mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
battle tent review changes
This commit is contained in:
parent
d65ebcd3dd
commit
3dea8fa265
@ -6,194 +6,6 @@
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.text
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thumb_func_start sub_81B9EC0
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sub_81B9EC0: @ 81B9EC0
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x3C
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ldr r1, =gFacilityTrainers
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ldr r0, =gSlateportBattleTentTrainers
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str r0, [r1]
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add r0, sp, 0xC
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mov r9, r0
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mov r1, sp
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adds r1, 0x18
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str r1, [sp, 0x2C]
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ldr r5, =gFacilityTrainerMons
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ldr r4, =gSlateportBattleTentMons
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movs r2, 0
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adds r3, r1, 0
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mov r1, r9
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mov r0, sp
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movs r6, 0x5
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mov r8, r6
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_081B9EEC:
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strh r2, [r0]
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strh r2, [r1]
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strh r2, [r3]
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adds r3, 0x2
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adds r1, 0x2
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adds r0, 0x2
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movs r7, 0x1
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negs r7, r7
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add r8, r7
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mov r6, r8
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cmp r6, 0
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bge _081B9EEC
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str r4, [r5]
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movs r7, 0
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mov r10, r7
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movs r0, 0
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mov r8, r0
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ldr r1, [sp, 0x2C]
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str r1, [sp, 0x30]
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mov r2, sp
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str r2, [sp, 0x34]
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lsls r6, r0, 1
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str r6, [sp, 0x24]
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add r6, r9
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str r6, [sp, 0x28]
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_081B9F1E:
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bl Random
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x46
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bl __umodsi3
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lsls r0, 16
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lsrs r5, r0, 16
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movs r2, 0
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mov r7, r8
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adds r6, r2, r7
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cmp r2, r6
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bge _081B9F7C
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ldr r1, [sp, 0x28]
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ldrh r0, [r1]
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cmp r0, r5
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beq _081B9F7C
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ldr r0, =gFacilityTrainerMons
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ldr r1, [r0]
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lsls r0, r5, 4
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adds r4, r0, r1
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ldrh r7, [r4]
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mov r12, r7
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lsls r3, r2, 1
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ldr r1, [sp, 0x24]
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add r1, sp
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str r6, [sp, 0x38]
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_081B9F56:
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ldrh r0, [r1]
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cmp r0, r12
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bne _081B9F66
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mov r0, r10
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cmp r0, 0
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bne _081B9F7C
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ldrh r7, [r4]
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mov r10, r7
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_081B9F66:
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adds r3, 0x2
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adds r1, 0x2
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adds r2, 0x1
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ldr r0, [sp, 0x38]
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cmp r2, r0
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bge _081B9F7C
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mov r7, r9
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adds r0, r7, r3
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ldrh r0, [r0]
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cmp r0, r5
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bne _081B9F56
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_081B9F7C:
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cmp r2, r6
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bne _081BA01C
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movs r2, 0
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cmp r2, r6
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bge _081B9FD4
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ldr r0, =gBattleFrontierHeldItems
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mov r12, r0
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ldr r7, =gFacilityTrainerMons
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ldr r1, [sp, 0x24]
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ldr r0, [sp, 0x2C]
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adds r4, r1, r0
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_081B9F92:
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ldrh r3, [r4]
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cmp r3, 0
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beq _081B9FCC
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ldr r1, [r7]
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lsls r0, r5, 4
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adds r1, r0, r1
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ldrb r0, [r1, 0xA]
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lsls r0, 1
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add r0, r12
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ldrh r0, [r0]
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cmp r3, r0
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bne _081B9FCC
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ldrh r0, [r1]
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cmp r0, r10
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bne _081B9FD4
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movs r1, 0
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mov r10, r1
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b _081B9FD4
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.pool
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_081B9FCC:
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adds r4, 0x2
