make the test fail intentionally

This commit is contained in:
CallmeEchoo 2023-04-22 17:53:37 +02:00
parent 18ac81174d
commit 1b6bb3e9eb

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@ -9,7 +9,7 @@ SINGLE_BATTLE_TEST("Dire Hit increases a battler's critical hit chance by 2 stag
GIVEN { GIVEN {
ASSUME(gItems[ITEM_DIRE_HIT].battleUsage == EFFECT_ITEM_SET_FOCUS_ENERGY); ASSUME(gItems[ITEM_DIRE_HIT].battleUsage == EFFECT_ITEM_SET_FOCUS_ENERGY);
PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_ABOMASNOW); OPPONENT(SPECIES_WOBBUFFET);
} WHEN { } WHEN {
TURN { USE_ITEM(player, ITEM_DIRE_HIT, partyIndex: 0); } TURN { USE_ITEM(player, ITEM_DIRE_HIT, partyIndex: 0); }
TURN { MOVE(player, MOVE_SCRATCH); } TURN { MOVE(player, MOVE_SCRATCH); }