mirror of
https://github.com/Ninjdai1/pokeemerald.git
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Merge pull request #1583 from GriffinRichards/renametilemaps
Give less generic names to some tilemaps, some misc fixes
This commit is contained in:
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4192a40adf
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@ -1,7 +1,6 @@
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#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
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#define GUARD_BATTLE_SCRIPT_COMMANDS_H
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#include "constants/pokemon.h"
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#include "constants/battle_script_commands.h"
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// Arguments for 'flags' in HandleBattleWindow
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@ -29,11 +29,20 @@
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#define GAME_VERSION (VERSION_EMERALD)
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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// party sizes
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define FRONTIER_PARTY_SIZE 3
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#define FRONTIER_DOUBLES_PARTY_SIZE 4
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#define FRONTIER_MULTI_PARTY_SIZE 2
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#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
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#define UNION_ROOM_PARTY_SIZE 2
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define MAIL_COUNT 16
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#define MAIL_COUNT (10 + PARTY_SIZE)
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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@ -70,7 +79,6 @@
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#define TRAINER_ID_LENGTH 4
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#define MAX_MON_MOVES 4
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#define NUM_STATS 6
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#define CONTESTANT_COUNT 4
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#define CONTEST_CATEGORY_COOL 0
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@ -80,15 +88,6 @@
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#define CONTEST_CATEGORY_TOUGH 4
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#define CONTEST_CATEGORIES_COUNT 5
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// party sizes
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define FRONTIER_PARTY_SIZE 3
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#define FRONTIER_DOUBLES_PARTY_SIZE 4
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#define FRONTIER_MULTI_PARTY_SIZE 2
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#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
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#define UNION_ROOM_PARTY_SIZE 2
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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@ -78,11 +78,13 @@
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#define STAT_SPEED 3
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#define STAT_SPATK 4
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#define STAT_SPDEF 5
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#define NUM_STATS 6
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#define STAT_ACC 6 // Only in battles.
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#define STAT_EVASION 7 // Only in battles.
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#define NUM_NATURE_STATS NUM_STATS - 1 // excludes HP
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#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion
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#define NUM_NATURE_STATS (NUM_STATS - 1) // excludes HP
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#define NUM_BATTLE_STATS (NUM_STATS + 2) // includes Accuracy and Evasion
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#define MIN_STAT_STAGE 0
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#define DEFAULT_STAT_STAGE 6
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@ -2,7 +2,6 @@
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#define GUARD_EASYCHAT_H
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#include "main.h"
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#include "constants/easy_chat.h"
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struct EasyChatScreenTemplate
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{
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@ -11,6 +11,8 @@
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#include "constants/species.h"
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#include "constants/berry.h"
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#include "constants/maps.h"
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#include "constants/pokemon.h"
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#include "constants/easy_chat.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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@ -127,6 +129,7 @@
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#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES)
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#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
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#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
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struct Coords8
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{
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@ -984,7 +987,7 @@ struct SaveBlock1
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/*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT];
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/*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT];
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/*0x2BE0*/ struct Mail mail[MAIL_COUNT];
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/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
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/*0x2E20*/ u8 additionalPhrases[NUM_ADDITIONAL_PHRASE_BYTES]; // bitfield for 33 additional phrases in easy chat system
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/*0x2E28*/ OldMan oldMan;
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/*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
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/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*
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@ -4,7 +4,6 @@
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#include "task.h"
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#include "text.h"
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#include "window.h"
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#include "constants/pokemon.h"
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#define MENU_NOTHING_CHOSEN -2
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#define MENU_B_PRESSED -1
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@ -1,9 +1,6 @@
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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#include "constants/berry.h"
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#include "constants/pokemon.h"
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#define TAG_POKEBLOCK 14818
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enum
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@ -1,7 +1,6 @@
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#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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#include "constants/pokemon.h"
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#include "sprite.h"
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struct PokemonSubstruct0
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@ -52,8 +52,7 @@ enum
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{
