mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
Merge pull request #63 from ProjectRevoTPP/save_failed_screen
decompile save_failed_screen.c
This commit is contained in:
commit
07e29b70bc
@ -491,14 +491,14 @@ _08175906:
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ldr r1, =gReservedSpritePaletteCount
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movs r0, 0x8
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strb r0, [r1]
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ldr r0, =gUnknown_085B0E04
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ldr r0, =gBirchHelpGfx
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movs r1, 0xC0
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lsls r1, 19
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bl LZ77UnCompVram
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ldr r0, =gUnknown_085B0C0C
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ldr r0, =gBirchGrassTilemap
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ldr r1, =0x06003800
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bl LZ77UnCompVram
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ldr r0, =gUnknown_085B0A02
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ldr r0, =gBirchBagGrassPal + 0x2
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movs r1, 0x1
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movs r2, 0x3E
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bl LoadPalette
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|
@ -1,707 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_8178F44
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sub_8178F44: @ 8178F44
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push {r4,r5,lr}
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sub sp, 0x18
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adds r5, r0, 0
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adds r4, r1, 0
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adds r3, r2, 0
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lsls r3, 24
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add r0, sp, 0x14
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movs r2, 0
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strb r2, [r0]
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adds r1, r0, 0
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movs r0, 0xF
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strb r0, [r1, 0x1]
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movs r0, 0x3
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strb r0, [r1, 0x2]
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ldr r0, =gUnknown_0203BD0E
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ldrb r0, [r0]
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lsls r4, 27
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lsrs r4, 24
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lsrs r3, 21
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adds r3, 0x1
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lsls r3, 24
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lsrs r3, 24
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str r2, [sp]
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str r2, [sp, 0x4]
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str r1, [sp, 0x8]
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str r2, [sp, 0xC]
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str r5, [sp, 0x10]
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movs r1, 0x1
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adds r2, r4, 0
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bl AddTextPrinterParametrized2
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add sp, 0x18
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8178F44
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thumb_func_start DoSaveFailedScreen
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DoSaveFailedScreen: @ 8178F90
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push {r4,lr}
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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ldr r0, =sub_8178FDC
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bl SetMainCallback2
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ldr r0, =gUnknown_0203BCFC
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strh r4, [r0]
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ldr r1, =gUnknown_0203BCFE
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movs r2, 0
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movs r0, 0
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strh r0, [r1]
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strh r0, [r1, 0x2]
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ldr r0, =gUnknown_0203BD0E
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strb r2, [r0]
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strb r2, [r0, 0x1]
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end DoSaveFailedScreen
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thumb_func_start sub_8178FC8
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sub_8178FC8: @ 8178FC8
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push {lr}
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bl LoadOam
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bl ProcessSpriteCopyRequests
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bl TransferPlttBuffer
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pop {r0}
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bx r0
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thumb_func_end sub_8178FC8
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thumb_func_start sub_8178FDC
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sub_8178FDC: @ 8178FDC
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0xC
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ldr r0, =gMain
