mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
finish decompiling battle tower
This commit is contained in:
parent
549b669f2a
commit
1efdaebe23
@ -1,181 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_81660B8
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sub_81660B8: @ 81660B8
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push {lr}
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lsls r0, 24
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lsrs r2, r0, 24
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movs r1, 0
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ldr r3, =gTowerMaleFacilityClasses
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ldrb r0, [r3]
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cmp r0, r2
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beq _081660DA
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_081660C8:
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adds r0, r1, 0x1
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x1D
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bhi _081660DA
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adds r0, r1, r3
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ldrb r0, [r0]
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cmp r0, r2
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bne _081660C8
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_081660DA:
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cmp r1, 0x1E
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beq _081660EC
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ldr r0, =gTowerMaleTrainerGfxIds
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b _08166116
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.pool
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_081660EC:
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movs r1, 0
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ldr r3, =gTowerFemaleFacilityClasses
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ldrb r0, [r3]
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cmp r0, r2
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beq _08166108
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_081660F6:
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adds r0, r1, 0x1
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x13
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bhi _08166108
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adds r0, r1, r3
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ldrb r0, [r0]
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cmp r0, r2
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bne _081660F6
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_08166108:
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cmp r1, 0x14
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bne _08166114
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movs r0, 0x7
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b _0816611A
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.pool
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_08166114:
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ldr r0, =gTowerFemaleTrainerGfxIds
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_08166116:
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adds r0, r1, r0
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ldrb r0, [r0]
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_0816611A:
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_81660B8
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thumb_func_start sub_8166124
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sub_8166124: @ 8166124
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push {r4-r6,lr}
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lsls r0, 24
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lsrs r6, r0, 24
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ldr r2, =gSaveBlock2Ptr
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movs r0, 0xEC
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muls r0, r6
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movs r1, 0xE7
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lsls r1, 3
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adds r0, r1
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ldr r1, [r2]
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movs r5, 0
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movs r4, 0
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movs r3, 0
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adds r1, r0
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_08166140:
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ldm r1!, {r0}
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adds r5, r0
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orrs r4, r0
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adds r3, 0x1
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cmp r3, 0x39
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bls _08166140
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cmp r5, 0
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bne _08166154
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cmp r4, 0
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beq _08166180
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_08166154:
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ldr r2, [r2]
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movs r0, 0xEC
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adds r1, r6, 0
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muls r1, r0
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movs r3, 0x82
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lsls r3, 4
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adds r0, r2, r3
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adds r0, r1
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ldr r0, [r0]
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cmp r0, r5
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bne _08166174
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movs r0, 0x1
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b _08166182
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.pool
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_08166174:
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movs r3, 0xE7
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lsls r3, 3
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adds r0, r1, r3
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adds r0, r2, r0
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bl ClearBattleTowerRecord
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_08166180:
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movs r0, 0
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_08166182:
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pop {r4-r6}
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pop {r1}
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bx r1
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thumb_func_end sub_8166124
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thumb_func_start sub_8166188
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sub_8166188: @ 8166188
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push {r4-r7,lr}
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ldr r0, =gBattleTypeFlags
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ldr r0, [r0]
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ldr r1, =0x02000002
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ands r0, r1
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cmp r0, 0
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beq _081661E8
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bl SetFacilityPtrsGetLevel
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lsls r0, 24
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movs r5, 0
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ldr r7, =gBaseStats
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lsrs r0, 22
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ldr r1, =gExperienceTables
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adds r6, r0, r1
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_081661A6:
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movs r0, 0x64
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adds r1, r5, 0
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muls r1, r0
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ldr r0, =gEnemyParty
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adds r4, r1, r0
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adds r0, r4, 0
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movs r1, 0xB
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movs r2, 0
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bl GetMonData
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adds r1, r0, 0
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cmp r1, 0
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beq _081661E2
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lsls r0, r1, 3
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subs r0, r1
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lsls r0, 2
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adds r0, r7
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ldrb r1, [r0, 0x13]
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movs r0, 0xCA
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lsls r0, 1
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adds r2, r1, 0
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muls r2, r0
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adds r2, r6
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adds r0, r4, 0
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movs r1, 0x19
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bl SetMonData
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adds r0, r4, 0
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bl CalculateMonStats
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_081661E2:
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adds r5, 0x1
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cmp r5, 0x5
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ble _081661A6
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_081661E8:
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8166188
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.align 2, 0 @ Don't pad with nop.
