Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?) * cfru particles and bgs * remove commented out particles
@ -2837,6 +2837,40 @@ Move_MIRROR_SHOT:
|
||||
end
|
||||
|
||||
Move_FLASH_CANNON:
|
||||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_FLASH_CANNON_BALL
|
||||
monbg ANIM_ATTACKER
|
||||
setalpha 13, 8
|
||||
createvisualtask AnimTask_ElectricChargingParticles, 2, 0, 60, 2, 12
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
delay 30
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
delay 30
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
createsprite gFlashCannonGrayChargeTemplate, ANIM_ATTACKER, 2, 0
|
||||
delay 25
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
delay 20
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
delay 15
|
||||
playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||
delay 10
|
||||
delay 6
|
||||
loopsewithpan 0xce, SOUND_PAN_ATTACKER, 6, 5
|
||||
waitforvisualfinish
|
||||
playsewithpan 0xA7, SOUND_PAN_ATTACKER
|
||||
createsprite gFlashCannonBallMovementTemplate, ANIM_TARGET, 2, 0, 0, 0x15
|
||||
clearmonbg ANIM_ATTACKER
|
||||
waitforvisualfinish
|
||||
playsewithpan 0xB9, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_Flash, 2
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 16, 0, 0x1f
|
||||
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
end
|
||||
|
||||
Move_ROCK_CLIMB:
|
||||
@ -3437,10 +3471,140 @@ Move_GRASS_KNOT:
|
||||
end
|
||||
|
||||
Move_CHATTER:
|
||||
loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
|
||||
loadspritegfx ANIM_TAG_THIN_RING
|
||||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||||
monbg ANIM_DEF_PARTNER
|
||||
createvisualtask AnimTask_UproarDistortion, 2, 0
|
||||
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
|
||||
createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0x1d, -12, 0
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0xffe3, 1
|
||||
delay 16
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||||
createvisualtask AnimTask_UproarDistortion, 2, 0
|
||||
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
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||||
createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, 0xffe3, 1
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0xffe3, -12, 0
|
||||
delay 16
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||||
createvisualtask AnimTask_UproarDistortion, 2, 0
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||||
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
|
||||
createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0x18, 0xffe8, 1
|
||||
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0xffe8, 0xffe8, 0
|
||||
waitforvisualfinish
|
||||
loadspritegfx ANIM_TAG_ICE_CRYSTALS @FreezingCrystalsSingleBattle particles
|
||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, -10, -10, 0
|
||||
delay 4
|
||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 10, 20, 0
|
||||
delay 4
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||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0xfffb, 10, 0
|
||||
delay 4
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||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0x11, -12, 0
|
||||
delay 4
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||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0xfff1, 15, 0
|
||||
delay 4
|
||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0, 0, 0
|
||||
delay 4
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||||
createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 20, 2, 0
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||||
clearmonbg ANIM_DEF_PARTNER
|
||||
end
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||||
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||||
Move_JUDGMENT:
|
||||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||||
loadspritegfx ANIM_TAG_GREEN_SPIKE
|
||||
loadspritegfx ANIM_TAG_GUST
|
||||
loadspritegfx ANIM_TAG_ORBS
|
||||
loadspritegfx ANIM_TAG_ELECTRICITY
|
||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_GUST, 0, 14, 14, 0
|
||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HANDS_AND_FEET, 0, 10, 10, 0
|
||||
monbg ANIM_TARGET
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 15, 32767
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 83, 1
|
||||
createsprite gJudgmentBlackChargeTemplate, ANIM_TARGET, 1, 1, ANIM_TARGET
|
||||
playsewithpan 0xb1, SOUND_PAN_TARGET
|
||||
call JudgmentInwardSpikes
|
||||
delay 5
|
||||
call JudgmentInwardSpikes2
|
||||
delay 5
|
||||
call JudgmentInwardSpikes
|
||||
delay 5
|
||||
call JudgmentInwardSpikes2
|
||||
delay 5
|
||||
call JudgmentInwardSpikes
|
||||
delay 5
|
||||
call JudgmentInwardSpikes2
|
||||
delay 5
|
||||
call JudgmentInwardSpikes2
|
||||
delay 0x2F
|
||||
call JudgmentOutwardSpikes
|
||||
delay 5
|
||||
call JudgmentOutwardSpikes2
|
||||
delay 5
|
||||
call JudgmentOutwardSpikes
|
||||
delay 5
|
||||
call JudgmentOutwardSpikes2
|
||||
delay 5
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||||
call JudgmentOutwardSpikes
|
||||
delay 5
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||||
call JudgmentOutwardSpikes2
|
||||
delay 5
|
||||
call JudgmentOutwardSpikes
|
||||
delay 5
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||||
call JudgmentOutwardSpikes2
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||||
delay 5
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||||
call JudgmentOutwardSpikes
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||||
delay 5
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||||
call JudgmentOutwardSpikes2
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 15, 0, 32767
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||||
waitforvisualfinish
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||||