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movs r1, 0x87
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lsls r1, 3
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adds r7, r0, r1
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ldrb r0, [r7]
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cmp r0, 0
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beq _08178FF8
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cmp r0, 0x1
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bne _08178FF8
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b _0817925C
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_08178FF8:
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movs r0, 0
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bl SetVBlankCallback
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movs r0, 0
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movs r1, 0
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bl SetGpuReg
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movs r0, 0xE
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movs r1, 0
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bl SetGpuReg
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movs r0, 0xC
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movs r1, 0
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bl SetGpuReg
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movs r0, 0xA
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x8
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1C
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1E
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x18
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1A
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x14
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x16
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x10
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x12
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movs r1, 0
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bl SetGpuReg
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add r1, sp, 0x4
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movs r0, 0
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strh r0, [r1]
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ldr r2, =0x040000d4
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str r1, [r2]
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movs r1, 0xC0
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lsls r1, 19
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str r1, [r2, 0x4]
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ldr r0, =0x8100c000
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str r0, [r2, 0x8]
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ldr r0, [r2, 0x8]
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movs r3, 0
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mov r8, r3
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str r3, [sp, 0x8]
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add r4, sp, 0x8
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str r4, [r2]
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movs r0, 0xE0
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lsls r0, 19
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str r0, [r2, 0x4]
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ldr r0, =0x85000100
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str r0, [r2, 0x8]
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ldr r0, [r2, 0x8]
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add r0, sp, 0x4
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mov r3, r8
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strh r3, [r0]
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str r0, [r2]
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movs r0, 0xA0
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lsls r0, 19
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str r0, [r2, 0x4]
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ldr r0, =0x81000200
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str r0, [r2, 0x8]
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ldr r0, [r2, 0x8]
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ldr r0, =gUnknown_085B0E04
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bl LZ77UnCompVram
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ldr r0, =gUnknown_085B0A80
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ldr r1, =0x06007000
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bl LZ77UnCompVram
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ldr r0, =gUnknown_085B0C0C
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ldr r1, =0x06007800
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bl LZ77UnCompVram
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ldr r0, =gUnknown_085EFDE4
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ldr r1, =0x06010020
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bl LZ77UnCompVram
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, =gUnknown_085EFD88
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movs r0, 0
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movs r2, 0x3
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bl InitBgsFromTemplates
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ldr r5, =0x0201e000
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movs r0, 0
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adds r1, r5, 0
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bl SetBgTilemapBuffer
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mov r0, r8
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str r0, [sp, 0x8]
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ldr r2, =0x05000200
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adds r0, r4, 0
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adds r1, r5, 0