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@ -677,57 +677,3 @@ gUnknown_085DD6DC:: @ 85DD6DC
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@ 85DF69C
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.include "data/battle_frontier/fallarbor_battle_tent_mons.inc"
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.align 2
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gUnknown_085DF96C:: @ 85DF96C
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.4byte sub_8161F94
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.4byte sub_8162054
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.4byte sub_81620F4
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.4byte ChooseNextBattleTowerTrainer
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.4byte sub_81621C0
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.4byte AwardBattleTowerRibbons
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.4byte SaveBattleTowerProgress
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.4byte sub_8163914
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.4byte nullsub_61
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.4byte nullsub_116
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.4byte sub_81642A0
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.4byte sub_8164828
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.4byte sub_8164B74
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.4byte sub_8164DCC
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.4byte sub_8164DE4
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.4byte sub_8164E04
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.align 2
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gUnknown_085DF9AC:: @ 85DF9AC
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.4byte 0x00000001, 0x00000002, 0x00004000, 0x00008000, 0x00010000, 0x00020000, 0x00040000, 0x00080000
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.align 2
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gUnknown_085DF9CC:: @ 85DF9CC
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.4byte 0xfffffffe, 0xfffffffd, 0xffffbfff, 0xffff7fff, 0xfffeffff, 0xfffdffff, 0xfffbffff, 0xfff7ffff
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gUnknown_085DF9EC:: @ 85DF9EC
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.byte 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
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gUnknown_085DF9F6:: @ 85DF9F6
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.byte 0x03, 0x04, 0x02, 0x02
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.align 1
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gUnknown_085DF9FA:: @ 85DF9FA
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.2byte 0x0000, 0x0063, 0x0050, 0x0077, 0x0064, 0x008b, 0x0078, 0x009f, 0x008c, 0x00b3, 0x00a0, 0x00c7, 0x00b4, 0x00db, 0x00c8, 0x012b
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.align 1
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gUnknown_085DFA1A:: @ 85DFA1A
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.2byte 0x0064, 0x0077, 0x0078, 0x008b, 0x008c, 0x009f, 0x00a0, 0x00b3, 0x00b4, 0x00c7, 0x00c8, 0x00db, 0x00dc, 0x00ef, 0x00c8, 0x012b
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.2byte 0x00b3, 0x008d, 0x00c8, 0x00b7
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gUnknown_085DFA42:: @ 85DFA42
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.byte 0x03, 0x04, 0x02, 0x02
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.align 1
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gUnknown_085DFA46:: @ 85DFA46
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.2byte 0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
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.align 1
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gUnknown_085DFA52:: @ 85DFA52
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.2byte 0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04, 0x0000
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@ -2,6 +2,8 @@
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.include "constants/constants.inc"
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.section .rodata
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.align 4
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gUnknown_085DFA60:: @ 85DFA60
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.incbin "graphics/interface/85DFA60.bin"
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/*0xA0*/ u32 checksum;
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};
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union BattleTowerRecord
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{
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struct RSBattleTowerRecord ruby_sapphire;
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struct EmeraldBattleTowerRecord emerald;
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};
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struct BattleFrontierTrainer
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{
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u8 facilityClass;
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@ -51,16 +45,39 @@ extern const u8 gTowerFemaleTrainerGfxIds[20];
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extern const struct BattleFrontierTrainer *gFacilityTrainers;
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extern const struct FacilityMon *gFacilityTrainerMons;
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u16 GetCurrentBattleTowerWinStreak(u8, u8);
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bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst);
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bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst);
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void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *);
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void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm);
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void sub_8161F74(void);
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u16 sub_8162548(u8 challengeNum, u8 battleNum);
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void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId);
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void FrontierSpeechToString(const u16 *words);
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void GetFrontierTrainerName(u8 *dest, u16 trainerIdx);
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void GetEreaderTrainerName(u8 *dest);
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void SetEReaderTrainerGfxId(void);
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u8 GetBattleFacilityTrainerGfxId(u16 trainerId);
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void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm);
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u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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u8 GetFrontierOpponentClass(u16 trainerId);
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void GetFrontierTrainerName(u8 *dst, u16 trainerId);
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void FillFrontierTrainerParty(u8 monsCount);
