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https://github.com/Ninjdai1/pokeemerald.git
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re-match GLYPH_COPY
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5fd555016f
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877
gflib/text.c
877
gflib/text.c
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@ -366,8 +366,8 @@ struct Struct_03002F90
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u32 unk20[8];
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u32 unk40[8];
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u32 unk60[8];
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u8 unk80;
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u8 unk81;
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u8 width;
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u8 height;
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};
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extern TextFlags gTextFlags;
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@ -135,7 +135,7 @@ u16 Font6Func(struct TextPrinter *textPrinter)
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}
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DecompressGlyphFont6(char_);
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CopyGlyphToWindow(textPrinter);
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textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing;
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textPrinter->printerTemplate.currentX += gUnknown_03002F90.width + textPrinter->printerTemplate.letterSpacing;
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return 0;
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case 1:
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if (TextPrinterWait(textPrinter))
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@ -210,8 +210,8 @@ static void DecompressGlyphFont6(u16 glyph)
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DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20));
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DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40));
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DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90.unk60));
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gUnknown_03002F90.unk80 = 0x10;
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gUnknown_03002F90.unk81 = 0x10;
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gUnknown_03002F90.width = 0x10;
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gUnknown_03002F90.height = 0x10;
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}
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u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese)
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