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Macro comment typo fix, Object->object
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@ -588,7 +588,7 @@
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.2byte \decoration
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.endm
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@ Applies the movement data at movements to the specified (localId) Object. If no map is specified, then the current map is used.
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@ Applies the movement data at movements to the specified (localId) object. If no map is specified, then the current map is used.
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.macro applymovement localId:req, movements:req, map
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.ifb \map
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.byte 0x4f
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@ -603,9 +603,9 @@
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.endif
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.endm
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@ Blocks script execution until the movements being applied to the specified (localId) Object finish.
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@ If the specified Object is 0, then the command will block script execution until all Objects
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@ affected by applymovement finish their movements. If the specified Object is not currently being
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@ Blocks script execution until the movements being applied to the specified (localId) object finish.
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@ If the specified object is 0, then the command will block script execution until all objects
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@ affected by applymovement finish their movements. If the specified object is not currently being
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@ manipulated with applymovement, then this command does nothing.
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@ If no map is specified, then the current map is used.
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.macro waitmovement localId:req, map
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@ -619,7 +619,7 @@
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.endif
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.endm
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@ Attempts to despawn the specified (localId) Object on the specified (map_group, map_num) map.
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@ Attempts to despawn the specified (localId) object on the specified map.
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@ It also sets the object's visibility flag if it has one.
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@ If no map is specified, then the current map is used.
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.macro removeobject localId:req, map
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@ -633,8 +633,8 @@
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.endif
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.endm
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@ Attempts to spawn the specified (localId) Object the specified (map_group, map_num) map.
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@ Note that unlike removeobject this does not modify the OObject's flag.
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@ Attempts to spawn the specified (localId) object the specified map.
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@ Note that unlike removeobject this does not modify the object's flag.
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@ If no map is specified, then the current map is used.
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.macro addobject localId:req, map
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.ifb \map
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@ -647,7 +647,7 @@
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.endif
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.endm
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@ Sets the specified (localId) Object's position on the current map.
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@ Sets the specified (localId) object's position on the current map.
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.macro setobjectxy localId:req, x:req, y:req
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.byte 0x57
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.2byte \localId
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