finish decompiling battle tower

This commit is contained in:
DizzyEggg 2018-10-25 21:27:10 +02:00
parent 549b669f2a
commit 1efdaebe23
6 changed files with 308 additions and 356 deletions

View File

@ -1,181 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81660B8
sub_81660B8: @ 81660B8
push {lr}
lsls r0, 24
lsrs r2, r0, 24
movs r1, 0
ldr r3, =gTowerMaleFacilityClasses
ldrb r0, [r3]
cmp r0, r2
beq _081660DA
_081660C8:
adds r0, r1, 0x1
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x1D
bhi _081660DA
adds r0, r1, r3
ldrb r0, [r0]
cmp r0, r2
bne _081660C8
_081660DA:
cmp r1, 0x1E
beq _081660EC
ldr r0, =gTowerMaleTrainerGfxIds
b _08166116
.pool
_081660EC:
movs r1, 0
ldr r3, =gTowerFemaleFacilityClasses
ldrb r0, [r3]
cmp r0, r2
beq _08166108
_081660F6:
adds r0, r1, 0x1
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x13
bhi _08166108
adds r0, r1, r3
ldrb r0, [r0]
cmp r0, r2
bne _081660F6
_08166108:
cmp r1, 0x14
bne _08166114
movs r0, 0x7
b _0816611A
.pool
_08166114:
ldr r0, =gTowerFemaleTrainerGfxIds
_08166116:
adds r0, r1, r0
ldrb r0, [r0]
_0816611A:
pop {r1}
bx r1
.pool
thumb_func_end sub_81660B8
thumb_func_start sub_8166124
sub_8166124: @ 8166124
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r2, =gSaveBlock2Ptr
movs r0, 0xEC
muls r0, r6
movs r1, 0xE7
lsls r1, 3
adds r0, r1
ldr r1, [r2]
movs r5, 0
movs r4, 0
movs r3, 0
adds r1, r0
_08166140:
ldm r1!, {r0}
adds r5, r0
orrs r4, r0
adds r3, 0x1
cmp r3, 0x39
bls _08166140
cmp r5, 0
bne _08166154
cmp r4, 0
beq _08166180
_08166154:
ldr r2, [r2]
movs r0, 0xEC
adds r1, r6, 0
muls r1, r0
movs r3, 0x82
lsls r3, 4
adds r0, r2, r3
adds r0, r1
ldr r0, [r0]
cmp r0, r5
bne _08166174
movs r0, 0x1
b _08166182
.pool
_08166174:
movs r3, 0xE7
lsls r3, 3
adds r0, r1, r3
adds r0, r2, r0
bl ClearBattleTowerRecord
_08166180:
movs r0, 0
_08166182:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_8166124
thumb_func_start sub_8166188
sub_8166188: @ 8166188
push {r4-r7,lr}
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x02000002
ands r0, r1
cmp r0, 0
beq _081661E8
bl SetFacilityPtrsGetLevel
lsls r0, 24
movs r5, 0
ldr r7, =gBaseStats
lsrs r0, 22
ldr r1, =gExperienceTables
adds r6, r0, r1
_081661A6:
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, =gEnemyParty
adds r4, r1, r0
adds r0, r4, 0
movs r1, 0xB
movs r2, 0
bl GetMonData
adds r1, r0, 0
cmp r1, 0
beq _081661E2
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r7
ldrb r1, [r0, 0x13]
movs r0, 0xCA
lsls r0, 1
adds r2, r1, 0
muls r2, r0
adds r2, r6
adds r0, r4, 0
movs r1, 0x19
bl SetMonData
adds r0, r4, 0
bl CalculateMonStats
_081661E2:
adds r5, 0x1
cmp r5, 0x5
ble _081661A6
_081661E8:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8166188
.align 2, 0 @ Don't pad with nop.

