fix babydoll eyes anim priority

This commit is contained in:
Evan 2020-12-02 14:23:03 -05:00
parent aa7facf57b
commit 3102e499da

View File

@ -9451,6 +9451,7 @@ Move_BABY_DOLL_EYES::
loadspritegfx ANIM_TAG_PINK_CLOUD
loadspritegfx ANIM_TAG_OPENING_EYE @eye
setalpha 8, 8
monbg ANIM_DEF_PARTNER
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0x0 0xA 0x7FFF
waitforvisualfinish
launchtemplate gOpeningEyeSpriteTemplate 0x5 0x4 0x0 0x0 0x1 0x0
@ -9463,6 +9464,7 @@ Move_BABY_DOLL_EYES::
launchtask AnimTask_ShakeMon2 0x2 0x5 0x3 0x1 0x0 0x9 0x1
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0xA 0x0 0x7FFF
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end