clearmonbg ANIM_TARGET
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||||
end
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||||
JudgmentOutwardSpikes:
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0xFF90, 16 @up
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 95, 0xFF9D, 16 @upper right
|
||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x73, 0, 16 @right
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x4F, 0x37, 16 @lower right
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0x53, 16 @down
|
||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFB0, 0x43, 16 @lower left
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0, 16 @left
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFAA, 0xFF94, 16 @upper left
|
||||
playsewithpan 0xA1, SOUND_PAN_ATTACKER
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||||
return
|
||||
JudgmentOutwardSpikes2:
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x2D, 0xFF9D, 16 @between up and upper right
|
||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xDF, 0xFF9D, 16 @between right and upper right
|
||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x9F, 0x37, 16 @between right and lower right
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x1F, 0x37, 16 @between lower right and down
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFE0, 0x43, 16 @between lower left and down
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0x43, 16 @between left and lower left
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF2A, 0xFFAA, 16 @between left and upper left
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||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFDA, 0xFF94, 16 @between up and upper left
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||||
playsewithpan 0xA1, SOUND_PAN_ATTACKER
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||||
return
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||||
JudgmentInwardSpikes:
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0xFF90, 16 @up
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 95, 0xFF9D, 16 @upper right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x73, 0, 16 @right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x4F, 0x37, 16 @lower right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0x53, 16 @down
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFB0, 0x43, 16 @lower left
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0, 16 @left
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFAA, 0xFF94, 16 @upper left
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||||
return
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||||
JudgmentInwardSpikes2:
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x2D, 0xFF9D, 16 @between up and upper right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xDF, 0xFF9D, 16 @between right and upper right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x9F, 0x37, 16 @between right and lower right
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x1F, 0x37, 16 @between lower right and down
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFE0, 0x43, 16 @between lower left and down
|
||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0x43, 16 @between left and lower left
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF2A, 0xFFAA, 16 @between left and upper left
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||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFDA, 0xFF94, 16 @between up and upper left
|
||||
return
|
||||
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||||
Move_BUG_BITE:
|
||||
loadspritegfx ANIM_TAG_ROCKS
|
||||
@ -3760,11 +3924,80 @@ Move_DOUBLE_HIT:
|
||||
end
|
||||
|
||||
Move_ROAR_OF_TIME:
|
||||
loadspritegfx ANIM_TAG_ORBS
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
loadspritegfx ANIM_TAG_WATER_GUN
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, 0
|
||||
delay 0x20
|
||||
monbg ANIM_ATK_PARTNER
|
||||
setalpha 0xc, 0x8
|
||||
loopsewithpan 133, SOUND_PAN_ATTACKER 13 3
|
||||
call RecoverAbsorbEffect
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATK_PARTNER
|
||||
blendoff
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 16, 0, 0
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, -1
|
||||
createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
|
||||
delay 0x20
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||||
delay 6
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0x18, 0xffe8, 1, 1
|
||||
delay 6
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0xfff0, 16, 1, 1
|
||||
delay 6
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0xffe8, -12, 1, 1
|
||||
delay 6
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
|
||||
delay 6
|
||||
playsewithpan 170, SOUND_PAN_TARGET
|
||||
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0xffe8, 0x18, 1, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 16, 0, -1
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
|
||||
Move_SPECIAL_REND:
|
||||
loadspritegfx ANIM_TAG_PUNISHMENT_BLADES
|
||||
loadspritegfx ANIM_TAG_PINK_HEART_2 @ANIM_TAG_BERRY_EATEN
|
||||
monbg ANIM_ATK_PARTNER
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, 0
|
||||
loopsewithpan 133, SOUND_PAN_ATTACKER 13 2
|
||||
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 0
|
||||
delay 2
|
||||
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 4
|
||||
delay 2
|
||||
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 8
|
||||
delay 2
|
||||
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 12
|
||||
waitforvisualfinish
|
||||
fadetobgfromset BG_SPACIAL_REND_ON_OPPONENT BG_SPACIAL_REND_ON_PLAYER BG_SPACIAL_REND_ON_OPPONENT
|
||||
waitbgfadein
|
||||
loopsewithpan 0x81, SOUND_PAN_TARGET, 3, 5
