mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
Next big honkin' function done
This commit is contained in:
parent
f30270dffe
commit
146ad2bdd4
2105
asm/trade.s
2105
asm/trade.s
File diff suppressed because it is too large
Load Diff
523
src/trade.c
523
src/trade.c
@ -200,6 +200,7 @@ extern const struct SpriteTemplate gUnknown_08338D88;
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extern const struct SpriteTemplate gSpriteTemplate_8338DC8;
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extern const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[];
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extern const struct SpriteTemplate gSpriteTemplate_8338E74;
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extern const struct SpriteTemplate gSpriteTemplate_8338E8C;
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// external to this file
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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@ -251,7 +252,9 @@ void sub_807AAE0(struct Sprite *);
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void sub_807E6AC(struct Sprite *);
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void sub_807F14C(void);
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void sub_807E784(void);
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void c3_08054588(u8);
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void c3_0805465C(u8);
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void sub_807F39C(u8);
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bool8 sub_8077170(const void *a0, u32 a1)
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{
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@ -3727,14 +3730,13 @@ bool8 sub_807BBEC(void)
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gUnknown_020322A0->unk_94++;
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}
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break;
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/*case 13:
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case 13:
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// The game waits here for the sprite to finish its animation sequence.
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break;*/
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break;
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case 14:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
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gUnknown_020322A0->unk_94 = 20;
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break;
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case 20:
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if (!gPaletteFade.active)
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{
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@ -4162,3 +4164,518 @@ bool8 sub_807BBEC(void)
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}
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return FALSE;
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}
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bool8 sub_807CFC8(void)
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{
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u16 evoTarget;
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switch (gUnknown_020322A0->unk_94)
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{
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case 0:
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = -180;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[0]].y_offset;
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gUnknown_020322A0->unk_94++;
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gUnknown_020322A0->unk_F4 = GetCurrentMapMusic();
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PlayNewMapMusic(MUS_SHINKA);
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break;
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case 1:
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if (gUnknown_020322A0->bg2hofs > 0)
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{
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x += 3;
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gUnknown_020322A0->bg2hofs -= 3;
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}
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else
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{
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.x = 0;
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gUnknown_020322A0->bg2hofs = 0;
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gUnknown_020322A0->unk_94 = 10;
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}
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break;
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case 10:
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StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
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sub_807F1A8(0, gStringVar4, 0);
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if (gUnknown_020322A0->tradeSpecies[0] != SPECIES_EGG)
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{
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PlayCry1(gUnknown_020322A0->tradeSpecies[0], 0);
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}
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gUnknown_020322A0->unk_94 = 11;
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gUnknown_020322A0->unk_64 = 0;
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break;
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case 11:
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if (++gUnknown_020322A0->unk_64 == 80)
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{
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gUnknown_020322A0->unk_D2 = sub_807671C(gUnknown_020322A0->pokePicSpriteIdxs[0], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
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gUnknown_020322A0->unk_94++;
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StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
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sub_807F1A8(0, gStringVar4, 0);
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}
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break;
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case 12:
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if (gSprites[gUnknown_020322A0->unk_D2].callback == SpriteCallbackDummy)
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{
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gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0);
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gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E5D8;
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DestroySprite(&gSprites[gUnknown_020322A0->unk_D2]);
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 13:
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// The game waits here for the sprite to finish its animation sequence.
