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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
Decompile data related to Emerald-specific areas
This commit is contained in:
parent
50efd7b68d
commit
4ff03f85a9
@ -4,18 +4,6 @@
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.section .rodata
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.align 2, 0
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gUnknown_085A1B24:: @ 85A1B24
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.incbin "baserom.gba", 0x5a1b24, 0x60
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gUnknown_085A1B84:: @ 85A1B84
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.incbin "baserom.gba", 0x5a1b84, 0x6
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gUnknown_085A1B8A:: @ 85A1B8A
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.incbin "baserom.gba", 0x5a1b8a, 0x22
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gUnknown_085A1BAC:: @ 85A1BAC
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.incbin "baserom.gba", 0x5a1bac, 0x20
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gUnknown_085A1BCC:: @ 85A1BCC
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.incbin "baserom.gba", 0x5a1bcc, 0x34
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@ -60,7 +60,7 @@ enum {
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MAPSEC_UNDERWATER_125,
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MAPSEC_UNDERWATER_126,
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MAPSEC_UNDERWATER_127,
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MAPSEC_UNDERWATER_128,
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MAPSEC_UNDERWATER_SOOTOPOLIS,
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MAPSEC_GRANITE_CAVE,
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MAPSEC_MT_CHIMNEY,
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MAPSEC_SAFARI_ZONE,
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@ -75,7 +75,7 @@ enum {
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MAPSEC_AQUA_HIDEOUT_OLD,
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MAPSEC_SHOAL_CAVE,
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MAPSEC_SEAFLOOR_CAVERN,
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MAPSEC_UNDERWATER,
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MAPSEC_UNDERWATER_128,
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MAPSEC_VICTORY_ROAD,
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MAPSEC_MIRAGE_ISLAND,
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MAPSEC_CAVE_OF_ORIGIN,
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@ -214,7 +214,7 @@ enum {
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MAPSEC_TERRA_CAVE,
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MAPSEC_UNDERWATER_TERRA_CAVE,
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MAPSEC_UNDERWATER_UNK1,
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MAPSEC_UNDERWATER_UNK2,
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MAPSEC_UNDERWATER_129,
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MAPSEC_DESERT_UNDERPASS,
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MAPSEC_ALTERING_CAVE_2,
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MAPSEC_NAVEL_ROCK2,
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@ -126,10 +126,69 @@ static const u8 sRegionMap_MapSectionLayout[] = {
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#include "data/region_map/region_map_entries.h"
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extern const u16 gUnknown_085A1B24[][2];
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extern const u16 gUnknown_085A1B84[];
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extern const u16 gUnknown_085A1B8A[];
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extern const struct UCoords16 gUnknown_085A1BAC[];
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static const u16 sRegionMap_SpecialPlaceLocations[][2] = {
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{MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105},
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{MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124},
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{MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129},
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{MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126},
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{MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127},
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{MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128},
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{MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129},
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{MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY},
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{MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128},
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{MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY},
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{MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY},
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{MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112},
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{MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134},
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{MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104},
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{MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112},
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{MAPSEC_MT_PYRE, MAPSEC_ROUTE_122},
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{MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131},
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{MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111},
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{MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111},
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{MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114},
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{MAPSEC_ALTERING_CAVE_2, MAPSEC_ROUTE_103},
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{MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103},
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{MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108},
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{MAPSEC_NONE, MAPSEC_NONE}
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};
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static const u16 sRegionMap_MarineCaveMapSecIds[] = {
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MAPSEC_MARINE_CAVE,
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MAPSEC_UNDERWATER_MARINE_CAVE,
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MAPSEC_UNDERWATER_MARINE_CAVE
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};
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static const u16 sTerraCaveMapSectionIds[] = {
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MAPSEC_ROUTE_114,
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MAPSEC_ROUTE_114,
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MAPSEC_ROUTE_115,
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MAPSEC_ROUTE_115,
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MAPSEC_ROUTE_116,
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MAPSEC_ROUTE_116,
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MAPSEC_ROUTE_118,
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MAPSEC_ROUTE_118,
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MAPSEC_ROUTE_105,
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MAPSEC_ROUTE_105,
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MAPSEC_ROUTE_125,
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MAPSEC_ROUTE_125,
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MAPSEC_ROUTE_127,
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MAPSEC_ROUTE_127,
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MAPSEC_ROUTE_129,
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MAPSEC_ROUTE_129
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};
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static const struct UCoords16 sTerraCaveLocationCoords[] = {
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{0x00, 0x0a},
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{0x00, 0x0c},
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{0x18, 0x03},
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{0x19, 0x04},
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{0x19, 0x06},
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{0x19, 0x07},
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{0x18, 0x0a},
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{0x18, 0x0a}
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};
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extern const u8 gUnknown_085A1BCC[];
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extern const struct SpritePalette gUnknown_085A1C00;
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extern const struct SpriteTemplate gUnknown_085A1C08;
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@ -656,7 +715,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
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mapHeight = gMapHeader.mapData->height;
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x = gSaveBlock1Ptr->pos.x;
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y = gSaveBlock1Ptr->pos.y;
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if (gRegionMap->mapSecId == MAPSEC_UNDERWATER || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
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if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE)
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{
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gRegionMap->playerIsInCave = TRUE;
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}
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@ -907,16 +966,16 @@ static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId)
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for (i = 0; i < 3; i ++)
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{
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if (gUnknown_085A1B84[i] == mapSecId)
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if (sRegionMap_MarineCaveMapSecIds[i] == mapSecId)
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{
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return RegionMap_GetTerraCaveMapSecId();
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}
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}
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for (i = 0; gUnknown_085A1B24[i][0] != MAPSEC_NONE; i ++)
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for (i = 0; sRegionMap_SpecialPlaceLocations[i][0] != MAPSEC_NONE; i ++)
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{
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if (gUnknown_085A1B24[i][0] == mapSecId)
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if (sRegionMap_SpecialPlaceLocations[i][0] == mapSecId)
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{
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return gUnknown_085A1B24[i][1];
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return sRegionMap_SpecialPlaceLocations[i][1];
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}
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}
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return mapSecId;
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@ -931,7 +990,7 @@ static u16 RegionMap_GetTerraCaveMapSecId(void)
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{
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idx = 0;
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}
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return gUnknown_085A1B8A[idx];
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return sTerraCaveMapSectionIds[idx];
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}
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static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y)
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@ -944,8 +1003,8 @@ static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y)
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idx = 9;
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}
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idx -= 9;
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*x = gUnknown_085A1BAC[idx].x + MAPCURSOR_X_MIN;
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*y = gUnknown_085A1BAC[idx].y + MAPCURSOR_Y_MIN;
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*x = sTerraCaveLocationCoords[idx].x + MAPCURSOR_X_MIN;
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*y = sTerraCaveLocationCoords[idx].y + MAPCURSOR_Y_MIN;
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}
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static bool32 RegionMap_IsPlayerInCave(u8 mapSecId)
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