Decompile battle pike

This commit is contained in:
DizzyEggg 2018-11-12 14:07:31 +01:00
parent 4fb463377c
commit 3b3cffac44
3 changed files with 365 additions and 1065 deletions

File diff suppressed because it is too large Load Diff

View File

@ -438,10 +438,10 @@ struct BattleFrontier
/*0xE04*/ u16 pikeWinStreaks[2];
/*0xE08*/ u16 pikeRecordStreaks[2];
/*0xE0C*/ u16 pikeTotalStreaks[2];
/*0xE10*/ u16 field_E10_1:3;
/*0xE10*/ u16 field_E10_2:4;
/*0xE10*/ u16 field_E10_3:1;
/*0xE10*/ u8 field_E10[9];
/*0xE10*/ u8 field_E10_1:3;
/*0xE10*/ u8 field_E10_2:4;
/*0xE10*/ u8 field_E10_3:1;
/*0xE12*/ u16 field_E12[4];
/*0xE1A*/ u16 pyramidWinStreaks[2];
/*0xE1E*/ u16 pyramidRecordStreaks[2];
/*0xE1E*/ u16 field_E1F[5];

View File

@ -11,10 +11,13 @@
#include "malloc.h"
#include "palette.h"
#include "script.h"
#include "battle_setup.h"
#include "constants/event_objects.h"
#include "constants/battle_frontier.h"
#include "constants/abilities.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/species.h"
#define PIKE_ROOM_SINGLE_BATTLE 0
#define PIKE_ROOM_HEAL_FULL 1
@ -53,6 +56,10 @@ extern const struct PikeWildMon *const *const gUnknown_08612314[2];
extern const u16 gUnknown_086123E4[][6];
extern const u8 gUnknown_0861266C[];
extern bool8 (* const gUnknown_08612688[])(struct Task *);
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const u8 gUnknown_086125DC[][4];
extern const u8 gUnknown_08612675[][3];
extern const u32 gUnknown_08612690[];
// IWRAM bss
IWRAM_DATA u8 sRoomType;
@ -63,16 +70,17 @@ IWRAM_DATA u8 gUnknown_03001294;
// This file's functions.
u8 GetNextRoomType(void);
void sub_81A82A4(u8);
void PrepareOneTrainer(bool8 difficult);
u16 sub_81A7B58(void);
void sub_81A8374(void);
void PrepareTwoTrainers(void);
void sub_81A5030(u8);
void TryHealMons(u8 healCount);
void sub_81A7EE4(u8 taskId);
bool8 sub_81A8554(void);
bool8 AtLeastTwoAliveMons(void);
bool8 sub_81A7974(void);
u8 sub_81A890C(u16 species);
bool8 sub_81A88B0(u8 monLevel);
bool8 CanEncounterWildMon(u8 monLevel);
u8 sub_81A8590(u8);
u8 GetBattlePikeWildMonHeaderId(void);
bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate);
@ -106,7 +114,7 @@ void sub_81A7070(void)
switch (sRoomType)
{
case PIKE_ROOM_SINGLE_BATTLE:
sub_81A82A4(0);
PrepareOneTrainer(FALSE);
setPerson1 = FALSE;
break;
case PIKE_ROOM_HEAL_FULL:
@ -130,13 +138,13 @@ void sub_81A7070(void)
setPerson1 = FALSE;
break;
case PIKE_ROOM_HARD_BATTLE:
sub_81A82A4(1);
PrepareOneTrainer(TRUE);
person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST;
setPerson1 = FALSE;
setPerson2 = TRUE;
break;
case PIKE_ROOM_DOUBLE_BATTLE:
sub_81A8374();
PrepareTwoTrainers();
setPerson1 = FALSE;
break;
case PIKE_ROOM_BRAIN:
@ -559,13 +567,13 @@ u8 GetNextRoomType(void)
u8 var;
u8 count;
u8 *allocated;
u8 r3;
u8 id;
if (gSaveBlock2Ptr->frontier.field_E10_2 == 8)
if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_BRAIN)
return gSaveBlock2Ptr->frontier.field_E10_2;
if (gSpecialVar_0x8007 == gSaveBlock2Ptr->frontier.field_E10_1)
{
if (gSaveBlock2Ptr->frontier.field_E10_2 == 3)
if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS)
TryInflictRandomStatus();
return gSaveBlock2Ptr->frontier.field_E10_2;
}
@ -584,7 +592,7 @@ u8 GetNextRoomType(void)
}
}
if (sp[7] != 1 && !sub_81A8554())
if (sp[7] != 1 && !AtLeastTwoAliveMons())
{
sp[7] = 1;
count--;
@ -609,11 +617,11 @@ u8 GetNextRoomType(void)
}
allocated = AllocZeroed(count);
r3 = 0;
id = 0;
for (i = 0; i < 8; i++)
{
if (sp[i] == 0)
allocated[r3++] = i;
allocated[id++] = i;
}
ret = allocated[Random() % count];
@ -665,7 +673,7 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
monLevel = 50 - wildMons[headerId][pikeMonId].unk2;
}