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break;
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case 14:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
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gUnknown_020322A0->unk_94 = 20;
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break;
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case 20:
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if (!gPaletteFade.active)
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{
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sub_807B62C(4);
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FillWindowPixelBuffer(0, 0xFF);
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CopyWindowToVram(0, 3);
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 21:
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
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gUnknown_020322A0->unk_94++;
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break;
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case 22:
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if (!gPaletteFade.active)
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{
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gUnknown_020322A0->unk_94 = 23;
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}
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break;
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case 23:
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if (gUnknown_020322A0->unk_EA > 0x100)
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{
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gUnknown_020322A0->unk_EA -= 0x34;
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}
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else
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{
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sub_807B62C(1);
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gUnknown_020322A0->unk_EA = 0x80;
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gUnknown_020322A0->unk_94 = 124;
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gUnknown_020322A0->unk_64 = 0;
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}
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gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA;
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break;
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case 124:
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if (++gUnknown_020322A0->unk_64 > 20)
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{
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sub_807B62C(3);
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gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E8C, 120, 80, 0);
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 125:
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if (gSprites[gUnknown_020322A0->unk_91].animEnded)
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{
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DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
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BLDCNT_TGT1_OBJ |
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BLDCNT_EFFECT_BLEND |
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BLDCNT_TGT2_BG2);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
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CreateTask(c3_08054588, 5);
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 126:
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if (!FuncIsActiveTask(c3_08054588))
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{
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gUnknown_020322A0->unk_94 = 26;
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}
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break;
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case 26:
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if (--gUnknown_020322A0->bg1vofs == 316)
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{
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 27:
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gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, 80, 3);
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gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C;
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gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, 80, 0);
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StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1);
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gUnknown_020322A0->unk_94++;
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break;
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case 28:
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if ((gUnknown_020322A0->bg1vofs -= 3) == 166)
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{
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gUnknown_020322A0->unk_94 = 200;
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}
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
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DISPCNT_OBJ_1D_MAP |
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DISPCNT_BG1_ON |
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DISPCNT_OBJ_ON);
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break;
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case 200:
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gSprites[gUnknown_020322A0->unk_90].pos1.y -= 2;
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gSprites[gUnknown_020322A0->unk_91].pos1.y -= 2;
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if (gSprites[gUnknown_020322A0->unk_90].pos1.y < -8)
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{
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gUnknown_020322A0->unk_94 = 29;
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}
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break;
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case 29:
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
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gUnknown_020322A0->unk_94 = 30;
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break;
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case 30:
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if (!gPaletteFade.active)
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{
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DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
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DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
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sub_807B62C(2);
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 31:
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
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gUnknown_020322A0->unk_90 = CreateSprite(&gSpriteTemplate_8338DC8, 111, 170, 0);
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gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 129, -10, 0);
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gUnknown_020322A0->unk_94++;
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break;
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case 32:
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if (!gPaletteFade.active)
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{
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PlaySE(SE_TK_WARPOUT);
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gUnknown_020322A0->unk_94++;
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}
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gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
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gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
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break;
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case 33:
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gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
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gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
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if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -90)
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{
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gSprites[gUnknown_020322A0->unk_90].data[1] = 1;