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adds r2, 0x1
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cmp r2, r6
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blt _081B9F92
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_081B9FD4:
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cmp r2, r6
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bne _081BA01C
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ldr r0, =gSaveBlock2Ptr
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ldr r1, [r0]
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mov r2, r8
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lsls r3, r2, 1
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adds r0, r3, r2
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lsls r0, 2
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adds r1, r0
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movs r6, 0xE7
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lsls r6, 4
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adds r1, r6
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strh r5, [r1]
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ldr r0, =gFacilityTrainerMons
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ldr r0, [r0]
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lsls r1, r5, 4
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adds r1, r0
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ldrh r0, [r1]
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ldr r7, [sp, 0x34]
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strh r0, [r7]
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ldr r2, =gBattleFrontierHeldItems
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ldrb r0, [r1, 0xA]
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lsls r0, 1
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adds r0, r2
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ldrh r0, [r0]
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ldr r1, [sp, 0x30]
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strh r0, [r1]
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add r3, r9
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strh r5, [r3]
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adds r1, 0x2
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str r1, [sp, 0x30]
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adds r2, r7, 0
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adds r2, 0x2
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str r2, [sp, 0x34]
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movs r6, 0x1
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add r8, r6
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_081BA01C:
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mov r7, r8
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cmp r7, 0x6
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beq _081BA024
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b _081B9F1E
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_081BA024:
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add sp, 0x3C
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81B9EC0
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thumb_func_start sub_81BA040
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sub_81BA040: @ 81BA040
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@ -550,12 +550,14 @@
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#define WININ_WIN0_BG1 (1 << 1)
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#define WININ_WIN0_BG2 (1 << 2)
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#define WININ_WIN0_BG3 (1 << 3)
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#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
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#define WININ_WIN0_OBJ (1 << 4)
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#define WININ_WIN0_CLR (1 << 5)
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#define WININ_WIN1_BG0 (1 << 8)
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#define WININ_WIN1_BG1 (1 << 9)
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#define WININ_WIN1_BG2 (1 << 10)
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#define WININ_WIN1_BG3 (1 << 11)
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#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
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#define WININ_WIN1_OBJ (1 << 12)
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#define WININ_WIN1_CLR (1 << 13)
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@ -31,6 +31,7 @@
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#include "constants/abilities.h"
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#include "constants/songs.h"
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#include "constants/battle_frontier.h"
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#include "constants/rgb.h"
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#define DOME_ROUND1 0
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#define DOME_ROUND2 1
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@ -2784,7 +2785,7 @@ static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 natu
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count++;
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}
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resultingEvs = 510 / count;
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resultingEvs = MAX_TOTAL_EVS / count;
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for (i = 0; i < 6; bits <<= 1, i++)
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{
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evs[i] = 0;
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@ -3933,7 +3934,7 @@ static void sub_8190CD4(u8 taskId)
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case 0:
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if (!gPaletteFade.active)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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gTasks[taskId].data[0] = 1;
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}
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break;
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@ -3946,7 +3947,7 @@ static void sub_8190CD4(u8 taskId)
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switch (i)
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{
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case 9:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 8;
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break;
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case 1 ... 8:
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@ -4986,7 +4987,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId)
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k++;
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evBits >>= 1;
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}
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k = 510 / k;
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k = MAX_TOTAL_EVS / k;
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evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread;
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for (j = 0; j < 6; j++)
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{
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@ -5412,7 +5413,7 @@ static void sub_819395C(u8 taskId)
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case 0:
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if (!gPaletteFade.active)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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gTasks[taskId].data[0] = 1;
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StartSpriteAnim(&gSprites[spriteId], 1);
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}
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@ -5426,17 +5427,17 @@ static void sub_819395C(u8 taskId)
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{
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case 0:
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default:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 7;
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break;
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case 1:
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break;