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bl CpuSet
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ldr r1, =gUnknown_0850E87C
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movs r2, 0x90
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lsls r2, 1
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movs r6, 0x85
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lsls r6, 2
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movs r0, 0
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adds r3, r6, 0
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bl LoadBgTiles
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ldr r0, =gUnknown_085EFD94
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bl InitWindows
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ldr r0, =gUnknown_085EFD9C
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bl AddWindowWithoutTileMap
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ldr r4, =gUnknown_0203BD0E
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strb r0, [r4]
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ldrb r0, [r4]
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movs r1, 0x80
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lsls r1, 4
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adds r2, r5, r1
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movs r1, 0x7
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bl SetWindowAttribute
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ldr r0, =gUnknown_085EFDA4
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bl AddWindowWithoutTileMap
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strb r0, [r4, 0x1]
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ldrb r0, [r4, 0x1]
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movs r3, 0xE8
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lsls r3, 5
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adds r5, r3
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movs r1, 0x7
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adds r2, r5, 0
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bl SetWindowAttribute
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bl DeactivateAllTextPrinters
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bl ResetSpriteData
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bl ResetTasks
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bl ResetPaletteFade
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ldr r0, =gUnknown_085B0A00
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movs r1, 0
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movs r2, 0x40
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bl LoadPalette
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ldr r0, =gUnknown_085EFDC4
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movs r1, 0x80
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lsls r1, 1
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movs r2, 0x20
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bl LoadPalette
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ldr r0, =gUnknown_0850FEFC
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movs r1, 0xE0
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movs r2, 0x20
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bl LoadPalette
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ldr r0, =gUnknown_0860F074
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movs r1, 0xF0
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movs r2, 0x20
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bl LoadPalette
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ldrb r0, [r4]
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movs r1, 0
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adds r2, r6, 0
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movs r3, 0xE
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bl SetWindowBorderStyle
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ldrb r0, [r4, 0x1]
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movs r1, 0
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adds r2, r6, 0
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movs r3, 0xE
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bl SetWindowBorderStyle
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ldrb r0, [r4, 0x1]
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movs r1, 0x11
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bl FillWindowPixelBuffer
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ldrb r0, [r4]
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movs r1, 0x11
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bl FillWindowPixelBuffer
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ldrb r0, [r4, 0x1]
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movs r1, 0x2
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bl CopyWindowToVram
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ldrb r0, [r4]
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movs r1, 0x1
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bl CopyWindowToVram
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ldr r0, =gText_SaveFailedCheckingBackup
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movs r1, 0x1
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movs r2, 0
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bl sub_8178F44
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movs r0, 0x1
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negs r0, r0
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mov r1, r8
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str r1, [sp]
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movs r1, 0
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movs r2, 0x10
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movs r3, 0
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bl BeginNormalPaletteFade
