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Remove some magic numbers from TryPushBoulder
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@ -735,13 +735,13 @@ static bool8 TryPushBoulder(s16 x, s16 y, u8 direction)
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{
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u8 objectEventId = GetObjectEventIdByXY(x, y);
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if (objectEventId != 16 && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER)
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if (objectEventId != OBJECT_EVENTS_COUNT && gObjectEvents[objectEventId].graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER)
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{
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x = gObjectEvents[objectEventId].currentCoords.x;
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y = gObjectEvents[objectEventId].currentCoords.y;
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MoveCoords(direction, &x, &y);
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if (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction) == COLLISION_NONE
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&& MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0)
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&& MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == FALSE)
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{
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StartStrengthAnim(objectEventId, direction);
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return TRUE;
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