View File

@ -677,57 +677,3 @@ gUnknown_085DD6DC:: @ 85DD6DC
@ 85DF69C @ 85DF69C
.include "data/battle_frontier/fallarbor_battle_tent_mons.inc" .include "data/battle_frontier/fallarbor_battle_tent_mons.inc"
.align 2
gUnknown_085DF96C:: @ 85DF96C
.4byte sub_8161F94
.4byte sub_8162054
.4byte sub_81620F4
.4byte ChooseNextBattleTowerTrainer
.4byte sub_81621C0
.4byte AwardBattleTowerRibbons
.4byte SaveBattleTowerProgress
.4byte sub_8163914
.4byte nullsub_61
.4byte nullsub_116
.4byte sub_81642A0
.4byte sub_8164828
.4byte sub_8164B74
.4byte sub_8164DCC
.4byte sub_8164DE4
.4byte sub_8164E04
.align 2
gUnknown_085DF9AC:: @ 85DF9AC
.4byte 0x00000001, 0x00000002, 0x00004000, 0x00008000, 0x00010000, 0x00020000, 0x00040000, 0x00080000
.align 2
gUnknown_085DF9CC:: @ 85DF9CC
.4byte 0xfffffffe, 0xfffffffd, 0xffffbfff, 0xffff7fff, 0xfffeffff, 0xfffdffff, 0xfffbffff, 0xfff7ffff
gUnknown_085DF9EC:: @ 85DF9EC
.byte 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
gUnknown_085DF9F6:: @ 85DF9F6
.byte 0x03, 0x04, 0x02, 0x02
.align 1
gUnknown_085DF9FA:: @ 85DF9FA
.2byte 0x0000, 0x0063, 0x0050, 0x0077, 0x0064, 0x008b, 0x0078, 0x009f, 0x008c, 0x00b3, 0x00a0, 0x00c7, 0x00b4, 0x00db, 0x00c8, 0x012b
.align 1
gUnknown_085DFA1A:: @ 85DFA1A
.2byte 0x0064, 0x0077, 0x0078, 0x008b, 0x008c, 0x009f, 0x00a0, 0x00b3, 0x00b4, 0x00c7, 0x00c8, 0x00db, 0x00dc, 0x00ef, 0x00c8, 0x012b
.2byte 0x00b3, 0x008d, 0x00c8, 0x00b7
gUnknown_085DFA42:: @ 85DFA42
.byte 0x03, 0x04, 0x02, 0x02
.align 1
gUnknown_085DFA46:: @ 85DFA46
.2byte 0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
.align 1
gUnknown_085DFA52:: @ 85DFA52
.2byte 0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04, 0x0000

View File

@ -3,6 +3,8 @@
.section .rodata .section .rodata
.align 4
gUnknown_085DFA60:: @ 85DFA60 gUnknown_085DFA60:: @ 85DFA60
.incbin "graphics/interface/85DFA60.bin" .incbin "graphics/interface/85DFA60.bin"

View File

@ -17,12 +17,6 @@ struct RSBattleTowerRecord
/*0xA0*/ u32 checksum; /*0xA0*/ u32 checksum;
}; };
union BattleTowerRecord
{
struct RSBattleTowerRecord ruby_sapphire;
struct EmeraldBattleTowerRecord emerald;
};
struct BattleFrontierTrainer struct BattleFrontierTrainer
{ {
u8 facilityClass; u8 facilityClass;
@ -51,16 +45,39 @@ extern const u8 gTowerFemaleTrainerGfxIds[20];
extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct BattleFrontierTrainer *gFacilityTrainers;
extern const struct FacilityMon *gFacilityTrainerMons; extern const struct FacilityMon *gFacilityTrainerMons;
u16 GetCurrentBattleTowerWinStreak(u8, u8); void sub_8161F74(void);
bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst); u16 sub_8162548(u8 challengeNum, u8 battleNum);
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst);
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *);
void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm);
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId); void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId);
void FrontierSpeechToString(const u16 *words); void SetEReaderTrainerGfxId(void);
void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); u8 GetBattleFacilityTrainerGfxId(u16 trainerId);
void GetEreaderTrainerName(u8 *dest); void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm);
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
u8 GetFrontierOpponentClass(u16 trainerId);
void GetFrontierTrainerName(u8 *dst, u16 trainerId);
void FillFrontierTrainerParty(u8 monsCount); void FillFrontierTrainerParty(u8 monsCount);
void FillFrontierTrainersParties(u8 monsCount); void FillFrontierTrainersParties(u8 monsCount);
u16 RandomizeFacilityTrainerMonId(u16 trainerId);