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void FillFrontierTrainersParties(u8 monsCount);
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u16 RandomizeFacilityTrainerMonId(u16 trainerId);
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void FrontierSpeechToString(const u16 *words);
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void DoSpecialTrainerBattle(void);
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void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record);
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void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record);
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u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
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u8 GetEreaderTrainerFrontSpriteId(void);
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u8 GetEreaderTrainerClassId(void);
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void GetEreaderTrainerName(u8 *dst);
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void ValidateEReaderTrainer(void);
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void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer);
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void CopyEReaderTrainerGreeting(void);
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void sub_81653CC(void);
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bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst);
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bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst);
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void CalcApprenticeChecksum(struct Apprentice *apprentice);
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void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId);
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u8 SetFacilityPtrsGetLevel(void);
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u8 GetFrontierEnemyMonLevel(u8 lvlMode);
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s32 GetHighestLevelInPlayerParty(void);
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u8 sub_81660B8(u8 facilityClass);
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bool32 ValidateBattleTowerRecord(u8 recordId); // unused
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void sub_8166188(void);
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#endif //GUARD_BATTLE_TOWER_H
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@ -211,7 +211,6 @@ SECTIONS {
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src/decoration_inventory.o(.text);
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src/roamer.o(.text);
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src/battle_tower.o(.text);
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asm/battle_tower.o(.text);
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src/use_pokeblock.o(.text);
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asm/use_pokeblock.o(.text);
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src/battle_controller_wally.o(.text);
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@ -500,6 +499,7 @@ SECTIONS {
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src/learn_move.o(.rodata);
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src/roamer.o(.rodata);
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data/battle_tower.o(.rodata);
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src/battle_tower.o(.rodata);
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src/use_pokeblock.o(.rodata);
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data/use_pokeblock.o(.rodata);
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src/battle_controller_wally.o(.rodata);
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@ -28,11 +28,11 @@
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#include "constants/moves.h"
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#include "constants/species.h"
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extern u16 gUnknown_03006298[];
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extern void sub_81A3ACC(void);
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extern void CreateFrontierBrainPokemon(void);
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extern void sub_81A6CD0(void);
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extern u8 GetFrontierEnemyMonLevel(u8);
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extern u8 SetFacilityPtrsGetLevel(void);
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extern u16 sub_81A39C4(void);
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extern void SetFrontierBrainTrainerGfxId(void);
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extern u8 GetFrontierBrainTrainerPicIndex(void);
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@ -41,31 +41,153 @@ extern u8 IsFrontierBrainFemale(void);
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extern void CopyFrontierBrainTrainerName(u8 *dst);
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extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
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extern const u32 gUnknown_085DF9AC[][2];
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extern const u32 gUnknown_085DF9CC[][2];
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extern void (* const gUnknown_085DF96C[])(void);
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extern const u8 gUnknown_085DF9F6[];
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extern const u8 gUnknown_085DF9EC[];
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extern const u8 *const *const gUnknown_085DD690[];
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extern const u16 gBattleFrontierHeldItems[];
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extern const u8 sRubyFacilityClassToEmerald[82][2];
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extern const u16 gUnknown_085DFA46[];
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extern const struct FacilityMon gBattleFrontierMons[];
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extern const struct FacilityMon gSlateportBattleTentMons[];
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extern const struct FacilityMon gVerdanturfBattleTentMons[];
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extern const struct FacilityMon gFallarborBattleTentMons[];
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extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
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extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
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extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
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extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
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struct
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{
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u32 facilityClass;
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const u8 *const *strings;
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} extern const gUnknown_085DD500[50];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
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// This file's functions.
