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fix dire hit message mismatch
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@ -260,7 +260,7 @@ static const u8 sText_XFoundOneY[] = _("{B_ATK_NAME_WITH_PREFIX} found\none {B_L
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static const u8 sText_SoothingAroma[] = _("A soothing aroma wafted\nthrough the area!");
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static const u8 sText_ItemsCantBeUsedNow[] = _("Items can't be used now.{PAUSE 64}");
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static const u8 sText_ForXCommaYZ[] = _("For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n{B_LAST_ITEM} {B_BUFF1}");
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static const u8 sText_PkmnUsedXToGetPumped[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!");
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static const u8 sText_PkmnUsedXToGetPumped[] = _("{B_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!");
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static const u8 sText_PkmnLostFocus[] = _("{B_ATK_NAME_WITH_PREFIX} lost its\nfocus and couldn't move!");
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static const u8 sText_PkmnWasDraggedOut[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndragged out!\p");
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static const u8 sText_TheWallShattered[] = _("The wall shattered!");
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@ -3,10 +3,6 @@
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SINGLE_BATTLE_TEST("Dire Hit increases a battler's critical hit chance by 2 stages")
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{
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/* KNOWN_FAILING due to message mismatch for "Wobbuffet used Dire Hit to get pumped!"
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* As of the time of writing, this test passes if the above mentioned message is removed
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* For more details refer to description of PR #2940 */
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KNOWN_FAILING;
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ASSUME(B_CRIT_CHANCE >= GEN_7);
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PASSES_RANDOMLY(1, 2, RNG_CRITICAL_HIT);
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GIVEN {
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