void FrontierSpeechToString(const u16 *words);
void DoSpecialTrainerBattle(void);
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record);
void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record);
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
u8 GetEreaderTrainerFrontSpriteId(void);
u8 GetEreaderTrainerClassId(void);
void GetEreaderTrainerName(u8 *dst);
void ValidateEReaderTrainer(void);
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer);
void CopyEReaderTrainerGreeting(void);
void sub_81653CC(void);
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst);
bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst);
void CalcApprenticeChecksum(struct Apprentice *apprentice);
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId);
u8 SetFacilityPtrsGetLevel(void);
u8 GetFrontierEnemyMonLevel(u8 lvlMode);
s32 GetHighestLevelInPlayerParty(void);
u8 sub_81660B8(u8 facilityClass);
bool32 ValidateBattleTowerRecord(u8 recordId); // unused
void sub_8166188(void);
#endif //GUARD_BATTLE_TOWER_H #endif //GUARD_BATTLE_TOWER_H

View File

@ -211,7 +211,6 @@ SECTIONS {
src/decoration_inventory.o(.text); src/decoration_inventory.o(.text);
src/roamer.o(.text); src/roamer.o(.text);
src/battle_tower.o(.text); src/battle_tower.o(.text);
asm/battle_tower.o(.text);
src/use_pokeblock.o(.text); src/use_pokeblock.o(.text);
asm/use_pokeblock.o(.text); asm/use_pokeblock.o(.text);
src/battle_controller_wally.o(.text); src/battle_controller_wally.o(.text);
@ -500,6 +499,7 @@ SECTIONS {
src/learn_move.o(.rodata); src/learn_move.o(.rodata);
src/roamer.o(.rodata); src/roamer.o(.rodata);
data/battle_tower.o(.rodata); data/battle_tower.o(.rodata);
src/battle_tower.o(.rodata);
src/use_pokeblock.o(.rodata); src/use_pokeblock.o(.rodata);
data/use_pokeblock.o(.rodata); data/use_pokeblock.o(.rodata);
src/battle_controller_wally.o(.rodata); src/battle_controller_wally.o(.rodata);

View File

@ -28,11 +28,11 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h" #include "constants/species.h"
extern u16 gUnknown_03006298[];
extern void sub_81A3ACC(void); extern void sub_81A3ACC(void);
extern void CreateFrontierBrainPokemon(void); extern void CreateFrontierBrainPokemon(void);
extern void sub_81A6CD0(void); extern void sub_81A6CD0(void);
extern u8 GetFrontierEnemyMonLevel(u8);
extern u8 SetFacilityPtrsGetLevel(void);
extern u16 sub_81A39C4(void); extern u16 sub_81A39C4(void);
extern void SetFrontierBrainTrainerGfxId(void); extern void SetFrontierBrainTrainerGfxId(void);
extern u8 GetFrontierBrainTrainerPicIndex(void); extern u8 GetFrontierBrainTrainerPicIndex(void);
@ -41,31 +41,153 @@ extern u8 IsFrontierBrainFemale(void);
extern void CopyFrontierBrainTrainerName(u8 *dst); extern void CopyFrontierBrainTrainerName(u8 *dst);
extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
extern const u32 gUnknown_085DF9AC[][2]; extern const u8 *const *const gUnknown_085DD690[];
extern const u32 gUnknown_085DF9CC[][2];
extern void (* const gUnknown_085DF96C[])(void);
extern const u8 gUnknown_085DF9F6[];
extern const u8 gUnknown_085DF9EC[];
extern const u16 gBattleFrontierHeldItems[]; extern const u16 gBattleFrontierHeldItems[];
extern const u8 sRubyFacilityClassToEmerald[82][2];
extern const u16 gUnknown_085DFA46[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct FacilityMon gVerdanturfBattleTentMons[];
extern const struct FacilityMon gFallarborBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
struct
{
u32 facilityClass;
const u8 *const *strings;
} extern const gUnknown_085DD500[50];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
// This file's functions. // This file's functions.