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movs r0, 0x1
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bl EnableInterrupts
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ldr r0, =sub_8178FC8
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bl SetVBlankCallback
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movs r1, 0x82
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lsls r1, 5
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movs r0, 0
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bl SetGpuReg
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movs r0, 0
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bl ShowBg
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movs r0, 0x2
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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ldrb r0, [r7]
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adds r0, 0x1
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strb r0, [r7]
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b _08179272
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.pool
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_0817925C:
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bl UpdatePaletteFade
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lsls r0, 24
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cmp r0, 0
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bne _08179272
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ldr r0, =sub_8179288
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bl SetMainCallback2
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ldr r0, =sub_8179454
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bl SetVBlankCallback
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_08179272:
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add sp, 0xC
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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||||
thumb_func_end sub_8178FDC
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thumb_func_start sub_8179288
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sub_8179288: @ 8179288
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push {r4-r6,lr}
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movs r5, 0
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ldr r0, =gUnknown_0203BCFE
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movs r1, 0x1
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strh r1, [r0]
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ldr r1, =gDamagedSaveSectors
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ldr r0, [r1]
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cmp r0, 0
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beq _081792EC
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adds r6, r1, 0
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_0817929C:
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ldr r0, [r6]
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bl sub_81795AC
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lsls r0, 24
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cmp r0, 0
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bne _08179348
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ldr r4, =gUnknown_0203BD0E
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||||
ldrb r0, [r4]
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movs r1, 0x11
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bl FillWindowPixelBuffer
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||||
ldr r0, =gText_CheckCompleted
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||||
movs r1, 0x1
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||||
movs r2, 0
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bl sub_8178F44
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ldr r0, =gUnknown_0203BCFC
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||||
ldrb r0, [r0]
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bl HandleSavingData
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ldr r0, [r6]
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cmp r0, 0
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||||
beq _081792DC
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||||
ldrb r0, [r4]
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||||
movs r1, 0x11
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||||
bl FillWindowPixelBuffer
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||||
ldr r0, =gText_SaveFailedCheckingBackup
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movs r1, 0x1
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||||
movs r2, 0
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||||
bl sub_8178F44
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||||
_081792DC:
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adds r0, r5, 0x1
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||||
lsls r0, 24
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||||
lsrs r5, r0, 24
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||||
ldr r0, [r6]
|
||||
cmp r0, 0
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||||
beq _081792EC
|
||||
cmp r5, 0x2
|
||||
bls _0817929C
|
||||
_081792EC:
|
||||
cmp r5, 0x3
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||||
bne _0817931C
|
||||
ldr r0, =gUnknown_0203BD0E
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||||
ldrb r0, [r0]
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||||
movs r1, 0x11
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||||
bl FillWindowPixelBuffer
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||||
ldr r0, =gText_BackupMemoryDamaged
|
||||
b _08179330
|
||||
.pool
|
||||
_0817931C:
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
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||||
bl FillWindowPixelBuffer
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||||
