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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
rename gFacilityClassPicsByIndex to gLinkPlayerFacilityClasses
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@ -434,7 +434,7 @@ extern const u8 gPPUpGetMask[];
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extern const u8 gPPUpSetMask[];
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extern const u8 gPPUpAddMask[];
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extern const u8 gStatStageRatios[][2];
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extern const u16 gFacilityClassPicsByIndex[];
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extern const u16 gLinkPlayerFacilityClasses[];
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extern const struct SpriteTemplate gUnknown_08329D98[];
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extern const s8 gNatureStatTable[][5];
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@ -1879,14 +1879,14 @@ static const u16 sDeoxysBaseStats[] =
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90, // Sp.Defense
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};
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const u16 gFacilityClassPicsByIndex[] =
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const u16 gLinkPlayerFacilityClasses[] =
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{
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FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_CAMPER,
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FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_BUG_CATCHER,
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FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_GUITARIST, FACILITY_CLASS_COOLTRAINER_F,
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FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_LASS,
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FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_POKEMON_BREEDER_F,
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FACILITY_CLASS_BEAUTY
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FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_GUITARIST,
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FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER,
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FACILITY_CLASS_LASS, FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL,
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FACILITY_CLASS_POKEMON_BREEDER_F, FACILITY_CLASS_BEAUTY
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};
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static const u8 sHoldEffectToType[][2] =
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@ -2711,7 +2711,7 @@ u16 sub_8068B48(void)
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arrId = gLinkPlayers[linkId].trainerId & 7;
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arrId |= gLinkPlayers[linkId].gender << 3;
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return FacilityClassToPicIndex(gFacilityClassPicsByIndex[arrId]);
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return FacilityClassToPicIndex(gLinkPlayerFacilityClasses[arrId]);
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}
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u16 sub_8068BB0(void)
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@ -2726,7 +2726,7 @@ u16 sub_8068BB0(void)
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arrId = gLinkPlayers[linkId].trainerId & 7;
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arrId |= gLinkPlayers[linkId].gender << 3;
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return gFacilityClassToTrainerClass[gFacilityClassPicsByIndex[arrId]];
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return gFacilityClassToTrainerClass[gLinkPlayerFacilityClasses[arrId]];
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}
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void CreateObedientEnemyMon(void)
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@ -733,9 +733,9 @@ static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCar
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trainerCard->stars++;
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if (trainerCard->gender == FEMALE)
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trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
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trainerCard->var_4F = gLinkPlayerFacilityClasses[(trainerCard->trainerId % 8) + 8];
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else
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trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
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trainerCard->var_4F = gLinkPlayerFacilityClasses[trainerCard->trainerId % 8];
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}
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void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
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@ -749,9 +749,9 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
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trainerCard->stars++;
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if (trainerCard->gender == FEMALE)
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trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
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trainerCard->var_4F = gLinkPlayerFacilityClasses[(trainerCard->trainerId % 8) + 8];
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else
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trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
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trainerCard->var_4F = gLinkPlayerFacilityClasses[trainerCard->trainerId % 8];
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}
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void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion)
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