void ValidateBattleTowerRecordChecksums(void); static void sub_8161F94(void);
void SaveCurrentWinStreak(void); static void sub_8162054(void);
void ValidateApprenticesChecksums(void); static void sub_81620F4(void);
void sub_8165E18(void); static void ChooseNextBattleTowerTrainer(void);
void CopyEReaderTrainerFarewellMessage(void); static void sub_81621C0(void);
void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); static void AwardBattleTowerRibbons(void);
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); static void SaveBattleTowerProgress(void);
u16 sub_8162548(u8, u8); static void sub_8163914(void);
static void nullsub_61(void);
static void nullsub_116(void);
static void sub_81642A0(void);
static void sub_8164828(void);
static void sub_8164B74(void);
static void sub_8164DCC(void);
static void sub_8164DE4(void);
static void sub_8164E04(void);
static void ValidateBattleTowerRecordChecksums(void);
static void SaveCurrentWinStreak(void);
static void ValidateApprenticesChecksums(void);
static void sub_8165E18(void);
static void CopyEReaderTrainerFarewellMessage(void);
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount); static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
void sub_81635D4(u16 trainerId, u8 firstMonId); static void sub_81635D4(u16 trainerId, u8 firstMonId);
void sub_816379C(u16 trainerId, u8 firstMonId); static void sub_816379C(u16 trainerId, u8 firstMonId);
u8 GetFrontierTrainerFixedIvs(u16 trainerId); static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
void FillPartnerParty(u16 trainerId); static void FillPartnerParty(u16 trainerId);
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId); static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); static u8 SetTentPtrsGetLevel(void);
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer);
// Const rom data.
static void (* const gUnknown_085DF96C[])(void) =
{
sub_8161F94,
sub_8162054,
sub_81620F4,
ChooseNextBattleTowerTrainer,
sub_81621C0,
AwardBattleTowerRibbons,
SaveBattleTowerProgress,
sub_8163914,
nullsub_61,
nullsub_116,
sub_81642A0,
sub_8164828,
sub_8164B74,
sub_8164DCC,
sub_8164DE4,
sub_8164E04,
};
static const u32 gUnknown_085DF9AC[][2] =
{
{0x00000001, 0x00000002},
{0x00004000, 0x00008000},
{0x00010000, 0x00020000},
{0x00040000, 0x00080000},
};
static const u32 gUnknown_085DF9CC[][2] =
{
{0xfffffffe, 0xfffffffd},
{0xffffbfff, 0xffff7fff},
{0xfffeffff, 0xfffdffff},
{0xfffbffff, 0xfff7ffff},
};
static const u8 gUnknown_085DF9EC[] =
{
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
};
static const u8 gUnknown_085DF9F6[] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DF9FA[][2] =
{
{0x0000, 0x0063},
{0x0050, 0x0077},
{0x0064, 0x008b},
{0x0078, 0x009f},
{0x008c, 0x00b3},
{0x00a0, 0x00c7},
{0x00b4, 0x00db},
{0x00c8, 0x012b},
};
static const u16 gUnknown_085DFA1A[][2] =
{
{0x0064, 0x0077},
{0x0078, 0x008b},
{0x008c, 0x009f},
{0x00a0, 0x00b3},
{0x00b4, 0x00c7},
{0x00c8, 0x00db},
{0x00dc, 0x00ef},
{0x00c8, 0x012b},
{0x00b3, 0x008d},
{0x00c8, 0x00b7},
};
static const u8 gUnknown_085DFA42[4] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
};
static const u16 gUnknown_085DFA46[] =
{
0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
};
static const u16 gUnknown_085DFA52[] =
{
0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
};
// code // code
void sub_8161F74(void) void sub_8161F74(void)
@ -73,7 +195,7 @@ void sub_8161F74(void)