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void ValidateBattleTowerRecordChecksums(void);
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void SaveCurrentWinStreak(void);
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void ValidateApprenticesChecksums(void);
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void sub_8165E18(void);
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void CopyEReaderTrainerFarewellMessage(void);
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void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
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u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
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u16 sub_8162548(u8, u8);
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static void sub_8161F94(void);
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static void sub_8162054(void);
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static void sub_81620F4(void);
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static void ChooseNextBattleTowerTrainer(void);
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static void sub_81621C0(void);
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static void AwardBattleTowerRibbons(void);
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static void SaveBattleTowerProgress(void);
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static void sub_8163914(void);
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static void nullsub_61(void);
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static void nullsub_116(void);
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static void sub_81642A0(void);
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static void sub_8164828(void);
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static void sub_8164B74(void);
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static void sub_8164DCC(void);
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static void sub_8164DE4(void);
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static void sub_8164E04(void);
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static void ValidateBattleTowerRecordChecksums(void);
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static void SaveCurrentWinStreak(void);
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static void ValidateApprenticesChecksums(void);
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static void sub_8165E18(void);
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static void CopyEReaderTrainerFarewellMessage(void);
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static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
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static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
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void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
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void sub_81635D4(u16 trainerId, u8 firstMonId);
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void sub_816379C(u16 trainerId, u8 firstMonId);
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u8 GetFrontierTrainerFixedIvs(u16 trainerId);
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void FillPartnerParty(u16 trainerId);
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void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId);
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void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
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void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer);
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static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
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static void sub_81635D4(u16 trainerId, u8 firstMonId);
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static void sub_816379C(u16 trainerId, u8 firstMonId);
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static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
|
||||
static void FillPartnerParty(u16 trainerId);
|
||||
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
|
||||
static u8 SetTentPtrsGetLevel(void);
|
||||
|
||||
// Const rom data.
|
||||
static void (* const gUnknown_085DF96C[])(void) =
|
||||
{
|
||||
sub_8161F94,
|
||||
sub_8162054,
|
||||
sub_81620F4,
|
||||
ChooseNextBattleTowerTrainer,
|
||||
sub_81621C0,
|
||||
AwardBattleTowerRibbons,
|
||||
SaveBattleTowerProgress,
|
||||
sub_8163914,
|
||||
nullsub_61,
|
||||
nullsub_116,
|
||||
sub_81642A0,
|
||||
sub_8164828,
|
||||
sub_8164B74,
|
||||
sub_8164DCC,
|
||||
sub_8164DE4,
|
||||
sub_8164E04,
|
||||
};
|
||||
|
||||
static const u32 gUnknown_085DF9AC[][2] =
|
||||
{
|
||||
{0x00000001, 0x00000002},
|
||||
{0x00004000, 0x00008000},
|
||||
{0x00010000, 0x00020000},
|
||||
{0x00040000, 0x00080000},
|
||||
};
|
||||
|
||||
static const u32 gUnknown_085DF9CC[][2] =
|
||||
{
|
||||
{0xfffffffe, 0xfffffffd},
|
||||
{0xffffbfff, 0xffff7fff},
|
||||
{0xfffeffff, 0xfffdffff},
|
||||
