Merge pull request #1583 from GriffinRichards/renametilemaps

Give less generic names to some tilemaps, some misc fixes
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GriffinR 2021-12-29 00:57:37 -05:00 committed by GitHub
commit 4192a40adf
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39 changed files with 44 additions and 62 deletions

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@ -1,7 +1,6 @@
#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
#define GUARD_BATTLE_SCRIPT_COMMANDS_H
#include "constants/pokemon.h"
#include "constants/battle_script_commands.h"
// Arguments for 'flags' in HandleBattleWindow

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@ -29,11 +29,20 @@
#define GAME_VERSION (VERSION_EMERALD)
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
// party sizes
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
#define FRONTIER_PARTY_SIZE 3
#define FRONTIER_DOUBLES_PARTY_SIZE 4
#define FRONTIER_MULTI_PARTY_SIZE 2
#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
#define UNION_ROOM_PARTY_SIZE 2
// capacities of various saveblock objects
#define DAYCARE_MON_COUNT 2
#define POKEBLOCKS_COUNT 40
#define OBJECT_EVENTS_COUNT 16
#define MAIL_COUNT 16
#define MAIL_COUNT (10 + PARTY_SIZE)
#define SECRET_BASES_COUNT 20
#define TV_SHOWS_COUNT 25
#define POKE_NEWS_COUNT 16
@ -70,7 +79,6 @@
#define TRAINER_ID_LENGTH 4
#define MAX_MON_MOVES 4
#define NUM_STATS 6
#define CONTESTANT_COUNT 4
#define CONTEST_CATEGORY_COOL 0
@ -80,15 +88,6 @@
#define CONTEST_CATEGORY_TOUGH 4
#define CONTEST_CATEGORIES_COUNT 5
// party sizes
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
#define FRONTIER_PARTY_SIZE 3
#define FRONTIER_DOUBLES_PARTY_SIZE 4
#define FRONTIER_MULTI_PARTY_SIZE 2
#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
#define UNION_ROOM_PARTY_SIZE 2
// string lengths
#define ITEM_NAME_LENGTH 14
#define POKEMON_NAME_LENGTH 10

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@ -78,11 +78,13 @@
#define STAT_SPEED 3
#define STAT_SPATK 4
#define STAT_SPDEF 5
#define NUM_STATS 6
#define STAT_ACC 6 // Only in battles.
#define STAT_EVASION 7 // Only in battles.
#define NUM_NATURE_STATS NUM_STATS - 1 // excludes HP
#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion
#define NUM_NATURE_STATS (NUM_STATS - 1) // excludes HP
#define NUM_BATTLE_STATS (NUM_STATS + 2) // includes Accuracy and Evasion
#define MIN_STAT_STAGE 0
#define DEFAULT_STAT_STAGE 6

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@ -2,7 +2,6 @@
#define GUARD_EASYCHAT_H
#include "main.h"
#include "constants/easy_chat.h"
struct EasyChatScreenTemplate
{

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@ -11,6 +11,8 @@
#include "constants/species.h"
#include "constants/berry.h"
#include "constants/maps.h"
#include "constants/pokemon.h"
#include "constants/easy_chat.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
@ -127,6 +129,7 @@
#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES)
#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
struct Coords8
{
@ -984,7 +987,7 @@ struct SaveBlock1
/*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BE0*/ struct Mail mail[MAIL_COUNT];
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
/*0x2E20*/ u8 additionalPhrases[NUM_ADDITIONAL_PHRASE_BYTES]; // bitfield for 33 additional phrases in easy chat system
/*0x2E28*/ OldMan oldMan;
/*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*

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@ -4,7 +4,6 @@
#include "task.h"
#include "text.h"
#include "window.h"
#include "constants/pokemon.h"
#define MENU_NOTHING_CHOSEN -2
#define MENU_B_PRESSED -1