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case 2:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 3;
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break;
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case 3:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 5;
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break;
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}
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@ -5930,7 +5931,7 @@ static void sub_8194950(u8 taskId)
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switch (gTasks[taskId].data[0])
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{
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case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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gTasks[taskId].data[0] = 1;
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break;
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case 1:
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@ -5978,7 +5979,7 @@ static void sub_8194950(u8 taskId)
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case 3:
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 4;
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}
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break;
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@ -6029,44 +6030,44 @@ static void HblankCb_BattleDome(void)
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{
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if (vCount < 50)
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{
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REG_WININ = 0x3B3B;
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SET_WIN0H_WIN1H(0x989B, 0x5558);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
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return;
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}
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else if (vCount > 57)
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{
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if (vCount < 75)
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{
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REG_WININ = 0x3B3B;
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SET_WIN0H_WIN1H(0x9098, 0x5860);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96));
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return;
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}
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else if (vCount < 82)
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{
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REG_WININ = 0x3B3B;
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SET_WIN0H_WIN1H(0x989B, 0x5558);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
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return;
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}
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else if (vCount > 94)
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{
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if (vCount < 103)
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{
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REG_WININ = 0x3737;
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SET_WIN0H_WIN1H(0x989B, 0x5558);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
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return;
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}
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else if (vCount < 119)
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{
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REG_WININ = 0x3737;
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SET_WIN0H_WIN1H(0x9098, 0x5860);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96));
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return;
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}
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else if (vCount > 126)
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{
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if (vCount_ < 135)
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{
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REG_WININ = 0x3737;
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SET_WIN0H_WIN1H(0x989B, 0x5558);
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REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
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SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
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return;
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}
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}
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@ -6074,7 +6075,7 @@ static void HblankCb_BattleDome(void)
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}
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}
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REG_WININ = 0x3F3F;
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REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
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SET_WIN0H_WIN1H(0, 0);
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}
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|
@ -272,15 +272,15 @@ bool8 sub_81B9E94(void)
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}
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// This function was written very...oddly.
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/*
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#ifdef NONMATCHING
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void sub_81B9EC0(void)
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{
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s32 i, j;
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u16 currMonId, currSpecies;
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u16 currMonId = 0, currSpecies = 0;
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u16 species[PARTY_SIZE];
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u16 monIds[PARTY_SIZE];
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u16 heldItems[PARTY_SIZE];
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s32 var;
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s32 zero = 0;
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gFacilityTrainers = gSlateportBattleTentTrainers;
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for (i = 0; i < PARTY_SIZE; i++)
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@ -290,17 +290,15 @@ void sub_81B9EC0(void)
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heldItems[i] = 0;
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}
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gFacilityTrainerMons = gSlateportBattleTentMons;
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currSpecies = 0;
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i = 0;
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while (i != PARTY_SIZE)
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for (i = 0; i != PARTY_SIZE;)
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{
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// Cannot have two pokemon of the same species.
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currMonId = Random() % 70;
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j = 0;
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var = 0 + i;
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while (j < var && monIds[j] != currMonId)
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for (j = zero; j < i + zero; j++)
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{
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if (monIds[j] == currMonId)
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break;
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if (species[j] == gFacilityTrainerMons[currMonId].species)
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{
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if (currSpecies == 0)
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@ -308,13 +306,12 @@ void sub_81B9EC0(void)
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else
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break;
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}
|
||||
j++;
|
||||
}
|
||||
if (j != var)
|
||||
if (j != i + zero)
|
||||
continue;
|
||||
|
||||
// Cannot have two same held items.