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, SOUND_PAN_ATTACKER, 0xb0, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xf0, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, SOUND_PAN_ATTACKER, 0xff60, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xff90, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xa0, 0x30, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff20, 0xffe0, 0x28
|
||||
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0x70, 0xff80, 0x28
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||||
waitforvisualfinish
|
||||
restorebg
|
||||
waitbgfadein
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 0, 0
|
||||
clearmonbg ANIM_ATK_PARTNER
|
||||
blendoff
|
||||
end
|
||||
|
||||
|
||||
Move_LUNAR_DANCE:
|
||||
loadspritegfx ANIM_TAG_MOON
|
||||
loadspritegfx ANIM_TAG_GREEN_SPARKLE
|
||||
@ -3807,6 +4040,28 @@ Move_LUNAR_DANCE:
|
||||
end
|
||||
|
||||
Move_CRUSH_GRIP:
|
||||
loadspritegfx ANIM_TAG_EXPLOSION
|
||||
loadspritegfx ANIM_TAG_ACCUPRESSURE
|
||||
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
|
||||
setalpha 15, 0
|
||||
createsprite gCrushGripHandTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 0x101
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_CompressTargetHorizontally, 2
|
||||
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0, 0, 1, 1
|
||||
delay 3
|
||||
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0x18, 0xffe8, 1, 1
|
||||
delay 3
|
||||
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0xfff0, 16, 1, 1
|
||||
delay 3
|
||||
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0xffe8, -12, 1, 1
|
||||
delay 3
|
||||
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 16, 16, 1, 1
|
||||
waitforvisualfinish
|
||||
blendoff
|
||||
end
|
||||
|
||||
Move_MAGMA_STORM:
|
||||
@ -3835,9 +4090,115 @@ Move_MAGMA_STORM:
|
||||
end
|
||||
|
||||
Move_DARK_VOID:
|
||||
loadspritegfx ANIM_TAG_WHITE_SHADOW @Destiny Bond
|
||||
loadspritegfx ANIM_TAG_QUICK_GUARD_HAND @Black Colour
|
||||
loadspritegfx ANIM_TAG_SPARKLE_2 @Healing Stars
|
||||
loadspritegfx ANIM_TAG_POISON_BUBBLE @Poison
|
||||
fadetobg BG_DARK_VOID
|
||||
waitbgfadeout
|
||||
createvisualtask AnimTask_StartSlidingBg, 5, 0, 0xFFA0, 1, 0xffff
|
||||
waitbgfadein
|
||||
createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 0x30
|
||||
loopsewithpan 0xBD, SOUND_PAN_ATTACKER, 5, 2
|
||||
delay 0x30
|
||||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xfd00, 0x15, 0, 0x70 @Last is speed
|
||||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0xfd00, 0x15, 0, 0x70 @Last is speed
|
||||
delay 0x40
|
||||
invisible ANIM_TARGET
|
||||
invisible ANIM_DEF_PARTNER
|
||||
createsprite gDarkVoidPurpleStarsTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0, 0x20, 0x3c
|
||||
waitforvisualfinish
|
||||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0, 16
|
||||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0, 16
|
||||
delay 0x20
|
||||
call UnsetPsychicBg
|
||||
visible ANIM_TARGET
|
||||
visible ANIM_DEF_PARTNER
|
||||
end
|
||||
|
||||
Move_SEED_FLARE:
|
||||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT @charge animation
|
||||
loadspritegfx ANIM_TAG_LEAF @green color
|
||||
loadspritegfx ANIM_TAG_RAZOR_LEAF @green color 2
|
||||
loadspritegfx ANIM_TAG_ORBS @charging circles
|
||||
loadspritegfx ANIM_TAG_FLYING_DIRT @heat wave animation
|
||||
monbg ANIM_ATTACKER
|
||||
setalpha 14, 8
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 12, 32767
|
||||
waitforvisualfinish
|
||||
playsewithpan 133, SOUND_PAN_ATTACKER
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0x28, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0xffd8, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0x28, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0xffd8, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, -20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, -20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenChargeTemplate, ANIM_ATTACKER 2, 0
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, -20, 30, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 20, 0xffe2, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, -20, 0xffe2, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 20, 30, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0x28, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0xffd8, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0x28, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0xffd8, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, -20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 20, 16
|
||||
delay 2
|
||||
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, -20, 16
|
||||
delay 30
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 0x28, 1
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 10, 0x900, 0x60, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||
delay 2
|
||||
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x5a, 0x800, 0x60, 1
|
||||
delay 8
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x32, 0xa00, 0x60, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||
delay 2
|
||||
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 20, 0x900, 0x60, 1
|
||||
delay 8
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x46, 0x7c0, 0x60, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||
delay 2
|
||||
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||
delay 8
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0, 0xb00, 0x60, 1
|
||||
delay 10
|
||||
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x3c, 0xa00, 0x60, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 12, 0, 32767
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
blendoff
|
||||
end
|
||||
|
||||
Move_OMINOUS_WIND:
|
||||
|
BIN
graphics/battle_anims/backgrounds/dark_void.bin
Normal file
19
graphics/battle_anims/backgrounds/dark_void.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
