Fix move descriptions

This commit is contained in:
Bassoonian 2023-04-25 19:48:45 +02:00
parent 2aa4d2da38
commit 2885ec2411

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@ -38,7 +38,11 @@ static const u8 sFirePunchDescription[] = _(
static const u8 sIcePunchDescription[] = _(
"An icy punch that may\n"
#if B_USE_FROSTBITE == TRUE
"leave the foe with frostbite.");
#else
"freeze the foe.");
#endif
static const u8 sThunderPunchDescription[] = _(
"An electrified punch that\n"
@ -238,11 +242,19 @@ static const u8 sSurfDescription[] = _(
static const u8 sIceBeamDescription[] = _(
"Blasts the foe with an icy\n"
#if B_USE_FROSTBITE == TRUE
"beam. May cause frostbite.");
#else
"beam that may freeze it.");
#endif
static const u8 sBlizzardDescription[] = _(
"Hits the foe with an icy\n"
#if B_USE_FROSTBITE == TRUE
"storm. May cause frostbite.");
#else
"storm that may freeze it.");
#endif
static const u8 sPsybeamDescription[] = _(
"Fires a peculiar ray that\n"
@ -2931,7 +2943,11 @@ static const u8 sDragonEnergyDescription[] = _(
static const u8 sFreezingGlareDescription[] = _(
"Shoots psychic power from\n"
#if B_USE_FROSTBITE == TRUE
"the eyes. May frostbite.");
#else
"the eyes. May freeze the foe.");
#endif
static const u8 sFieryWrathDescription[] = _(
"An attack fueled by your\n"