ldr r0, =gGameContinueCallback
|
||||
ldr r0, [r0]
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||||
cmp r0, 0
|
||||
bne _08179370
|
||||
ldr r0, =gText_SaveCompleteGameCannotContinue
|
||||
_08179330:
|
||||
movs r1, 0x1
|
||||
movs r2, 0
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||||
bl sub_8178F44
|
||||
b _0817937A
|
||||
.pool
|
||||
_08179348:
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_BackupMemoryDamaged
|
||||
movs r1, 0x1
|
||||
movs r2, 0
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||||
bl sub_8178F44
|
||||
ldr r0, =sub_8179390
|
||||
bl SetMainCallback2
|
||||
b _08179380
|
||||
.pool
|
||||
_08179370:
|
||||
ldr r0, =gText_SaveCompletePressA
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
_0817937A:
|
||||
ldr r0, =sub_81793E0
|
||||
bl SetMainCallback2
|
||||
_08179380:
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179288
|
||||
|
||||
thumb_func_start sub_8179390
|
||||
sub_8179390: @ 8179390
|
||||
push {lr}
|
||||
ldr r1, =gUnknown_0203BCFE
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
ldr r0, =gMain
|
||||
ldrh r1, [r0, 0x2E]
|
||||
movs r0, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081793C4
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_GamePlayCannotBeContinued
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
ldr r0, =sub_8178FC8
|
||||
bl SetVBlankCallback
|
||||
ldr r0, =sub_81793E0
|
||||
bl SetMainCallback2
|
||||
_081793C4:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179390
|
||||
|
||||
thumb_func_start sub_81793E0
|
||||
sub_81793E0: @ 81793E0
|
||||
push {lr}
|
||||
sub sp, 0x4
|
||||
ldr r0, =gUnknown_0203BCFE
|
||||
movs r2, 0
|
||||
strh r2, [r0]
|
||||
ldr r0, =gMain
|
||||
ldrh r1, [r0, 0x2E]
|
||||
movs r0, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _08179410
|
||||
movs r0, 0x1
|
||||
negs r0, r0
|
||||
str r2, [sp]
|
||||
movs r1, 0
|
||||
movs r3, 0x10
|
||||
bl BeginNormalPaletteFade
|
||||
ldr r0, =sub_8178FC8
|
||||
bl SetVBlankCallback
|
||||
ldr r0, =sub_8179428
|
||||
bl SetMainCallback2
|
||||
_08179410:
|
||||
add sp, 0x4
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81793E0
|
||||
|
||||
thumb_func_start sub_8179428
|
||||
sub_8179428: @ 8179428
|
||||
push {r4,r5,lr}
|
||||
bl UpdatePaletteFade
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0
|
||||
bne _0817944E
|
||||
ldr r5, =gGameContinueCallback
|
||||
ldr r0, [r5]
|
||||
cmp r0, 0
|
||||
bne _08179448
|
||||
bl DoSoftReset
|
||||
b _0817944E
|
||||
.pool
|
||||
_08179448:
|
||||
bl SetMainCallback2
|
||||
str r4, [r5]
|
||||
_0817944E:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8179428
|
||||
|
||||
thumb_func_start sub_8179454
|
||||
sub_8179454: @ 8179454
|
||||
push {r4,r5,lr}
|
||||
ldr r5, =gMain
|
||||
ldr r0, [r5, 0x24]
|
||||
lsrs r4, r0, 3
|
||||
movs r0, 0x7
|
||||
ands r4, r0
|
||||
ldr r0, =gUnknown_085EFD80
|
||||
ldr r1, [r0, 0x4]
|
||||
ldr r0, [r0]
|
||||
str r0, [r5, 0x38]
|
||||
str r1, [r5, 0x3C]
|
||||
ldrh r1, [r5, 0x3A]
|
||||
ldr r0, =0xfffffe00
|
||||
ands r0, r1
|
||||
movs r1, 0x70
|
||||
orrs r0, r1
|
||||
strh r0, [r5, 0x3A]
|
||||
adds r1, r5, 0
|
||||
adds r1, 0x38
|
||||
movs r0, 0x48
|
||||
strb r0, [r1]
|
||||
ldr r0, =gUnknown_0203BCFE
|
||||
ldrh r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _081794DC
|
||||
ldr r3, =gUnknown_085EFDAC
|
||||
lsls r2, r4, 1
|
||||
adds r2, r4
|
||||
adds r0, r2, r3
|
||||
ldrb r4, [r0]
|
||||
ldrh r1, [r5, 0x3C]
|
||||
ldr r0, =0xfffffc00
|
||||
ands r0, r1
|
||||
orrs r0, r4
|
||||
strh r0, [r5, 0x3C]
|
||||
adds r0, r3, 0x2
|
||||
adds r0, r2, r0
|
||||
ldrb r1, [r0]
|
||||
lsls r1, 4
|
||||
adds r3, 0x1
|
||||
adds r2, r3
|
||||
ldrb r0, [r2]
|
||||
lsls r0, 3
|
||||
orrs r1, r0
|
||||
adds r3, r5, 0
|
||||
adds r3, 0x3B
|
||||
movs r0, 0x1F
|
||||
ands r1, r0
|
||||
lsls r1, 1
|
||||
ldrb r2, [r3]
|
||||
movs r0, 0x3F
|
||||
negs r0, r0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
b _081794E8
|
||||
.pool
|
||||
_081794DC:
|
||||
ldrh r0, [r5, 0x3C]
|
||||
ldr r1, =0xfffffc00
|
||||
ands r1, r0
|
||||
movs r0, 0x1
|
||||
orrs r1, r0
|
||||
strh r1, [r5, 0x3C]
|
||||
_081794E8:
|
||||
ldr r0, =gUnknown_030022F8
|
||||
movs r1, 0xE0
|
||||
lsls r1, 19
|
||||
movs r2, 0x1
|
||||
bl CpuFastSet
|
||||
ldr r1, =gUnknown_0203BCFE
|
||||
ldrh r0, [r1, 0x2]
|
||||
cmp r0, 0
|
||||
beq _08179500
|
||||
subs r0, 0x1
|
||||
strh r0, [r1, 0x2]
|
||||
_08179500:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179454
|
||||
|
||||
thumb_func_start sub_8179514
|
||||
sub_8179514: @ 8179514
|
||||
push {r4,lr}
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
ldr r4, =gSaveDataBuffer
|
||||
movs r3, 0x80
|
||||
lsls r3, 5
|
||||
movs r1, 0
|
||||
adds r2, r4, 0
|
||||
bl ReadFlash
|
||||
movs r1, 0
|
||||
ldr r2, =0x000003ff
|
||||
_0817952C:
|
||||
ldr r0, [r4]
|
||||
cmp r0, 0
|
||||
beq _08179540
|
||||
movs r0, 0x1
|
||||
b _0817954E
|
||||
.pool
|
||||
_08179540:
|
||||
adds r0, r1, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r1, r0, 16
|
||||
adds r4, 0x4
|
||||
cmp r1, r2
|
||||
bls _0817952C
|
||||
movs r0, 0
|
||||
_0817954E:
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8179514
|
||||
|
||||
thumb_func_start sub_8179554
|
||||
sub_8179554: @ 8179554
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
lsls r0, 16
|
||||
lsrs r6, r0, 16
|
||||
movs r0, 0
|
||||
ldr r1, =0x00000fff
|
||||
mov r8, r1
|
||||
ldr r7, =ProgramFlashByte
|
||||
_08179566:
|
||||
movs r4, 0
|
||||
adds r5, r0, 0x1
|
||||
_0817956A:
|
||||
ldr r3, [r7]
|
||||
adds r0, r6, 0
|
||||
adds r1, r4, 0
|
||||
movs r2, 0
|
||||
bl _call_via_r3
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r4, r0, 16
|
||||
cmp r4, r8
|
||||
bls _0817956A
|
||||
adds r0, r6, 0
|
||||
bl sub_8179514
|
||||
lsls r0, 24
|
||||
lsrs r1, r0, 24
|
||||
lsls r0, r5, 16
|
||||
lsrs r0, 16
|
||||
cmp r1, 0
|
||||
beq _08179596
|
||||
cmp r0, 0x81
|
||||
bls _08179566
|
||||
_08179596:
|
||||
adds r0, r1, 0