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gSprites[gUnknown_020322A0->unk_91].data[1] = 1;
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gUnknown_020322A0->unk_94++;
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CreateTask(c3_0805465C, 5);
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}
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break;
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case 34:
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BlendPalettes(0x8, 16, RGB_WHITEALPHA);
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gUnknown_020322A0->unk_94++;
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break;
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case 35:
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BlendPalettes(0x8, 16, RGB_WHITEALPHA);
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gUnknown_020322A0->unk_94++;
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break;
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case 36:
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BlendPalettes(0x8, 16, RGB_WHITEALPHA);
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gUnknown_020322A0->unk_94++;
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break;
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case 37:
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if (!IsMonSpriteNotFlipped(gUnknown_020322A0->tradeSpecies[0]))
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{
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].affineAnims = gSpriteAffineAnimTable_8338ECC;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].oam.affineMode = 3;
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CalcCenterToCornerVec(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0, 3, 3);
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StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0);
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}
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else
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{
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StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]], 0);
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}
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StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0);
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.x = 40;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 200;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos1.y = 192;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = -32;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = FALSE;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = FALSE;
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gUnknown_020322A0->unk_94++;
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break;
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case 38:
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y -= 3;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y += 3;
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if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y >= -163)
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{
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PlaySE(SE_TK_WARPIN);
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}
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if (gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].pos2.y < -222)
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{
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gSprites[gUnknown_020322A0->unk_90].data[1] = 0;
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gSprites[gUnknown_020322A0->unk_91].data[1] = 0;
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gUnknown_020322A0->unk_94++;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[0]].invisible = TRUE;
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gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].invisible = TRUE;
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CreateTask(sub_807F39C, 5);
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}
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break;
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case 39:
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gSprites[gUnknown_020322A0->unk_90].pos2.y -= 3;
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gSprites[gUnknown_020322A0->unk_91].pos2.y += 3;
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if (gSprites[gUnknown_020322A0->unk_90].pos2.y <= -222)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
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gUnknown_020322A0->unk_94++;
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DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
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DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
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}
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break;
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case 40:
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if (!gPaletteFade.active)
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{
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gUnknown_020322A0->unk_94++;
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sub_807B62C(1);
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gUnknown_020322A0->bg1vofs = 166;
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sub_807B62C(3);
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gUnknown_020322A0->bg2vofs = 412;
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gUnknown_020322A0->unk_90 = CreateSprite(&gUnknown_08338D88, 120, -20, 3);
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gSprites[gUnknown_020322A0->unk_90].callback = sub_807AA4C;
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gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338DC8, 120, -20, 0);
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StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_91], 1);
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}
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break;
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case 41:
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
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gUnknown_020322A0->unk_94++;
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break;
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case 42:
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
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DISPCNT_OBJ_1D_MAP |
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DISPCNT_BG1_ON |
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DISPCNT_OBJ_ON);
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if (!gPaletteFade.active)
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{
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 43:
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gSprites[gUnknown_020322A0->unk_90].pos2.y += 4;
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gSprites[gUnknown_020322A0->unk_91].pos2.y += 4;
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if (gSprites[gUnknown_020322A0->unk_90].pos2.y + gSprites[gUnknown_020322A0->unk_90].pos1.y == 64)
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{
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gUnknown_020322A0->unk_94 = 144;
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gUnknown_020322A0->unk_64 = 0;
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}
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break;
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case 144:
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
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DISPCNT_OBJ_1D_MAP |
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DISPCNT_BG1_ON |
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DISPCNT_BG2_ON |
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DISPCNT_OBJ_ON);
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gUnknown_020322A0->bg1vofs += 3;
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gUnknown_020322A0->bg2vofs += 3;
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if (++gUnknown_020322A0->unk_64 == 10)
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{
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u8 taskId = CreateTask(c3_08054588, 5);
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gTasks[taskId].data[2] = 1;
