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fix babydoll eyes anim priority
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@ -9451,6 +9451,7 @@ Move_BABY_DOLL_EYES::
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loadspritegfx ANIM_TAG_PINK_CLOUD
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loadspritegfx ANIM_TAG_PINK_CLOUD
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loadspritegfx ANIM_TAG_OPENING_EYE @eye
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loadspritegfx ANIM_TAG_OPENING_EYE @eye
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setalpha 8, 8
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setalpha 8, 8
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monbg ANIM_DEF_PARTNER
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launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0x0 0xA 0x7FFF
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launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0x0 0xA 0x7FFF
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waitforvisualfinish
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waitforvisualfinish
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launchtemplate gOpeningEyeSpriteTemplate 0x5 0x4 0x0 0x0 0x1 0x0
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launchtemplate gOpeningEyeSpriteTemplate 0x5 0x4 0x0 0x0 0x1 0x0
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@ -9463,6 +9464,7 @@ Move_BABY_DOLL_EYES::
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launchtask AnimTask_ShakeMon2 0x2 0x5 0x3 0x1 0x0 0x9 0x1
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launchtask AnimTask_ShakeMon2 0x2 0x5 0x3 0x1 0x0 0x9 0x1
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launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0xA 0x0 0x7FFF
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launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0xA 0x0 0x7FFF
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waitforvisualfinish
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waitforvisualfinish
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clearmonbg ANIM_DEF_PARTNER
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blendoff
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blendoff
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end
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end
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