct MapPosition gPlayerFacingPosition = {0};
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EWRAM_DATA struct MapPosition gPlayerFacingPosition = {0};
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#include "global.h"
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#include "global.h"
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#include "constants/flags.h"
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#include "random.h"
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#include "random.h"
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#include "event_data.h"
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#include "event_data.h"
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#include "battle_setup.h"
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#include "battle_setup.h"
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#include "text.h"
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#include "text.h"
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#include "constants/event_bg.h"
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#include "constants/event_bg.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/flags.h"
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#include "constants/item_effects.h"
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#include "constants/item_effects.h"
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#include "constants/items.h"
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#include "constants/items.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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static void SetUpItemUseCallback(u8 taskId);
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static void SetUpItemUseCallback(u8 taskId);
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static void FieldCB_UseItemOnField(void);
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static void FieldCB_UseItemOnField(void);
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#include "global.h"
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#include "global.h"
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#include "trainer_pokemon_sprites.h"
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#include "trainer_pokemon_sprites.h"
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#include "bg.h"
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#include "bg.h"
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#include "constants/flags.h"
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#include "constants/rgb.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/species.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "constants/easy_chat.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/vars.h"
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#include "mauville_old_man.h"
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#include "mauville_old_man.h"
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#include "event_data.h"
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#include "event_data.h"
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#include "string_util.h"
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#include "string_util.h"
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#include "task.h"
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#include "task.h"
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#include "text_window.h"
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#include "text_window.h"
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#include "window.h"
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#include "window.h"
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#include "constants/flags.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#define DLG_WINDOW_PALETTE_NUM 15
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#define DLG_WINDOW_PALETTE_NUM 15
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#include "sprite.h"
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#include "sprite.h"
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#include "task.h"
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#include "task.h"
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#include "window.h"
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#include "window.h"
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#include "constants/flags.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/rgb.h"
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#include "constants/rgb.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
|
@ -13,7 +13,6 @@
|
|||||||
#include "field_player_avatar.h"
|
#include "field_player_avatar.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "constants/vars.h"
|
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
#include "pokemon_storage_system.h"
|
#include "pokemon_storage_system.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
|
@ -67,7 +67,6 @@
|
|||||||
#include "constants/battle_frontier.h"
|
#include "constants/battle_frontier.h"
|
||||||
#include "constants/easy_chat.h"
|
#include "constants/easy_chat.h"
|
||||||
#include "constants/field_effects.h"
|
#include "constants/field_effects.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
#include "constants/item_effects.h"
|
#include "constants/item_effects.h"
|
||||||
#include "constants/items.h"
|
#include "constants/items.h"
|
||||||
#include "constants/maps.h"
|
#include "constants/maps.h"
|
||||||
@ -76,7 +75,6 @@
|
|||||||
#include "constants/rgb.h"
|
#include "constants/rgb.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
#include "constants/species.h"
|
#include "constants/species.h"
|
||||||
#include "constants/vars.h"
|
|
||||||
|
|
||||||
#define PARTY_PAL_SELECTED (1 << 0)
|
#define PARTY_PAL_SELECTED (1 << 0)
|
||||||
#define PARTY_PAL_FAINTED (1 << 1)
|
#define PARTY_PAL_FAINTED (1 << 1)
|
||||||
|
@ -21,7 +21,6 @@
|
|||||||
#include "constants/rgb.h"
|
#include "constants/rgb.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
#include "constants/species.h"
|
#include "constants/species.h"
|
||||||
#include "constants/vars.h"
|
|
||||||
|
|
||||||
#define AREA_SCREEN_WIDTH 32
|
#define AREA_SCREEN_WIDTH 32
|
||||||
#define AREA_SCREEN_HEIGHT 20
|
#define AREA_SCREEN_HEIGHT 20
|
||||||
|
@ -12,7 +12,6 @@
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
|
|
||||||
struct Pokenav3Struct
|
struct Pokenav3Struct
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "script_pokemon_util_80F87D8.h"
|
#include "script_pokemon_util_80F87D8.h"
|
||||||
#include "tv.h"
|
#include "tv.h"
|
||||||
#include "constants/heal_locations.h"
|
#include "constants/heal_locations.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
#include "constants/tv.h"
|
#include "constants/tv.h"
|
||||||
|
|
||||||
int GameClear(void)
|
int GameClear(void)
|
||||||
|
@ -9,7 +9,6 @@
|
|||||||
#include "trig.h"
|
#include "trig.h"
|
||||||
#include "constants/maps.h"
|
#include "constants/maps.h"
|
||||||
#include "overworld.h"
|
#include "overworld.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "secret_base.h"
|
#include "secret_base.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
|
@ -30,7 +30,6 @@
|
|||||||
#include "constants/items.h"
|
#include "constants/items.h"
|
||||||
#include "constants/species.h"
|
#include "constants/species.h"
|
||||||
#include "constants/tv.h"
|
#include "constants/tv.h"
|
||||||
#include "constants/vars.h"
|
|
||||||
#include "constants/battle_frontier.h"
|
#include "constants/battle_frontier.h"
|
||||||
|
|
||||||
extern const u16 gObjectEventPalette8[];
|
extern const u16 gObjectEventPalette8[];
|
||||||
|
@ -27,7 +27,6 @@
|
|||||||
#include "trainer_pokemon_sprites.h"
|
#include "trainer_pokemon_sprites.h"
|
||||||
#include "script_pokemon_util_80F87D8.h"
|
#include "script_pokemon_util_80F87D8.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
#include "constants/game_stat.h"
|
#include "constants/game_stat.h"
|
||||||
#include "constants/battle_frontier.h"
|
#include "constants/battle_frontier.h"
|
||||||
#include "constants/rgb.h"
|
#include "constants/rgb.h"
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "union_room.h"
|
#include "union_room.h"
|
||||||
#include "constants/event_objects.h"
|
#include "constants/event_objects.h"
|
||||||
#include "constants/event_object_movement.h"
|
#include "constants/event_object_movement.h"
|
||||||
#include "constants/flags.h"
|
|
||||||
|
|
||||||
EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
|
EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
|
||||||
EWRAM_DATA u32 gUnknown_02022C68 = 0;
|
EWRAM_DATA u32 gUnknown_02022C68 = 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user