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}
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if (gUnknown_020322A0->bg1vofs > 316)
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{
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gUnknown_020322A0->bg1vofs = 316;
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 145:
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DestroySprite(&gSprites[gUnknown_020322A0->unk_90]);
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DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
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gUnknown_020322A0->unk_94++;
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gUnknown_020322A0->unk_64 = 0;
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break;
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case 146:
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if (!FuncIsActiveTask(c3_08054588))
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{
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gUnknown_020322A0->unk_94 = 46;
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gUnknown_020322A0->unk_64 = 0;
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}
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break;
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case 46:
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if (++gUnknown_020322A0->unk_64 == 10)
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{
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 47:
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if (++gUnknown_020322A0->bg1vofs > 348)
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{
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gUnknown_020322A0->bg1vofs = 348;
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gUnknown_020322A0->unk_94++;
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}
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break;
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case 48:
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gUnknown_020322A0->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0);
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gUnknown_020322A0->unk_94 = 50;
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break;
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case 50:
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if (gSprites[gUnknown_020322A0->unk_91].animEnded)
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{
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DestroySprite(&gSprites[gUnknown_020322A0->unk_91]);
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sub_807B62C(6);
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gUnknown_020322A0->unk_94++;
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PlaySE(SE_W028);
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}
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break;
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case 51:
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if (gUnknown_020322A0->unk_EA < 0x400)
|
||||
{
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gUnknown_020322A0->unk_EA += 0x34;
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}
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else
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||||
{
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gUnknown_020322A0->unk_EA = 0x400;
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
gUnknown_020322A0->unk_E8 = 0x8000 / gUnknown_020322A0->unk_EA;
|
||||
break;
|
||||
case 52:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gUnknown_020322A0->unk_94 = 60;
|
||||
break;
|
||||
case 60:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_807B62C(5);
|
||||
sub_807B62C(7);
|
||||
gPaletteFade.bufferTransferDisabled = TRUE;
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
break;
|
||||
case 61:
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 62:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
|
||||
DISPCNT_OBJ_1D_MAP |
|
||||
DISPCNT_BG2_ON |
|
||||
DISPCNT_OBJ_ON);
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
break;
|
||||
case 63:
|
||||
gUnknown_020322A0->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0);
|
||||
gSprites[gUnknown_020322A0->unk_D3].data[3] = 74;
|
||||
gSprites[gUnknown_020322A0->unk_D3].callback = sub_807E6AC;
|
||||
StartSpriteAnim(&gSprites[gUnknown_020322A0->unk_D3], 1);
|
||||
StartSpriteAffineAnim(&gSprites[gUnknown_020322A0->unk_D3], 2);
|
||||
BlendPalettes(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
gUnknown_020322A0->unk_64 = 0;
|
||||
break;
|
||||
case 64:
|
||||
BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_020322A0->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 65:
|
||||
if (gSprites[gUnknown_020322A0->unk_D3].callback == SpriteCallbackDummy)
|
||||
{
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[gUnknown_020322A0->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], gUnknown_020322A0->tradeSpecies[1], gUnknown_020322A0->unk_68[1]);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
break;
|
||||
case 66:
|
||||
gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.x = 120;
|
||||
gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[gUnknown_020322A0->tradeSpecies[1]].y_offset + 60;
|
||||
gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.x = 0;
|
||||
gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].pos2.y = 0;
|
||||
StartSpriteAnim(&gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]], 0);
|
||||
CreatePokeballSpriteToReleaseMon(gUnknown_020322A0->pokePicSpriteIdxs[1], gSprites[gUnknown_020322A0->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, gUnknown_020322A0->tradeSpecies[1]);
|
||||
FreeSpriteOamMatrix(&gSprites[gUnknown_020322A0->unk_D3]);
|
||||
DestroySprite(&gSprites[gUnknown_020322A0->unk_D3]);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 67:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
|
||||
DISPCNT_OBJ_1D_MAP |
|
||||
DISPCNT_BG0_ON |
|
||||
DISPCNT_BG2_ON |
|
||||
DISPCNT_OBJ_ON);
|
||||
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
|
||||
sub_807F1A8(0, gStringVar4, 0);
|
||||
gUnknown_020322A0->unk_94 = 167;
|
||||
gUnknown_020322A0->unk_64 = 0;
|
||||
break;
|
||||
// 167 and 267 are extra cases added in for animations
|
||||
case 167:
|
||||
if (++gUnknown_020322A0->unk_64 > 60)
|
||||
{
|
||||
gUnknown_020322A0->unk_94 = 267;
|
||||
gUnknown_020322A0->unk_64 = 0;
|
||||
}
|
||||
break;
|
||||
case 267:
|
||||
if (IsCryFinished())
|
||||
{
|
||||
gUnknown_020322A0->unk_94 = 68;
|
||||
}
|
||||
break;
|
||||
case 68:
|
||||
if (++gUnknown_020322A0->unk_64 == 10)
|
||||
{
|
||||
PlayFanfare(MUS_FANFA5);
|
||||
}
|
||||
if (gUnknown_020322A0->unk_64 == 250)
|
||||
{
|
||||
gUnknown_020322A0->unk_94++;
|
||||
StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
|
||||
sub_807F1A8(0, gStringVar4, 0);
|
||||
gUnknown_020322A0->unk_64 = 0;
|
||||
}
|
||||
break;
|
||||
case 69:
|
||||
if (++gUnknown_020322A0->unk_64 == 60)
|
||||
{
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
break;
|
||||
case 70:
|
||||
sub_807F14C();
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 71:
|
||||
if (gUnknown_020322A0->isLinkTrade)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
else if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
gUnknown_020322A0->unk_94++;
|
||||
}
|
||||
break;
|
||||
case 72: // Only if in-game trade
|
||||
sub_807B4D0(gSpecialVar_0x8005, 0);
|
||||
gCB2_AfterEvolution = sub_807B60C;
|
||||
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gUnknown_02032298[0]], TRUE, ITEM_NONE);
|
||||
if (evoTarget != SPECIES_NONE)
|
||||
{
|
||||
TradeEvolutionScene(&gPlayerParty[gUnknown_02032298[0]], evoTarget, gUnknown_020322A0->pokePicSpriteIdxs[1], gUnknown_02032298[0]);
|
||||
}
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 73:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gUnknown_020322A0->unk_94++;
|
||||
break;
|
||||
case 74:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
PlayNewMapMusic(gUnknown_020322A0->unk_F4);
|
||||
if (gUnknown_020322A0)
|
||||
{
|
||||
FreeAllWindowBuffers();
|
||||
Free(GetBgTilemapBuffer(3));
|
||||
Free(GetBgTilemapBuffer(1));
|
||||
Free(GetBgTilemapBuffer(0));
|
||||
FreeMonSpritesGfx();
|
||||
FREE_AND_SET_NULL(gUnknown_020322A0);
|
||||
}
|
||||
SetMainCallback2(CB2_ReturnToField);
|
||||
sub_807E784();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user