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.pool
|
||||
thumb_func_end sub_8179554
|
||||
|
||||
thumb_func_start sub_81795AC
|
||||
sub_81795AC: @ 81795AC
|
||||
push {r4-r6,lr}
|
||||
adds r5, r0, 0
|
||||
movs r6, 0
|
||||
_081795B2:
|
||||
movs r4, 0x1
|
||||
lsls r4, r6
|
||||
adds r0, r5, 0
|
||||
ands r0, r4
|
||||
cmp r0, 0
|
||||
beq _081795CC
|
||||
adds r0, r6, 0
|
||||
bl sub_8179554
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081795CC
|
||||
bics r5, r4
|
||||
_081795CC:
|
||||
adds r0, r6, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r6, r0, 16
|
||||
cmp r6, 0x1F
|
||||
bls _081795B2
|
||||
cmp r5, 0
|
||||
beq _081795DE
|
||||
movs r0, 0x1
|
||||
b _081795E0
|
||||
_081795DE:
|
||||
movs r0, 0
|
||||
_081795E0:
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81795AC
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
@ -122,12 +122,12 @@ set_256color_bg_bg0: @ 8133F0C
|
||||
ldr r0, =0x81000200
|
||||
str r0, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
ldr r0, =gUnknown_085B0E04
|
||||
ldr r0, =gBirchHelpGfx
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gUnknown_085B0A80
|
||||
ldr r0, =gBirchBagTilemap
|
||||
ldr r1, =0x06003000
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gUnknown_085B0C0C
|
||||
ldr r0, =gBirchGrassTilemap
|
||||
ldr r1, =0x06003800
|
||||
bl LZ77UnCompVram
|
||||
movs r0, 0
|
||||
@ -155,7 +155,7 @@ set_256color_bg_bg0: @ 8133F0C
|
||||
movs r1, 0xE0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gUnknown_085B0A00
|
||||
ldr r0, =gBirchBagGrassPal
|
||||
movs r1, 0
|
||||
movs r2, 0x40
|
||||
bl LoadPalette
|
||||
|
13
data/data4.s
13
data/data4.s
@ -14,19 +14,16 @@ gUnknown_085B09F4:: @ 85B09F4
|
||||
gUnknown_085B09F8:: @ 85B09F8
|
||||
.incbin "baserom.gba", 0x5b09f8, 0x8
|
||||
|
||||
gUnknown_085B0A00:: @ 85B0A00
|
||||
.incbin "baserom.gba", 0x5b0a00, 0x2
|
||||
gBirchBagGrassPal:: @ 85B0A00
|
||||
.incbin "baserom.gba", 0x5b0a00, 0x80
|
||||
|
||||
gUnknown_085B0A02:: @ 85B0A02
|
||||
.incbin "baserom.gba", 0x5b0a02, 0x7e
|
||||
|
||||
gUnknown_085B0A80:: @ 85B0A80
|
||||
gBirchBagTilemap:: @ 85B0A80
|
||||
.incbin "baserom.gba", 0x5b0a80, 0x18c
|
||||
|
||||
gUnknown_085B0C0C:: @ 85B0C0C
|
||||
gBirchGrassTilemap:: @ 85B0C0C
|
||||
.incbin "baserom.gba", 0x5b0c0c, 0x1f8
|
||||
|
||||
gUnknown_085B0E04:: @ 85B0E04
|
||||
gBirchHelpGfx:: @ 85B0E04
|
||||
.incbin "baserom.gba", 0x5b0e04, 0xfc8
|
||||
|
||||
gUnknown_085B1DCC:: @ 85B1DCC
|
||||
|
@ -1,28 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
gUnknown_085EFD80:: @ 85EFD80
|
||||
.incbin "baserom.gba", 0x5efd80, 0x8
|
||||
|
||||
gUnknown_085EFD88:: @ 85EFD88
|
||||
.incbin "baserom.gba", 0x5efd88, 0xc
|
||||
|
||||
gUnknown_085EFD94:: @ 85EFD94
|
||||
.incbin "baserom.gba", 0x5efd94, 0x8
|
||||
|
||||
gUnknown_085EFD9C:: @ 85EFD9C
|
||||
.incbin "baserom.gba", 0x5efd9c, 0x8
|
||||
|
||||
gUnknown_085EFDA4:: @ 85EFDA4
|
||||
.incbin "baserom.gba", 0x5efda4, 0x8
|
||||
|
||||
gUnknown_085EFDAC:: @ 85EFDAC
|
||||
.incbin "baserom.gba", 0x5efdac, 0x18
|
||||
|
||||
gUnknown_085EFDC4:: @ 85EFDC4
|
||||
.incbin "baserom.gba", 0x5efdc4, 0x20
|
||||
|
||||
gUnknown_085EFDE4:: @ 85EFDE4
|
||||
.incbin "baserom.gba", 0x5efde4, 0x90
|
19
graphics/misc/clock_small.pal
Executable file
19
graphics/misc/clock_small.pal
Executable file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
98 139 90
|
||||
0 0 0
|
||||
57 57 57
|
||||
123 123 123
|
||||
189 189 189
|
||||
255 255 255
|
||||
255 65 41
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/misc/clock_small.png
Executable file
BIN
graphics/misc/clock_small.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 221 B |
@ -65,6 +65,7 @@ u16 ReadFlashId(void);
|
||||
void StartFlashTimer(u8 phase);
|
||||
void SetReadFlash1(u16 *dest);
|
||||
void StopFlashTimer(void);
|
||||
void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size);
|
||||
|
||||
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
|
||||
|
||||
|
@ -76,7 +76,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
|
||||
//u8 sub_8125B88(u8 a1, u8 *data, u16 size);
|
||||
u8 DoReadFlashWholeSection(u8, struct SaveSection *);
|
||||
u16 CalculateChecksum(void *, u16);
|
||||
//u8 HandleSavingData(u8 saveType);
|
||||
u8 HandleSavingData(u8 saveType);
|
||||
//u8 TrySavingData(u8 saveType);
|
||||
//u8 sub_8125D80(void);
|
||||
//bool8 sub_8125DA8(void);
|
||||
|
@ -43,7 +43,7 @@ struct Window
|
||||
|
||||
bool16 InitWindows(const struct WindowTemplate *templates);
|
||||
u16 AddWindow(const struct WindowTemplate *template);
|
||||
int AddWindowWithoutTileMap(struct WindowTemplate *template);
|
||||
int AddWindowWithoutTileMap(const struct WindowTemplate *template);
|
||||
void RemoveWindow(u8 windowId);
|
||||
void FreeAllWindowBuffers(void);
|
||||
void CopyWindowToVram(u8 windowId, u8 mode);
|
||||
|
@ -221,7 +221,7 @@ SECTIONS {
|
||||
asm/diploma.o(.text);
|
||||
asm/berry_tag_screen.o(.text);
|
||||
asm/mystery_event_menu.o(.text);
|
||||
asm/save_failed_screen.o(.text);
|
||||
src/save_failed_screen.o(.text);
|
||||
src/braille_puzzles.o(.text);
|
||||
asm/pokeblock_feed.o(.text);
|
||||
asm/clear_save_data_screen.o(.text);
|
||||
@ -434,7 +434,7 @@ SECTIONS {
|
||||
data/strings.o(.rodata);
|
||||
data/berry_tag_screen.o(.rodata);
|
||||
data/mystery_event_menu.o(.rodata);
|
||||
data/save_failed_screen.o(.rodata);
|
||||
src/save_failed_screen.o(.rodata);
|
||||
data/braille_puzzles.o(.rodata);
|
||||
data/pokeblock_feed.o(.rodata);
|
||||
data/clear_save_data_screen.o(.rodata);
|
||||
|
@ -15,7 +15,6 @@ extern const struct SaveSectionOffsets gSaveSectionOffsets[0xE];
|
||||
extern void DoSaveFailedScreen(u8); // save_failed_screen
|
||||
extern void LoadSerializedGame(void); // load_save
|
||||
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
|
||||
extern void ReadFlash(u8 sector, u32 arg1, void* data, u32 size);
|
||||
|
||||
// iwram common
|
||||
u16 gLastWrittenSector;
|
||||
@ -806,7 +805,7 @@ u32 sub_81535DC(u8 sector, u8* dst)
