mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 01:14:19 +01:00
Fix Stealth Rock msg and target
This commit is contained in:
parent
9823d2bdf1
commit
0dd9a3dd0c
@ -536,7 +536,7 @@ static const u8 sText_PkmnSwitchedStatChanges[] = _("{B_ATK_NAME_WITH_PREFIX} sw
|
||||
static const u8 sText_PkmnSurroundedWithVeilOfWater[] = _("{B_ATK_NAME_WITH_PREFIX} surrounded itself\nwith a veil of water!");
|
||||
static const u8 sText_PkmnLevitatedOnElectromagnetism[] = _("{B_ATK_NAME_WITH_PREFIX} levitated on\nelectromagnetism!");
|
||||
static const u8 sText_PkmnTwistedDimensions[] = _("{B_ATK_NAME_WITH_PREFIX} twisted\nthe dimensions!");
|
||||
static const u8 sText_PointedStonesFloat[] =_("Pointed stones float in the air\naround your foe's team!");
|
||||
static const u8 sText_PointedStonesFloat[] =_("Pointed stones float in the air\naround {B_DEF_TEAM2} team!");
|
||||
static const u8 sText_CloakedInMysticalMoonlight[] =_("It became cloaked in mystical\nmoonlight!");
|
||||
static const u8 sText_TrappedBySwirlingMagma[] =_("{B_DEF_NAME_WITH_PREFIX} became\ntrapped by swirling magma!");
|
||||
static const u8 sText_VanishedInstantly[] =_("{B_ATK_NAME_WITH_PREFIX} vanished\ninstantly!");
|
||||
|
@ -5473,7 +5473,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.accuracy = 0,
|
||||
.pp = 20,
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.target = MOVE_TARGET_OPPONENTS_FIELD,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAGICCOAT_AFFECTED,
|
||||
.split = SPLIT_STATUS,
|
||||
@ -6261,7 +6261,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.accuracy = 0,
|
||||
.pp = 20,
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.target = MOVE_TARGET_OPPONENTS_FIELD,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAGICCOAT_AFFECTED,
|
||||
.split = SPLIT_STATUS,
|
||||
@ -7919,7 +7919,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.accuracy = 0,
|
||||
.pp = 20,
|
||||
.secondaryEffectChance = 0,
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.target = MOVE_TARGET_OPPONENTS_FIELD,
|
||||
.priority = 0,
|
||||
.flags = FLAG_MAGICCOAT_AFFECTED,
|
||||
.split = SPLIT_STATUS,
|
||||
|
Loading…
x
Reference in New Issue
Block a user