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@ -1,9 +1,6 @@
#ifndef GUARD_POKEBLOCK_H
#define GUARD_POKEBLOCK_H
#include "constants/berry.h"
#include "constants/pokemon.h"
#define TAG_POKEBLOCK 14818
enum

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@ -1,7 +1,6 @@
#ifndef GUARD_POKEMON_H
#define GUARD_POKEMON_H
#include "constants/pokemon.h"
#include "sprite.h"
struct PokemonSubstruct0

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@ -52,8 +52,7 @@ enum
{
SAVE_NORMAL,
SAVE_LINK, // Link / Battle Frontier
//EREADER_SAVE, // deprecated in Emerald
SAVE_LINK2, // unknown 2nd link save
SAVE_EREADER, // deprecated in Emerald
SAVE_HALL_OF_FAME,
SAVE_OVERWRITE_DIFFERENT_FILE,
SAVE_HALL_OF_FAME_ERASE_BEFORE // unused

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@ -23,9 +23,7 @@
#include "task.h"
#include "text.h"
#include "constants/battle_frontier.h"
#include "constants/easy_chat.h"
#include "constants/items.h"
#include "constants/pokemon.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "constants/moves.h"

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@ -1,6 +1,5 @@
#include "global.h"
#include "bard_music.h"
#include "constants/easy_chat.h"
#include "easy_chat.h"
#include "data/bard_music/bard_sounds.h"

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@ -5,7 +5,6 @@
#include "graphics.h"
#include "sprite.h"
#include "util.h"
#include "constants/pokemon.h"
#include "constants/battle_palace.h"
static void SmokescreenImpact_Callback(struct Sprite *);

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@ -34,7 +34,6 @@
#include "constants/battle_dome.h"
#include "constants/frontier_util.h"
#include "constants/moves.h"
#include "constants/pokemon.h"
#include "constants/trainers.h"
#include "constants/abilities.h"
#include "constants/songs.h"

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@ -17,7 +17,6 @@
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/abilities.h"
#include "constants/easy_chat.h"
#include "constants/layouts.h"
#include "constants/rgb.h"
#include "constants/trainers.h"

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@ -35,7 +35,6 @@
#include "constants/trainers.h"
#include "constants/event_objects.h"
#include "constants/moves.h"
#include "constants/easy_chat.h"
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[];

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@ -1,5 +1,4 @@
#include "easy_chat.h"
#include "constants/easy_chat.h"
#define DOUBLE_SPECIES_NAME EC_EMPTY_WORD, 2,

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@ -1,4 +1,3 @@
#include "constants/easy_chat.h"
#include "constants/event_objects.h"
#include "constants/items.h"
#include "constants/moves.h"

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@ -8,7 +8,6 @@
#include "text.h"
#include "tv.h"
#include "string_util.h"
#include "constants/easy_chat.h"
/*
## Overview ##

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@ -27,7 +27,6 @@
#include "task.h"
#include "text_window.h"
#include "window.h"
#include "constants/easy_chat.h"
#include "constants/event_objects.h"
#include "constants/lilycove_lady.h"
#include "constants/mauville_old_man.h"

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@ -10,7 +10,6 @@
#include "task.h"
#include "util.h"
#include "trainer_hill.h"
#include "constants/easy_chat.h"
#include "constants/trainers.h"
#include "constants/moves.h"
#include "constants/items.h"

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@ -173,7 +173,7 @@ static const u32 sHeads_Gfx[] = INCBIN_U32("graphics/frontier
static const u32 sMapCursor_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
static const u32 sMapScreen_Tilemap[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
static const u32 sMapAndCard_ZoomedOut_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier_pass/unused.bin");
static const u32 sCardBall_Filled_Tilemap[] = INCBIN_U32("graphics/frontier_pass/card_ball_filled.bin"); // Unused
static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");