|
||||
for (j = 0; j < var; j++)
|
||||
for (j = zero; j < i + zero; j++)
|
||||
{
|
||||
if (heldItems[j] == 0)
|
||||
continue;
|
||||
@ -326,14 +323,206 @@ void sub_81B9EC0(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j != var)
|
||||
if (j != i + zero)
|
||||
continue;
|
||||
|
||||
gSaveBlock2Ptr->frontier.field_E70[var].monId = currMonId;
|
||||
species[var] = gFacilityTrainerMons[currMonId].species;
|
||||
heldItems[var] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId];
|
||||
monIds[var] = currMonId;
|
||||
gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId;
|
||||
species[i] = gFacilityTrainerMons[currMonId].species;
|
||||
heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId];
|
||||
monIds[i] = currMonId;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
*/
|
||||
#else
|
||||
NAKED
|
||||
void sub_81B9EC0(void)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x3C\n\
|
||||
ldr r1, =gFacilityTrainers\n\
|
||||
ldr r0, =gSlateportBattleTentTrainers\n\
|
||||
str r0, [r1]\n\
|
||||
add r0, sp, 0xC\n\
|
||||
mov r9, r0\n\
|
||||
mov r1, sp\n\
|
||||
adds r1, 0x18\n\
|
||||
str r1, [sp, 0x2C]\n\
|
||||
ldr r5, =gFacilityTrainerMons\n\
|
||||
ldr r4, =gSlateportBattleTentMons\n\
|
||||
movs r2, 0\n\
|
||||
adds r3, r1, 0\n\
|
||||
mov r1, r9\n\
|
||||
mov r0, sp\n\
|
||||
movs r6, 0x5\n\
|
||||
mov r8, r6\n\
|
||||
_081B9EEC:\n\
|
||||
strh r2, [r0]\n\
|
||||
strh r2, [r1]\n\
|
||||
strh r2, [r3]\n\
|
||||
adds r3, 0x2\n\
|
||||
adds r1, 0x2\n\
|
||||
adds r0, 0x2\n\
|
||||
movs r7, 0x1\n\
|
||||
negs r7, r7\n\
|
||||
add r8, r7\n\
|
||||
mov r6, r8\n\
|
||||
cmp r6, 0\n\
|
||||
bge _081B9EEC\n\
|
||||
str r4, [r5]\n\
|
||||
movs r7, 0\n\
|
||||
mov r10, r7\n\
|
||||
movs r0, 0\n\
|
||||
mov r8, r0\n\
|
||||
ldr r1, [sp, 0x2C]\n\
|
||||
str r1, [sp, 0x30]\n\
|
||||
mov r2, sp\n\
|
||||
str r2, [sp, 0x34]\n\
|
||||
lsls r6, r0, 1\n\
|
||||
str r6, [sp, 0x24]\n\
|
||||
add r6, r9\n\
|
||||
str r6, [sp, 0x28]\n\
|
||||
_081B9F1E:\n\
|
||||
bl Random\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
movs r1, 0x46\n\
|
||||
bl __umodsi3\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r5, r0, 16\n\
|
||||
movs r2, 0\n\
|
||||
mov r7, r8\n\
|
||||
adds r6, r2, r7\n\
|
||||
cmp r2, r6\n\
|
||||
bge _081B9F7C\n\
|
||||
ldr r1, [sp, 0x28]\n\
|
||||
ldrh r0, [r1]\n\
|
||||
cmp r0, r5\n\
|
||||
beq _081B9F7C\n\
|
||||
ldr r0, =gFacilityTrainerMons\n\
|
||||
ldr r1, [r0]\n\
|
||||
lsls r0, r5, 4\n\
|
||||
adds r4, r0, r1\n\
|
||||
ldrh r7, [r4]\n\
|
||||
mov r12, r7\n\
|
||||
lsls r3, r2, 1\n\
|
||||
ldr r1, [sp, 0x24]\n\
