Merge pull request #1430 from LOuroboros/decap_battle_types

Decapped the in battle type strings
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ExpoSeed 2021-04-04 15:11:13 -05:00 committed by GitHub
commit 2bbab03eba
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@ -300,25 +300,25 @@ static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0};
const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1] =
{
_("NORMAL"),
_("FIGHT"),
_("FLYING"),
_("POISON"),
_("GROUND"),
_("ROCK"),
_("BUG"),
_("GHOST"),
_("STEEL"),
_("Normal"),
_("Fight"),
_("Flying"),
_("Poison"),
_("Ground"),
_("Rock"),
_("Bug"),
_("Ghost"),
_("Steel"),
_("???"),
_("FIRE"),
_("WATER"),
_("GRASS"),
_("ELECTR"),
_("PSYCHC"),
_("ICE"),
_("DRAGON"),
_("DARK"),
_("FAIRY"),
_("Fire"),
_("Water"),
_("Grass"),
_("Electr"),
_("Psychc"),
_("Ice"),
_("Dragon"),
_("Dark"),
_("Fairy"),
};
// This is a factor in how much money you get for beating a trainer.