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@ -435,15 +435,15 @@ const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims
// Contest
const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz");
const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz");
const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz");
const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz");
const u32 gJPContestBgTilemap[] = INCBIN_U32("graphics/contest/japanese/bg.bin.lz");
const u32 gJPContestWindowsTilemap[] = INCBIN_U32("graphics/contest/japanese/windows.bin.lz");
const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz");
const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz");
const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz");
const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz");
const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz");
const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz");
const u32 gJPContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/japanese/interface.bin.lz");
const u32 gJPContestAudienceTilemap[] = INCBIN_U32("graphics/contest/japanese/audience.bin.lz");
const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz");
const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz");
@ -1505,12 +1505,12 @@ const u16 gMonIconPalettes[][16] =
const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal",
"graphics/title_screen/rayquaza_and_clouds.gbapal");
const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal");
const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz");
const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz");
const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz");
const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz");
const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz");
// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");

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@ -5,7 +5,6 @@
#include "pokemon_icon.h"
#include "text.h"
#include "international_string_util.h"
#include "constants/easy_chat.h"
#define UNOWN_OFFSET 30000

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@ -1,7 +1,6 @@
#include "global.h"
#include "main.h"
#include "constants/songs.h"
#include "constants/easy_chat.h"
#include "constants/event_objects.h"
#include "mauville_old_man.h"
#include "event_data.h"

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@ -65,7 +65,6 @@
#include "window.h"
#include "constants/battle.h"
#include "constants/battle_frontier.h"
#include "constants/easy_chat.h"
#include "constants/field_effects.h"
#include "constants/item_effects.h"
#include "constants/items.h"

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@ -428,7 +428,7 @@ static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation *
}
else
{
// Succeded
// Succeeded
SetDamagedSectorBits(DISABLE, sector);
return SAVE_STATUS_OK;
}
@ -734,7 +734,7 @@ u8 HandleSavingData(u8 saveType)
WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations);
break;
case SAVE_LINK:
case SAVE_LINK2:
case SAVE_EREADER: // Dummied, now duplicate of SAVE_LINK
// Used by link / Battle Frontier
// Write only SaveBlocks 1 and 2 (skips the PC)
CopyPartyAndObjectsToSave();

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@ -7154,18 +7154,18 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] =
static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap;
static const u16 sUnused[] =
static const u16 sUnusedColors[] =
{
0x6F7B,
0x6968,
0x36AB,
0x7FFF,
0x5750,
0x7EC0,
0x02BA,
0x02BA,
0x01FD,
0x01FD,
RGB(27, 27, 27),
RGB(8, 11, 26),
RGB(11, 21, 13),
RGB(31, 31, 31),
RGB(16, 26, 21),
RGB(0, 22, 31),
RGB(26, 21, 0),
RGB(26, 21, 0),
RGB(29, 15, 0),
RGB(29, 15, 0),
};
// The Bet 2 and 3 match line palettes are duplicated unnecessarily
@ -7234,7 +7234,10 @@ static const u16 *const sPokeballShiningPalTable[] =
};
static const u16 *const sDigitalDisplay_Pal = gSlotMachineDigitalDisplay_Pal;
static const u16 sUnkPalette[] = INCBIN_U16("graphics/slot_machine/85A8524.bin");
static const u16 sUnkPalette[16] = {
[1] = RGB_WHITEALPHA,
[3] = RGB(8, 8, 8),
};
static const struct SpritePalette sSlotMachineSpritePalettes[] =
{

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@ -52,7 +52,7 @@ static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite);
static void SpriteCB_PokemonLogoShine(struct Sprite *sprite);
// const rom data
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unused.gbapal");
static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz");
static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz");

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@ -44,7 +44,6 @@
#include "util.h"
#include "window.h"
#include "constants/contest.h"
#include "constants/easy_chat.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/region_map_sections.h"

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@ -29,7 +29,6 @@
#include "constants/layouts.h"
#include "constants/moves.h"
#include "constants/trainers.h"
#include "constants/easy_chat.h"
#include "constants/trainer_hill.h"
#include "constants/trainer_types.h"