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SAVE_NORMAL,
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SAVE_LINK, // Link / Battle Frontier
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//EREADER_SAVE, // deprecated in Emerald
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SAVE_LINK2, // unknown 2nd link save
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SAVE_EREADER, // deprecated in Emerald
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SAVE_HALL_OF_FAME,
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SAVE_OVERWRITE_DIFFERENT_FILE,
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SAVE_HALL_OF_FAME_ERASE_BEFORE // unused
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@ -23,9 +23,7 @@
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#include "task.h"
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#include "text.h"
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#include "constants/battle_frontier.h"
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#include "constants/easy_chat.h"
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#include "constants/items.h"
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#include "constants/pokemon.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/moves.h"
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@ -1,6 +1,5 @@
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#include "global.h"
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#include "bard_music.h"
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#include "constants/easy_chat.h"
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#include "easy_chat.h"
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#include "data/bard_music/bard_sounds.h"
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@ -5,7 +5,6 @@
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#include "graphics.h"
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#include "sprite.h"
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#include "util.h"
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#include "constants/pokemon.h"
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#include "constants/battle_palace.h"
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static void SmokescreenImpact_Callback(struct Sprite *);
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@ -34,7 +34,6 @@
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#include "constants/battle_dome.h"
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#include "constants/frontier_util.h"
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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#include "constants/abilities.h"
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#include "constants/songs.h"
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@ -17,7 +17,6 @@
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#include "constants/battle_frontier.h"
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#include "constants/frontier_util.h"
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#include "constants/abilities.h"
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#include "constants/easy_chat.h"
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#include "constants/layouts.h"
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#include "constants/rgb.h"
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#include "constants/trainers.h"
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@ -35,7 +35,6 @@
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#include "constants/trainers.h"
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#include "constants/event_objects.h"
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#include "constants/moves.h"
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#include "constants/easy_chat.h"
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[];
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@ -1,5 +1,4 @@
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#include "easy_chat.h"
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#include "constants/easy_chat.h"
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#define DOUBLE_SPECIES_NAME EC_EMPTY_WORD, 2,
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@ -1,4 +1,3 @@
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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@ -8,7 +8,6 @@
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#include "text.h"
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#include "tv.h"
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#include "string_util.h"
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#include "constants/easy_chat.h"
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/*
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## Overview ##
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@ -27,7 +27,6 @@
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#include "task.h"
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#include "text_window.h"
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#include "window.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/lilycove_lady.h"
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#include "constants/mauville_old_man.h"
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@ -10,7 +10,6 @@
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#include "task.h"
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#include "util.h"
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#include "trainer_hill.h"
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#include "constants/easy_chat.h"
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#include "constants/trainers.h"
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#include "constants/moves.h"
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#include "constants/items.h"
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@ -173,7 +173,7 @@ static const u32 sHeads_Gfx[] = INCBIN_U32("graphics/frontier
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static const u32 sMapCursor_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
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static const u32 sMapScreen_Tilemap[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
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static const u32 sMapAndCard_ZoomedOut_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
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static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier_pass/unused.bin");
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static const u32 sCardBall_Filled_Tilemap[] = INCBIN_U32("graphics/frontier_pass/card_ball_filled.bin"); // Unused
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static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
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static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");
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@ -435,15 +435,15 @@ const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims
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// Contest
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const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz");
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const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz");
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const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz");
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const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz");
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const u32 gJPContestBgTilemap[] = INCBIN_U32("graphics/contest/japanese/bg.bin.lz");
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const u32 gJPContestWindowsTilemap[] = INCBIN_U32("graphics/contest/japanese/windows.bin.lz");
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const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz");
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const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz");
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const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz");