gUnknown_085DF96C[gSpecialVar_0x8004](); gUnknown_085DF96C[gSpecialVar_0x8004]();
} }
void sub_8161F94(void) static void sub_8161F94(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@ -91,7 +213,7 @@ void sub_8161F94(void)
gTrainerBattleOpponent_A = 0; gTrainerBattleOpponent_A = 0;
} }
void sub_8162054(void) static void sub_8162054(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@ -112,7 +234,7 @@ void sub_8162054(void)
} }
} }
void sub_81620F4(void) static void sub_81620F4(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@ -136,7 +258,7 @@ void sub_81620F4(void)
} }
} }
void sub_81621C0(void) static void sub_81621C0(void)
{ {
if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
@ -149,7 +271,7 @@ void sub_81621C0(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
} }
bool8 ChooseSpecialBattleTowerTrainer(void) static bool8 ChooseSpecialBattleTowerTrainer(void)
{ {
s32 i, j, validMons; s32 i, j, validMons;
s32 trainerIds[9]; s32 trainerIds[9];
@ -217,7 +339,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void)
} }
} }
void ChooseNextBattleTowerTrainer(void) static void ChooseNextBattleTowerTrainer(void)
{ {
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (lvlMode == FRONTIER_LVL_TENT) if (lvlMode == FRONTIER_LVL_TENT)
@ -269,9 +391,6 @@ void ChooseNextBattleTowerTrainer(void)
} }
} }
extern const u16 gUnknown_085DFA1A[][2];
extern const u16 gUnknown_085DF9FA[][2];
u16 sub_8162548(u8 challengeNum, u8 battleNum) u16 sub_8162548(u8 challengeNum, u8 battleNum)
{ {
u16 trainerId; u16 trainerId;
@ -299,7 +418,7 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum)
} }
#ifdef NONMATCHING #ifdef NONMATCHING
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
{ {
register u16 trainerId, count; register u16 trainerId, count;
@ -327,7 +446,7 @@ u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // U
} }
#else #else
NAKED NAKED
u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
{ {
asm_unified(" push {r4,lr}\n\ asm_unified(" push {r4,lr}\n\
adds r4, r2, 0\n\ adds r4, r2, 0\n\
@ -619,7 +738,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
{ {
SetFacilityPtrsGetLevel(); // Pointless function call SetFacilityPtrsGetLevel();
if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
{ {
@ -698,7 +817,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
return trainerClass; return trainerClass;
} }
u8 GetFrontierTrainerFacilityClass(u16 trainerId) static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
{ {
u8 facilityClass; u8 facilityClass;
SetFacilityPtrsGetLevel(); SetFacilityPtrsGetLevel();
@ -790,7 +909,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
dst[i] = EOS; dst[i] = EOS;
} }
bool8 IsFrontierTrainerFemale(u16 trainerId) static bool8 IsFrontierTrainerFemale(u16 trainerId)
{ {
u32 i; u32 i;
u8 facilityClass; u8 facilityClass;
@ -842,7 +961,7 @@ void FillFrontierTrainersParties(u8 monsCount)
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount); FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
} }
void FillTentTrainerParty(u8 monsCount) static void FillTentTrainerParty(u8 monsCount)
{ {
ZeroEnemyPartyMons(); ZeroEnemyPartyMons();
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount); FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
@ -970,7 +1089,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
} }
// Probably an early draft before the 'CreateApprenticeMon' was written. // Probably an early draft before the 'CreateApprenticeMon' was written.