131 131 131
|
||||
123 123 123
|
||||
115 115 115
|
||||
106 106 106
|
||||
98 98 98
|
||||
82 82 82
|
||||
65 65 65
|
||||
49 49 49
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/dark_void.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
19
graphics/battle_anims/backgrounds/new/aeroblast.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
172 222 230
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164 213 230
|
||||
148 205 222
|
||||
131 205 222
|
||||
123 197 213
|
||||
115 189 205
|
||||
98 180 197
|
||||
90 180 197
|
||||
82 172 189
|
||||
74 164 180
|
||||
65 156 180
|
||||
57 131 156
|
||||
49 115 131
|
||||
41 82 106
|
||||
24 74 82
|
BIN
graphics/battle_anims/backgrounds/new/aeroblast_map.bin
Normal file
BIN
graphics/battle_anims/backgrounds/new/aeroblast_tiles.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
19
graphics/battle_anims/backgrounds/new/aura_sphere.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
246 205 82
|
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238 205 74
|
||||
238 205 57
|
||||
246 222 123
|
||||
238 205 57
|
||||
238 197 49
|
||||
230 189 24
|
||||
246 213 82
|
||||
255 222 131
|
||||
255 213 115
|
||||
255 213 106
|
||||
255 213 90
|
||||
246 213 82
|
||||
255 230 156
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/blackhole_eclipse.bin
Normal file
BIN
graphics/battle_anims/backgrounds/new/blackhole_eclipse.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
graphics/battle_anims/backgrounds/new/bloom_doom.bin
Normal file
19
graphics/battle_anims/backgrounds/new/bloom_doom.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
255 0 0
|
||||
131 230 255
|
||||
106 213 255
|
||||
98 205 255
|
||||
57 156 180
|
||||
8 115 123
|
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180 189 172
|
||||
156 180 164
|
||||
115 164 131
|
||||
74 131 106
|
||||
49 106 65
|
||||
0 106 74
|
||||
0 90 49
|
||||
0 82 24
|
||||
0 65 0
|
||||
0 32 0
|
BIN
graphics/battle_anims/backgrounds/new/bloom_doom.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/bolt_strike.bin
Normal file
19
graphics/battle_anims/backgrounds/new/bolt_strike.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 8 8
|
||||
255 255 255
|
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222 246 246
|
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189 230 230
|
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156 213 213
|
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131 205 205
|
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115 189 189
|
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|
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65 156 156
|
||||
49 139 139
|
||||
32 123 123
|
||||
16 98 98
|
||||
0 74 74
|
||||
0 49 49
|
||||
0 32 32
|
||||
0 16 16
|
BIN
graphics/battle_anims/backgrounds/new/bolt_strike.png
Normal file
After Width: | Height: | Size: 5.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/clangorous_soulblaze.bin
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 255
|
||||
246 189 49
|
||||
246 172 41
|
||||
238 156 32
|
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222 131 24
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205 115 8
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197 65 0
|
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180 57 0
|
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172 90 65
|
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156 74 49
|
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148 65 24
|
||||
139 74 49
|
||||
123 65 32
|
||||
98 49 32
|
||||
82 32 16
|
||||
74 24 8
|
BIN
graphics/battle_anims/backgrounds/new/clangorous_soulblaze.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/dark_void.bin
Normal file
19
graphics/battle_anims/backgrounds/new/dark_void.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
131 131 131
|
||||
123 123 123
|
||||
115 115 115
|
||||
106 106 106
|
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98 98 98
|
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82 82 82
|
||||
65 65 65
|
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49 49 49
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/dark_void.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
19
graphics/battle_anims/backgrounds/new/dynamax_cannon.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 164 255
|
||||
255 106 139
|
||||
255 131 222
|
||||
255 139 230
|
||||
255 164 238
|
||||
255 189 255
|
||||
255 205 255
|
||||
246 230 255
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/electric_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new/electric_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
238 24 32
|
||||
255 246 205
|
||||
246 246 222
|
||||
246 238 189
|
||||
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||||
238 238 205
|
||||
238 230 197
|
||||
230 230 180
|
||||
230 222 164
|
||||
230 222 172
|
||||
222 213 139
|
||||
213 205 123
|
||||
213 205 115
|
||||
205 197 106
|
||||
197 189 106
|
||||
57 49 65
|
BIN
graphics/battle_anims/backgrounds/new/electric_terrain.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
graphics/battle_anims/backgrounds/new/fire1.bin
Normal file
19
graphics/battle_anims/backgrounds/new/fire1.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
255 255 0
|
||||
255 156 0
|
||||
255 98 0
|
||||
255 49 0
|
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246 57 16
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|
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|
||||
123 49 24
|
||||
0 0 0
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||||
0 0 0
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||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/fire1.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
19
graphics/battle_anims/backgrounds/new/fire2.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