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const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz");
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const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz");
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const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz");
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const u32 gJPContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/japanese/interface.bin.lz");
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const u32 gJPContestAudienceTilemap[] = INCBIN_U32("graphics/contest/japanese/audience.bin.lz");
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const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz");
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const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz");
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@ -1505,12 +1505,12 @@ const u16 gMonIconPalettes[][16] =
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const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal",
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"graphics/title_screen/rayquaza_and_clouds.gbapal");
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const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal");
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const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz");
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const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz");
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const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
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const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz");
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const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
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const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
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const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz");
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const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz");
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// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
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const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");
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|
@ -5,7 +5,6 @@
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#include "pokemon_icon.h"
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#include "text.h"
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#include "international_string_util.h"
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#include "constants/easy_chat.h"
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#define UNOWN_OFFSET 30000
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|
@ -1,7 +1,6 @@
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#include "global.h"
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#include "main.h"
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#include "constants/songs.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "mauville_old_man.h"
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#include "event_data.h"
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|
@ -65,7 +65,6 @@
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#include "window.h"
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#include "constants/battle.h"
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#include "constants/battle_frontier.h"
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#include "constants/easy_chat.h"
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#include "constants/field_effects.h"
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#include "constants/item_effects.h"
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#include "constants/items.h"
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|
@ -428,7 +428,7 @@ static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation *
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}
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else
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{
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// Succeded
|
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// Succeeded
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SetDamagedSectorBits(DISABLE, sector);
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return SAVE_STATUS_OK;
|
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}
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@ -734,7 +734,7 @@ u8 HandleSavingData(u8 saveType)
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WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations);
|
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break;
|
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case SAVE_LINK:
|
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case SAVE_LINK2:
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case SAVE_EREADER: // Dummied, now duplicate of SAVE_LINK
|
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// Used by link / Battle Frontier
|
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// Write only SaveBlocks 1 and 2 (skips the PC)
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CopyPartyAndObjectsToSave();
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||||
|
@ -7154,18 +7154,18 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] =
|
||||
|
||||
static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap;
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||||
|
||||
static const u16 sUnused[] =
|
||||
static const u16 sUnusedColors[] =
|
||||
{
|
||||
0x6F7B,
|
||||
0x6968,
|
||||
0x36AB,
|
||||
0x7FFF,
|
||||
0x5750,
|
||||
0x7EC0,
|
||||
0x02BA,
|
||||
0x02BA,
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||||
0x01FD,
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||||
0x01FD,
|
||||
RGB(27, 27, 27),
|
||||
RGB(8, 11, 26),
|
||||
RGB(11, 21, 13),
|
||||
RGB(31, 31, 31),
|
||||
RGB(16, 26, 21),
|
||||
RGB(0, 22, 31),
|
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RGB(26, 21, 0),
|
||||
RGB(26, 21, 0),
|
||||
RGB(29, 15, 0),
|
||||
RGB(29, 15, 0),
|
||||
};
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||||
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||||
// The Bet 2 and 3 match line palettes are duplicated unnecessarily
|
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@ -7234,7 +7234,10 @@ static const u16 *const sPokeballShiningPalTable[] =
|
||||
};
|
||||
|
||||
static const u16 *const sDigitalDisplay_Pal = gSlotMachineDigitalDisplay_Pal;
|
||||
static const u16 sUnkPalette[] = INCBIN_U16("graphics/slot_machine/85A8524.bin");
|
||||
static const u16 sUnkPalette[16] = {
|
||||
[1] = RGB_WHITEALPHA,
|
||||
[3] = RGB(8, 8, 8),
|
||||
};
|
||||
|
||||
static const struct SpritePalette sSlotMachineSpritePalettes[] =
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite);
|
||||
static void SpriteCB_PokemonLogoShine(struct Sprite *sprite);
|
||||
|
||||
// const rom data
|
||||
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
|
||||
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unused.gbapal");
|
||||
|
||||
static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz");
|
||||
static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz");
|
||||
|
@ -44,7 +44,6 @@
|
||||
#include "util.h"
|
||||
#include "window.h"
|
||||
#include "constants/contest.h"
|
||||
#include "constants/easy_chat.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/region_map_sections.h"
|
||||
|
@ -29,7 +29,6 @@
|
||||
#include "constants/layouts.h"
|
||||
#include "constants/moves.h"
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||||
#include "constants/trainers.h"
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#include "constants/easy_chat.h"
|
||||
#include "constants/trainer_hill.h"
|
||||
#include "constants/trainer_types.h"
|
||||
|
||||
|
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