tabs -> spaces

This commit is contained in:
amiosi 2021-01-03 19:12:47 -05:00
parent 8d1383f0d5
commit 19b82dcf57

View File

@ -526,11 +526,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_BODY_SLAM] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
.effect = EFFECT_PARALYZE_HIT,
.power = 85,
.type = TYPE_NORMAL,
@ -4732,11 +4732,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_NEEDLE_ARM] =
{
#if B_UPDATED_MOVE_DATA >= GEN_4
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_4
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#endif
.effect = EFFECT_FLINCH_HIT,
.power = 60,
.type = TYPE_GRASS,
@ -4857,12 +4857,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_ASTONISH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_4
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#endif
.effect = EFFECT_FLINCH_HIT,
#if B_UPDATED_MOVE_DATA >= GEN_4
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#endif
.effect = EFFECT_FLINCH_HIT,
.power = 30,
.type = TYPE_GHOST,
.accuracy = 100,
@ -5110,13 +5110,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.pp = 20,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#elif B_UPDATED_MOVE_DATA == GEN_4 || B_UPDATED_MOVE_DATA == GEN_5
.pp = 30,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#elif B_UPDATED_MOVE_DATA == GEN_4 || B_UPDATED_MOVE_DATA == GEN_5
.pp = 30,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#else
.pp = 30,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#endif
.effect = EFFECT_FLINCH_HIT,
.power = 80,
@ -6394,11 +6394,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_DRAGON_RUSH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
.effect = EFFECT_FLINCH_HIT,
.power = 100,
.type = TYPE_DRAGON,
@ -7295,11 +7295,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_SHADOW_FORCE] =
{
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_SEMI_INVULNERABLE,
.power = 120,
.type = TYPE_GHOST,
@ -7554,11 +7554,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAVY_SLAM] =
{
#if B_UPDATED_MOVE_DATA >= GEN_7
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_7
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_HEAT_CRASH,
.power = 1,
.type = TYPE_STEEL,
@ -8322,11 +8322,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAT_CRASH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_HEAT_CRASH,
.power = 1,
.type = TYPE_FIRE,
@ -8354,11 +8354,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_STEAMROLLER] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
#endif
.effect = EFFECT_FLINCH_HIT,
.power = 65,
.type = TYPE_BUG,
@ -8785,11 +8785,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_PHANTOM_FORCE] =
{
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_SEMI_INVULNERABLE,
.power = 90,
.type = TYPE_GHOST,
@ -10617,11 +10617,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_DOUBLE_IRON_BASH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_8
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_DMG_MINIMIZE | FLAG_IRON_FIST_BOOST,
#endif
#if B_UPDATED_MOVE_DATA >= GEN_8
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_DMG_MINIMIZE | FLAG_IRON_FIST_BOOST,
#endif
.effect = EFFECT_PLACEHOLDER, //TODO (EFFECT_FLINCH_HIT + EFFECT_DOUBLE_HIT)
.power = 60,
.type = TYPE_STEEL,