{0xfffbffff, 0xfff7ffff},
|
||||
};
|
||||
|
||||
static const u8 gUnknown_085DF9EC[] =
|
||||
{
|
||||
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
|
||||
};
|
||||
|
||||
static const u8 gUnknown_085DF9F6[] =
|
||||
{
|
||||
[FRONTIER_MODE_SINGLES] = 3,
|
||||
[FRONTIER_MODE_DOUBLES] = 4,
|
||||
[FRONTIER_MODE_MULTIS] = 2,
|
||||
[FRONTIER_MODE_LINK_MULTIS] = 2,
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DF9FA[][2] =
|
||||
{
|
||||
{0x0000, 0x0063},
|
||||
{0x0050, 0x0077},
|
||||
{0x0064, 0x008b},
|
||||
{0x0078, 0x009f},
|
||||
{0x008c, 0x00b3},
|
||||
{0x00a0, 0x00c7},
|
||||
{0x00b4, 0x00db},
|
||||
{0x00c8, 0x012b},
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DFA1A[][2] =
|
||||
{
|
||||
{0x0064, 0x0077},
|
||||
{0x0078, 0x008b},
|
||||
{0x008c, 0x009f},
|
||||
{0x00a0, 0x00b3},
|
||||
{0x00b4, 0x00c7},
|
||||
{0x00c8, 0x00db},
|
||||
{0x00dc, 0x00ef},
|
||||
{0x00c8, 0x012b},
|
||||
{0x00b3, 0x008d},
|
||||
{0x00c8, 0x00b7},
|
||||
};
|
||||
|
||||
static const u8 gUnknown_085DFA42[4] =
|
||||
{
|
||||
[FRONTIER_MODE_SINGLES] = 3,
|
||||
[FRONTIER_MODE_DOUBLES] = 4,
|
||||
[FRONTIER_MODE_MULTIS] = 2,
|
||||
[FRONTIER_MODE_LINK_MULTIS] = 2,
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DFA46[] =
|
||||
{
|
||||
0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DFA52[] =
|
||||
{
|
||||
0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
|
||||
};
|
||||
|
||||
// code
|
||||
void sub_8161F74(void)
|
||||
@ -73,7 +195,7 @@ void sub_8161F74(void)
|
||||
gUnknown_085DF96C[gSpecialVar_0x8004]();
|
||||
}
|
||||
|
||||
void sub_8161F94(void)
|
||||
static void sub_8161F94(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@ -91,7 +213,7 @@ void sub_8161F94(void)
|
||||
gTrainerBattleOpponent_A = 0;
|
||||
}
|
||||
|
||||
void sub_8162054(void)
|
||||
static void sub_8162054(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@ -112,7 +234,7 @@ void sub_8162054(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81620F4(void)
|
||||
static void sub_81620F4(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@ -136,7 +258,7 @@ void sub_81620F4(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81621C0(void)
|
||||
static void sub_81621C0(void)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID)
|
||||
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
|
||||
@ -149,7 +271,7 @@ void sub_81621C0(void)
|
||||
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
||||
}
|
||||
|
||||
bool8 ChooseSpecialBattleTowerTrainer(void)
|
||||
static bool8 ChooseSpecialBattleTowerTrainer(void)
|
||||
{
|
||||
s32 i, j, validMons;
|
||||
s32 trainerIds[9];
|
||||
@ -217,7 +339,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void)
|
||||
}
|
||||
}
|
||||
|
||||
void ChooseNextBattleTowerTrainer(void)
|
||||
static void ChooseNextBattleTowerTrainer(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
if (lvlMode == FRONTIER_LVL_TENT)
|
||||
@ -269,9 +391,6 @@ void ChooseNextBattleTowerTrainer(void)
|
||||
}
|
||||
}
|
||||
|
||||
extern const u16 gUnknown_085DFA1A[][2];
|
||||
extern const u16 gUnknown_085DF9FA[][2];
|
||||
|
||||
u16 sub_8162548(u8 challengeNum, u8 battleNum)
|
||||
{
|
||||
u16 trainerId;
|
||||
@ -299,7 +418,7 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum)
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
|
||||
static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
|
||||
{
|
||||
register u16 trainerId, count;
|
||||
|
||||
@ -327,7 +446,7 @@ u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // U
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
|
||||
static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
|
||||
{
|
||||
asm_unified(" push {r4,lr}\n\
|
||||
adds r4, r2, 0\n\
|
||||
@ -619,7 +738,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
|
||||
|
||||
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
|
||||
{
|
||||
SetFacilityPtrsGetLevel(); // Pointless function call
|
||||
SetFacilityPtrsGetLevel();
|
||||
|
||||
if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
|
||||
{
|
||||
@ -698,7 +817,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
|
||||
return trainerClass;
|
||||
}
|
||||
|
||||
u8 GetFrontierTrainerFacilityClass(u16 trainerId)
|
||||
static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
|
||||
{
|
||||
u8 facilityClass;
|
||||
SetFacilityPtrsGetLevel();
|
||||
@ -790,7 +909,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
|
||||
dst[i] = EOS;
|
||||
}
|
||||
|
||||
bool8 IsFrontierTrainerFemale(u16 trainerId)
|
||||
static bool8 IsFrontierTrainerFemale(u16 trainerId)
|
||||
{
|
||||
u32 i;
|
||||
u8 facilityClass;
|
||||
@ -842,7 +961,7 @@ void FillFrontierTrainersParties(u8 monsCount)
|
||||
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
|
||||
}
|
||||
|
||||
void FillTentTrainerParty(u8 monsCount)
|
||||
static void FillTentTrainerParty(u8 monsCount)
|
||||
{
|
||||
ZeroEnemyPartyMons();
|
||||
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
|
||||
@ -970,7 +1089,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
}
|
||||
|
||||
// Probably an early draft before the 'CreateApprenticeMon' was written.
