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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Move pokemon and easy chat constants to global, misc clean-up
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@ -1,7 +1,6 @@
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#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
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#define GUARD_BATTLE_SCRIPT_COMMANDS_H
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#include "constants/pokemon.h"
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#include "constants/battle_script_commands.h"
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// Arguments for 'flags' in HandleBattleWindow
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@ -29,11 +29,20 @@
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#define GAME_VERSION (VERSION_EMERALD)
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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// party sizes
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define FRONTIER_PARTY_SIZE 3
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#define FRONTIER_DOUBLES_PARTY_SIZE 4
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#define FRONTIER_MULTI_PARTY_SIZE 2
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#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
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#define UNION_ROOM_PARTY_SIZE 2
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define MAIL_COUNT 16
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#define MAIL_COUNT (10 + PARTY_SIZE)
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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@ -70,7 +79,6 @@
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#define TRAINER_ID_LENGTH 4
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#define MAX_MON_MOVES 4
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#define NUM_STATS 6
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#define CONTESTANT_COUNT 4
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#define CONTEST_CATEGORY_COOL 0
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@ -80,15 +88,6 @@
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#define CONTEST_CATEGORY_TOUGH 4
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#define CONTEST_CATEGORIES_COUNT 5
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// party sizes
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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#define FRONTIER_PARTY_SIZE 3
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#define FRONTIER_DOUBLES_PARTY_SIZE 4
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#define FRONTIER_MULTI_PARTY_SIZE 2
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#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
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#define UNION_ROOM_PARTY_SIZE 2
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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@ -78,11 +78,13 @@
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#define STAT_SPEED 3
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#define STAT_SPATK 4
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#define STAT_SPDEF 5
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#define NUM_STATS 6
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#define STAT_ACC 6 // Only in battles.
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#define STAT_EVASION 7 // Only in battles.
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#define NUM_NATURE_STATS NUM_STATS - 1 // excludes HP
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#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion
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#define NUM_NATURE_STATS (NUM_STATS - 1) // excludes HP
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#define NUM_BATTLE_STATS (NUM_STATS + 2) // includes Accuracy and Evasion
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#define MIN_STAT_STAGE 0
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#define DEFAULT_STAT_STAGE 6
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@ -2,7 +2,6 @@
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#define GUARD_EASYCHAT_H
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#include "main.h"
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#include "constants/easy_chat.h"
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struct EasyChatScreenTemplate
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{
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@ -11,6 +11,8 @@
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#include "constants/species.h"
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#include "constants/berry.h"
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#include "constants/maps.h"
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#include "constants/pokemon.h"
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#include "constants/easy_chat.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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@ -127,6 +129,7 @@
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#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES)
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#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
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#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
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struct Coords8
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{
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@ -984,7 +987,7 @@ struct SaveBlock1
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/*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT];
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/*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT];
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/*0x2BE0*/ struct Mail mail[MAIL_COUNT];
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/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
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/*0x2E20*/ u8 additionalPhrases[NUM_ADDITIONAL_PHRASE_BYTES]; // bitfield for 33 additional phrases in easy chat system
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/*0x2E28*/ OldMan oldMan;
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/*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
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/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*
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@ -4,7 +4,6 @@
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#include "task.h"
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#include "text.h"
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#include "window.h"
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#include "constants/pokemon.h"
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#define MENU_NOTHING_CHOSEN -2
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#define MENU_B_PRESSED -1
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@ -1,9 +1,6 @@
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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#include "constants/berry.h"
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#include "constants/pokemon.h"
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#define TAG_POKEBLOCK 14818
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enum
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@ -1,7 +1,6 @@
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#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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#include "constants/pokemon.h"
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#include "sprite.h"
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struct PokemonSubstruct0
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@ -52,8 +52,7 @@ enum
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{
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SAVE_NORMAL,
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SAVE_LINK, // Link / Battle Frontier
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//EREADER_SAVE, // deprecated in Emerald
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SAVE_LINK2, // unknown 2nd link save
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SAVE_EREADER, // deprecated in Emerald
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SAVE_HALL_OF_FAME,
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SAVE_OVERWRITE_DIFFERENT_FILE,
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SAVE_HALL_OF_FAME_ERASE_BEFORE // unused
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@ -23,9 +23,7 @@
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#include "task.h"
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#include "text.h"