void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
{ {
s32 i, j; s32 i, j;
u8 friendship = 0xFF; u8 friendship = 0xFF;
@ -1025,7 +1144,7 @@ u16 RandomizeFacilityTrainerMonId(u16 trainerId)
return monPoolId; return monPoolId;
} }
void sub_8163590(void) static void sub_8163590(void)
{ {
ZeroEnemyPartyMons(); ZeroEnemyPartyMons();
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
@ -1034,9 +1153,7 @@ void sub_8163590(void)
sub_816379C(gTrainerBattleOpponent_A, 0); sub_816379C(gTrainerBattleOpponent_A, 0);
} }
extern u16 gUnknown_03006298[]; static void sub_81635D4(u16 trainerId, u8 firstMonId)
void sub_81635D4(u16 trainerId, u8 firstMonId)
{ {
u8 i, j; u8 i, j;
u8 friendship; u8 friendship;
@ -1093,7 +1210,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId)
} }
} }
void sub_816379C(u16 trainerId, u8 firstMonId) static void sub_816379C(u16 trainerId, u8 firstMonId)
{ {
u8 i, j; u8 i, j;
u8 friendship; u8 friendship;
@ -1142,7 +1259,7 @@ void FrontierSpeechToString(const u16 *words)
} }
} }
void sub_8163914(void) static void sub_8163914(void)
{ {
u16 trainerId; u16 trainerId;
SetFacilityPtrsGetLevel(); SetFacilityPtrsGetLevel();
@ -1213,9 +1330,6 @@ static void Task_StartBattleAfterTransition(u8 taskId)
} }
} }
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
void DoSpecialTrainerBattle(void) void DoSpecialTrainerBattle(void)
{ {
s32 i; s32 i;
@ -1346,7 +1460,7 @@ void DoSpecialTrainerBattle(void)
} }
} }
void SaveCurrentWinStreak(void) static void SaveCurrentWinStreak(void)
{ {
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@ -1356,7 +1470,7 @@ void SaveCurrentWinStreak(void)
gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak; gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak;
} }
void sub_8163EE4(void) static void sub_8163EE4(void)
{ {
s32 i; s32 i;
u8 lvlMode, battleMode, class; u8 lvlMode, battleMode, class;
@ -1403,7 +1517,7 @@ void sub_8163EE4(void)
SaveCurrentWinStreak(); SaveCurrentWinStreak();
} }
void SaveBattleTowerProgress(void) static void SaveBattleTowerProgress(void)
{ {
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@ -1418,17 +1532,17 @@ void SaveBattleTowerProgress(void)
sub_81A4C30(); sub_81A4C30();
} }
void nullsub_61(void) static void nullsub_61(void)
{ {
} }
void nullsub_116(void) static void nullsub_116(void)
{ {
} }
void sub_81640E0(u16 trainerId) static void sub_81640E0(u16 trainerId)
{ {
s32 i, count; s32 i, count;
u32 validSpecies[3]; u32 validSpecies[3];
@ -1453,7 +1567,7 @@ void sub_81640E0(u16 trainerId)
} while (gUnknown_03006298[0] == gUnknown_03006298[1]); } while (gUnknown_03006298[0] == gUnknown_03006298[1]);
} }
void sub_8164188(u16 trainerId) static void sub_8164188(u16 trainerId)
{ {
s32 i, count; s32 i, count;
u32 validSpecies[3]; u32 validSpecies[3];
@ -1481,7 +1595,7 @@ void sub_8164188(u16 trainerId)
} while (gUnknown_03006298[2] == gUnknown_03006298[3]); } while (gUnknown_03006298[2] == gUnknown_03006298[3]);
} }
void sub_81642A0(void) static void sub_81642A0(void)
{ {
s32 i, j, k; s32 i, j, k;
u32 spArray[5]; u32 spArray[5];
@ -1627,7 +1741,7 @@ void sub_81642A0(void)
} }
} }
void sub_81646BC(u16 trainerId, u16 monPoolId) static void sub_81646BC(u16 trainerId, u16 monPoolId)
{ {
u16 move = 0; u16 move = 0;
u16 species = 0; u16 species = 0;
@ -1662,16 +1776,7 @@ void sub_81646BC(u16 trainerId, u16 monPoolId)