|
||||
void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
||||
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
||||
{
|
||||
s32 i, j;
|
||||
u8 friendship = 0xFF;
|
||||
@ -1025,7 +1144,7 @@ u16 RandomizeFacilityTrainerMonId(u16 trainerId)
|
||||
return monPoolId;
|
||||
}
|
||||
|
||||
void sub_8163590(void)
|
||||
static void sub_8163590(void)
|
||||
{
|
||||
ZeroEnemyPartyMons();
|
||||
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
||||
@ -1034,9 +1153,7 @@ void sub_8163590(void)
|
||||
sub_816379C(gTrainerBattleOpponent_A, 0);
|
||||
}
|
||||
|
||||
extern u16 gUnknown_03006298[];
|
||||
|
||||
void sub_81635D4(u16 trainerId, u8 firstMonId)
|
||||
static void sub_81635D4(u16 trainerId, u8 firstMonId)
|
||||
{
|
||||
u8 i, j;
|
||||
u8 friendship;
|
||||
@ -1093,7 +1210,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_816379C(u16 trainerId, u8 firstMonId)
|
||||
static void sub_816379C(u16 trainerId, u8 firstMonId)
|
||||
{
|
||||
u8 i, j;
|
||||
u8 friendship;
|
||||
@ -1142,7 +1259,7 @@ void FrontierSpeechToString(const u16 *words)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8163914(void)
|
||||
static void sub_8163914(void)
|
||||
{
|
||||
u16 trainerId;
|
||||
SetFacilityPtrsGetLevel();
|
||||
@ -1213,9 +1330,6 @@ static void Task_StartBattleAfterTransition(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
|
||||
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
|
||||
|
||||
void DoSpecialTrainerBattle(void)
|
||||
{
|
||||
s32 i;
|
||||
@ -1346,7 +1460,7 @@ void DoSpecialTrainerBattle(void)
|
||||
}
|
||||
}
|
||||
|
||||
void SaveCurrentWinStreak(void)
|
||||
static void SaveCurrentWinStreak(void)
|
||||
{
|
||||
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@ -1356,7 +1470,7 @@ void SaveCurrentWinStreak(void)
|
||||
gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak;
|
||||
}
|
||||
|
||||
void sub_8163EE4(void)
|
||||
static void sub_8163EE4(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 lvlMode, battleMode, class;
|
||||
@ -1403,7 +1517,7 @@ void sub_8163EE4(void)
|
||||
SaveCurrentWinStreak();
|
||||
}
|
||||
|
||||
void SaveBattleTowerProgress(void)
|
||||
static void SaveBattleTowerProgress(void)
|
||||
{
|
||||
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@ -1418,17 +1532,17 @@ void SaveBattleTowerProgress(void)
|
||||
sub_81A4C30();
|
||||
}
|
||||
|
||||
void nullsub_61(void)
|
||||
static void nullsub_61(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void nullsub_116(void)
|
||||
static void nullsub_116(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void sub_81640E0(u16 trainerId)
|
||||
static void sub_81640E0(u16 trainerId)
|
||||
{
|
||||
s32 i, count;
|
||||
u32 validSpecies[3];
|
||||
@ -1453,7 +1567,7 @@ void sub_81640E0(u16 trainerId)
|
||||
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
|
||||
}
|
||||
|
||||
void sub_8164188(u16 trainerId)
|
||||
static void sub_8164188(u16 trainerId)
|
||||
{
|
||||
s32 i, count;
|
||||
u32 validSpecies[3];
|
||||
@ -1481,7 +1595,7 @@ void sub_8164188(u16 trainerId)
|
||||
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
|
||||
}
|
||||
|
||||
void sub_81642A0(void)
|
||||
static void sub_81642A0(void)
|
||||
{
|
||||
s32 i, j, k;
|
||||
u32 spArray[5];
|
||||
@ -1627,7 +1741,7 @@ void sub_81642A0(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81646BC(u16 trainerId, u16 monPoolId)
|
||||
static void sub_81646BC(u16 trainerId, u16 monPoolId)
|
||||
{
|
||||
u16 move = 0;
|
||||
u16 species = 0;
|
||||
@ -1662,16 +1776,7 @@ void sub_81646BC(u16 trainerId, u16 monPoolId)
|
||||
StringCopy(gStringVar2, gSpeciesNames[species]);
|
||||
}
|
||||
|
||||
struct
|
||||
{
|
||||
u32 facilityClass;
|
||||
const u8 *const *strings;
|
||||
} extern const gUnknown_085DD500[50];
|
||||
|
||||
extern const u8 *const *const gUnknown_085DD690[];
|
||||
extern const u8 gUnknown_085DFA42[4];
|
||||
|
||||
void sub_8164828(void)
|
||||
static void sub_8164828(void)
|
||||
{
|
||||
s32 i, j, arrId;
|
||||
s32 monPoolId;
|
||||
@ -1777,7 +1882,7 @@ void sub_8164828(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8164B74(void)
|
||||
static void sub_8164B74(void)