if (checkKeenEyeIntimidate == TRUE && !sub_81A88B0(monLevel))
if (checkKeenEyeIntimidate == TRUE && !CanEncounterWildMon(monLevel))
return FALSE;
SetMonData(&gEnemyParty[0],
@ -818,25 +826,22 @@ void TryHealMons(u8 healCount)
{
canBeHealed = TRUE;
}
else if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0)
{
canBeHealed = TRUE;
}
else
{
if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0)
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
for (j = 0; j < 4; j++)
{
canBeHealed = TRUE;
}
else
{
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
for (j = 0; j < 4; j++)
u16 move = GetMonData(mon, MON_DATA_MOVE1 + j);
max = CalculatePPWithBonus(move, ppBonuses, j);
curr = GetMonData(mon, MON_DATA_PP1 + j);
if (curr < max)
{
u16 move = GetMonData(mon, MON_DATA_MOVE1 + j);
max = CalculatePPWithBonus(move, ppBonuses, j);
curr = GetMonData(mon, MON_DATA_PP1 + j);
if (curr < max)
{
canBeHealed = TRUE;
break;
}
canBeHealed = TRUE;
break;
}
}
}
@ -854,3 +859,330 @@ void sub_81A8090(void)
{
gSpecialVar_Result = InBattlePike();
}
bool8 InBattlePike(void)
{
return (gMapHeader.mapLayoutId == 351 || gMapHeader.mapLayoutId == 352
|| gMapHeader.mapLayoutId == 358 || gMapHeader.mapLayoutId == 359);
}
void sub_81A80DC(void)
{
u8 i, count, id;
u8 *allocated;
gSpecialVar_Result = 0;
if (sub_81A8590(1))
{
gSpecialVar_Result = 1;
gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 6;
gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_BRAIN;
}
else
{
gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 3;
if (gSaveBlock2Ptr->frontier.field_E10_3)
count = 6;
else
count = 8;
allocated = AllocZeroed(count);
for (i = 0, id = 0; i < count; i++)
{
if (gSaveBlock2Ptr->frontier.field_E10_3)
{
if (i != PIKE_ROOM_HEAL_FULL && i != PIKE_ROOM_HEAL_PART)
allocated[id++] = i;
}
else
{
allocated[i] = i;
}
}
gSaveBlock2Ptr->frontier.field_E10_2 = allocated[Random() % count];
free(allocated);
if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS && !AtLeastOneHealthyMon())
gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC;
if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_DOUBLE_BATTLE && !AtLeastTwoAliveMons())
gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC;
}
}
void sub_81A825C(void)
{
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E10_1;
}
void sub_81A827C(void)
{
gSpecialVar_Result = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2];
}
void PrepareOneTrainer(bool8 difficult)
{
s32 i;
u8 lvlMode;
u8 battleNum;
u16 challengeNum;
u16 trainerId;
if (!difficult)
battleNum = 1;
else
battleNum = 6;
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14;
do
{
trainerId = sub_8162548(challengeNum, battleNum);
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
{
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
break;
}
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1);
gTrainerBattleOpponent_A = trainerId;
gFacilityTrainers = gBattleFrontierTrainers;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
}
void PrepareTwoTrainers(void)
{
s32 i;
u16 trainerId;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14;
gFacilityTrainers = gBattleFrontierTrainers;
do
{
trainerId = sub_8162548(challengeNum, 1);
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
{
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
break;
}
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1);
gTrainerBattleOpponent_A = trainerId;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 14)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A;
do
{
trainerId = sub_8162548(challengeNum, 1);
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
{
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
break;
}