StringCopy(gStringVar2, gSpeciesNames[species]); StringCopy(gStringVar2, gSpeciesNames[species]);
} }
struct static void sub_8164828(void)
{
u32 facilityClass;
const u8 *const *strings;
} extern const gUnknown_085DD500[50];
extern const u8 *const *const gUnknown_085DD690[];
extern const u8 gUnknown_085DFA42[4];
void sub_8164828(void)
{ {
s32 i, j, arrId; s32 i, j, arrId;
s32 monPoolId; s32 monPoolId;
@ -1777,7 +1882,7 @@ void sub_8164828(void)
} }
} }
void sub_8164B74(void) static void sub_8164B74(void)
{ {
s32 challengeNum; s32 challengeNum;
s32 i, j; s32 i, j;
@ -1866,18 +1971,18 @@ void sub_8164B74(void)
} }
} }
void sub_8164DCC(void) static void sub_8164DCC(void)
{ {
if (gWirelessCommType != 0) if (gWirelessCommType != 0)
sub_800AC34(); sub_800AC34();
} }
void sub_8164DE4(void) static void sub_8164DE4(void)
{ {
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF); SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF);
} }
void sub_8164E04(void) static void sub_8164E04(void)
{ {
s32 i; s32 i;
u8 text[32]; u8 text[32];
@ -1896,7 +2001,7 @@ void sub_8164E04(void)
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome; gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
} }
void ValidateBattleTowerRecordChecksums(void) static void ValidateBattleTowerRecordChecksums(void)
{ {
s32 i, j; s32 i, j;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer); u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
@ -1940,7 +2045,7 @@ void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
record->checksum += ((u32 *)record)[i]; record->checksum += ((u32 *)record)[i];
} }
void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record) static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
{ {
u32 i; u32 i;
@ -1958,7 +2063,7 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
return winStreak; return winStreak;
} }
u8 GetMonCountForBattleMode(u8 battleMode) static u8 GetMonCountForBattleMode(u8 battleMode)
{ {
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)]; u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42)); memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
@ -1975,7 +2080,7 @@ struct RibbonCounter
u8 count; u8 count;
}; };
void AwardBattleTowerRibbons(void) static void AwardBattleTowerRibbons(void)
{ {
s32 i; s32 i;
u32 partyIndex; u32 partyIndex;
@ -2029,7 +2134,7 @@ void AwardBattleTowerRibbons(void)
// This is a leftover debugging function that is used to populate the E-Reader // This is a leftover debugging function that is used to populate the E-Reader
// trainer with the player's current data. // trainer with the player's current data.
void FillEReaderTrainerWithPlayerData(void) static void FillEReaderTrainerWithPlayerData(void)
{ {
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer; struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
s32 i, j; s32 i, j;
@ -2075,14 +2180,14 @@ u8 GetEreaderTrainerClassId(void)
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
} }
void GetEreaderTrainerName(u8 *trainerName) void GetEreaderTrainerName(u8 *dst)
{ {
s32 i; s32 i;
for (i = 0; i < 5; i++) for (i = 0; i < 5; i++)
trainerName[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
trainerName[i] = EOS; dst[i] = EOS;
} }
// Checks if the saved E-Reader trainer is valid. // Checks if the saved E-Reader trainer is valid.