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#include "constants/battle_frontier.h"
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#include "constants/easy_chat.h"
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#include "constants/items.h"
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#include "constants/pokemon.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/moves.h"
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@ -1,6 +1,5 @@
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#include "global.h"
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#include "bard_music.h"
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#include "constants/easy_chat.h"
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#include "easy_chat.h"
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#include "data/bard_music/bard_sounds.h"
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@ -5,7 +5,6 @@
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#include "graphics.h"
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#include "sprite.h"
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#include "util.h"
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#include "constants/pokemon.h"
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#include "constants/battle_palace.h"
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static void SmokescreenImpact_Callback(struct Sprite *);
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@ -34,7 +34,6 @@
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#include "constants/battle_dome.h"
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#include "constants/frontier_util.h"
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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#include "constants/abilities.h"
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#include "constants/songs.h"
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@ -17,7 +17,6 @@
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#include "constants/battle_frontier.h"
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#include "constants/frontier_util.h"
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#include "constants/abilities.h"
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#include "constants/easy_chat.h"
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#include "constants/layouts.h"
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#include "constants/rgb.h"
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#include "constants/trainers.h"
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@ -35,7 +35,6 @@
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#include "constants/trainers.h"
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#include "constants/event_objects.h"
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#include "constants/moves.h"
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#include "constants/easy_chat.h"
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[];
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@ -1,5 +1,4 @@
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#include "easy_chat.h"
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#include "constants/easy_chat.h"
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#define DOUBLE_SPECIES_NAME EC_EMPTY_WORD, 2,
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@ -1,4 +1,3 @@
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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@ -8,7 +8,6 @@
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#include "text.h"
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#include "tv.h"
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#include "string_util.h"
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#include "constants/easy_chat.h"
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/*
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## Overview ##
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#include "task.h"
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#include "text_window.h"
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#include "window.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "constants/lilycove_lady.h"
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#include "constants/mauville_old_man.h"
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@ -10,7 +10,6 @@
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#include "task.h"
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#include "util.h"
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#include "trainer_hill.h"
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#include "constants/easy_chat.h"
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#include "constants/trainers.h"
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#include "constants/moves.h"
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#include "constants/items.h"
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#include "pokemon_icon.h"
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#include "text.h"
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#include "international_string_util.h"
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#include "constants/easy_chat.h"
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#define UNOWN_OFFSET 30000
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#include "global.h"
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#include "main.h"
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#include "constants/songs.h"
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#include "constants/easy_chat.h"
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#include "constants/event_objects.h"
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#include "mauville_old_man.h"
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#include "event_data.h"
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@ -65,7 +65,6 @@
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#include "window.h"
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#include "constants/battle.h"
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#include "constants/battle_frontier.h"
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#include "constants/easy_chat.h"
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#include "constants/field_effects.h"
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#include "constants/item_effects.h"
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#include "constants/items.h"
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@ -428,7 +428,7 @@ static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation *
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}
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else
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{
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// Succeded
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// Succeeded
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SetDamagedSectorBits(DISABLE, sector);
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return SAVE_STATUS_OK;
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}
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@ -734,7 +734,7 @@ u8 HandleSavingData(u8 saveType)
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WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations);
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break;
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case SAVE_LINK:
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case SAVE_LINK2:
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case SAVE_EREADER: // Dummied, now duplicate of SAVE_LINK
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// Used by link / Battle Frontier
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// Write only SaveBlocks 1 and 2 (skips the PC)
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CopyPartyAndObjectsToSave();
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#include "util.h"
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#include "window.h"
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#include "constants/contest.h"
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#include "constants/easy_chat.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/region_map_sections.h"
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@ -29,7 +29,6 @@
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#include "constants/layouts.h"
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#include "constants/moves.h"
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#include "constants/trainers.h"
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#include "constants/easy_chat.h"
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#include "constants/trainer_hill.h"
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#include "constants/trainer_types.h"
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