|
||||
{
|
||||
s32 challengeNum;
|
||||
s32 i, j;
|
||||
@ -1866,18 +1971,18 @@ void sub_8164B74(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8164DCC(void)
|
||||
static void sub_8164DCC(void)
|
||||
{
|
||||
if (gWirelessCommType != 0)
|
||||
sub_800AC34();
|
||||
}
|
||||
|
||||
void sub_8164DE4(void)
|
||||
static void sub_8164DE4(void)
|
||||
{
|
||||
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF);
|
||||
}
|
||||
|
||||
void sub_8164E04(void)
|
||||
static void sub_8164E04(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 text[32];
|
||||
@ -1896,7 +2001,7 @@ void sub_8164E04(void)
|
||||
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
|
||||
}
|
||||
|
||||
void ValidateBattleTowerRecordChecksums(void)
|
||||
static void ValidateBattleTowerRecordChecksums(void)
|
||||
{
|
||||
s32 i, j;
|
||||
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
|
||||
@ -1940,7 +2045,7 @@ void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
|
||||
record->checksum += ((u32 *)record)[i];
|
||||
}
|
||||
|
||||
void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
|
||||
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
@ -1958,7 +2063,7 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
|
||||
return winStreak;
|
||||
}
|
||||
|
||||
u8 GetMonCountForBattleMode(u8 battleMode)
|
||||
static u8 GetMonCountForBattleMode(u8 battleMode)
|
||||
{
|
||||
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
|
||||
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
|
||||
@ -1975,7 +2080,7 @@ struct RibbonCounter
|
||||
u8 count;
|
||||
};
|
||||
|
||||
void AwardBattleTowerRibbons(void)
|
||||
static void AwardBattleTowerRibbons(void)
|
||||
{
|
||||
s32 i;
|
||||
u32 partyIndex;
|
||||
@ -2029,7 +2134,7 @@ void AwardBattleTowerRibbons(void)
|
||||
|
||||
// This is a leftover debugging function that is used to populate the E-Reader
|
||||
// trainer with the player's current data.
|
||||
void FillEReaderTrainerWithPlayerData(void)
|
||||
static void FillEReaderTrainerWithPlayerData(void)
|
||||
{
|
||||
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
|
||||
s32 i, j;
|
||||
@ -2075,14 +2180,14 @@ u8 GetEreaderTrainerClassId(void)
|
||||
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
||||
}
|
||||
|
||||
void GetEreaderTrainerName(u8 *trainerName)
|
||||
void GetEreaderTrainerName(u8 *dst)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
trainerName[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
||||
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
||||
|
||||
trainerName[i] = EOS;
|
||||
dst[i] = EOS;
|
||||
}
|
||||
|
||||
// Checks if the saved E-Reader trainer is valid.
|
||||
@ -2116,7 +2221,7 @@ void ValidateEReaderTrainer(void)
|
||||
}
|
||||
}
|
||||
|
||||
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
||||
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
@ -2138,7 +2243,7 @@ void CopyEReaderTrainerGreeting(void)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
||||
}
|
||||
|
||||
void CopyEReaderTrainerFarewellMessage(void)
|
||||
static void CopyEReaderTrainerFarewellMessage(void)
|
||||
{
|
||||
if (gBattleOutcome == B_OUTCOME_DREW)
|
||||
gStringVar4[0] = EOS;
|
||||
@ -2173,7 +2278,7 @@ extern const struct StevenMon sStevenMons[3];
|
||||
|
||||
#define STEVEN_OTID 61226
|
||||
|
||||
void FillPartnerParty(u16 trainerId)
|
||||
static void FillPartnerParty(u16 trainerId)
|
||||
{
|
||||
s32 i, j;
|
||||
u32 ivs, level;
|
||||
@ -2282,10 +2387,6 @@ void FillPartnerParty(u16 trainerId)
|
||||
}
|
||||
}
|
||||
|
||||
extern const u8 sRubyFacilityClassToEmerald[82][2];
|
||||
extern const u16 gUnknown_085DFA46[];
|
||||
extern const u16 gUnknown_085DFA52[];
|
||||
|
||||
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
|
||||
{
|
||||
s32 i, validMons = 0;
|
||||
@ -2386,7 +2487,7 @@ void CalcApprenticeChecksum(struct Apprentice *apprentice)
|
||||
apprentice->checksum += ((u32 *)apprentice)[i];
|
||||
}
|
||||
|
||||
void ClearApprentice(struct Apprentice *apprentice)
|
||||
static void ClearApprentice(struct Apprentice *apprentice)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