|
||||
add r1, sp\n\
|
||||
str r6, [sp, 0x38]\n\
|
||||
_081B9F56:\n\
|
||||
ldrh r0, [r1]\n\
|
||||
cmp r0, r12\n\
|
||||
bne _081B9F66\n\
|
||||
mov r0, r10\n\
|
||||
cmp r0, 0\n\
|
||||
bne _081B9F7C\n\
|
||||
ldrh r7, [r4]\n\
|
||||
mov r10, r7\n\
|
||||
_081B9F66:\n\
|
||||
adds r3, 0x2\n\
|
||||
adds r1, 0x2\n\
|
||||
adds r2, 0x1\n\
|
||||
ldr r0, [sp, 0x38]\n\
|
||||
cmp r2, r0\n\
|
||||
bge _081B9F7C\n\
|
||||
mov r7, r9\n\
|
||||
adds r0, r7, r3\n\
|
||||
ldrh r0, [r0]\n\
|
||||
cmp r0, r5\n\
|
||||
bne _081B9F56\n\
|
||||
_081B9F7C:\n\
|
||||
cmp r2, r6\n\
|
||||
bne _081BA01C\n\
|
||||
movs r2, 0\n\
|
||||
cmp r2, r6\n\
|
||||
bge _081B9FD4\n\
|
||||
ldr r0, =gBattleFrontierHeldItems\n\
|
||||
mov r12, r0\n\
|
||||
ldr r7, =gFacilityTrainerMons\n\
|
||||
ldr r1, [sp, 0x24]\n\
|
||||
ldr r0, [sp, 0x2C]\n\
|
||||
adds r4, r1, r0\n\
|
||||
_081B9F92:\n\
|
||||
ldrh r3, [r4]\n\
|
||||
cmp r3, 0\n\
|
||||
beq _081B9FCC\n\
|
||||
ldr r1, [r7]\n\
|
||||
lsls r0, r5, 4\n\
|
||||
adds r1, r0, r1\n\
|
||||
ldrb r0, [r1, 0xA]\n\
|
||||
lsls r0, 1\n\
|
||||
add r0, r12\n\
|
||||
ldrh r0, [r0]\n\
|
||||
cmp r3, r0\n\
|
||||
bne _081B9FCC\n\
|
||||
ldrh r0, [r1]\n\
|
||||
cmp r0, r10\n\
|
||||
bne _081B9FD4\n\
|
||||
movs r1, 0\n\
|
||||
mov r10, r1\n\
|
||||
b _081B9FD4\n\
|
||||
.pool\n\
|
||||
_081B9FCC:\n\
|
||||
adds r4, 0x2\n\
|
||||
adds r2, 0x1\n\
|
||||
cmp r2, r6\n\
|
||||
blt _081B9F92\n\
|
||||
_081B9FD4:\n\
|
||||
cmp r2, r6\n\
|
||||
bne _081BA01C\n\
|
||||
ldr r0, =gSaveBlock2Ptr\n\
|
||||
ldr r1, [r0]\n\
|
||||
mov r2, r8\n\
|
||||
lsls r3, r2, 1\n\
|
||||
adds r0, r3, r2\n\
|
||||
lsls r0, 2\n\
|
||||
adds r1, r0\n\
|
||||
movs r6, 0xE7\n\
|
||||
lsls r6, 4\n\
|
||||
adds r1, r6\n\
|
||||
strh r5, [r1]\n\
|
||||
ldr r0, =gFacilityTrainerMons\n\
|
||||
ldr r0, [r0]\n\
|
||||
lsls r1, r5, 4\n\
|
||||
adds r1, r0\n\
|
||||
ldrh r0, [r1]\n\
|
||||
ldr r7, [sp, 0x34]\n\
|
||||
strh r0, [r7]\n\
|
||||
ldr r2, =gBattleFrontierHeldItems\n\
|
||||
ldrb r0, [r1, 0xA]\n\
|
||||
lsls r0, 1\n\
|
||||
adds r0, r2\n\
|
||||
ldrh r0, [r0]\n\
|
||||
ldr r1, [sp, 0x30]\n\
|
||||
strh r0, [r1]\n\
|
||||
add r3, r9\n\
|
||||
strh r5, [r3]\n\
|
||||
adds r1, 0x2\n\
|
||||
str r1, [sp, 0x30]\n\
|
||||
adds r2, r7, 0\n\
|
||||
adds r2, 0x2\n\
|
||||
str r2, [sp, 0x34]\n\
|
||||
movs r6, 0x1\n\
|
||||
add r8, r6\n\
|
||||
_081BA01C:\n\
|
||||
mov r7, r8\n\
|
||||
cmp r7, 0x6\n\
|
||||
beq _081BA024\n\
|
||||
b _081B9F1E\n\
|
||||
_081BA024:\n\
|
||||
add sp, 0x3C\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
Loading…
Reference in New Issue
Block a user