104 168 168
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||||
72 112 160
|
||||
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||||
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||||
64 80 144
|
||||
72 64 104
|
||||
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||||
0 0 0
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0 0 0
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||||
0 0 0
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||||
0 0 0
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||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/focus_blast.bin
Normal file
19
graphics/battle_anims/backgrounds/new/focus_blast.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
255 98 74
|
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255 90 65
|
||||
255 82 57
|
||||
255 139 123
|
||||
255 74 49
|
||||
255 65 41
|
||||
255 57 32
|
||||
255 106 90
|
||||
255 148 139
|
||||
255 131 123
|
||||
255 123 115
|
||||
255 115 106
|
||||
255 106 98
|
||||
255 164 164
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/focus_blast.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
19
graphics/battle_anims/backgrounds/new/garbage_falls.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
180 172 148
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159 156 129
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137 140 110
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115 123 90
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0 0 0
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0 0 0
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||||
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||||
0 0 0
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||||
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|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/giga_impact_opponent.bin
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
41 49 49
|
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106 139 189
|
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246 131 180
|
||||
255 0 255
|
||||
255 16 98
|
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238 98 164
|
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|
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205 41 74
|
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|
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189 0 49
|
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172 16 65
|
||||
156 0 41
|
||||
148 16 49
|
||||
131 8 32
|
BIN
graphics/battle_anims/backgrounds/new/giga_impact_opponent.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
graphics/battle_anims/backgrounds/new/giga_impact_player.bin
Normal file
19
graphics/battle_anims/backgrounds/new/giga_impact_player.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
255 255 255
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||||
255 0 255
|
||||
255 16 98
|
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246 131 180
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|
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|
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|
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|
||||
156 0 41
|
||||
148 16 49
|
||||
131 8 32
|
BIN
graphics/battle_anims/backgrounds/new/giga_impact_player.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
graphics/battle_anims/backgrounds/new/grassy_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new/grassy_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
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238 24 32
|
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230 255 238
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172 255 205
|
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222 255 230
|
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205 255 222
|
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180 255 205
|
||||
172 255 197
|
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213 255 230
|
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197 255 213
|
||||
164 255 197
|
||||
189 255 213
|
||||
213 255 222
|
||||
156 246 189
|
||||
148 246 180
|
||||
0 0 0
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/grassy_terrain.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
19
graphics/battle_anims/backgrounds/new/gunk_shot.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
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197 90 255
|
||||
197 82 255
|
||||
213 148 255
|
||||
197 72 255
|
||||
197 64 255
|
||||
189 56 255
|
||||
205 106 255
|
||||
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|
||||
205 139 255
|
||||
205 131 255
|
||||
205 123 255
|
||||
205 115 255
|
||||
230 180 255
|
||||
0 0 0
|
BIN
graphics/battle_anims/backgrounds/new/high_speed.bin
Normal file
19
graphics/battle_anims/backgrounds/new/high_speed.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
197 255 255
|
||||
139 222 246
|
||||
115 213 255
|
||||
106 205 255
|
||||
98 197 255
|
||||
90 180 246
|
||||
74 164 238
|
||||
65 156 238
|
||||
49 148 230
|
||||
41 139 230
|
||||
41 115 213
|
||||
32 131 222
|
||||
32 98 205
|
||||
32 90 197
|
||||
41 74 180
|
BIN
graphics/battle_anims/backgrounds/new/high_speed.png
Normal file
After Width: | Height: | Size: 855 B |
BIN
graphics/battle_anims/backgrounds/new/hydro_cannon.bin
Normal file
19
graphics/battle_anims/backgrounds/new/hydro_cannon.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
0 0 0
|
||||
255 255 255
|
||||
197 230 255
|
||||
139 205 246
|
||||
82 172 238
|
||||
57 131 205
|
||||
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|
||||
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|
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0 0 0
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