|
||||
|
||||
if (sector != 30 && sector != 31)
|
||||
return 0xFF;
|
||||
ReadFlash(sector, 0, &gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
if (*(u32*)(&gSaveDataBuffer.data[0]) != 0xB39D)
|
||||
return 0xFF;
|
||||
// copies whole save section except u32 counter
|
||||
|
426
src/save_failed_screen.c
Executable file
426
src/save_failed_screen.c
Executable file
@ -0,0 +1,426 @@
|
||||
#include "global.h"
|
||||
#include "text.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "task.h"
|
||||
#include "window.h"
|
||||
#include "menu.h"
|
||||
#include "save.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
#define MSG_WIN_TOP 12
|
||||
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
||||
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, u8 speed, u8 *str);
|
||||
|
||||
extern void (*gGameContinueCallback)(void);
|
||||
|
||||
extern u32 gDamagedSaveSectors;
|
||||
|
||||
extern const u8 gBirchHelpGfx[];
|
||||
extern const u8 gBirchBagTilemap[];
|
||||
extern const u8 gBirchGrassTilemap[];
|
||||
extern const u16 gBirchBagGrassPal[];
|
||||
extern const u16 gUnknown_0850FEFC[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern const u32 gUnknown_0850E87C[];
|
||||
extern struct SaveSection gSaveDataBuffer;
|
||||
|
||||
extern u8 gText_SaveFailedCheckingBackup[];
|
||||
extern u8 gText_BackupMemoryDamaged[];
|
||||
extern u8 gText_CheckCompleted[];
|
||||
extern u8 gText_SaveCompleteGameCannotContinue[];
|
||||
extern u8 gText_SaveCompletePressA[];
|
||||
extern u8 gText_GamePlayCannotBeContinued[];
|
||||
|
||||
extern u8 gDecompressionBuffer[];
|
||||
|
||||
// gSaveFailedClockInfo enum
|
||||
enum
|
||||
{
|
||||
CLOCK_RUNNING,
|
||||
DEBUG_TIMER
|
||||
};
|
||||
|
||||
// gSaveFailedWindowIds enum
|
||||
enum
|
||||
{
|
||||
TEXT_WIN_ID,
|
||||
CLOCK_WIN_ID
|
||||
};
|
||||
|
||||
EWRAM_DATA u16 gSaveFailedType = {0};
|
||||
EWRAM_DATA u16 gSaveFailedClockInfo[2] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedUnused1[12] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedWindowIds[2] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedUnused2[4] = {0};
|
||||
|
||||
static const struct OamData sClockOamData =
|
||||
{
|
||||
160, // Y
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
};
|
||||
|
||||
static const struct BgTemplate gUnknown_085EFD88[3] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 14,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 2,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 15,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFD94[] =
|
||||
{
|
||||
{
|
||||
.priority = 255,
|
||||
.tilemapLeft = 0,
|
||||
.tilemapTop = 0,
|
||||
.width = 0,
|
||||
.height = 0,
|
||||
.paletteNum = 0,
|
||||
.baseBlock = 0,
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFD9C[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 13,
|
||||
.width = 28,
|
||||
.height = 6,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1,
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFDA4[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 14,
|
||||
.tilemapTop = 9,
|
||||
.width = 2,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 169,
|
||||
}
|
||||
};
|
||||
|
||||
static const u8 sClockFrames[8][3] =
|
||||
{
|
||||
{ 1, 0, 0 },
|
||||
{ 5, 0, 0 },
|
||||
{ 9, 0, 0 },
|
||||
{ 5, 0, 1 },
|
||||
{ 1, 0, 1 },
|
||||
{ 5, 1, 1 },
|
||||
{ 9, 1, 0 },
|
||||
{ 5, 1, 0 },
|
||||
};
|
||||
|
||||
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
||||
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
|
||||
|
||||
static void CB2_SaveFailedScreen(void);
|
||||
static void CB2_WipeSave(void);
|
||||
static void CB2_GameplayCannotBeContinued(void);
|
||||
static void CB2_FadeAndReturnToTitleScreen(void);
|
||||
static void CB2_ReturnToTitleScreen(void);
|
||||
static void VBlankCB_UpdateClockGraphics(void);
|
||||
static bool8 VerifySectorWipe(u16 sector);
|
||||
static bool8 WipeSectors(u32);
|
||||
|
||||
// although this is a general text printer, it's only used in this file.
|
||||
static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
|
||||
{
|
||||
struct TextColor color;
|
||||
|
||||
color.fgColor = 0;
|
||||
color.bgColor = 15;
|
||||
color.shadowColor = 3;
|
||||
AddTextPrinterParametrized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
|
||||
}
|
||||
|
||||
void DoSaveFailedScreen(u8 saveType)
|
||||
{
|
||||
SetMainCallback2(CB2_SaveFailedScreen);
|
||||
gSaveFailedType = saveType;
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
gSaveFailedClockInfo[DEBUG_TIMER] = 0;
|
||||
gSaveFailedWindowIds[TEXT_WIN_ID] = 0;
|
||||
gSaveFailedWindowIds[CLOCK_WIN_ID] = 0;
|
||||
}
|
||||
|
||||
static void VBlankCB(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void CB2_SaveFailedScreen(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
// how come this doesnt use the Dma manager?
|
||||
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
||||
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
|
||||
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
|
||||
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
|
||||
LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
|
||||
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
||||
CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
|
||||
LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
|
||||
InitWindows(gUnknown_085EFD94);
|
||||
// AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
|
||||
gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
|
||||
SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
|
||||
gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4);
|
||||
SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
|
||||
DeactivateAllTextPrinters();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
ResetPaletteFade();
|
||||
LoadPalette(gBirchBagGrassPal, 0, 0x40);
|
||||
LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
|
||||
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards?