@ -2395,7 +2496,7 @@ void ClearApprentice(struct Apprentice *apprentice)
|
||||
ResetApprenticeStruct(apprentice);
|
||||
}
|
||||
|
||||
void ValidateApprenticesChecksums(void)
|
||||
static void ValidateApprenticesChecksums(void)
|
||||
{
|
||||
s32 i, j;
|
||||
|
||||
@ -2436,19 +2537,6 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
|
||||
}
|
||||
}
|
||||
|
||||
extern const struct FacilityMon gBattleFrontierMons[];
|
||||
extern const struct FacilityMon gSlateportBattleTentMons[];
|
||||
extern const struct FacilityMon gVerdanturfBattleTentMons[];
|
||||
extern const struct FacilityMon gFallarborBattleTentMons[];
|
||||
|
||||
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
||||
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
|
||||
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
|
||||
extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
|
||||
|
||||
u8 SetTentPtrsGetLevel(void);
|
||||
s32 GetHighestLevelInPlayerParty(void);
|
||||
|
||||
u8 SetFacilityPtrsGetLevel(void)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
|
||||
@ -2502,7 +2590,7 @@ s32 GetHighestLevelInPlayerParty(void)
|
||||
return highestLevel;
|
||||
}
|
||||
|
||||
u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
||||
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
||||
{
|
||||
u8 fixedIV = 0;
|
||||
|
||||
@ -2526,7 +2614,7 @@ u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
||||
return fixedIV;
|
||||
}
|
||||
|
||||
u16 sub_8165D40(void)
|
||||
static u16 sub_8165D40(void)
|
||||
{
|
||||
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
|
||||
|
||||
@ -2542,7 +2630,7 @@ u16 sub_8165D40(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 SetTentPtrsGetLevel(void)
|
||||
static u8 SetTentPtrsGetLevel(void)
|
||||
{
|
||||
u8 level = 30;
|
||||
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
|
||||
@ -2575,7 +2663,7 @@ u8 SetTentPtrsGetLevel(void)
|
||||
return level;
|
||||
}
|
||||
|
||||
void sub_8165E18(void)
|
||||
static void sub_8165E18(void)
|
||||
{
|
||||
s32 i;
|
||||
u16 trainerId;
|
||||
@ -2596,7 +2684,7 @@ void sub_8165E18(void)
|
||||
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
}
|
||||
|
||||
void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
{
|
||||
s32 i, j;
|
||||
u16 chosenMonIndices[4];
|
||||
@ -2683,3 +2771,83 @@ void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
u8 sub_81660B8(u8 facilityClass)
|
||||
{
|
||||
u8 trainerObjectGfxId;
|
||||
u8 i;
|
||||
|
||||
// Search male classes.
|
||||
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
||||
{
|
||||
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
||||
break;
|
||||
}
|
||||
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
||||
{
|
||||
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
||||
return trainerObjectGfxId;
|
||||
}
|
||||
|
||||
// Search female classes.
|
||||
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
||||
{
|
||||
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
||||
break;
|
||||
}
|
||||
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
||||
{
|
||||
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
||||
return trainerObjectGfxId;
|
||||
}
|
||||
else
|
||||
{
|
||||
return EVENT_OBJ_GFX_BOY_1;
|
||||
}
|
||||
}
|
||||
|
||||
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
|
||||
{
|
||||
s32 i;
|
||||
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
||||
u32 checksum = 0;
|
||||
u32 hasData = 0;
|
||||
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
|
||||
{
|
||||
checksum += record[i];
|
||||
hasData |= record[i];
|
||||
}
|
||||
|
||||
if (checksum == 0 && hasData == 0)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
|
||||
{
|
||||
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8166188(void)
|
||||
{
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
||||
{
|
||||
s32 i;
|
||||
u8 enemyLevel = SetFacilityPtrsGetLevel();
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
|
||||
if (species)
|
||||
{
|
||||
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
|
||||
CalculateMonStats(&gEnemyParty[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user