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
gTrainerBattleOpponent_B = trainerId;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14)
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B;
}
void sub_81A84B4(void)
{
u8 i;
for (i = 0; i < 14; i++)
gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
}
void sub_81A84EC(void)
{
if (gSpecialVar_0x8005 == 0)
{
if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
else if (gSpecialVar_0x8005 == 1)
{
if (gTrainerBattleOpponent_B < TRAINER_RECORD_MIXING_FRIEND)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_B].speechBefore);
}
}
bool8 AtLeastTwoAliveMons(void)
{
struct Pokemon *mon;
u8 i, countDead;
mon = &gPlayerParty[0];
countDead = 0;
for (i = 0; i < 3; i++, mon++)
{
if (GetMonData(mon, MON_DATA_HP) == 0)
countDead++;
}
if (countDead >= 2)
return FALSE;
else
return TRUE;
}
u8 sub_81A8590(u8 arg0)
{
u8 symbolsCount;
u8 var = 5;
u8 ret = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 wins = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
wins += arg0;
symbolsCount = GetPlayerSymbolCountForFacility(FRONTIER_FACILITY_PIKE);
switch (symbolsCount)
{
case 0:
case 1:
if (wins == gUnknown_086125DC[var][symbolsCount] - gUnknown_086125DC[var][3])
ret = symbolsCount + 1;
break;
case 2:
default:
if (wins == gUnknown_086125DC[var][0] - gUnknown_086125DC[var][3])
ret = 3;
else if (wins == gUnknown_086125DC[var][1] - gUnknown_086125DC[var][3]
|| (wins > gUnknown_086125DC[var][1]
&& (wins - gUnknown_086125DC[var][1] + gUnknown_086125DC[var][3]) % gUnknown_086125DC[var][2] == 0))
ret = 4;
break;
}
return ret;
}
void sub_81A863C(void)
{
gSpecialVar_Result = sub_81A8590(0);
}
void sub_81A8658(void)
{
u8 toHealCount = gUnknown_08612675[gSaveBlock2Ptr->frontier.field_E10_1][gSpecialVar_0x8007];
TryHealMons(toHealCount);
gSpecialVar_Result = toHealCount;
}
void sub_81A869C(void)
{
gSaveBlock2Ptr->frontier.field_E10_3 = gSpecialVar_0x8005;
}
void sub_81A86C0(void)
{
u8 i, j;
gSpecialVar_Result = TRUE;
for (i = 0; i < 3; i++)
{
bool32 canBeHealed = FALSE;
struct Pokemon *mon = &gPlayerParty[i];
u16 curr = GetMonData(mon, MON_DATA_HP);
u16 max = GetMonData(mon, MON_DATA_MAX_HP);
if (curr >= max && pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0)
{
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
for (j = 0; j < 4; j++)
{
u16 move = GetMonData(mon, MON_DATA_MOVE1 + j);
max = CalculatePPWithBonus(move, ppBonuses, j);
curr = GetMonData(mon, MON_DATA_PP1 + j);
if (curr < max)
{
canBeHealed = TRUE;
break;
}
}
}
else
{
canBeHealed = TRUE;
}
if (canBeHealed == TRUE)
{
gSpecialVar_Result = FALSE;
break;
}
}
}
void sub_81A8794(void)
{
u8 i;
for (i = 0; i < 3; i++)
{
s32 heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM);
gSaveBlock2Ptr->frontier.field_E12[i] = heldItem;
}
}
void sub_81A87E8(void)
{
u8 i;
for (i = 0; i < 3; i++)
{
SetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM,
&gSaveBlock2Ptr->frontier.field_E12[i]);
}
}
void sub_81A8830(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612690[lvlMode]))
gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0;
gTrainerBattleOpponent_A = 0;
gBattleOutcome = 0;
}
bool8 CanEncounterWildMon(u8 enemyMonLevel)
{
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
{
u8 monAbility = GetMonAbility(&gPlayerParty[0]);
if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE)
{
u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL);
if (playerMonLevel > 5 && enemyMonLevel <= playerMonLevel - 5 && Random() % 2 == 0)
return FALSE;
}
}
return TRUE;
}
u8 sub_81A890C(u16 species)
{
u8 ret;
if (species == SPECIES_SEVIPER)
ret = 0;
else if (species == SPECIES_MILOTIC)
ret = 1;
else
ret = 2;
return ret;
}