@ -2116,7 +2221,7 @@ void ValidateEReaderTrainer(void)
} }
} }
void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
{ {
s32 i; s32 i;
@ -2138,7 +2243,7 @@ void CopyEReaderTrainerGreeting(void)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
} }
void CopyEReaderTrainerFarewellMessage(void) static void CopyEReaderTrainerFarewellMessage(void)
{ {
if (gBattleOutcome == B_OUTCOME_DREW) if (gBattleOutcome == B_OUTCOME_DREW)
gStringVar4[0] = EOS; gStringVar4[0] = EOS;
@ -2173,7 +2278,7 @@ extern const struct StevenMon sStevenMons[3];
#define STEVEN_OTID 61226 #define STEVEN_OTID 61226
void FillPartnerParty(u16 trainerId) static void FillPartnerParty(u16 trainerId)
{ {
s32 i, j; s32 i, j;
u32 ivs, level; u32 ivs, level;
@ -2282,10 +2387,6 @@ void FillPartnerParty(u16 trainerId)
} }
} }
extern const u8 sRubyFacilityClassToEmerald[82][2];
extern const u16 gUnknown_085DFA46[];
extern const u16 gUnknown_085DFA52[];
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst) bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
{ {
s32 i, validMons = 0; s32 i, validMons = 0;
@ -2386,7 +2487,7 @@ void CalcApprenticeChecksum(struct Apprentice *apprentice)
apprentice->checksum += ((u32 *)apprentice)[i]; apprentice->checksum += ((u32 *)apprentice)[i];
} }
void ClearApprentice(struct Apprentice *apprentice) static void ClearApprentice(struct Apprentice *apprentice)
{ {
s32 i; s32 i;
@ -2395,7 +2496,7 @@ void ClearApprentice(struct Apprentice *apprentice)
ResetApprenticeStruct(apprentice); ResetApprenticeStruct(apprentice);
} }
void ValidateApprenticesChecksums(void) static void ValidateApprenticesChecksums(void)
{ {
s32 i, j; s32 i, j;
@ -2436,19 +2537,6 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
} }
} }
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct FacilityMon gVerdanturfBattleTentMons[];
extern const struct FacilityMon gFallarborBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
u8 SetTentPtrsGetLevel(void);
s32 GetHighestLevelInPlayerParty(void);
u8 SetFacilityPtrsGetLevel(void) u8 SetFacilityPtrsGetLevel(void)
{ {
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT) if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
@ -2502,7 +2590,7 @@ s32 GetHighestLevelInPlayerParty(void)
return highestLevel; return highestLevel;
} }
u8 GetFrontierTrainerFixedIvs(u16 trainerId) static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
{ {
u8 fixedIV = 0; u8 fixedIV = 0;
@ -2526,7 +2614,7 @@ u8 GetFrontierTrainerFixedIvs(u16 trainerId)
return fixedIV; return fixedIV;
} }
u16 sub_8165D40(void) static u16 sub_8165D40(void)
{ {
u32 facility = VarGet(VAR_FRONTIER_FACILITY); u32 facility = VarGet(VAR_FRONTIER_FACILITY);
@ -2542,7 +2630,7 @@ u16 sub_8165D40(void)
return 0; return 0;
} }
u8 SetTentPtrsGetLevel(void) static u8 SetTentPtrsGetLevel(void)
{ {
u8 level = 30; u8 level = 30;
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY); u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
@ -2575,7 +2663,7 @@ u8 SetTentPtrsGetLevel(void)
return level; return level;
} }
void sub_8165E18(void) static void sub_8165E18(void)
{ {
s32 i; s32 i;
u16 trainerId; u16 trainerId;
@ -2596,7 +2684,7 @@ void sub_8165E18(void)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
} }
void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
{ {
s32 i, j; s32 i, j;
u16 chosenMonIndices[4]; u16 chosenMonIndices[4];
@ -2683,3 +2771,83 @@ void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
i++; i++;
} }
} }
u8 sub_81660B8(u8 facilityClass)
{
u8 trainerObjectGfxId;
u8 i;
// Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
{
if (gTowerMaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
{
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
// Search female classes.
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
{
if (gTowerFemaleFacilityClasses[i] == facilityClass)
break;
}
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
{
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
return trainerObjectGfxId;
}
else
{
return EVENT_OBJ_GFX_BOY_1;
}
}
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
{
s32 i;
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
u32 checksum = 0;
u32 hasData = 0;
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
{
checksum += record[i];
hasData |= record[i];
}
if (checksum == 0 && hasData == 0)
{
return FALSE;
}
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
{
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
return FALSE;
}
else
{
return TRUE;
}
}
void sub_8166188(void)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
{
s32 i;
u8 enemyLevel = SetFacilityPtrsGetLevel();
for (i = 0; i < PARTY_SIZE; i++)
{
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
if (species)
{
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
CalculateMonStats(&gEnemyParty[i]);
}
}
}
}