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
|
||||
CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1);
|
||||
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetGpuReg(0, 0x1040);
|
||||
ShowBg(0);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
SetMainCallback2(CB2_WipeSave);
|
||||
SetVBlankCallback(VBlankCB_UpdateClockGraphics);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_WipeSave(void)
|
||||
{
|
||||
u8 wipeTries = 0;
|
||||
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = TRUE;
|
||||
|
||||
while (gDamagedSaveSectors != 0 && wipeTries < 3)
|
||||
{
|
||||
if (WipeSectors(gDamagedSaveSectors) != FALSE)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
||||
SetMainCallback2(CB2_GameplayCannotBeContinued);
|
||||
return;
|
||||
}
|
||||
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_CheckCompleted, 1, 0);
|
||||
HandleSavingData(gSaveFailedType);
|
||||
|
||||
if (gDamagedSaveSectors != 0)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
}
|
||||
|
||||
wipeTries++;
|
||||
}
|
||||
|
||||
if (wipeTries == 3)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
|
||||
if (gGameContinueCallback == NULL)
|
||||
SaveFailedScreenTextPrint(gText_SaveCompleteGameCannotContinue, 1, 0);
|
||||
else
|
||||
SaveFailedScreenTextPrint(gText_SaveCompletePressA, 1, 0);
|
||||
}
|
||||
|
||||
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
||||
}
|
||||
|
||||
static void CB2_GameplayCannotBeContinued(void)
|
||||
{
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_FadeAndReturnToTitleScreen(void)
|
||||
{
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(CB2_ReturnToTitleScreen);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_ReturnToTitleScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
if (gGameContinueCallback == NULL) // no callback exists, so do a soft reset.
|
||||
{
|
||||
DoSoftReset();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetMainCallback2((MainCallback)gGameContinueCallback);
|
||||
gGameContinueCallback = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void VBlankCB_UpdateClockGraphics(void)
|
||||
{
|
||||
unsigned int n = (gMain.vblankCounter2 >> 3) & 7;
|
||||
|
||||
gMain.oamBuffer[0] = sClockOamData;
|
||||
gMain.oamBuffer[0].x = 112;
|
||||
gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
|
||||
|
||||
if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = sClockFrames[n][0];
|
||||
gMain.oamBuffer[0].matrixNum = (sClockFrames[n][2] << 4) | (sClockFrames[n][1] << 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = 1;
|
||||
}
|
||||
|
||||
CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4);
|
||||
|
||||
if (gSaveFailedClockInfo[DEBUG_TIMER])
|
||||
gSaveFailedClockInfo[DEBUG_TIMER]--;
|
||||
}
|
||||
|
||||
static bool8 VerifySectorWipe(u16 sector)
|
||||
{
|
||||
u32 *ptr = (u32 *)&gSaveDataBuffer;
|
||||
u16 i;
|
||||
|
||||
ReadFlash(sector, 0, (u8 *)ptr, 4096);
|
||||
|
||||
for (i = 0; i < 0x400; i++, ptr++)
|
||||
if (*ptr)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 WipeSector(u16 sector)
|
||||
{
|
||||
u16 i, j;
|
||||
bool8 failed = TRUE;
|
||||
|
||||
for (i = 0; failed && i < 130; i++)
|
||||
{
|
||||
for (j = 0; j < 0x1000; j++)
|
||||
ProgramFlashByte(sector, j, 0);
|
||||
|
||||
failed = VerifySectorWipe(sector);
|
||||
}
|
||||
|
||||
return failed;
|
||||
}
|
||||
|
||||
static bool8 WipeSectors(u32 sectorBits)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
for (i = 0; i < 0x20; i++)
|
||||
if ((sectorBits & (1 << i)) && !WipeSector(i))
|
||||
sectorBits &= ~(1 << i);
|
||||
|
||||
if (sectorBits == 0)
|
||||
return FALSE;
|
||||
else
|
||||
return TRUE;
|
||||
}
|
@ -190,7 +190,7 @@ u16 AddWindow(const struct WindowTemplate *template)
|
||||
return win;
|
||||
}
|
||||
|
||||
int AddWindowWithoutTileMap(struct WindowTemplate *template)
|
||||
int AddWindowWithoutTileMap(const struct WindowTemplate *template)
|
||||
{
|
||||
u16 win;
|
||||
u8 bgLayer;
|
||||
|
@ -1639,14 +1639,7 @@ gUnknown_0203BCF4: @ 203BCF4
|
||||
gUnknown_0203BCF8: @ 203BCF8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_0203BCFC: @ 203BCFC
|
||||
.space 0x2
|
||||
|
||||
gUnknown_0203BCFE: @ 203BCFE
|
||||
.space 0x10
|
||||
|
||||
gUnknown_0203BD0E: @ 203BD0E
|
||||
.space 0x6
|
||||
.include "src/save_failed_screen.o"
|
||||
|
||||
gBraillePuzzleCallbackFlag: @ 203BD14
|
||||
.space 0x4
|
||||
|
Loading…
Reference in New Issue
Block a user